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Boiler: Difference between revisions

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[[File:boiler-example-1.png|thumb|256px]]
{{:Infobox:Boiler}}
The boiler is used to heat [[Liquid]]s (mainly water). When [[Fuel|fueled]] it raises the temperature of water flowing through it. The resulting temperature depends on the speed the liquid flow. In other words: The longer the water can stay in the boiler, the hotter it will become.


Boilers are the main source of pollution in the early and midgame.
The '''boiler''' is used to convert [[water]] into [[steam]]. When [[fuel]]ed it converts feed water into steam at 165°C, matching the maximum temperature of the [[steam engine]]. Boilers have 2 water connectors, allowing them to pass water through to other adjacent equipment, but only 1 steam connector for output.
{| class="wikitable"
| '''Recipe:''' || {{icon|pipe|1|Pipe}} + {{icon|stone-furnace|1|Stone furnace}} + {{icon|time icon|1|time}} => {{icon|boiler|1|Boiler}}
|-
| '''Total raw:''' || {{icon|iron-plate|1|Iron plate}} {{icon|stone|5|Stone}}
|-
| '''Effectivity:''' || 0.5
|-
| '''Max power:''' || 390 kW ([[Fuel|burner]])
|-
|}


== See also ==
1 unit of steam is produced for each unit of water. A single unit of [[coal]] (4MJ) fed into a boiler and then utilised in a steam engine will result in 4MJ of energy added to an electrical system. It costs 30kJ energy to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second.
* [[Electric network]]
 
* [[Liquid network]]
== Interaction with inserters ==
 
[[Inserter]]s can place (fuel) items into boilers, but can also remove items from them. See [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=6008&start=30#p64343 this post] and follow ups.
 
== History ==
{{history|0.15.10|
* Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
** This distinction is meaningful for circuit network accounting of steam and the [[coal liquefaction]] recipe}}
 
{{history|0.15.0|
* New graphics.
* Changed boiler dimensions to 3×2.
* 'Steam' is produced on a separate connector rather than heating water passed through.
** At this time, steam is actually water that is renamed when over 100 degrees.
* Significantly increased energy consumption/production.}}
 
{{history|0.13.0|
* New fire graphics for boilers.}}
 
{{history|0.9.2|
* Enabled the [[inserter]] to take [[fuel]] out of boilers.}}
 
{{history|0.8.0|
* Flickering light added to [[furnace]]s and boilers.}}
 
{{history|0.6.1|
* Boilers show their fuel inventory in the entity info.}}
 
{{history|0.5.1|
* Boilers are now fast-replaceable with pipes.
* New boiler graphics.
}}


{{history|0.1.0|
* Introduced}}


{{MachineNav}}
== See also ==
* [[Electric system]]
* [[Fluid system]]


[[Category: Items]] [[Category: Liquid network]] [[Category: Transport network]]
{{ProductionNav}}
{{C|Energy}}

Revision as of 17:20, 21 October 2019

Boiler.png
Boiler

Boiler entity.png

Recipe

Time.png
0.5
+
Pipe.png
4
+
Stone furnace.png
1
Boiler.png
1

Total raw

Time.png
3
+
Iron plate.png
4
+
Stone.png
5

Recipe

Time.png
0.5
+
Pipe.png
4
+
Stone furnace.png
1
Boiler.png
1

Total raw

Time.png
3
+
Iron plate.png
8
+
Stone.png
5

Map color

Fluid storage volume

Input: 200
Output: 200

Health

200

Resistances

Explosion: 0/30%
Fire: 0/90%
Impact: 0/30%

Stack size

50

Dimensions

2×3

Energy consumption

1.8 MW (burner)

Power output

1.8 MW
(liquid heat)

Mining time

0.2

Pollution

30/m

Prototype type

boiler

Internal name

boiler

Required technologies

None required

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Valid fuel

Wood.png
Coal.png
Solid fuel.png
Rocket fuel.png
Nuclear fuel.png

The boiler is used to convert water into steam. When fueled it converts feed water into steam at 165°C, matching the maximum temperature of the steam engine. Boilers have 2 water connectors, allowing them to pass water through to other adjacent equipment, but only 1 steam connector for output.

1 unit of steam is produced for each unit of water. A single unit of coal (4MJ) fed into a boiler and then utilised in a steam engine will result in 4MJ of energy added to an electrical system. It costs 30kJ energy to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second.

Interaction with inserters

Inserters can place (fuel) items into boilers, but can also remove items from them. See this post and follow ups.

History

  • 0.15.10:
    • Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
      • This distinction is meaningful for circuit network accounting of steam and the coal liquefaction recipe
  • 0.15.0:
    • New graphics.
    • Changed boiler dimensions to 3×2.
    • 'Steam' is produced on a separate connector rather than heating water passed through.
      • At this time, steam is actually water that is renamed when over 100 degrees.
    • Significantly increased energy consumption/production.
  • 0.13.0:
    • New fire graphics for boilers.
  • 0.6.1:
    • Boilers show their fuel inventory in the entity info.
  • 0.5.1:
    • Boilers are now fast-replaceable with pipes.
    • New boiler graphics.

See also