This wiki is about 0.17, the current experimental version of Factorio.

Information about 0.16, the current stable version of Factorio, can be found on stable.wiki.factorio.com.

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Difference between revisions of "News"

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* Jun 14 FFF #299: [https://www.factorio.com/blog/post/fff-299 Everything is more complex than expected]
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* Jun 07 FFF #298: [https://www.factorio.com/blog/post/fff-298 Demo upgrade for Stable]
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* May 31 FFF #297: [https://www.factorio.com/blog/post/fff-297 New resource icons]
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* May 24 FFF #296: [https://www.factorio.com/blog/post/fff-296 All kinds of bugs]
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* May 17 FFF #295: [https://www.factorio.com/blog/post/fff-295 New design for the chemical plant]
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* May 10 FFF #294: [https://www.factorio.com/blog/post/fff-294 Blog thoughts & Lua documentation improvements]
 
* May 03 FFF #293: [https://www.factorio.com/blog/post/fff-293 New remnants 2 & 1.0 Marketing plan]
 
* May 03 FFF #293: [https://www.factorio.com/blog/post/fff-293 New remnants 2 & 1.0 Marketing plan]
 
* Apr 25 FFF #292: [https://www.factorio.com/blog/post/fff-292 Inching closer to stable]
 
* Apr 25 FFF #292: [https://www.factorio.com/blog/post/fff-292 Inching closer to stable]
 
* Apr 19 FFF #291: [https://www.factorio.com/blog/post/fff-291 New Campaign, MP stress testing, HR Icons II]
 
* Apr 19 FFF #291: [https://www.factorio.com/blog/post/fff-291 New Campaign, MP stress testing, HR Icons II]
 
* Apr 12 FFF #290: [https://www.factorio.com/blog/post/fff-290 Rail building changes & High-res icons]
 
* Apr 12 FFF #290: [https://www.factorio.com/blog/post/fff-290 Rail building changes & High-res icons]
* Apr 05 FFF #289: [https://www.factorio.com/blog/post/fff-289 Character GUI]
 
* Mar 29 FFF #288: [https://www.factorio.com/blog/post/fff-288 New remnants, More bugs]
 
* Mar 22 FFF #287: [https://www.factorio.com/blog/post/fff-287 Just bugs again]
 
* Mar 15 FFF #286: [https://www.factorio.com/blog/post/fff-286 Pollution cleanup]
 
* Mar 08 FFF #285: [https://www.factorio.com/blog/post/fff-285 Bugs, Bugs, Bugs.]
 
* Mar 01 FFF #284: [https://www.factorio.com/blog/post/fff-284 0.17 experimental]
 
 
</div><includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude>
 
</div><includeonly>'''[[News#Archive|Older news...]]'''</includeonly></onlyinclude>
  
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=== 2019 ===
 
=== 2019 ===
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==== April ====
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* Apr 05 FFF #289: [https://www.factorio.com/blog/post/fff-289 Character GUI]
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==== March ====
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* Mar 29 FFF #288: [https://www.factorio.com/blog/post/fff-288 New remnants, More bugs]
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* Mar 22 FFF #287: [https://www.factorio.com/blog/post/fff-287 Just bugs again]
 +
* Mar 15 FFF #286: [https://www.factorio.com/blog/post/fff-286 Pollution cleanup]
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* Mar 08 FFF #285: [https://www.factorio.com/blog/post/fff-285 Bugs, Bugs, Bugs.]
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* Mar 01 FFF #284: [https://www.factorio.com/blog/post/fff-284 0.17 experimental]
  
 
==== February ====
 
==== February ====
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=== 2018 ===
 
=== 2018 ===
  
'''[[News/2017|Archived news from 2018]]
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'''[[News/2018|Archived news from 2018]]
  
 
=== 2017 ===
 
=== 2017 ===

Revision as of 15:52, 14 June 2019

Latest

What should be in the news and what not?

The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:
  • Good: The developers released a new factorio friday facts post
  • Bad: Some youtuber has made his 100th Let's play about Factorio.
  • Good: The developers announce Greenlight Campaign of Factorio
  • Bad: There is a serious bug in MacOS-Version and you need to update to the current.


Archive

Archived news don't appear on the main page.

2019

April

March

February

January

2018

Archived news from 2018

2017

Archived news from 2017

2016

Archived news from 2016

2015

Archived news from 2015

2014

Archived news from 2014