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{{Languages}}
This is a complete listing of all the vanilla prototype's internal names under their prototype types. Further documentation on the types and how they inherit properties can be found on [[Prototype definitions]]. For a full serialization of factorio's data.raw as of 0.17.54, click [https://gist.githubusercontent.com/Bilka2/6b8a6a9e4a4ec779573ad703d03c1ae7/raw here].  
==What is this page - Examples==
This is a listing of what is accessible from the data.raw table in Factorio as of 0.8.8 and how to use it. As such this should also be a table of all the vanilla entities/items and all possible entity and item types (bold names) that can be used in prototyping another object. All bold names that are not listed after the colon are entity types (question mark means I'm not certain, but pretty sure): ammo, ammo-category, autoplace-control, damage-type, font, gui-style, item, item-group, map-settings, noise-layer, particle?, projectile?, rail-category, recipe, recipe-category, smoke?, technology, tile


Just a note here but: It is not currently possible to add a NEW type (bold name) to Factorio, without asking the developers to do it
<span style="color:#FF0000">Warning, the above link contains 7 MB of text and may lag your browser.</span>


Now, examples:
It is not currently possible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone.
<pre>
--add loot item to small biters
local loot = { --define loot in local variable
    item = "alien-artifact",
    probability = 1, --[0-1)
    count_min = 1,
    count_max = 5
  }
if data.raw.unit["small-biter"].loot == nil then --check if small-biter has loot, if not make loot an empty table
  data.raw.unit["small-biter"].loot = {}
end
table.insert{data.raw.unit["small-biter"].loot, loot} --insert loot into loot table
</pre>


<pre>
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
--add loot to all enemy units (biters) that do not already drop loot
Examples of usage
for _, unit in pairs (data.raw.unit) do
<div class="mw-collapsible-content">
  if not unit.loot then -- if unit.loot does not exist (aka is nil)
    unit.loot = {{ --create it, note the double {{ because loot is a table with multiple (possible) results
      item = "alien-artifact",
      probability = 1, --[0-1)
      count_min = 1,
      count_max = 5
    }}
  end --note no else for if unit.loot does exist
end
</pre>


<pre>
For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the internal name. The infobox will also list the prototype type. With these two things you can access anything from data.raw: <code><nowiki>local what_you_want_to_access = data.raw["prototype-type"]["internal-name"]</nowiki></code>.
--increase player health :)
data.raw.player.player.max_health=1337
</pre>


<pre>
<syntaxhighlight lang="lua">--make raw fish stack higher
-- disable small electric pole recipe
data.raw.capsule["raw-fish"].stack_size = 200</syntaxhighlight>
 
 
<syntaxhighlight lang="lua">-- disable small electric pole recipe
data.raw["recipe"]["small-electric-pole"].enabled = false
data.raw["recipe"]["small-electric-pole"].enabled = false
</pre>
</syntaxhighlight>
 
</div></div>
<br>
__TOC__
 
= data.raw - Structure =
This is the full data-structure of Factorio's prototypes and their appearences in the game. It is a very long list, so searching with most browsers' find function (usually {{keybinding|Ctrl|f}}) is recommended.


