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Decider combinator: Difference between revisions

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The decider combinator is part of the [[Circuit Network]] and one of three types of combinators available in the game. It is used to make comparisons of signals on the network. Signals can be compared using "is greater than" (>), "is less than" (<) or "is equal to" (=).
The decider combinator is part of the [[Circuit Network]] and one of three types of combinators available in the game. It is used to make comparisons of signals on the network. Signals can be compared using "is greater than" (>), "is less than" (<) or "is equal to" (=).
Input contacts are to the left in the above picture.


== Function ==
== Function ==

Revision as of 06:05, 7 August 2015

Template:Logic

DeciderSprite.png

Description

The decider combinator is part of the Circuit Network and one of three types of combinators available in the game. It is used to make comparisons of signals on the network. Signals can be compared using "is greater than" (>), "is less than" (<) or "is equal to" (=). Input contacts are to the left in the above picture.

Function

Function

The internal logic process has three steps:

1) All input signals on the red and green wires are summed within the combinator.

2) The specified comparison (>, <, =) is performed on the selected signal(s).

3) If the comparison returns true, the selected output signal is send to the output nodes.


See Also