News: Difference between revisions

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<div class="toccolours mw-collapsible mw-collapsed" style="width:600px">
What should be in the news and what not?
What should be in the news and what not?
<div class="mw-collapsible-content">The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:
<div class="mw-collapsible-content">
 
Currently, the only news that belong here are the Factorio Friday Facts published by the developers.
* Good: The developers released a new factorio friday facts post
* Bad: Some youtuber has made his 100th Let's play about Factorio.
* Good: The developers announce Greenlight Campaign of Factorio
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.
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* Feb 01 FFF #280: [https://www.factorio.com/blog/post/fff-280 Visual Feedback is the king]
* Mar 22 2024 - FFF #403: [https://www.factorio.com/blog/post/fff-403 Train stops 2.0]
* Jan 25 FFF #279: [https://www.factorio.com/blog/post/fff-279 Train GUI & Modern Spitter]
* Mar 15 2024 - FFF #402: [https://www.factorio.com/blog/post/fff-402 Lightspeed circuits]
* Jan 18 FFF #278: [https://www.factorio.com/blog/post/fff-278 The new quickbar]
* Mar 08 2024 - FFF #401: [https://www.factorio.com/blog/post/fff-401 New terrain, new planet]
* Jan 11 FFF #277: [https://www.factorio.com/blog/post/fff-277 GUI progress update]
* Mar 01 2024 - FFF #400: [https://www.factorio.com/blog/post/fff-400 Chart search and Pins]
* Jan 04 FFF #276: [https://www.factorio.com/blog/post/fff-276 Belt item spacing & Script rendering]
* Feb 23 2024 - FFF #399: [https://www.factorio.com/blog/post/fff-399 Trash to Treasure]
* Dec 28 FFF #275: [https://www.factorio.com/blog/post/fff-275 0.17 Science changes]
* Feb 16 2024 - FFF #398: [https://www.factorio.com/blog/post/fff-398 Fulgora]
* Dec 21 FFF #274: [https://www.factorio.com/blog/post/fff-274 New fluid system 2]
* Feb 09 2024 - FFF #397: [https://www.factorio.com/blog/post/fff-397 Factoriopedia]
* Dec 14 FFF #273: [https://www.factorio.com/blog/post/fff-273 Cutscene controller & Localisation plan]
* Feb 02 2024 - FFF #396: [https://www.factorio.com/blog/post/fff-396 Sound improvements in 2.0]
* Dec 07 FFF #272: [https://www.factorio.com/blog/post/fff-272 Mod GUI]
* Jan 26 2024 - FFF #395: [https://www.factorio.com/blog/post/fff-395 Generic interrupts and Train stop priority]
* Nov 30 FFF #271: [https://www.factorio.com/blog/post/fff-271 Fluid optimisations & GUI Style inspector]
* Jan 19 2024 - FFF #394: [https://www.factorio.com/blog/post/fff-394 Assembler flipping and circuit control]
</div><includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude>
</div><includeonly>'''[[News#Archive|{{Translation|Older news...}}]]'''</includeonly></onlyinclude>


<!-- ARCHIVED NEWS (not included on main page) -->
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''Archived news don't appear on the main page.''
''Archived news don't appear on the main page.''


=== 2018 ===
=== 2023 ===
 
==== January ====
 
* Jan 12 2024 - FFF #393: [https://www.factorio.com/blog/post/fff-393 Putting things on top of other things]
* Jan 05 2024 - FFF #392: [https://www.factorio.com/blog/post/fff-392 Parametrised blueprints]
 
==== December ====
 
* Dec 29 2023 - FFF #391: [https://www.factorio.com/blog/post/fff-391 2023 recap]
* Dec 22 2023 - FFF #390: [https://www.factorio.com/blog/post/fff-390 Noise expressions 2.0]
* Dec 15 2023 - FFF #389: [https://www.factorio.com/blog/post/fff-389 Train control improvements]
* Dec 08 2023 - FFF #388: [https://www.factorio.com/blog/post/fff-388 Smaller things for 2.0]
* Dec 01 2023 - FFF #387: [https://www.factorio.com/blog/post/fff-387 Swimming in lava]