Now, the LIST
Pertains to Version 0.17.54 <!--Updated as of July 06, 2019-->


== data.raw - List ==
== accumulator ==
Version 0.12.6
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
===accumulator===
* accumulator
basic-accumulator
</div>
===active-defense-equipment===
== achievement ==
basic-electric-discharge-defense-equipment
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
basic-laser-defense-equipment
* so-long-and-thanks-for-all-the-fish
===ambient-sound===
</div>
after-the-crash
== active-defense-equipment ==
anomaly
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
are-we-alone
* discharge-defense-equipment
automation
* personal-laser-defense-equipment
beyond-factory-outskirts
</div>
first-light
== ambient-sound ==
gathering-horizon
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
pollution
* after-the-crash
research-and-minerals
* anomaly
resource-deficiency
* are-we-alone
solar-intervention
* automation
swell-pad
* beyond-factory-outskirts
the-oil-industry
* censeqs-discrepancy
the-right-tools
* efficiency-program
transmit
* expansion
world-ambience-1
* first-light
world-ambience-2
* gathering-horizon
world-ambience-3
* pollution
world-ambience-4
* research-and-minerals
world-ambience-5
* resource-deficiency
world-ambience-6
* sentient
===ammo===
* solar-intervention
basic-bullet-magazine
* swell-pad
cannon-shell
* the-oil-industry
explosive-cannon-shell
* the-right-tools
explosive-rocket
* the-search-for-iron
flame-thrower-ammo
* transmit
piercing-bullet-magazine
* turbine-dynamics
piercing-shotgun-shell
* world-ambience-1
railgun-dart
* world-ambience-2
rocket
* world-ambience-3
shotgun-shell
* world-ambience-4
===ammo-category===
* world-ambience-5
biological
* world-ambience-6
bullet
</div>
cannon-shell
== ammo ==
capsule
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
combat-robot-beam
* artillery-shell
combat-robot-laser
* atomic-bomb
electric
* cannon-shell
flame-thrower
* explosive-cannon-shell
laser-turret
* explosive-rocket
melee
* explosive-uranium-cannon-shell
railgun
* firearm-magazine
rocket
* flamethrower-ammo
shotgun-shell
* piercing-rounds-magazine
===ammo-turret===
* piercing-shotgun-shell
gun-turret
* railgun-dart
===arithmetic-combinator===
* rocket
arithmetic-combinator
* shotgun-shell
===armor===
* uranium-cannon-shell
basic-armor
* uranium-rounds-magazine
basic-modular-armor
</div>
heavy-armor
== ammo-category ==
power-armor
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
power-armor-mk2
* artillery-shell
===arrow===
* biological
orange-arrow-with-circle
* bullet
===assembling-machine===
* cannon-shell
assembling-machine-1
* capsule
assembling-machine-2
* combat-robot-beam
assembling-machine-3
* combat-robot-laser
chemical-plant
* electric
oil-refinery
* flamethrower
===autoplace-control===
* grenade
coal
* landmine
copper-ore
* laser-turret
crude-oil
* melee
enemy-base
* railgun
iron-ore
* rocket
stone
* shotgun-shell
===battery-equipment===
</div>
battery-equipment
== ammo-turret ==
battery-mk2-equipment
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
===beacon===
* cutscene-gun-turret
basic-beacon
* gun-turret
===beam===
</div>
electric-beam
== arithmetic-combinator ==
===blueprint===
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
blueprint
* arithmetic-combinator
===boiler===
</div>
boiler
== armor ==
===capsule===
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
basic-electric-discharge-defense-remote
* heavy-armor
basic-grenade
* light-armor
defender-capsule
* modular-armor
destroyer-capsule
* power-armor
distractor-capsule
* power-armor-mk2
poison-capsule
</div>
raw-fish
== arrow ==
slowdown-capsule
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
===car===
* fake-selection-box-2x2
car
* orange-arrow-with-circle
tank
</div>
===cargo-wagon===
== artillery-flare ==
cargo-wagon
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
===combat-robot===
* artillery-flare
defender
</div>
destroyer
== artillery-projectile ==
distractor
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
===constant-combinator===
* artillery-projectile
constant-combinator
</div>
===construction-robot===
== artillery-turret ==
construction-robot
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
===container===
* artillery-turret
big-ship-wreck-1
</div>
big-ship-wreck-2
== artillery-wagon ==
big-ship-wreck-3
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
iron-chest
* artillery-wagon
steel-chest
</div>
wooden-chest
== assembling-machine ==
===corpse===
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
acid-splash-purple
* assembling-machine-1
behemoth-biter-corpse
* assembling-machine-2
behemoth-spitter-corpse
* assembling-machine-3
big-biter-corpse
* centrifuge
big-remnants
* chemical-plant
big-spitter-corpse
* escape-pod-assembler
big-worm-corpse
* oil-refinery
biter-spawner-corpse
</div>
medium-biter-corpse
== autoplace-control ==
medium-remnants
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
medium-spitter-corpse
* coal
medium-worm-corpse
* copper-ore
small-biter-corpse
* crude-oil
small-remnants
* enemy-base
small-scorchmark
* iron-ore
small-spitter-corpse
* stone
small-worm-corpse
* trees
spitter-spawner-corpse
* uranium-ore
tree-01-stump
</div>
tree-02-stump
== battery-equipment ==
tree-03-stump
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
tree-04-stump
* battery-equipment
tree-05-stump
* battery-mk2-equipment
tree-06-stump
</div>
tree-07-stump
== beacon ==
tree-08-stump
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
tree-09-stump
* beacon
wall-remnants
</div>
===curved-rail===
== beam ==
curved-rail
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
===damage-type===
* electric-beam
acid
* electric-beam-no-sound
electric
* laser-beam
explosion
</div>
fire
== belt-immunity-equipment ==
impact
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
laser
* belt-immunity-equipment
physical
</div>
poison
== blueprint ==
===decider-combinator===
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
decider-combinator
* blueprint
===deconstructible-tile-proxy===
</div>
deconstructible-tile-proxy
== blueprint-book ==
===deconstruction-item===
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
deconstruction-planner
* blueprint-book
===decorative===
</div>
big-ship-wreck-grass
== boiler ==
brown-asterisk
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
brown-cane-cluster
* boiler
brown-cane-single
* heat-exchanger
brown-carpet-grass
</div>
brown
== build-entity-achievement ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* getting-on-track
* getting-on-track-like-a-pro
</div>
== capsule ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* artillery-targeting-remote
* cliff-explosives
* cluster-grenade
* defender-capsule
* destroyer-capsule
* discharge-defense-remote
* distractor-capsule
* grenade
* poison-capsule
* raw-fish
* slowdown-capsule
</div>
== car ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* car
* tank
</div>
== cargo-wagon ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* cargo-wagon
</div>
== character ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* character
</div>
== character-corpse ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* character-corpse
</div>
== cliff ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* cliff
</div>
== combat-robot ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* defender
* destroyer
* distractor
</div>
== combat-robot-count ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* minions
</div>
== constant-combinator ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* constant-combinator
</div>
 

Revision as of 17:19, 6 July 2019

This is a complete listing of all the vanilla prototype's internal names under their prototype types. Further documentation on the types and how they inherit properties can be found on Prototype definitions. For a full serialization of factorio's data.raw as of 0.17.54, click here.

Warning, the above link contains 7 MB of text and may lag your browser.

It is not currently possible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone.

Examples of usage

For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the internal name. The infobox will also list the prototype type. With these two things you can access anything from data.raw: local what_you_want_to_access = data.raw["prototype-type"]["internal-name"].

--make raw fish stack higher
data.raw.capsule["raw-fish"].stack_size = 200


-- disable small electric pole recipe
data.raw["recipe"]["small-electric-pole"].enabled = false


data.raw - Structure

This is the full data-structure of Factorio's prototypes and their appearences in the game. It is a very long list, so searching with most browsers' find function (usually Ctrl + f) is recommended.

Pertains to Version 0.17.54

accumulator

  • accumulator

achievement

  • so-long-and-thanks-for-all-the-fish

active-defense-equipment

  • discharge-defense-equipment
  • personal-laser-defense-equipment

ambient-sound

  • after-the-crash
  • anomaly
  • are-we-alone
  • automation
  • beyond-factory-outskirts
  • censeqs-discrepancy
  • efficiency-program
  • expansion
  • first-light
  • gathering-horizon
  • pollution
  • research-and-minerals
  • resource-deficiency
  • sentient
  • solar-intervention
  • swell-pad
  • the-oil-industry
  • the-right-tools
  • the-search-for-iron
  • transmit
  • turbine-dynamics
  • world-ambience-1
  • world-ambience-2
  • world-ambience-3
  • world-ambience-4
  • world-ambience-5
  • world-ambience-6

ammo

  • artillery-shell
  • atomic-bomb
  • cannon-shell
  • explosive-cannon-shell
  • explosive-rocket
  • explosive-uranium-cannon-shell
  • firearm-magazine
  • flamethrower-ammo
  • piercing-rounds-magazine
  • piercing-shotgun-shell
  • railgun-dart
  • rocket
  • shotgun-shell
  • uranium-cannon-shell
  • uranium-rounds-magazine

ammo-category

  • artillery-shell
  • biological
  • bullet
  • cannon-shell
  • capsule
  • combat-robot-beam
  • combat-robot-laser
  • electric
  • flamethrower
  • grenade
  • landmine
  • laser-turret
  • melee
  • railgun
  • rocket
  • shotgun-shell

ammo-turret

  • cutscene-gun-turret
  • gun-turret

arithmetic-combinator

  • arithmetic-combinator

armor

  • heavy-armor
  • light-armor
  • modular-armor
  • power-armor
  • power-armor-mk2

