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== Latest ==
<div class="toccolours mw-collapsible mw-collapsed" style="width:600px">
What should be in the news and what not?
<div class="mw-collapsible-content">The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:


== Latest ==
* Good: The developers released a new factorio friday facts post
''If you miss some news here, you can add it yourself (this is a wiki, you know), or send PM to [http://www.factorioforums.com/forum/memberlist.php?mode=viewprofile&u=507 ssilk].
* Bad: Some youtuber has made his 100th Let's play about Factorio.
* Good: The developers announce Greenlight Campaign of Factorio
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.
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* FFF July 18: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=4893 FFF #43]. Cucumber time.
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* FFF July 11: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=4789 FFF #42]. Big brother is watching you.
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* v0.10.3 release July 11: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=4788 Changelog].
* Jul 19 FFF #304: [https://www.factorio.com/blog/post/fff-304 Small bugs; Big changes]
* FFF July 04: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=4696 FFF #41]. Planned release v0.10.3 next week.
* Jul 12 FFF #303: [https://www.factorio.com/blog/post/fff-303 Under 100 bugs (but still not stable)]
* Cheatsheet June 29: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=4616 Factoratio]. Calculating good ratios between different factory types. Thanks to synopia.
* Jul 05 FFF #302: [https://www.factorio.com/blog/post/fff-302 The multiplayer megapacket]
* v0.10.2 release June 27: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=4593 Changelog].
* Jun 28 FFF #301: [https://www.factorio.com/blog/post/fff-301 Crash site: First state]
* FFF June 27: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=4590 FFF #40]: New character design and holidays of the developers.
* Jun 21 FFF #300: [https://www.factorio.com/blog/post/fff-300 Special edition]
* Tutorial June 26: [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=4573 Everything on one belt]. Highly advanced production. Thanks to Malkasphia.
* Jun 14 FFF #299: [https://www.factorio.com/blog/post/fff-299 Everything is more complex than expected]
* Cheatsheet June 26: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=4553 Calculating throughput]. Thanks to SilentSam.
* Jun 07 FFF #298: [https://www.factorio.com/blog/post/fff-298 Demo upgrade for Stable]
* v0.10.1 release June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=4436 Changelog].
* May 31 FFF #297: [https://www.factorio.com/blog/post/fff-297 New resource icons]
* FFF June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=4435 FFF #39: Digging too deep.]
* May 24 FFF #296: [https://www.factorio.com/blog/post/fff-296 All kinds of bugs]
* Cheatsheet June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=4427 Item requirements for belts with modular production.] Thanks to MtNak.
* May 17 FFF #295: [https://www.factorio.com/blog/post/fff-295 New design for the chemical plant]
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== Archive ==
== Archive ==
* Cheatsheet June 17: [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=4398 Minimum Automated Logistic T3 Tech]. Very helpful! Thanks to Daeron.
''Archived news don't appear on the main page.''
* FFF June 13: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=4306 FFF #38]. Update for v0.10.1 next Friday.
 
* v0.10.0 release June 06: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=4108 Changelog].
=== 2019 ===
* Docs June 06 [http://www.factorioforums.com/forum/viewtopic.php?f=25&t=4109 The changes to the game-API for v0.10]. New modding possibilities. How to make screenshots. Thanks to drs9999.
 
* FFF June 06: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=4107 FFF #37].
==== May ====
* Interview June 01: [http://www.factorioforums.com/forum/viewtopic.php?f=19&t=4014 Test&Interview on WOTS].
 
===May 2014===
* May 10 FFF #294: [https://www.factorio.com/blog/post/fff-294 Blog thoughts & Lua documentation improvements]
* FFF May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3975 FFF #36]. why the release was shifted.
* May 03 FFF #293: [https://www.factorio.com/blog/post/fff-293 New remnants 2 & 1.0 Marketing plan]
* Release May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=678 Release delayed to 6th June].
 
* Tutorial May 28: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3920 GIF mini tutorials]. Factorio explained in mini-animations. Thanks to user mpstark!
==== April ====
* Release May 26: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3832&p=28759#p28759 Release for v0.10 planned for next Friday].
 
