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Big electric pole: Difference between revisions

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== History ==
== History ==
{{history|0.17.0|
* Medium and Big power pole recipes now use iron sticks.
}}


{{history|0.16.0|
* Electric poles can be opened from the zoomed-to-world view.}}


{{history|0.9.0|
{{history|0.9.0|
Line 27: Line 32:
== See also ==
== See also ==
* [[Electric system]]
* [[Electric system]]
* [[Small electric pole]]
* [[Medium electric pole]]
* [[Medium electric pole]]
* [[Small electric pole]]
* [[Substation]]
* [[Substation]]


{{LogisticsNav}}
{{LogisticsNav}}
{{C|Energy and fluid distribution}}
{{C|Energy and fluid distribution}}

Latest revision as of 13:11, 14 March 2021

Big electric pole.png
Big electric pole

Big electric pole entity.png

Recipe

Time.png
0.5
+
Copper plate.png
5
+
Iron stick.png
8
+
Steel plate.png
5
Big electric pole.png
1

Total raw

Time.png
2.5
+
Copper plate.png
5
+
Iron plate.png
4
+
Steel plate.png
5

Map color

Health

150

Resistances

Fire: 0/100%

Stack size

50

Dimensions

2×2

Mining time

0.1

Supply area

4×4 tiles

Wire reach

30 tiles

Prototype type

electric-pole

Internal name

big-electric-pole

Required technologies

Electric energy distribution 1 (research).png
1

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The big electric pole is an improved electric pole. It is a more specialized variant compared to the medium electric pole, offering the longest wire reach of all of the electric poles, with the trade-off of a very short supply area. Because of this, big electric poles are ideal for long-distance power lines, as they require the smallest number of entities to be placed to span a given distance, but generally unsuitable for providing local coverage to groups of structures. It can also carry signals for the circuit network.

History

  • 0.17.0:
    • Medium and Big power pole recipes now use iron sticks.
  • 0.16.0:
    • Electric poles can be opened from the zoomed-to-world view.
  • 0.9.0:
    • Visualizations of Area of effect when hovering on pole.
    • Further optimization on building while holding mouse down.
  • 0.7.0:
    • Poles now auto-connect to all poles in reach with no common neighbor.
    • Building electric poles with shift pressed builds it without any connections.
  • 0.6.3:
    • Max wire distance between poles is limited to the smallest pole's when manually connecting.
  • 0.5.0:
    • Shows what is connected to the electric pole when selected.
    • Added electric network statistics

See also