arrow

  • fake-selection-box-2x2
  • orange-arrow-with-circle

artillery-flare

  • artillery-flare

artillery-projectile

  • artillery-projectile

artillery-turret

  • artillery-turret

artillery-wagon

  • artillery-wagon

assembling-machine

  • assembling-machine-1
  • assembling-machine-2
  • assembling-machine-3
  • centrifuge
  • chemical-plant
  • escape-pod-assembler
  • oil-refinery

autoplace-control

  • coal
  • copper-ore
  • crude-oil
  • enemy-base
  • iron-ore
  • stone
  • trees
  • uranium-ore

battery-equipment

  • battery-equipment
  • battery-mk2-equipment

beacon

  • beacon

beam

  • electric-beam
  • electric-beam-no-sound
  • laser-beam

belt-immunity-equipment

  • belt-immunity-equipment

blueprint

  • blueprint

blueprint-book

  • blueprint-book

boiler

  • boiler
  • heat-exchanger

build-entity-achievement

  • getting-on-track
  • getting-on-track-like-a-pro

capsule

  • artillery-targeting-remote
  • cliff-explosives
  • cluster-grenade
  • defender-capsule
  • destroyer-capsule
  • discharge-defense-remote
  • distractor-capsule
  • grenade
  • poison-capsule
  • raw-fish
  • slowdown-capsule

car

  • car
  • tank

cargo-wagon

  • cargo-wagon

character

  • character

character-corpse

  • character-corpse

cliff

  • cliff

combat-robot

  • defender
  • destroyer
  • distractor

combat-robot-count

  • minions

constant-combinator

  • constant-combinator

construct-with-robots-achievement

  • automated-construction
  • you-are-doing-it-right

construction-robot

  • construction-robot

container

  • bait-chest
  • big-ship-wreck-1
  • big-ship-wreck-2
  • big-ship-wreck-3
  • blue-chest
  • compilatron-chest
  • iron-chest
  • red-chest
  • steel-chest
  • wooden-chest

copy-paste-tool

  • copy-paste-tool
  • cut-paste-tool

corpse

  • 1x2-remnants
  • accumulator-remnants
  • arithmetic-combinator-remnants
  • artillery-turret-remnants
  • behemoth-biter-corpse
  • behemoth-spitter-corpse
  • behemoth-worm-corpse
  • big-biter-corpse
  • big-electric-pole-remnants
  • big-remnants
  • big-spitter-corpse
  • big-worm-corpse
  • biter-spawner-corpse
  • boiler-remnants
  • burner-inserter-remnants
  • burner-mining-drill-remnants
  • car-remnants
  • centrifuge-remnants
  • constant-combinator-remnants
  • decider-combinator-remnants
  • express-splitter-remnants
  • express-transport-belt-remnants
  • express-underground-belt-remnants
  • fast-inserter-remnants
  • fast-splitter-remnants
  • fast-transport-belt-remnants
  • fast-underground-belt-remnants
  • filter-inserter-remnants
  • flamethrower-turret-remnants
  • gun-turret-remnants
  • heat-pipe-remnants
  • inserter-remnants
  • lab-remnants
  • lamp-remnants
  • laser-turret-remnants
  • long-handed-inserter-remnants
  • medium-biter-corpse
  • medium-electric-pole-remnants
  • medium-remnants
  • medium-small-remnants
  • medium-spitter-corpse
  • medium-worm-corpse
  • nuclear-reactor-remnants
  • oil-refinery-remnants
  • pipe-remnants
  • pump-remnants
  • pumpjack-remnants
  • radar-remnants
  • rail-chain-signal-remnants
  • rail-signal-remnants
  • roboport-remnants
  • rocket-silo-generic-remnants
  • small-biter-corpse
  • small-electric-pole-remnants
  • small-generic-remnants
  • small-remnants
  • small-scorchmark
  • small-spitter-corpse
  • small-worm-corpse
  • solar-panel-remnants
  • spitter-spawner-corpse
  • splitter-remnants
  • stack-filter-inserter-remnants
  • stack-inserter-remnants
  • steam-engine-remnants
  • steam-turbine-remnants
  • stone-furnace-remnants
  • storage-tank-remnants
  • substation-remnants
  • tank-remnants
  • train-stop-remnants
  • transport-belt-remnants
  • tree-01-stump
  • tree-02-stump
  • tree-03-stump
  • tree-04-stump
  • tree-05-stump
  • tree-06-stump
  • tree-07-stump
  • tree-08-stump
  • tree-09-stump
  • underground-belt-remnants
  • wall-remnants

curved-rail

  • curved-rail

custom-input

  • give-blueprint
  • give-blueprint-book
  • give-deconstruction-planner
  • give-upgrade-planner
  • toggle-equipment-movement-bonus
  • toggle-personal-roboport

damage-type

  • acid
  • electric
  • explosion
  • fire
  • impact
  • laser
  • physical
  • poison

decider-combinator

  • decider-combinator

deconstruct-with-robots-achievement

  • automated-cleanup

deconstructible-tile-proxy

  • deconstructible-tile-proxy

deconstruction-item

  • deconstruction-planner

decorative

  • big-ship-wreck-grass
  • brown-asterisk
  • brown-cane-cluster
  • brown-cane-single
  • brown-carpet-grass
  • brown-coral-mini
  • brown-fluff
  • brown-fluff-dry
  • brown-hairy-grass
  • garballo
  • garballo-mini-dry
  • green-asterisk
  • green-bush-mini
  • green-carpet-grass
  • green-coral-mini
  • green-hairy-grass
  • green-pita
  • green-pita-mini
  • green-small-grass
  • orange-coral-mini
  • red-asterisk
  • root-A
  • root-B
  • small-ship-wreck-grass

deliver-by-robots-achievement

  • delivery-service
  • you-have-got-a-package

dont-build-entity-achievement

  • logistic-network-embargo
  • raining-bullets

dont-craft-manually-achievement

  • lazy-bastard

dont-use-entity-in-energy-production-achievement

  • solaris
  • steam-all-the-way

editor-controller

  • default

electric-energy-interface

  • electric-energy-interface
  • escape-pod-power
  • hidden-electric-energy-interface

electric-pole

  • big-electric-pole
  • medium-electric-pole
  • small-electric-pole
  • substation
  • wreck-pole