* FFF May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3832 FFF #35]. Kovarex is keeping the lighthouse.
* Apr 25 FFF #292: [https://www.factorio.com/blog/post/fff-292 Inching closer to stable]
* Tutorial May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=3819 Lars plays Factorio]. Recommend tutorial for beginners.
* Apr 19 FFF #291: [https://www.factorio.com/blog/post/fff-291 New Campaign, MP stress testing, HR Icons II]
* News May 20: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3751 Buying Pay-safe card available].
* Apr 12 FFF #290: [https://www.factorio.com/blog/post/fff-290 Rail building changes & High-res icons]
* FFF May 16: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3645#p26926 FFF #34].
* Apr 05 FFF #289: [https://www.factorio.com/blog/post/fff-289 Character GUI]
* Cheatsheet May 13: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3563&p=26216#p26176 Interactive Tech Tree]. Thanks to DaveMcW.
 
* FFF May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3465 FFF #33].
==== March ====
* Chat May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3456 Factorio IRC changes from ##factorio to #factorio]. [http://webchat.esper.net/?channels=#Factorio Webchat also possible].
 
* Forum May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3457 New forum skin]. Please report small issues with the new style.
* Mar 29 FFF #288: [https://www.factorio.com/blog/post/fff-288 New remnants, More bugs]
* Internal May 05: [http://www.factorioforums.com/wiki/index.php?title=File:Factorio-logo.png New Factorio Logo in Wiki and Forum]. See also [http://www.factorio.com/blog/post/fff-12 FFF#12]
* Mar 22 FFF #287: [https://www.factorio.com/blog/post/fff-287 Just bugs again]
* Forum May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3305 Team Speak Server is up]. Thanks to Lee_Newsom.
* Mar 15 FFF #286: [https://www.factorio.com/blog/post/fff-286 Pollution cleanup]
* Press May 02: [http://www.sector.sk/uzivatelpreview/4803/factorio.htm Slovak article about Factorio].
* Mar 08 FFF #285: [https://www.factorio.com/blog/post/fff-285 Bugs, Bugs, Bugs.]
* FFF May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3327 FFF #32]. The trailer and new logo.
* Mar 01 FFF #284: [https://www.factorio.com/blog/post/fff-284 0.17 experimental]
* Press May 02: [http://www.rockpapershotgun.com/2014/05/02/factorio-trailer-demo/ Article on Rock, Paper, Shotgun].
 
* Video May 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3298 The new Factorio trailer!]. '''Awesome!
==== February ====
* Press May 01: [http://redd.it/24g7rr Factorio on Redit]
 
===April 2014===
* Feb 22 FFF #283: [https://www.factorio.com/blog/post/fff-283 Prepare to Launch]
* Press Apr 29: [http://zeitzeugin.net/2014/04/factorio/ A German article about Factorio].
* Feb 15 FFF #282: [https://www.factorio.com/blog/post/fff-282 0.17 in sight]
* FFF Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3244 FFF #31]. Trailer comes out at 1st of May!
* Feb 08 FFF #281: [https://www.factorio.com/blog/post/fff-281 For a Few Frames More]
* Cheatsheet Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3032 A technology tree cheatsheet] (and item-cheat-sheet). Thanks to Ehzar.
* Feb 01 FFF #280: [https://www.factorio.com/blog/post/fff-280 Visual Feedback is the king]
* Blog Apr 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3173 Let's try factorio] by quill18. Also 10,000 copies of factorio sold.
 
* FFF Apr 18: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3151 FFF #30]. V0.9.8 is marked as stable now. (But a v0.9.9 will be still released because of small bugs)
==== January ====
* FFF Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3100 FFF #29]. "So many ideas." About voting game content.
 
* v0.9.8 release Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=3097 Changelog].
* Jan 25 FFF #279: [https://www.factorio.com/blog/post/fff-279 Train GUI & Modern Spitter]
* Mods Apr 07: [http://www.factorioforums.com/forum/viewtopic.php?f=43&t=2809&p=22631#p22631 DyTech v2].
* Jan 18 FFF #278: [https://www.factorio.com/blog/post/fff-278 The new quickbar]
* FFF Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=3050 FFF #28]. The pack is back.
* Jan 11 FFF #277: [https://www.factorio.com/blog/post/fff-277 GUI progress update]
* v0.9.7 release Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=3048 Changelog].
* Jan 04 FFF #276: [https://www.factorio.com/blog/post/fff-276 Belt item spacing & Script rendering]
* Mods Apr 03: [http://www.factorioforums.com/forum/viewtopic.php?f=43&t=2810 DyTech v1.5.4].
 
* Interview Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3026 Interview of Michal Kovařík in CanardPC]. Thanks to Rwn.
=== 2018 ===
* Cheatsheet Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3032 A very nice looking cheatsheet]. Thanks to Ehzar.
 
