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* 用print()指令简写代替game.player.print()指令
* 用print()指令简写代替game.player.print()指令
: <code>print = function(text) game.player.print(text) end</code>
: <code>print = function(text) game.player.print(text) end</code>
* Generate a section of the world and explore it at the same time:
* 强行重置地图
: <code>game.forces.player.chart({lefttop = {x = -1024, y = -1024}, rightbottom = {x = 1024, y = 1024}})</code>
: <code>game.forces.player.chart({lefttop = {x = -1024, y = -1024}, rightbottom = {x = 1024, y = 1024}})</code>
: Simply change the bounding box to the size you want and it will generate the map and explore it in that area. Keep In mind that command is telling Factorio to generate 64*64 (4096) chunks so it's going to take a while before all the background entity generation (trees, resources, biters) are placed in the world.
: 重建并探索地图。默认大小64*64 (4096),大多实体会被重置(树、资源、虫群)。
* 检查水位:
* 检查水位:
: <code>game.player.print(game.player.selected.getliquid().amount)</code>
: <code>game.player.print(game.player.selected.getliquid().amount)</code>


More commands can be looked up in the [[Modding|modding-section]].
更多命令参见[[Modding|Mod制作]].


== 参见 ==
== 参见 ==


* [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=4752 The Console: What is it and How do I use it?]
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=4752 官方论坛:如何使用指令台?(包含其他代码)]
: Some interesting cheats or useful commands and tips.

Revision as of 00:05, 1 November 2014

控制台是lua命令接口,它有点像命令行界面和查看Java脚本的控制台。 像其他lua-program命令类程序一样,你可以调出几乎所有的内部命令,这意味着你可以畅游游戏的大部分内部组建。 换句话说异星工厂其实并不需要任何专门的作弊器,它自带有一个控制台,只要你知道指令,你就可以可以作弊。

如何打开控制台?

你可以通过长按~键打开指令台。 你也可以修改快捷键。

控制台命令的编辑

游戏在编辑控制台时候会忽视换行,而代码一般也可以读懂,这就意味着你可以通过快捷键复制粘贴代码输入控制器。这让控制台的编辑变得很容易。

代码

  • 检查虫子进化程度
game.player.print(game.evolutionfactor)
  • 忽视夜晚
game.alwaysday=true
  • 杀死所有可移动的东西
game.killallenemies()
  • 获得铁片
game.player.insert{name="iron-plate",count=100}
注:name="游戏内部物品名",count="数量"
  • 解锁科技树
for n,t in pairs(game.player.force.technologies) do t.researched=t.enabled end
  • 极速手工采矿
game.player.force.manualminingspeedmodifier=1000
  • 极速手工制造
game.player.force.manualcraftingspeedmodifier=1000
  • 开启和平模式
game.peacefulmode = true
已经存在的虫子无效
  • 快速研究
game.player.force.laboratoryspeedmodifier = 1
1表示的是倍数
for _, entity in ipairs(game.findentities{
  {game.player.position.x-20, game.player.position.y-20},
  {game.player.position.x+20, game.player.position.y+20}})
do 
  entity.canceldeconstruction(game.player.force)
end
  • 破坏自由模式中视野内的岩石
for _, entity in ipairs(game.findentitiesfiltered{area={{game.player.position.x-32, game.player.position.y-32},{game.player.position.x+32, game.player.position.y+32}}, name="stone-rock"}) do entity.destroy() end
  • 用print()指令简写代替game.player.print()指令
print = function(text) game.player.print(text) end
  • 强行重置地图
game.forces.player.chart({lefttop = {x = -1024, y = -1024}, rightbottom = {x = 1024, y = 1024}})
重建并探索地图。默认大小64*64 (4096),大多实体会被重置(树、资源、虫群)。
  • 检查水位:
game.player.print(game.player.selected.getliquid().amount)

更多命令参见Mod制作.

参见