electric-turret

  • laser-turret

energy-shield-equipment

  • energy-shield-equipment
  • energy-shield-mk2-equipment

entity-ghost

  • entity-ghost

equipment-category

  • armor

equipment-grid

  • large-equipment-grid
  • medium-equipment-grid
  • small-equipment-grid

explosion

  • artillery-cannon-muzzle-flash
  • big-artillery-explosion
  • big-explosion
  • blood-explosion-big
  • blood-explosion-huge
  • blood-explosion-small
  • explosion
  • explosion-gunshot
  • explosion-gunshot-small
  • explosion-hit
  • ground-explosion
  • laser-bubble
  • massive-explosion
  • medium-explosion
  • railgun-beam
  • uranium-cannon-explosion
  • uranium-cannon-shell-explosion
  • water-splash

finish-the-game-achievement

  • no-time-for-chitchat
  • smoke-me-a-kipper-i-will-be-back-for-breakfast
  • there-is-no-spoon

fire

  • acid-splash-fire-spitter-behemoth
  • acid-splash-fire-spitter-big
  • acid-splash-fire-spitter-medium
  • acid-splash-fire-spitter-small
  • acid-splash-fire-worm-behemoth
  • acid-splash-fire-worm-big
  • acid-splash-fire-worm-medium
  • acid-splash-fire-worm-small
  • fire-flame
  • fire-flame-on-tree

fish

  • fish

flame-thrower-explosion

  • dummy-flame-thrower-explosion

fluid

  • crude-oil
  • heavy-oil
  • light-oil
  • lubricant
  • petroleum-gas
  • steam
  • sulfuric-acid
  • water

fluid-turret

  • flamethrower-turret

fluid-wagon

  • fluid-wagon

flying-text

  • flying-text
  • tile-proxy
  • tree-dying-proxy
  • tree-proxy
  • tutorial-flying-text

font

  • compi
  • compilatron-message-font
  • count-font
  • default
  • default-bold
  • default-dialog-button
  • default-dropdown
  • default-game
  • default-large
  • default-large-bold
  • default-large-semibold
  • default-listbox
  • default-semibold
  • default-small
  • default-small-bold
  • default-small-semibold
  • default-tiny-bold
  • heading-1
  • heading-2
  • heading-3
  • locale-pick
  • scenario-message-dialog
  • technology-slot-level-font
  • var

fuel-category

  • chemical
  • nuclear

furnace

  • electric-furnace
  • steel-furnace
  • stone-furnace

gate

  • gate

generator

  • steam-engine
  • steam-turbine

generator-equipment

  • fusion-reactor-equipment

god-controller

  • default

group-attack-achievement

  • it-stinks-and-they-dont-like-it

gui-style

  • default

gun

  • artillery-wagon-cannon
  • combat-shotgun
  • flamethrower
  • pistol
  • railgun
  • rocket-launcher
  • shotgun
  • submachine-gun
  • tank-cannon
  • tank-flamethrower
  • tank-machine-gun
  • vehicle-machine-gun

heat-interface

  • heat-interface

heat-pipe

  • heat-pipe

highlight-box

  • highlight-box

infinity-container

  • infinity-chest

infinity-pipe

  • infinity-pipe

inserter

  • burner-inserter
  • fast-inserter
  • filter-inserter
  • inserter
  • long-handed-inserter
  • stack-filter-inserter
  • stack-inserter

item

  • accumulator
  • advanced-circuit
  • arithmetic-combinator
  • artillery-turret
  • assembling-machine-1
  • assembling-machine-2
  • assembling-machine-3
  • battery
  • battery-equipment
  • battery-mk2-equipment
  • beacon
  • belt-immunity-equipment
  • big-electric-pole
  • boiler
  • burner-inserter
  • burner-mining-drill
  • centrifuge
  • chemical-plant
  • coal
  • coin
  • compilatron-chest
  • computer
  • concrete
  • constant-combinator
  • construction-robot
  • copper-cable
  • copper-ore
  • copper-plate
  • crude-oil-barrel
  • decider-combinator
  • discharge-defense-equipment
  • electric-energy-interface
  • electric-engine-unit
  • electric-furnace
  • electric-mining-drill
  • electronic-circuit
  • empty-barrel
  • energy-shield-equipment
  • energy-shield-mk2-equipment
  • engine-unit
  • escape-pod-assembler
  • escape-pod-lab
  • escape-pod-power
  • exoskeleton-equipment
  • explosives
  • express-loader
  • express-splitter
  • express-transport-belt
  • express-underground-belt
  • fast-inserter
  • fast-loader
  • fast-splitter
  • fast-transport-belt
  • fast-underground-belt
  • filter-inserter
  • flamethrower-turret
  • flying-robot-frame
  • fusion-reactor-equipment
  • gate
  • green-wire
  • gun-turret
  • hazard-concrete
  • heat-exchanger
  • heat-interface
  • heat-pipe
  • heavy-oil-barrel
  • infinity-chest
  • infinity-pipe
  • inserter
  • iron-chest
  • iron-gear-wheel
  • iron-ore
  • iron-plate
  • iron-stick
  • lab
  • land-mine
  • landfill
  • laser-turret
  • light-oil-barrel
  • loader
  • logistic-chest-active-provider
  • logistic-chest-buffer
  • logistic-chest-passive-provider
  • logistic-chest-requester
  • logistic-chest-storage
  • logistic-robot
  • long-handed-inserter
  • low-density-structure
  • lubricant-barrel
  • medium-electric-pole
  • night-vision-equipment
  • nuclear-fuel
  • nuclear-reactor
  • offshore-pump
  • oil-refinery
  • personal-laser-defense-equipment
  • personal-roboport-equipment
  • personal-roboport-mk2-equipment
  • petroleum-gas-barrel
  • pipe
  • pipe-to-ground
  • plastic-bar
  • player-port
  • pollution
  • power-switch
  • processing-unit
  • programmable-speaker
  • pump
  • pumpjack
  • radar
  • rail-chain-signal
  • rail-signal
  • red-wire
  • refined-concrete
  • refined-hazard-concrete
  • roboport
  • rocket-control-unit
  • rocket-fuel
  • rocket-part
  • rocket-silo
  • satellite
  • simple-entity-with-force
  • simple-entity-with-owner
  • small-electric-pole
  • small-lamp
  • small-plane
  • solar-panel
  • solar-panel-equipment
  • solid-fuel
  • splitter
  • stack-filter-inserter
  • stack-inserter
  • steam-engine
  • steam-turbine
  • steel-chest
  • steel-furnace
  • steel-plate
  • stone
  • stone-brick
  • stone-furnace
  • stone-wall
  • storage-tank
  • substation
  • sulfur
  • sulfuric-acid-barrel
  • train-stop
  • transport-belt
  • underground-belt
  • uranium-235
  • uranium-238
  • uranium-fuel-cell
  • uranium-ore
  • used-up-uranium-fuel-cell
  • water-barrel
  • wood
  • wooden-chest

