News: Difference between revisions
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* Jun 14 FFF #299: [https://www.factorio.com/blog/post/fff-299 Everything is more complex than expected] | |||
* Jun 07 FFF #298: [https://www.factorio.com/blog/post/fff-298 Demo upgrade for Stable] | * Jun 07 FFF #298: [https://www.factorio.com/blog/post/fff-298 Demo upgrade for Stable] | ||
* May 31 FFF #297: [https://www.factorio.com/blog/post/fff-297 New resource icons] | * May 31 FFF #297: [https://www.factorio.com/blog/post/fff-297 New resource icons] | ||
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* Apr 19 FFF #291: [https://www.factorio.com/blog/post/fff-291 New Campaign, MP stress testing, HR Icons II] | * Apr 19 FFF #291: [https://www.factorio.com/blog/post/fff-291 New Campaign, MP stress testing, HR Icons II] | ||
* Apr 12 FFF #290: [https://www.factorio.com/blog/post/fff-290 Rail building changes & High-res icons] | * Apr 12 FFF #290: [https://www.factorio.com/blog/post/fff-290 Rail building changes & High-res icons] | ||
</div><includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude> | </div><includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude> | ||
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=== 2019 === | === 2019 === | ||
==== April ==== | |||
* Apr 05 FFF #289: [https://www.factorio.com/blog/post/fff-289 Character GUI] | |||
==== March ==== | ==== March ==== | ||
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=== 2018 === | === 2018 === | ||
'''[[News/ | '''[[News/2018|Archived news from 2018]] | ||
=== 2017 === | === 2017 === |
Revision as of 15:52, 14 June 2019
Latest
What should be in the news and what not?
The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:
- Good: The developers released a new factorio friday facts post
- Bad: Some youtuber has made his 100th Let's play about Factorio.
- Good: The developers announce Greenlight Campaign of Factorio
- Bad: There is a serious bug in MacOS-Version and you need to update to the current.
- Jun 14 FFF #299: Everything is more complex than expected
- Jun 07 FFF #298: Demo upgrade for Stable
- May 31 FFF #297: New resource icons
- May 24 FFF #296: All kinds of bugs
- May 17 FFF #295: New design for the chemical plant
- May 10 FFF #294: Blog thoughts & Lua documentation improvements
- May 03 FFF #293: New remnants 2 & 1.0 Marketing plan
- Apr 25 FFF #292: Inching closer to stable
- Apr 19 FFF #291: New Campaign, MP stress testing, HR Icons II
- Apr 12 FFF #290: Rail building changes & High-res icons
Archive
Archived news don't appear on the main page.
2019
April
- Apr 05 FFF #289: Character GUI
March
- Mar 29 FFF #288: New remnants, More bugs
- Mar 22 FFF #287: Just bugs again
- Mar 15 FFF #286: Pollution cleanup
- Mar 08 FFF #285: Bugs, Bugs, Bugs.
- Mar 01 FFF #284: 0.17 experimental
February
- Feb 22 FFF #283: Prepare to Launch
- Feb 15 FFF #282: 0.17 in sight
- Feb 08 FFF #281: For a Few Frames More
- Feb 01 FFF #280: Visual Feedback is the king
January
- Jan 25 FFF #279: Train GUI & Modern Spitter
- Jan 18 FFF #278: The new quickbar
- Jan 11 FFF #277: GUI progress update
- Jan 04 FFF #276: Belt item spacing & Script rendering