==== November ====
==== November ====


* Nov 23 FFF #270: [https://www.factorio.com/blog/post/fff-270 HR Substation & Save/Load overview]
* Nov 24 2023 - FFF #386: [https://www.factorio.com/blog/post/fff-386 Vulcanus]
* Nov 16 FFF #269: [https://www.factorio.com/blog/post/fff-269 Roadmap update & Transport belt perspective]
* Nov 17 2023 - FFF #385: [https://www.factorio.com/blog/post/fff-385 Asteroid Collector]
* Nov 09 FFF #268: [https://www.factorio.com/blog/post/fff-268 The modern Biter]
* Nov 10 2023 - FFF #384: [https://www.factorio.com/blog/post/fff-384 Combinators 2.0]
* Nov 02 FFF #267: [https://www.factorio.com/blog/post/fff-267 Experiments, Explosives & Extended tags]
* Nov 03 2023 - FFF #383: [https://www.factorio.com/blog/post/fff-383 Super force building]


==== October ====
==== October ====


* Oct 26 FFF #266: [https://www.factorio.com/blog/post/fff-266 Cleanup of mechanics]
* Oct 27 2023 - FFF #382: [https://www.factorio.com/blog/post/fff-382 Logistic groups]
* Oct 19 FFF #265: [https://www.factorio.com/blog/post/fff-265 Nomenclature & Steam networking]
* Oct 20 2023 - FFF #381: [https://www.factorio.com/blog/post/fff-381 Space Platforms]
* Oct 12 FFF #264: [https://www.factorio.com/blog/post/fff-264 Texture streaming]
* Oct 13 2023 - FFF #380: [https://www.factorio.com/blog/post/fff-380 Remote view]
* Oct 05 FFF #263: [https://www.factorio.com/blog/post/fff-263 Trains in blueprints]
* Oct 06 2023 - FFF #379: [https://www.factorio.com/blog/post/fff-379 Abstract rewiring]


==== September ====
==== September ====


* Sep 28 FFF #262: [https://www.factorio.com/blog/post/fff-262 Hello my name is: Compilatron]
* Sep 29 2023 - FFF #378: [https://www.factorio.com/blog/post/fff-378 Trains on another level]
* Sep 21 FFF #261: [https://www.factorio.com/blog/post/fff-261 Performance + New player interaction]
* Sep 22 2023 - FFF #377: [https://www.factorio.com/blog/post/fff-377 New new rails]
* Sep 14 FFF #260: [https://www.factorio.com/blog/post/fff-260 New fluid system]
* Sep 15 2023 - FFF #376: [https://www.factorio.com/blog/post/fff-376 Research and Technology]
* Sep 07 FFF #259: [https://www.factorio.com/blog/post/fff-259 Scan-codes, Prototype IDs, HR worm]
* Sep 08 2023 - FFF #375: [https://www.factorio.com/blog/post/fff-375 Quality]
* Sep 01 2023 - FFF #374: [https://www.factorio.com/blog/post/fff-374 Smarter robots]


==== August ====
==== August ====


* Aug 31 FFF #258: [https://www.factorio.com/blog/post/fff-258 New autoplace]
* Aug 25 2023 - FFF #373: [https://www.factorio.com/blog/post/fff-373 Factorio: Space Age]
* Aug 24 FFF #257: [https://www.factorio.com/blog/post/fff-257 NPE/Campaign update]
* Aug 17 FFF #256: [https://www.factorio.com/blog/post/fff-256 The little things 3]
* Aug 10 FFF #255: [https://www.factorio.com/blog/post/fff-255 Construction tools]
* Aug 03 FFF #254: [https://www.factorio.com/blog/post/fff-254 No research queue for you]


==== July ====
=== 2022 ===


* Jul 27 FFF #253: [https://www.factorio.com/blog/post/fff-253 Fans & Fun]
'''[[News/2022|Archived news from 2022]]
* Jul 20 FFF #252: [https://www.factorio.com/blog/post/fff-252 Sound design & Map editor]
* Jul 13 FFF #251: [https://www.factorio.com/blog/post/fff-251 A Fistful of Frames]
* Jul 06 FFF #250: [https://www.factorio.com/blog/post/fff-250 Dead end conclusion]


