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Bullet shooting speed (research)

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Revision as of 12:23, 28 February 2019 by BilkaBot (talk | contribs) (Changed links going to the redirect File:Science pack 3.png to go to File:Chemical science pack.png.)
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Time.png
Bullet shooting speed (research) has been archived.
The information on this page pertains to a previous version of the game.
It may be incorrect, or concern a removed/changed feature.
Bullet shooting speed (research).png
Bullet shooting speed

Cost

Time.png
30
Science pack 1.png
1
50

Cost

Time.png
30
Science pack 1.png
1
200

Prototype type

technology

Internal name

bullet-speed-1

Required technologies

Military (research).png

Allows

Bullet shooting speed (research).png
2-6

The Bullet shooting speed technologies affects firerate of the Pistol, Submachine gun, Gun turret, and Defender capsule.

Technology Cost Effects Cumulative
effect
Bullet shooting speed (research).png
1
Bullet shooting speed 1
Time.png
30
Automation science pack.png
1
50
10% 10%
Bullet shooting speed (research).png
2
Bullet shooting speed 2
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
100
20% 30%
Bullet shooting speed (research).png
3
Bullet shooting speed 3
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
100
20% 50%
Bullet shooting speed (research).png
4
Bullet shooting speed 4
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
200
30% 80%
Bullet shooting speed (research).png
5
Bullet shooting speed 5
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
200
30% 110%
Bullet shooting speed (research).png
6
Bullet shooting speed 6
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Military science pack.png
1
High tech science pack.png
1
400
40% 150%

See also