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<!-- CURRENT NEWS - PLEASE ARCHIVE BELOW | <!-- CURRENT NEWS - PLEASE ARCHIVE BELOW | ||
10 news should be new, the rest should be archived... | |||
--> | |||
* | If the main page isn't updated for you, visit: | ||
* FFF | https://wiki.factorio.com/index.php?title=Main%20Page&action=purge | ||
* | |||
* | --> | ||
* | == Latest == | ||
* | <div class="toccolours mw-collapsible mw-collapsed" style="width:600px"> | ||
<!-- ARCHIVED NEWS (not included on main page) --> | What should be in the news and what not? | ||
<div class="mw-collapsible-content">The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples: | |||
* Good: The developers released a new factorio friday facts post | |||
* Bad: Some youtuber has made his 100th Let's play about Factorio. | |||
* Good: The developers announce Greenlight Campaign of Factorio | |||
* Bad: There is a serious bug in MacOS-Version and you need to update to the current. | |||
</div></div> | |||
<onlyinclude> | |||
<!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --> | |||
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | |||
* Jul 19 FFF #304: [https://www.factorio.com/blog/post/fff-304 Small bugs; Big changes] | |||
* Jul 12 FFF #303: [https://www.factorio.com/blog/post/fff-303 Under 100 bugs (but still not stable)] | |||
* Jul 05 FFF #302: [https://www.factorio.com/blog/post/fff-302 The multiplayer megapacket] | |||
* Jun 28 FFF #301: [https://www.factorio.com/blog/post/fff-301 Crash site: First state] | |||
* Jun 21 FFF #300: [https://www.factorio.com/blog/post/fff-300 Special edition] | |||
* Jun 14 FFF #299: [https://www.factorio.com/blog/post/fff-299 Everything is more complex than expected] | |||
* Jun 07 FFF #298: [https://www.factorio.com/blog/post/fff-298 Demo upgrade for Stable] | |||
* May 31 FFF #297: [https://www.factorio.com/blog/post/fff-297 New resource icons] | |||
* May 24 FFF #296: [https://www.factorio.com/blog/post/fff-296 All kinds of bugs] | |||
* May 17 FFF #295: [https://www.factorio.com/blog/post/fff-295 New design for the chemical plant] | |||
</div><includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude> | |||
<!-- ARCHIVED NEWS (not included on main page) --> | |||
== Archive == | == Archive == | ||
''Archived news don't appear on the main page.'' | |||
=== 2019 === | |||
==== May ==== | |||
* May 10 FFF #294: [https://www.factorio.com/blog/post/fff-294 Blog thoughts & Lua documentation improvements] | |||
* May 03 FFF #293: [https://www.factorio.com/blog/post/fff-293 New remnants 2 & 1.0 Marketing plan] | |||
==== April ==== | |||
* Apr 25 FFF #292: [https://www.factorio.com/blog/post/fff-292 Inching closer to stable] | |||
* Apr 19 FFF #291: [https://www.factorio.com/blog/post/fff-291 New Campaign, MP stress testing, HR Icons II] | |||
* Apr 12 FFF #290: [https://www.factorio.com/blog/post/fff-290 Rail building changes & High-res icons] | |||
* Apr 05 FFF #289: [https://www.factorio.com/blog/post/fff-289 Character GUI] | |||
==== March ==== | |||
* Mar 29 FFF #288: [https://www.factorio.com/blog/post/fff-288 New remnants, More bugs] | |||
* Mar 22 FFF #287: [https://www.factorio.com/blog/post/fff-287 Just bugs again] | |||
* Mar 15 FFF #286: [https://www.factorio.com/blog/post/fff-286 Pollution cleanup] | |||
* Mar 08 FFF #285: [https://www.factorio.com/blog/post/fff-285 Bugs, Bugs, Bugs.] | |||
* Mar 01 FFF #284: [https://www.factorio.com/blog/post/fff-284 0.17 experimental] | |||
==== February ==== | |||
* Feb 22 FFF #283: [https://www.factorio.com/blog/post/fff-283 Prepare to Launch] | |||
* Feb 15 FFF #282: [https://www.factorio.com/blog/post/fff-282 0.17 in sight] | |||
* Feb 08 FFF #281: [https://www.factorio.com/blog/post/fff-281 For a Few Frames More] | |||
* Feb 01 FFF #280: [https://www.factorio.com/blog/post/fff-280 Visual Feedback is the king] | |||
==== January ==== | |||
* Jan 25 FFF #279: [https://www.factorio.com/blog/post/fff-279 Train GUI & Modern Spitter] | |||
* Jan 18 FFF #278: [https://www.factorio.com/blog/post/fff-278 The new quickbar] | |||
* Jan 11 FFF #277: [https://www.factorio.com/blog/post/fff-277 GUI progress update] | |||
* Jan 04 FFF #276: [https://www.factorio.com/blog/post/fff-276 Belt item spacing & Script rendering] | |||
=== 2018 === | |||
'''[[News/2018|Archived news from 2018]] | |||
=== 2017 === | |||
'''[[News/2017|Archived news from 2017]] | |||
===2016=== | |||
'''[[News/2016|Archived news from 2016]] | |||
===2015=== | |||
'''[[News/2015|Archived news from 2015]] | |||
===2014=== | |||
'''[[News/2014|Archived news from 2014]] | |||
<noinclude> | |||
{{Languages | {{Languages}} | ||
{{C|Main}} | |||
</noinclude> | </noinclude> |
Revision as of 16:39, 19 July 2019
Latest
What should be in the news and what not?
The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:
- Good: The developers released a new factorio friday facts post
- Bad: Some youtuber has made his 100th Let's play about Factorio.
- Good: The developers announce Greenlight Campaign of Factorio
- Bad: There is a serious bug in MacOS-Version and you need to update to the current.
- Jul 19 FFF #304: Small bugs; Big changes
- Jul 12 FFF #303: Under 100 bugs (but still not stable)
- Jul 05 FFF #302: The multiplayer megapacket
- Jun 28 FFF #301: Crash site: First state
- Jun 21 FFF #300: Special edition
- Jun 14 FFF #299: Everything is more complex than expected
- Jun 07 FFF #298: Demo upgrade for Stable
- May 31 FFF #297: New resource icons
- May 24 FFF #296: All kinds of bugs
- May 17 FFF #295: New design for the chemical plant
Archive
Archived news don't appear on the main page.
2019
May
- May 10 FFF #294: Blog thoughts & Lua documentation improvements
- May 03 FFF #293: New remnants 2 & 1.0 Marketing plan
April
- Apr 25 FFF #292: Inching closer to stable
- Apr 19 FFF #291: New Campaign, MP stress testing, HR Icons II
- Apr 12 FFF #290: Rail building changes & High-res icons
- Apr 05 FFF #289: Character GUI
March
- Mar 29 FFF #288: New remnants, More bugs
- Mar 22 FFF #287: Just bugs again
- Mar 15 FFF #286: Pollution cleanup
- Mar 08 FFF #285: Bugs, Bugs, Bugs.
- Mar 01 FFF #284: 0.17 experimental
February
- Feb 22 FFF #283: Prepare to Launch
- Feb 15 FFF #282: 0.17 in sight
- Feb 08 FFF #281: For a Few Frames More
- Feb 01 FFF #280: Visual Feedback is the king
January
- Jan 25 FFF #279: Train GUI & Modern Spitter
- Jan 18 FFF #278: The new quickbar
- Jan 11 FFF #277: GUI progress update
- Jan 04 FFF #276: Belt item spacing & Script rendering