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Blueprint book: Difference between revisions

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(Created page documenting the new Blueprint book in version 0.13.)
 
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{{Languages}}
{{Languages}}
{{:Infobox:Blueprint book}}


{{Tool
The '''blueprint book''' is an item that can be used to store [[Blueprint]]s easily, taking up only one inventory space. Blueprints can be used directly from the book item, and the currently active blueprint can be changed with {{Keybinding|shift|mwu}} and {{Keybinding|shift|mwd}}. Multiple books can be held on one player, and can be named. A blueprint book can be created by clicking the ( [[File:blueprint_book_button.png|20px]] ) button in the [[shortcut bar]].
|input        =time, 5 + advanced circuit, 15
|raw          =time, 177 + iron plate, 30 + copper plate, 75 + plastic bar, 30
|technologies =automated construction
|producers    =manual + assembling machine
}}


The ''Blueprint book'' is an item that can be used to store [[Blueprint]]s easily, taking up only one inventory space. Blueprints can be used directly from the book item, and the currently active blueprint can be changed with <code>Shift + Mouse wheel up/down</code>. Multiple books can be held on one player, and can be named.
[[File:Blueprint_book_ui.png|thumb|none|400px|Blueprint book GUI.]]


[[File:BlueprintBookGUI.jpg|thumb|right|The blueprint book GUI, which can be opened by right clicking the book in the inventory/toolbar. The name of the book can be set with the edit label button, and blueprints can be stored in the inventory slots.]]
Shown above is the blueprint book GUI, which can be opened by right clicking the book in the inventory/toolbar. The name of the book can be set with the button next to the label, the red trashcan button allows to delete the blueprint book and the button next to it allows to export the blueprint book by converting it to a string.
 
== History ==
{{history|0.17.10|
* "Make Blueprint Book" function is now accessible via keyboard shortcut.}}
 
{{history|0.15.3|
* Blueprint books can be destroyed by clicking the trash can icon in the GUI. }}
 
{{history|0.15.0|
* Increased blueprint book size to hold 1000 blueprints.
* Added ability to export and import blueprints, blueprint books, and deconstruction planners as strings.
* Blueprints, blueprint books and deconstruction planners are obtainable from the library GUI with no crafting cost.}}
 
{{history|0.13.0|
* Introduced}}


== See also ==
== See also ==
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* [[Deconstruction planner]]
* [[Deconstruction planner]]


{{EquipNav}}
{{ProductionNav}}
{{C|Tools}}

Revision as of 07:47, 16 September 2019

Blueprint book.png
Blueprint book

Blueprint book preview.png

Storage size

31

Stack size

1

Prototype type

blueprint-book

Internal name

blueprint-book

Required technologies

None required

The blueprint book is an item that can be used to store Blueprints easily, taking up only one inventory space. Blueprints can be used directly from the book item, and the currently active blueprint can be changed with SHIFT + Mouse wheel up and SHIFT + Mouse wheel down. Multiple books can be held on one player, and can be named. A blueprint book can be created by clicking the ( Blueprint book button.png ) button in the shortcut bar.

Blueprint book GUI.

Shown above is the blueprint book GUI, which can be opened by right clicking the book in the inventory/toolbar. The name of the book can be set with the button next to the label, the red trashcan button allows to delete the blueprint book and the button next to it allows to export the blueprint book by converting it to a string.

History

  • 0.17.10:
    • "Make Blueprint Book" function is now accessible via keyboard shortcut.
  • 0.15.3:
    • Blueprint books can be destroyed by clicking the trash can icon in the GUI.
  • 0.15.0:
    • Increased blueprint book size to hold 1000 blueprints.
    • Added ability to export and import blueprints, blueprint books, and deconstruction planners as strings.
    • Blueprints, blueprint books and deconstruction planners are obtainable from the library GUI with no crafting cost.

See also