Beacon: Difference between revisions

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Beacon itself doesn't benefit from the modules inserted, so the energy cost can't be reduced.
Beacon itself doesn't benefit from the modules inserted, so the energy cost can't be reduced.


As of 7.1, only [[Basic beacon]] exists.
As of 7.2, only [[Basic beacon]] exists.


== Types ==
== Types ==
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! Item !! Total raw !! Max power !! Module slots !! Efficiency !! Coverage area
! Item !! Total raw !! Max power !! Module slots !! Efficiency !! Coverage area
|-
|-
| {{imagelink|basic-beacon|Basic beacon}} || {{icon|copper-plate|235|Copper plate}} {{icon|iron-plate|120|Iron plate}} {{icon|steel-bar|10|Steel bar}} || 480 W ([[Electric network|electric]]) ||2 || 0.5 || 9 x 9
| {{imagelink|basic-beacon|Basic beacon}} || {{icon|copper-plate|195|Copper plate}} {{icon|iron-plate|100|Iron plate}} {{icon|steel-bar|10|Steel bar}} || 480 W ([[Electric network|electric]]) ||2 || 0.5 || 9 x 9
|-
|-
|}
|}

Revision as of 18:11, 22 October 2013

Beacon is a building that spreads the effects of inserted Modules to nearby buildings, albeit with reduced efficiency. Multiple beacons can affect a single building, even one that is full of modules.

Beacon itself doesn't benefit from the modules inserted, so the energy cost can't be reduced.

As of 7.2, only Basic beacon exists.

Types

Item Total raw Max power Module slots Efficiency Coverage area
Basic beacon 480 W (electric) 2 0.5 9 x 9

See also

Examples

File:Factorio-beacon.png
Basic beacon and 12 Electric furnaces affected by it.