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Energy shield: Difference between revisions

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The maximum shield recharge rate is ([number of energy shield MK2] * 50 / 4.167) units per second, if enough power is provided by [[Modular_armor#Equipment|batteries]] or [[Portable_fusion_reactor|portable reactor]]. But only is applied when all shields except the last one is depleted.
The maximum shield recharge rate is ([number of energy shield MK2] * 50 / 4.167) units per second, if enough power is provided by [[Modular_armor#Equipment|batteries]] or [[Portable_fusion_reactor|portable reactor]]. But only is applied when all shields except the last one is depleted.


 
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==See also==
'''See also:'''
* [[Modular armor]]
* [[Modular armor]]
* [[Energy shield MK2]]
* [[Energy shield MK2]]

Revision as of 15:00, 27 December 2015

The Energy shield generates a basic protective shield around your character, absorbing a small amount of Damage.

The shield is effectively an extension of hp and has to be brought to 0 for the character to suffer any actual hp damage. Like actual hp, it benefits from your armor. Obsolete with Energy shield MK2

Recipe: + +
Time icon.png
10
=>
Total raw:
Shield units: 50
Energy Comsumption: 24 kW
Energy per unit: 2kJ
Max. Recharge speed: 360
Size: 2x2

It takes 4.167 seconds to recharge from 0 to 50 hp. Multiple Shields recharge simultaneously.

The maximum shield recharge rate is ([number of energy shield MK2] * 50 / 4.167) units per second, if enough power is provided by batteries or portable reactor. But only is applied when all shields except the last one is depleted.


See also:

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