Active provider chest: Difference between revisions
m (FatMcK moved page Active Provider chest to Active provider chest: naming standard) |
Thrawcheld (talk | contribs) m (typo) |
||
(33 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{Languages}} | |||
{{:Infobox:Active provider chest}} | |||
The '''active provider chest''' is a large advanced storage item that is part of the [[logistic network]]. [[Logistic robot]]s will pick up items from this chest to move them to [[requester chest]]s, [[buffer chest]]s, the [[player]], or [[storage chest]]s. Logistic robots will actively attempt to move all items within an active provider chest to [[storage chest]]s when there are no other tasks available. | |||
Active provider chests have the highest priority as pick-up points for logistic robots when fulfilling requests. | |||
|- | The main use-case for active provider chests is to be the output for a production building or process that cannot afford to back up due to outputs not being consumed fast enough. One clear example is with [[nuclear reactor]]s. A reactor will not start a new cycle if its output is not cleared of [[Used up uranium fuel cell]]s. By putting them in an active provider chest, logistics robots will frequently remove such cells, ensuring that the chest will only fill up if there is insufficient logistics storage for such fuel cells. | ||
Active provider chests are designed to be emptied. If the player does not want the contained items to be moved until they are specifically requested, then the [[passive provider chest]] or [[buffer chest]] can be used instead. | |||
== History == | |||
{{history|0.17.0| | |||
* New, animated graphics.}} | |||
{{history|0.15.28| | |||
* Warning icon for logistic chests that are not in a reach of roboport.}} | |||
{{history|0.13.0| | |||
* All types of chests can be connected to the circuit network.}} | |||
{{history|0.10.1| | |||
* Changed the priority of resupplying source of logistic robots. Provider has biggest priority, then storage and the last one is passive provider.}} | |||
{{history|0.8.1| | |||
* Keep the inventory limit of chests when fast rebuilding.}} | |||
{{history|0.8.0| | |||
* Chests inventory size can be limited.}} | |||
{{history|0.7.3| | |||
* Logistic robots delivery is evenly distributed between provider/requester chests.}} | |||
{{history|0.2.0| | |||
* Introduced}} | |||
== Achievements == | |||
{{Achievement|logistic-network-embargo}} | |||
== See also == | == See also == | ||
* [[Circuit network]] | * [[Circuit network]] | ||
* [[Logistic network]] | * [[Logistic network]] | ||
{{LogisticsNav}} | |||
{{C|Logistic network}} |
Latest revision as of 05:48, 11 November 2024
Active provider chest |
The active provider chest is a large advanced storage item that is part of the logistic network. Logistic robots will pick up items from this chest to move them to requester chests, buffer chests, the player, or storage chests. Logistic robots will actively attempt to move all items within an active provider chest to storage chests when there are no other tasks available.
Active provider chests have the highest priority as pick-up points for logistic robots when fulfilling requests.
The main use-case for active provider chests is to be the output for a production building or process that cannot afford to back up due to outputs not being consumed fast enough. One clear example is with nuclear reactors. A reactor will not start a new cycle if its output is not cleared of Used up uranium fuel cells. By putting them in an active provider chest, logistics robots will frequently remove such cells, ensuring that the chest will only fill up if there is insufficient logistics storage for such fuel cells.
Active provider chests are designed to be emptied. If the player does not want the contained items to be moved until they are specifically requested, then the passive provider chest or buffer chest can be used instead.
History
- 0.17.0:
- New, animated graphics.
- 0.15.28:
- Warning icon for logistic chests that are not in a reach of roboport.
- 0.13.0:
- All types of chests can be connected to the circuit network.
- 0.10.1:
- Changed the priority of resupplying source of logistic robots. Provider has biggest priority, then storage and the last one is passive provider.
- 0.8.1:
- Keep the inventory limit of chests when fast rebuilding.
- 0.8.0:
- Chests inventory size can be limited.
- 0.7.3:
- Logistic robots delivery is evenly distributed between provider/requester chests.
- 0.2.0:
- Introduced
Achievements
Logistic network embargo Finish research with space science pack for the base game or any planetary science pack for Space Age without building any active provider, buffer, or requester chests. |