item-entity

  • item-on-ground

item-group

  • combat
  • enemies
  • environment
  • fluids
  • intermediate-products
  • logistics
  • other
  • production
  • signals

item-request-proxy

  • item-request-proxy

item-subgroup

  • ammo
  • armor
  • belt
  • capsule
  • circuit-network
  • cliffs
  • corpses
  • creatures
  • defensive-structure
  • empty-barrel
  • enemies
  • energy
  • energy-pipe-distribution
  • equipment
  • extraction-machine
  • fill-barrel
  • fluid
  • fluid-recipes
  • grass
  • gun
  • inserter
  • intermediate-product
  • logistic-network
  • module
  • other
  • production-machine
  • raw-material
  • raw-resource
  • remnants
  • science-pack
  • smelting-machine
  • storage
  • terrain
  • tool
  • transport
  • trees
  • virtual-signal
  • virtual-signal-color
  • virtual-signal-letter
  • virtual-signal-number
  • virtual-signal-special
  • wrecks

item-with-entity-data

  • artillery-wagon
  • car
  • cargo-wagon
  • fluid-wagon
  • locomotive
  • tank

item-with-inventory

  • item-with-inventory

item-with-label

  • item-with-label

item-with-tags

  • item-with-tags

kill-achievement

  • pyromaniac
  • run-forrest-run
  • steamrolled

lab

  • escape-pod-lab
  • lab

lamp

  • small-lamp

land-mine

  • land-mine

leaf-particle

  • leaf-particle

loader

  • express-loader
  • fast-loader
  • loader

locomotive

  • locomotive

logistic-container

  • compi-logistics-chest
  • logistic-chest-active-provider
  • logistic-chest-buffer
  • logistic-chest-passive-provider
  • logistic-chest-requester
  • logistic-chest-storage

logistic-robot

  • logistic-robot

map-gen-presets

  • default

map-settings

  • map-settings

market

  • market

mining-drill

  • burner-mining-drill
  • electric-mining-drill
  • pumpjack

mining-tool

  • dummy-steel-axe

module

  • effectivity-module
  • effectivity-module-2
  • effectivity-module-3
  • productivity-module
  • productivity-module-2
  • productivity-module-3
  • speed-module
  • speed-module-2
  • speed-module-3

module-category

  • effectivity
  • productivity
  • speed

mouse-cursor

  • selection-tool-cursor

movement-bonus-equipment

  • exoskeleton-equipment

night-vision-equipment

  • night-vision-equipment

noise-expression

  • 0_16-elevation
  • 0_17-island
  • 0_17-islands+continents
  • 0_17-lakes-elevation
  • 0_17-starting-plateau
  • aux
  • cliffiness
  • control-setting:aux:bias
  • control-setting:aux:frequency:multiplier
  • control-setting:moisture:bias
  • control-setting:moisture:frequency:multiplier
  • control-setting:temperature:bias
  • control-setting:temperature:frequency:multiplier
  • debug-aux
  • debug-moisture
  • debug-temperature
  • distance
  • elevation
  • endless-plateau-with-starting-area-elevation
  • enemy-base-frequency
  • enemy-base-intensity
  • enemy-base-radius
  • enemy_base_probability
  • moisture
  • regular-resource-patch-set-count
  • rings
  • starting-lake-noise-amplitude
  • starting-resource-patch-set-count
  • starting_area_weight
  • temperature
  • tier
  • tier_from_start

noise-layer

  • aux
  • brown-fluff
  • coal
  • copper-ore
  • crude-oil
  • dirt-1
  • dirt-2
  • dirt-3
  • dirt-4
  • dirt-5
  • dirt-6
  • dirt-7
  • dry-dirt
  • elevation
  • elevation-persistence
  • enemy-base
  • fluff
  • garballo
  • grass-1
  • grass-2
  • grass-3
  • grass-4
  • grass1
  • grass2
  • green-fluff
  • iron-ore
  • moisture
  • pita
  • pita-mini
  • red-desert-0
  • red-desert-1
  • red-desert-2
  • red-desert-3
  • red-desert-decal
  • rocks
  • sand-1
  • sand-2
  • sand-3
  • sand-decal
  • sand-dune-decal
  • starting-area
  • stone
  • temperature
  • trees
  • trees-1
  • trees-10
  • trees-11
  • trees-12
  • trees-13
  • trees-14
  • trees-15
  • trees-2
  • trees-3
  • trees-4
  • trees-5
  • trees-6
  • trees-7
  • trees-8
  • trees-9
  • uranium-ore

offshore-pump

  • offshore-pump

optimized-decorative

  • big-ship-wreck-grass
  • brown-asterisk
  • brown-asterisk-mini
  • brown-carpet-grass
  • brown-fluff
  • brown-fluff-dry
  • brown-hairy-grass
  • dark-mud-decal
  • garballo
  • garballo-mini-dry
  • green-asterisk
  • green-asterisk-mini
  • green-bush-mini
  • green-carpet-grass
  • green-croton
  • green-desert-bush
  • green-hairy-grass
  • green-pita
  • green-pita-mini
  • green-small-grass
  • lichen
  • light-mud-decal
  • puberty-decal
  • red-asterisk
  • red-croton
  • red-desert-bush
  • red-desert-decal
  • red-pita
  • rock-medium
  • rock-small
  • rock-tiny
  • sand-decal
  • sand-dune-decal
  • sand-rock-medium
  • sand-rock-small
  • small-ship-wreck-grass
  • white-desert-bush

particle

  • blood-particle
  • branch-particle
  • coal-particle
  • copper-ore-particle
  • explosion-remnants-particle
  • iron-ore-particle
  • shallow-water-droplet-particle
  • shell-particle
  • stone-particle
  • wooden-particle

