Concrete: Difference between revisions
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{{:Infobox:Concrete}} | |||
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'''Concrete''' is an ingredient utilized for [[Rocket_silo|rocket silos]], [[Refined_concrete|refined concrete]], [[Artillery_turret|artillery turrets]] and facilities relating to nuclear material ([[nuclear reactor|reactors]] and [[centrifuge]]s). Concrete serves as path with more advanced bonuses compared with [[stone brick]]s. Concrete increases walking speed by 40% and decreases vehicle rolling resistance, allowing for extra acceleration and top speed, although each vehicle is affected differently; the tank is only affected by a 20% bonus, for example. Concrete has no effect on the movement speed of [[enemies]]. When placed, it reduces the [[pollution]] absorbtion of ground to zero. | |||
== Placement == | |||
Concrete is placed using {{Keybinding|lmb}} and can be removed by using {{Keybinding|rmb}} while holding any kind of [[Tile#Usage|path]]. | |||
The area in which concrete is placed can be increased and decreased by using {{Keybinding|numplus}} and {{Keybinding|numminus}}. Placing it over another type of path automatically mines the previous path. | |||
== Alternate recipes == | |||
{|class="wikitable" | |||
|- | |||
! Machine !! Process !! Input !! Output | |||
|- | |||
| {{icon|Foundry}} | |||
| {{imagelink|Concrete from molten iron}} | |||
| {{icon|Time|10}}{{icon|Stone brick|5}}{{icon|Molten iron|20}}{{icon|Water|100}} | |||
| {{icon|Concrete|10}} | |||
|- | |||
|} | |||
Despite [[Concrete]] not being an intermediate, the Foundry recipe can use [[Productivity module]]s. | |||
== History == | |||
{{history|0.16.0| | |||
* All terrains, including stone path and concrete, have transitions with water.}} | |||
{{history|0.13.0| | |||
* Added hazard concrete.}} | |||
{{history|0.12.7| | |||
* Placing stone or concrete floors will remove bushes.}} | |||
{{history|0.12.0| | |||
* Introduced | |||
* Terrain modifies vehicle friction force (sand: 1.8, grass: 1.6, dirt: 1.4, stone path: 1.1, concrete: 0.8).}} | |||
== See also == | == See also == | ||
* [[Stone | * [[Stone brick]] | ||
* [[Hazard concrete]] | |||
* [[Refined concrete]] | |||
* [[Refined hazard concrete]] | |||
{{LogisticsNav}} | |||
{{C|Terrain}} |
Latest revision as of 03:42, 16 November 2024
Concrete |
Recipe |
|
+ + + → | |
Total raw |
|
+ + + | |
Map color |
|
Walking speed |
140% |
Stack size |
100 |
100 |
|
Prototype type |
|
Internal name |
concrete |
Required technologies |
|
Produced by |
|
Consumed by |
|
Concrete is an ingredient utilized for rocket silos, refined concrete, artillery turrets and facilities relating to nuclear material (reactors and centrifuges). Concrete serves as path with more advanced bonuses compared with stone bricks. Concrete increases walking speed by 40% and decreases vehicle rolling resistance, allowing for extra acceleration and top speed, although each vehicle is affected differently; the tank is only affected by a 20% bonus, for example. Concrete has no effect on the movement speed of enemies. When placed, it reduces the pollution absorbtion of ground to zero.
Placement
Concrete is placed using Left mouse button and can be removed by using Right mouse button while holding any kind of path. The area in which concrete is placed can be increased and decreased by using Numpad + and Numpad -. Placing it over another type of path automatically mines the previous path.
Alternate recipes
Machine | Process | Input | Output |
---|---|---|---|
Concrete from molten iron |
Despite Concrete not being an intermediate, the Foundry recipe can use Productivity modules.
History
- 0.16.0:
- All terrains, including stone path and concrete, have transitions with water.
- 0.13.0:
- Added hazard concrete.
- 0.12.7:
- Placing stone or concrete floors will remove bushes.
- 0.12.0:
- Introduced
- Terrain modifies vehicle friction force (sand: 1.8, grass: 1.6, dirt: 1.4, stone path: 1.1, concrete: 0.8).