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Lab: Difference between revisions

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Labs take two inputs: [[Electricity]] and [[Science pack]].
Labs take two inputs: [[Electricity]] and [[Science pack]].


There are four [[Science pack]]s:
There are seven [[Science pack]]s:
*  [[Science pack 1]]
*  [[Science pack 1]]
*  [[Science pack 2]]
*  [[Science pack 2]]
*  [[Science pack 3]]
*  [[Science pack 3]]
*  [[Alien science pack]]
*  [[Military science pack]]
*  [[Production science pack]]
*  [[High tech science pack]]
*  [[Space science pack]]
 
 


Labs output: [[Research]] progress.
Labs output: [[Research]] progress.


Each force can research one science at a time, but can use many labs for faster results.
Each force can research one science at a time, but can use many labs for faster results.
(For 0.14 there are four Science packs, Science pack 1, Science pack 2, Science pack 3 and [[Alien science pack]])


== History ==
== History ==

Revision as of 15:39, 25 May 2017

Lab/infobox

Labs are buildings that perform research by consuming science packs. Use of a lab is required to progress in Factorio.

Tips & Tricks

Labs work fairly slow, so it is a good idea to have multiple labs working at the same time. Twenty labs running at once is the community standard, but more can be used. As a secondary strategy, once one's science packs production is automated they should try to get as many labs in a row as they can before the labs consume materials too quickly to be used.

Production

Labs take two inputs: Electricity and Science pack.

There are seven Science packs:


Labs output: Research progress.

Each force can research one science at a time, but can use many labs for faster results.

(For 0.14 there are four Science packs, Science pack 1, Science pack 2, Science pack 3 and Alien science pack)

History

  • 0.12.6:
    • The research speed of a lab is now not dependent on it's electricity consumption, and can be scripted.
  • 0.12.0:
    • Lab research is now continuous; Science packs now have progress bars.
  • 0.9.2:
    • Labs are now named after early access backers when built from blueprint.
  • 0.7.2:
    • Changed the recipe of Lab to require 4 transport belts, down from 5.
  • 0.2.7:
    • Contents of the Lab is now shown in the entity info.

See also