particle-source

  • blood-fountain
  • blood-fountain-big

pipe

  • pipe

pipe-to-ground

  • pipe-to-ground

player-damaged-achievement

  • golem
  • watch-your-step

player-port

  • player-port

power-switch

  • power-switch

produce-achievement

  • mass-production-1
  • mass-production-2
  • mass-production-3

produce-per-hour-achievement

  • circuit-veteran-1
  • circuit-veteran-2
  • circuit-veteran-3
  • computer-age-1
  • computer-age-2
  • computer-age-3
  • iron-throne-1
  • iron-throne-2
  • iron-throne-3

programmable-speaker

  • programmable-speaker

projectile

  • atomic-bomb-wave
  • atomic-rocket
  • blue-laser
  • cannon-projectile
  • cliff-explosives
  • cluster-grenade
  • defender-capsule
  • destroyer-capsule
  • distractor-capsule
  • explosive-cannon-projectile
  • explosive-rocket
  • explosive-uranium-cannon-projectile
  • grenade
  • laser
  • piercing-shotgun-pellet
  • poison-capsule
  • rocket
  • shotgun-pellet
  • slowdown-capsule
  • uranium-cannon-projectile

pump

  • pump

radar

  • radar

rail-chain-signal

  • rail-chain-signal

rail-planner

  • rail

rail-remnants

  • curved-rail-remnants
  • straight-rail-remnants

rail-signal

  • rail-signal

reactor

  • nuclear-reactor

recipe

  • accumulator
  • advanced-circuit
  • advanced-oil-processing
  • arithmetic-combinator
  • artillery-shell
  • artillery-targeting-remote
  • artillery-turret
  • artillery-wagon
  • assembling-machine-1
  • assembling-machine-2
  • assembling-machine-3
  • atomic-bomb
  • automation-science-pack
  • basic-oil-processing
  • battery
  • battery-equipment
  • battery-mk2-equipment
  • beacon
  • belt-immunity-equipment
  • big-electric-pole
  • boiler
  • burner-inserter
  • burner-mining-drill
  • cannon-shell
  • car
  • cargo-wagon
  • centrifuge
  • chemical-plant
  • chemical-science-pack
  • cliff-explosives
  • cluster-grenade
  • coal-liquefaction
  • combat-shotgun
  • concrete
  • constant-combinator
  • construction-robot
  • copper-cable
  • copper-plate
  • decider-combinator
  • defender-capsule
  • destroyer-capsule
  • discharge-defense-equipment
  • discharge-defense-remote
  • distractor-capsule
  • effectivity-module
  • effectivity-module-2
  • effectivity-module-3
  • electric-energy-interface
  • electric-engine-unit
  • electric-furnace
  • electric-mining-drill
  • electronic-circuit
  • empty-barrel
  • empty-crude-oil-barrel
  • empty-heavy-oil-barrel
  • empty-light-oil-barrel
  • empty-lubricant-barrel
  • empty-petroleum-gas-barrel
  • empty-sulfuric-acid-barrel
  • empty-water-barrel
  • energy-shield-equipment
  • energy-shield-mk2-equipment
  • engine-unit
  • exoskeleton-equipment
  • explosive-cannon-shell
  • explosive-rocket
  • explosive-uranium-cannon-shell
  • explosives
  • express-loader
  • express-splitter
  • express-transport-belt
  • express-underground-belt
  • fast-inserter
  • fast-loader
  • fast-splitter
  • fast-transport-belt
  • fast-underground-belt
  • fill-crude-oil-barrel
  • fill-heavy-oil-barrel
  • fill-light-oil-barrel
  • fill-lubricant-barrel
  • fill-petroleum-gas-barrel
  • fill-sulfuric-acid-barrel
  • fill-water-barrel
  • filter-inserter
  • firearm-magazine
  • flamethrower
  • flamethrower-ammo
  • flamethrower-turret
  • fluid-wagon
  • flying-robot-frame
  • fusion-reactor-equipment
  • gate
  • green-wire
  • grenade
  • gun-turret
  • hazard-concrete
  • heat-exchanger
  • heat-pipe
  • heavy-armor
  • heavy-oil-cracking
  • inserter
  • iron-chest
  • iron-gear-wheel
  • iron-plate
  • iron-stick
  • kovarex-enrichment-process
  • lab
  • land-mine
  • landfill
  • laser-turret
  • light-armor
  • light-oil-cracking
  • loader
  • locomotive
  • logistic-chest-active-provider
  • logistic-chest-buffer
  • logistic-chest-passive-provider
  • logistic-chest-requester
  • logistic-chest-storage
  • logistic-robot
  • logistic-science-pack
  • long-handed-inserter
  • low-density-structure
  • lubricant
  • medium-electric-pole
  • military-science-pack
  • modular-armor
  • night-vision-equipment
  • nuclear-fuel
  • nuclear-fuel-reprocessing
  • nuclear-reactor
  • offshore-pump
  • oil-refinery
  • personal-laser-defense-equipment
  • personal-roboport-equipment
  • personal-roboport-mk2-equipment
  • piercing-rounds-magazine
  • piercing-shotgun-shell
  • pipe
  • pipe-to-ground
  • pistol
  • plastic-bar
  • player-port
  • poison-capsule
  • power-armor
  • power-armor-mk2
  • power-switch
  • processing-unit
  • production-science-pack
  • productivity-module
  • productivity-module-2
  • productivity-module-3
  • programmable-speaker
  • pump
  • pumpjack
  • radar
  • rail
  • rail-chain-signal
  • rail-signal
  • railgun
  • railgun-dart
  • red-wire
  • refined-concrete
  • refined-hazard-concrete
  • repair-pack
  • roboport
  • rocket
  • rocket-control-unit
  • rocket-fuel
  • rocket-launcher
  • rocket-part
  • rocket-silo
  • satellite
  • shotgun
  • shotgun-shell
  • slowdown-capsule
  • small-electric-pole
  • small-lamp
  • small-plane
  • solar-panel
  • solar-panel-equipment
  • solid-fuel-from-heavy-oil
  • solid-fuel-from-light-oil
  • solid-fuel-from-petroleum-gas
  • speed-module
  • speed-module-2
  • speed-module-3
  • splitter
  • stack-filter-inserter
  • stack-inserter
  • steam-engine
  • steam-turbine
  • steel-chest
  • steel-furnace
  • steel-plate
  • stone-brick
  • stone-furnace
  • stone-wall
  • storage-tank
  • submachine-gun
  • substation
  • sulfur
  • sulfuric-acid
  • tank
  • train-stop
  • transport-belt
  • underground-belt
  • uranium-cannon-shell
  • uranium-fuel-cell
  • uranium-processing
  • uranium-rounds-magazine
  • utility-science-pack
  • wooden-chest

