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Factorio is a game about mining resources, planning and building factories, automating production and fighting alien enemies. You are a survivor from space colonist's mission gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the raw stones and ores as your feet, your only hope for survival is to slowly build your automated machines and factories from the ground up to produce the equipment and defences needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who want nothing more than to burn and pillage your hard-earned automations.


There is an own article about that.



April 1, 2014: Interview of Michal Kovarik in CanardPC

This is no April fool. :)

July 29, 2013: Developer Interview

Interview from Myratax.

English video: http://www.youtube.com/watch?v=LuatfFHT9L0

German video: http://www.youtube.com/watch?v=lywJUWYM3Yw

February 5, 2013: Steam greenlight campaign


From Dwarf Fortress forum

We put that into the wiki, because it can be seen as a kind of "historical document" and a prove, that no essential point of the original vision has been lost. Because it is over a yer since then, we added some comment, see down!

Factorio - Factory building game « on: February 01, 2013, 12:46:49 am »
What do I do in the game ?
You will be in charge of a character that is building a factory from scratch. You will be mining resources, automating production, managing energy sources, designing the flow of items in your factory, researching technologies and defending from hostile creatures.
What is the game inspired by ? [*]
We drew a lot of inspiration from Transport Tycoon-like games, Civilization and Minecraft.
Why should I care ?
This game is made by geeks for geeks. The core of the game is building things. You can create huge almost self sufficient factories. There are machines crafting other machines. All the stuff is travelling on transport belts. There are simple means of "programming" the robotic arms that move things around. You also have little logistic robots that transport things among designated containers. The ultimate goal of course is to have self replicating factories:)
When & where can I get it ?
Public demo is available at http://www.factorio.com (win, osx, ubuntu linux). Go and try it now.
The game successfully finished crowdfunding campaign (March 2013). The alpha version of the game can bought on our web page.
What is the current state of the game? [*]
We plan to start greenlight campaign in the start of december 2013, we are doing all the preparations needed for this to happen. (New trailer, consistent graphics, bugfree gameplay).
The current version is alpha, but we try to fix all the reported bugs, so the stable releases (latest is 0.7.5) are quite stable.
We put some effort to make the game moddable from the start, so you are can already choose from several mods extending different parts of the game. The modding support is made in a way that mod incompatibility isn't an issue.
I want to know more [*]
Check our website for trailer, screenshots, demo download and more information in general.
« Last Edit: November 03, 2013, 12:36:32 pm by kovarex » Logged


What is the game inspired by ?
From some threads in off-topic board: we add to the above list a number of games like
  • Dwarf fortress,
  • from transport tycoon like games especially OpenTTD,
  • from minecraft especially the built craft mod
  • Civilization
  • SpaceChem
  • Creeper world 3
  • Terraria
  • Starbound
  • Grobots
  • Rimworld
  • DayZ
  • FTL
  • Unclaimed World.
  • Into Space (shortly mentioned that the game will include elements from there)
  • dig n rig
  • (To be continued...)
Current state
See Roadmap for more or less actual current state.
I want to know more
look especially into the blog; the Factorio Friday Facts (FFFs) have become a weekly happening and provide good information about the near future of the game.