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Concrete: Difference between revisions

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{{:Infobox:Concrete}}
{{:Infobox:Concrete}}


'''Concrete''' is an ingredient utilized for facilities related to nuclear material ([[nuclear reactor|reactors]] and [[centrifuge]]s), but also serves as pavement with more advanced bonuses compared to [[stone brick]]s. Concrete increases walking speed by 40% and decreases vehicle friction, allowing for extra acceleration and top speed, although each vehicle is affected differently; the tank is only affected by a 20% bonus, for example.
'''Concrete''' is an ingredient utilized for [[Rocket_silo|rocket silos]], [[Refined_concrete|refined concrete]], [[Artillery_turret|artillery turrets]] and facilities relating to nuclear material ([[nuclear reactor|reactors]] and [[centrifuge]]s). Concrete serves as path with more advanced bonuses compared with [[stone brick]]s. Concrete increases walking speed by 40% and decreases vehicle rolling resistance, allowing for extra acceleration and top speed, although each vehicle is affected differently; the tank is only affected by a 20% bonus, for example. Concrete has no effect on the movement speed of [[enemies]].


== Placement ==
== Placement ==


Concrete is placed using {{Keybinding|lmb}} and can be removed by using {{Keybinding|rmb}} while holding any kind of path.  
Concrete is placed using {{Keybinding|lmb}} and can be removed by using {{Keybinding|rmb}} while holding any kind of path.  
The area in which concrete is placed can be increased and decreased by using {{Keybinding|numplus}} and {{Keybinding|numminus}}. Placing it over another type of pavement automatically mines the previous pavement.
The area in which concrete is placed can be increased and decreased by using {{Keybinding|numplus}} and {{Keybinding|numminus}}. Placing it over another type of path automatically mines the previous path.


== History ==
== History ==
{{history|0.16.0|
* All terrains, including stone path and concrete, have transitions with water.}}


{{history|0.13.0|
{{history|0.13.0|
Line 18: Line 20:


{{history|0.12.0|
{{history|0.12.0|
* Introduced}}
* Introduced
* Terrain modifies vehicle friction force (sand: 1.8, grass: 1.6, dirt: 1.4, stone path: 1.1, concrete: 0.8).}}


== See also ==
== See also ==
* [[Stone brick]]
* [[Hazard concrete]]
* [[Hazard concrete]]
* [[Stone brick]]
* [[Refined concrete]]
* [[Refined hazard concrete]]


{{LogisticsNav}}
{{LogisticsNav}}
{{C|Terrain}}
{{C|Terrain}}

Revision as of 07:28, 16 September 2019

Concrete.png
Concrete

Concrete tile.png

Recipe

Time.png
10
+
Iron ore.png
1
+
Stone brick.png
5
+
Water.png
100
Concrete.png
10

Total raw

Time.png
10
+
Iron ore.png
1
+
Stone brick.png
5
+
Water.png
100

Map color

Walking speed

140%

Stack size

100

Prototype type

tile

Internal name

concrete

Required technologies

Concrete (research).png

Produced by

Assembling machine 2.png
Assembling machine 3.png

Consumed by

Artillery turret.png
Centrifuge.png
Hazard concrete.png
Nuclear reactor.png
Refined concrete.png
Rocket silo.png

Concrete is an ingredient utilized for rocket silos, refined concrete, artillery turrets and facilities relating to nuclear material (reactors and centrifuges). Concrete serves as path with more advanced bonuses compared with stone bricks. Concrete increases walking speed by 40% and decreases vehicle rolling resistance, allowing for extra acceleration and top speed, although each vehicle is affected differently; the tank is only affected by a 20% bonus, for example. Concrete has no effect on the movement speed of enemies.

Placement

Concrete is placed using Left mouse button and can be removed by using Right mouse button while holding any kind of path. The area in which concrete is placed can be increased and decreased by using Numpad + and Numpad -. Placing it over another type of path automatically mines the previous path.

History

  • 0.16.0:
    • All terrains, including stone path and concrete, have transitions with water.
  • 0.13.0:
    • Added hazard concrete.
  • 0.12.7:
    • Placing stone or concrete floors will remove bushes.
  • 0.12.0:
    • Introduced
    • Terrain modifies vehicle friction force (sand: 1.8, grass: 1.6, dirt: 1.4, stone path: 1.1, concrete: 0.8).

See also