recipe-category

  • advanced-crafting
  • basic-crafting
  • centrifuging
  • chemistry
  • crafting
  • crafting-with-fluid
  • oil-processing
  • rocket-building
  • smelting

repair-tool

  • repair-pack

research-achievement

  • eco-unfriendly
  • tech-maniac

resource

  • coal
  • copper-ore
  • crude-oil
  • iron-ore
  • stone
  • uranium-ore

resource-category

  • basic-fluid
  • basic-solid

roboport

  • compi-roboport
  • roboport

roboport-equipment

  • personal-roboport-equipment
  • personal-roboport-mk2-equipment

rocket-silo

  • rocket-silo

rocket-silo-rocket

  • rocket-silo-rocket

rocket-silo-rocket-shadow

  • rocket-silo-rocket-shadow

selection-tool

  • selection-tool

shortcut

  • copy
  • cut
  • give-blueprint
  • give-blueprint-book
  • give-deconstruction-planner
  • give-upgrade-planner
  • import-string
  • paste
  • toggle-alt-mode
  • toggle-equipment-movement-bonus
  • toggle-personal-roboport
  • undo

simple-entity

  • assembler-wreck
  • lab-wreck
  • medium-ship-wreck
  • mineable-wreckage
  • rock-big
  • rock-huge
  • sand-rock-big
  • small-ship-wreck

simple-entity-with-force

  • simple-entity-with-force

simple-entity-with-owner

  • simple-entity-with-owner

smoke

  • smoke-for-migration

smoke-with-trigger

  • poison-cloud

solar-panel

  • solar-panel

solar-panel-equipment

  • solar-panel-equipment

sound

  • car-repaired
  • mainframe-activated
  • worm-sends-biters

spectator-controller

  • default

speech-bubble

  • compi-speech-bubble

splitter

  • express-splitter
  • fast-splitter
  • splitter

sprite

  • developer
  • infinity
  • info
  • quantity-multiplier
  • quantity-time
  • quest_gui_empty_status
  • restart_required
  • tree_view_tileset-empty
  • tree_view_tileset-square_d
  • tree_view_tileset-square_l
  • tree_view_tileset-square_l_d
  • tree_view_tileset-square_no_lines
  • tree_view_tileset-u_d_r_line
  • tree_view_tileset-u_r_line
  • tree_view_tileset-vertical_line

sticker

  • acid-sticker-behemoth
  • acid-sticker-big
  • acid-sticker-medium
  • acid-sticker-small
  • fire-sticker
  • slowdown-sticker
  • stun-sticker

storage-tank

  • storage-tank

straight-rail

  • straight-rail

stream

  • acid-stream-spitter-behemoth
  • acid-stream-spitter-big
  • acid-stream-spitter-medium
  • acid-stream-spitter-small
  • acid-stream-worm-behemoth
  • acid-stream-worm-big
  • acid-stream-worm-medium
  • acid-stream-worm-small
  • flamethrower-fire-stream
  • handheld-flamethrower-fire-stream
  • tank-flamethrower-fire-stream

technology

  • active-defense
  • advanced-electronics
  • advanced-electronics-2
  • advanced-material-processing
  • advanced-material-processing-2
  • advanced-oil-processing
  • analyse-ship
  • artillery
  • artillery-shell-range-1
  • artillery-shell-speed-1
  • atomic-bomb
  • auto-character-logistic-trash-slots
  • automated-rail-transportation
  • automation
  • automation-2
  • automation-3
  • automobilism
  • basic-electronics
  • basic-logistics
  • basic-mapping
  • basic-military
  • basic-mining
  • basic-optics
  • battery
  • battery-equipment
  • battery-mk2-equipment
  • belt-immunity-equipment
  • braking-force-1
  • braking-force-2
  • braking-force-3
  • braking-force-4
  • braking-force-5
  • braking-force-6
  • braking-force-7
  • character-logistic-slots-1
  • character-logistic-slots-2
  • character-logistic-slots-3
  • character-logistic-slots-4
  • character-logistic-slots-5
  • character-logistic-slots-6
  • character-logistic-trash-slots-1
  • character-logistic-trash-slots-2
  • character-logistic-trash-slots-3
  • character-logistic-trash-slots-4
  • character-logistic-trash-slots-5
  • chemical-science-pack
  • circuit-network
  • cliff-explosives
  • coal-liquefaction
  • combat-robotics
  • combat-robotics-2
  • combat-robotics-3
  • concrete
  • construction-robotics
  • demo-logistics
  • demo-productivity-1
  • demo-science-pack
  • demo-shooting-speed-1
  • discharge-defense-equipment
  • effect-transmission
  • effectivity-module
  • effectivity-module-2
  • effectivity-module-3
  • electric-energy-accumulators
  • electric-energy-distribution-1
  • electric-energy-distribution-2
  • electric-engine
  • electric-inserter
  • electric-mining
  • electronics
  • energy-shield-equipment
  • energy-shield-mk2-equipment
  • energy-weapons-damage-1
  • energy-weapons-damage-2
  • energy-weapons-damage-3
  • energy-weapons-damage-4
  • energy-weapons-damage-5
  • energy-weapons-damage-6
  • energy-weapons-damage-7
  • engine
  • exoskeleton-equipment
  • explosive-rocketry
  • explosives
  • fast-inserter
  • flamethrower
  • flammables
  • fluid-handling
  • fluid-wagon
  • follower-robot-count-1
  • follower-robot-count-2
  • follower-robot-count-3
  • follower-robot-count-4
  • follower-robot-count-5
  • follower-robot-count-6
  • follower-robot-count-7
  • fusion-reactor-equipment
  • gates
  • heavy-armor
  • improved-equipment
  • inserter-capacity-bonus-1
  • inserter-capacity-bonus-2
  • inserter-capacity-bonus-3
  • inserter-capacity-bonus-4
  • inserter-capacity-bonus-5
  • inserter-capacity-bonus-6
  • inserter-capacity-bonus-7
  • kovarex-enrichment-process
  • land-mine
  • landfill
  • laser
  • laser-turret-speed-1
  • laser-turret-speed-2
  • laser-turret-speed-3
  • laser-turret-speed-4
  • laser-turret-speed-5
  • laser-turret-speed-6
  • laser-turret-speed-7
  • laser-turrets
  • logistic-robotics
  • logistic-science-pack
  • logistic-system
  • logistics
  • logistics-2
  • logistics-3
  • low-density-structure
  • lubricant
  • military
  • military-2
  • military-3
  • military-4
  • military-science-pack
  • mining-productivity-1
  • mining-productivity-2
  • mining-productivity-3
  • mining-productivity-4
  • modular-armor
  • modules
  • night-vision-equipment
  • nuclear-fuel-reprocessing
  • nuclear-power
  • oil-processing
  • optics
  • passive-defense
  • personal-laser-defense-equipment
  • personal-roboport-equipment
  • personal-roboport-mk2-equipment
  • physical-projectile-damage-1
  • physical-projectile-damage-2
  • physical-projectile-damage-3
  • physical-projectile-damage-4
  • physical-projectile-damage-5
  • physical-projectile-damage-6
  • physical-projectile-damage-7
  • plastics
  • power-armor
  • power-armor-mk2
  • production-science-pack
  • productivity-module
  • productivity-module-2
  • productivity-module-3
  • radar
  • rail-signals
  • railway
  • refined-flammables-1
  • refined-flammables-2
  • refined-flammables-3
  • refined-flammables-4
  • refined-flammables-5
  • refined-flammables-6
  • refined-flammables-7
  • repair-tech
  • research-speed-1
  • research-speed-2
  • research-speed-3
  • research-speed-4
  • research-speed-5
  • research-speed-6
  • robotics
  • rocket-control-unit
  • rocket-fuel
  • rocket-silo
  • rocketry
  • solar-energy
  • solar-panel-equipment
  • space-science-pack
  • speed-module
  • speed-module-2
  • speed-module-3
  • stack-inserter
  • steel-axe
  • steel-processing
  • stone-walls
  • stronger-explosives-1
  • stronger-explosives-2
  • stronger-explosives-3
  • stronger-explosives-4
  • stronger-explosives-5
  • stronger-explosives-6
  • stronger-explosives-7
  • sulfur-processing
  • tanks
  • toolbelt
  • turrets
  • uranium-ammo
  • uranium-processing
  • utility-science-pack
  • weapon-shooting-speed-1
  • weapon-shooting-speed-2
  • weapon-shooting-speed-3
  • weapon-shooting-speed-4
  • weapon-shooting-speed-5
  • weapon-shooting-speed-6
  • worker-robots-speed-1
  • worker-robots-speed-2
  • worker-robots-speed-3
  • worker-robots-speed-4
  • worker-robots-speed-5
  • worker-robots-speed-6
  • worker-robots-storage-1
  • worker-robots-storage-2
  • worker-robots-storage-3