'''[[News/2018|Archived news from 2018]]
 
=== 2017 ===
 
'''[[News/2017|Archived news from 2017]]
 
===2016===
 
'''[[News/2016|Archived news from 2016]]
 
===2015===
 
'''[[News/2015|Archived news from 2015]]


===March 2014===
===2014===
* FFF Mar 29: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=2988 FFF #27]. Going for Steam?!?! [http://www.factorioforums.com/2048/ Factorio version of 2048]
* v0.9.6 release Mar 28: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2982 Changelog].
* Roadmap Mar 26: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=678 Actualized roadmap]. Trailer is coming...
* v0.9.5 release Mar 25: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2965 Changelog]
* Roadmap Mar 24 [http://www.factorioforums.com/forum/viewtopic.php?f=6&t=2938&p=21676#p21652 Statement about roadmap].
* FFF Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=2905 FFF #26]. Different player types.
* v0.9.4 release Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2894 Changelog]
* Roadmap Mar 20: [http://www.factorioforums.com/forum/viewtopic.php?f=6&t=2422#p17824 Some definitely planned stuff]. Composeable vehicles, valves, fuel stations....
* FFF Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=2796 FFF #25]. Own sections for the modders in the forum.
* v0.9.3 release Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2794 Changelog]
* v0.9.2 Mar 10: [http://www.factorioforums.com/forum/viewtopic.php?f=30&t=2715 Loading saves with mods crashes]: Any mod that has new GUI elements causes crashing on load with 0.9.2. This bug is acknowledged and will be fixed in 0.9.3
* v0.9.2 Mar 08: '''[http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2706 Changelog for v0.9.2]. Don't forget to remove the hotfix from v0.9.1!
* FFF Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2706 FFF #24]. New inserter design.
* Roadmap Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2706 Multiplayer]: will be developed in a separated branch, so for v0.10 there are only minor changes.
* v0.9.2 Mar 07: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2694 Hopefully release of v0.9.2].
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2641&start=10#p19771 Announcing longer underground pipes for v0.9.2]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=6&t=2664&p=19797#p19767 here].
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=16&t=2622&p=19801#p19801 Assemeblies will have a pipe output if needed]
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2641&start=10#p19771 New chest: active and passive provider chests].
* Roadmap Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2678#p19798 Announcing work for multiplayer for v0.10 and later]: "There is big possibility we might have 0.10 without multiplayer with just some tweaks and graphical updates + some small content additions."
* Guide Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=9&t=8&p=19830#p19825 About the usages of weapons]. Thanks to Sir Nick.
* Guide Mar 01: [http://imgur.com/a/Nokug Factorio Item Recipes] - All recipes in graphical form. Thanks to sparr.


===February 2014===
'''[[News/2014|Archived news from 2014]]
* Guide Feb 25: [http://www.youtube.com/watch?v=0MobeIwPntU Blue print explained] - A "Power base" concept by Lee_newsum. Discuss [http://www.factorioforums.com/forum/posting.php?mode=reply&f=8&t=2560 here].
* v0.9.1 Feb 24: [http://bit.ly/MPExrq Hotfix-mod for 0.9.1] - see [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2479 Changelog v0.9.1] for explanations (Update)
* v0.9.1 Feb 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2479 Changelog v0.9.1]
* v0.9.1 Feb 23: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2531 Rays step by step guide for a compact factory] - how to get from nothing to blue science pack production. Recommended!
* v0.9.0 ''A first overview is here this [http://www.youtube.com/watch?v=jlYN7C7iBmQ nice video]''' by Malkasphia. Recommend to watch this! Discuss [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=2375 here].
* v0.9.0 Please read the [http://www.factorioforums.com/forum/viewtopic.php?f=3&t=2278 Changelog]. Most things are very self-explaining.
* v0.9.0 liquid system is also described at [[Liquid network/0.9]].
* v0.9.0 Forum: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=2381 Big Z's Guide to Big Oil] - nice text


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Revision as of 16:39, 19 July 2019

Latest

What should be in the news and what not?

The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:
  • Good: The developers released a new factorio friday facts post
  • Bad: Some youtuber has made his 100th Let's play about Factorio.
  • Good: The developers announce Greenlight Campaign of Factorio
  • Bad: There is a serious bug in MacOS-Version and you need to update to the current.


Archive

Archived news don't appear on the main page.

2019

May

April

March

February

January

2018

Archived news from 2018

2017

Archived news from 2017

2016

Archived news from 2016

2015

Archived news from 2015

2014

Archived news from 2014