==== June ====
=== 2021 ===


* Jun 29 FFF #249: [https://www.factorio.com/blog/post/fff-249 Dead end exploration]
'''[[News/2021|Archived news from 2021]]
* Jun 22 FFF #248: [https://www.factorio.com/blog/post/fff-248 Not Saturday Facts]
* Jun 15 FFF #247: [https://www.factorio.com/blog/post/fff-247 Pricing and its exploits]
* Jun 08 FFF #246: [https://www.factorio.com/blog/post/fff-246 The GUI update (Part 3)]
* Jun 01 FFF #245: [https://www.factorio.com/blog/post/fff-245 Campaign concept]


==== May ====
=== 2020 ===


* May 25 FFF #244: [https://www.factorio.com/blog/post/fff-244 Localised plurals & Modernisation progress]
'''[[News/2020|Archived news from 2020]]
* May 18 FFF #243: [https://www.factorio.com/blog/post/fff-243 New GUI tileset]
* May 11 FFF #242: [https://www.factorio.com/blog/post/fff-242 Offensive programming]
* May 04 FFF #241: [https://www.factorio.com/blog/post/fff-241 New player experience]


==== April ====
=== 2019 ===


* Apr 27 FFF #240: [https://www.factorio.com/blog/post/fff-240 Factorio-data & Fast pipe replace]
'''[[News/2019|Archived news from 2019]]
* Apr 20 FFF #239: [https://www.factorio.com/blog/post/fff-239 PAX East report]
* Apr 13 FFF #238: [https://www.factorio.com/blog/post/fff-238 The GUI update (Part II)]
* Apr 06 FFF #237: [https://www.factorio.com/blog/post/fff-237 Rich & interactive text]


==== March ====
=== 2018 ===
 
* Mar 30 FFF #236: [https://www.factorio.com/blog/post/fff-236 Building a rollup]
* Mar 23 FFF #235: [https://www.factorio.com/blog/post/fff-235 0.16 stable]
* Mar 16 FFF #234: [https://www.factorio.com/blog/post/fff-234 Office pictures]
* Mar 09 FFF #233: [https://www.factorio.com/blog/post/fff-233 Wiki admin]
* Mar 02 FFF #232: [https://www.factorio.com/blog/post/fff-232 PAX, Bugs, Graphs]
 
==== February ====
 
* Feb 23 FFF #231: [https://www.factorio.com/blog/post/fff-231 Belt compression & Crash log uploading]
* Feb 16 FFF #230: [https://www.factorio.com/blog/post/fff-230 Engine modernisation]
* Feb 09 FFF #229: [https://www.factorio.com/blog/post/fff-229 Taiwan report & Lamp staggering]
* Feb 02 FFF #228: [https://www.factorio.com/blog/post/fff-228 High resolution turrets]
 
==== January ====


* Jan 26 FFF #227: [https://www.factorio.com/blog/post/fff-227 Rendering, Trees & Scenario talk]
'''[[News/2018|Archived news from 2018]]
* Jan 19 FFF #226: [https://www.factorio.com/blog/post/fff-226 New mod portal & other news]
* Jan 12 FFF #225: [https://www.factorio.com/blog/post/fff-225 Bots versus belts (part 2)]
* Jan 05 FFF #224: [https://www.factorio.com/blog/post/fff-224 Bots versus belts]


=== 2017 ===
=== 2017 ===
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Latest revision as of 12:00, 22 March 2024

Latest

What should be in the news and what not?

Currently, the only news that belong here are the Factorio Friday Facts published by the developers.


Archive

Archived news don't appear on the main page.

2023

January

December

November

October

September

August

2022

Archived news from 2022

2021

Archived news from 2021

2020

Archived news from 2020

2019

Archived news from 2019

2018

Archived news from 2018

2017

Archived news from 2017

2016

Archived news from 2016

2015

Archived news from 2015

2014

Archived news from 2014