tile

  • concrete
  • deepwater
  • deepwater-green
  • dirt-1
  • dirt-2
  • dirt-3
  • dirt-4
  • dirt-5
  • dirt-6
  • dirt-7
  • dry-dirt
  • grass-1
  • grass-2
  • grass-3
  • grass-4
  • hazard-concrete-left
  • hazard-concrete-right
  • lab-dark-1
  • lab-dark-2
  • lab-white
  • landfill
  • out-of-map
  • red-desert-0
  • red-desert-1
  • red-desert-2
  • red-desert-3
  • refined-concrete
  • refined-hazard-concrete-left
  • refined-hazard-concrete-right
  • sand-1
  • sand-2
  • sand-3
  • stone-path
  • tutorial-grid
  • water
  • water-green
  • water-mud
  • water-shallow

tile-ghost

  • tile-ghost

tool

  • automation-science-pack
  • chemical-science-pack
  • logistic-science-pack
  • military-science-pack
  • production-science-pack
  • space-science-pack
  • utility-science-pack

train-path-achievement

  • trans-factorio-express

train-stop

  • train-stop

transport-belt

  • express-transport-belt
  • fast-transport-belt
  • transport-belt

tree

  • dead-dry-hairy-tree
  • dead-grey-trunk
  • dead-tree-desert
  • dry-hairy-tree
  • dry-tree
  • tree-01
  • tree-02
  • tree-02-red
  • tree-03
  • tree-04
  • tree-05
  • tree-06
  • tree-06-brown
  • tree-07
  • tree-08
  • tree-08-brown
  • tree-08-red
  • tree-09
  • tree-09-brown
  • tree-09-red

trigger-target-type

  • ground-unit

trivial-smoke

  • artillery-smoke
  • car-smoke
  • fire-smoke
  • fire-smoke-on-adding-fuel
  • fire-smoke-without-glow
  • light-smoke
  • nuclear-smoke
  • smoke
  • smoke-building
  • smoke-explosion-particle
  • smoke-fast
  • smoke-train-stop
  • soft-fire-smoke
  • tank-smoke
  • train-smoke
  • turbine-smoke

turret

  • behemoth-worm-turret
  • big-worm-turret
  • medium-worm-turret
  • small-worm-turret

tutorial

  • construction-robots
  • logistic-system-basic
  • stack-transfers
  • trains-advanced-signals
  • trains-basic-signals
  • trains-basics
  • trains-ghost-rail-planner
  • trains-stations

underground-belt

  • express-underground-belt
  • fast-underground-belt
  • underground-belt

unit

  • behemoth-biter
  • behemoth-spitter
  • big-biter
  • big-spitter
  • compilatron
  • medium-biter
  • medium-spitter
  • small-biter
  • small-spitter

unit-spawner

  • biter-spawner
  • spitter-spawner

upgrade-item

  • upgrade-planner

utility-constants

  • default

utility-sounds

  • default

utility-sprites

  • default

virtual-signal

  • signal-0
  • signal-1
  • signal-2
  • signal-3
  • signal-4
  • signal-5
  • signal-6
  • signal-7
  • signal-8
  • signal-9
  • signal-A
  • signal-B
  • signal-C
  • signal-D
  • signal-E
  • signal-F
  • signal-G
  • signal-H
  • signal-I
  • signal-J
  • signal-K
  • signal-L
  • signal-M
  • signal-N
  • signal-O
  • signal-P
  • signal-Q
  • signal-R
  • signal-S
  • signal-T
  • signal-U
  • signal-V
  • signal-W
  • signal-X
  • signal-Y
  • signal-Z
  • signal-anything
  • signal-black
  • signal-blue
  • signal-check
  • signal-cyan
  • signal-dot
  • signal-each
  • signal-everything
  • signal-green
  • signal-grey
  • signal-info
  • signal-pink
  • signal-red
  • signal-white
  • signal-yellow

wall

  • stone-wall

wind-sound

  • wind-1