Chunk: Difference between revisions

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A chunk is an area of 32x32 [[Tile]]s and so they fetch together 1024 tiles.
#REDIRECT[[Map_structure#Chunk]]
 
Chunks are used for
* map generation. When the player runs around, he reveals the map, this is done in junks, because memory needs to be allocated, map needs to be calculated etc.
* pollution. The pollution model is based on chunks, the pollution spreads to the neighbors.

Latest revision as of 15:56, 28 March 2019