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Fuel

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Revision as of 16:07, 13 May 2017 by Bilka (talk | contribs) (word)
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Fuel can be inserted into burner devices and burned to power them. Different types of Fuel provide different amounts of energy, measured in megajoules (MJ). A megajoule (MJ) is equivalent to one megawatt second (MWs), so dividing the megajoule (MJ) value by the power consumption in megawatts (MW) gives the time the fuel will last.

Types

This is a list of all Items usable as fuel in burner devices, ordered by fuel value:

Item Fuel value Fuel value per raw total Vehicle acceleration bonus
Wood.png
Wood
2 MJ 4 MJ per raw wood 100%
Raw wood 4 MJ 4 MJ per raw wood 100%
Small electric pole 4 MJ 4 MJ per raw wood 100%
Wooden chest 6 MJ 3 MJ per raw wood 100%
Coal.png
Coal
8 MJ 8 MJ per coal 100%
Solid fuel 25 MJ 20 MJ per unit of Crude oil¹ 120%
Rocket fuel.png
Rocket fuel
225 MJ 180%
Uranium fuel cell.png
Uranium fuel cell
8 GJ² 507 MJ per Uranium ore³ Unusable

(¹) This assumes the Crude oil is processed completely into Solid fuel, using Advanced oil processing and Heavy oil cracking as intermediate steps, but not Light oil cracking. Less efficient methods are possible. In practice, the Petroleum Gas part of processed crude oil is more likely to be used for something other than Solid fuel.

(²) This fuel type can only be used in a nuclear reactor. Unlike other fuel types, it can't be placed into standard burners.

(³) Assuming that all U-238 is enriched, all used up cells are reprocessed, and there is no reactor neighbor bonus.

History

  • 0.15.0:
    • Fuel type affects vehicle acceleration and top speed.

See also

Template:BurnerNav