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Rocket silo (research): Difference between revisions

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(Updated to 0.15.33)
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{{:Infobox:Rocket silo (research)}}
{{:Infobox:Rocket silo (research)}}


Because the Rocket silo is at the end of a deep research tree, researching it and the techs leading up to it is a significant fraction of the cost of winning the game. Including [[Concrete_(research)|Concrete]] and [[Electric_engine_(research)|Electric engine]] (required to build the [[Rocket silo]] but not a prerequisite of the research), [[Electric_energy_accumulators_(research)|Electric energy accumulators]] and [[Solar_energy_(research)|Solar energy]] (needed to build the [[Satellite]]), [[Logistics_(research)|Logistics]] (need [[Fast inserter]]s for blue research) and [[Advanced oil processing]] (which pays for itself by more than doubling [[Petroleum gas]] yields), you will need the following to research Rocket silo:
The rocket silo technology is the final technology required to win the game. Because the Rocket silo is at the end of a deep research tree, researching it and the techs leading up to it is a significant fraction of the cost of winning the game. To actually finish the rocket, you will need the following additional technologies, which are no prerequisites according to the technology tree:
* [[Concrete_(research)|Concrete]] - required to build the [[Rocket silo]]
* [[Electric_engine_(research)|Electric engine]] - required to build the [[Production science pack]]s
* [[Electric_energy_accumulators_(research)|Electric energy accumulators]] - needed for the [[satellite]]
* [[Solar_energy_(research)|Solar energy]] - needed for the satellite


{{Icon|Science pack 1}} X 5870 {{Icon|Science pack 2}} X 5670 {{Icon|Science pack 3}} X 2375 {{Icon|Alien science pack}} X 2600
In total, researching these and their prerequisites requires the following science packs (with normal science cost):
{{Icon|Science pack 1}} X 5675, {{Icon|Science pack 2}} X 5485, {{Icon|Science pack 3}} X 2850
{{Icon|Military science pack}} X 2320, {{Icon|Production science pack}} X 1300, {{Icon|High tech science pack}} X 1300


In raw resources, this costs:
Note: This does not include the [[Logistics (research)]] and [[Fluid handling (research)]], but these (although not strictly necessary) are still considered essential to winning the game.
* 260 [[Alien artifact]]
* 2375 [[Coal]]
* 15933.333 [[Crude oil]]
* 33941.667 [[Water]]
* 53562.5 [[Copper ore]]
* 91375 [[Iron ore]]


Note: These numbers assume all oil processing is done with [[Advanced oil processing]], except for what is needed to get that tech itself. Every additional [[Science pack 3]] you assemble while using [[Basic oil processing]] ultimately costs an extra 4/3 units of [[Crude oil]].
== Raw Materials ==
The following lists the raw resources required to craft the science packs above. Note that the following information depends on a large part of the game's recipes and hence any version that changes the recipes might affect this data. The following is correct for version 0.15.33.
There is a distinction to be made for wether the player decides to use [[Advanced oil processing]] or not, the value in brackets is the value without advanced oil processing.


<div class="mw-collapsible mw-collapsed" style="width:30em">
{{Icon|Coal}} X 24850, {{Icon|Crude oil}} X 543864  (747813), {{Icon|Water}} X 351557  (79625), {{Icon|Copper ore}} X 189028, {{Icon|Iron ore}} X 319163
Complete list of all intermediate products:
 
This would also produce an additional 44637 (214594) [[Heavy oil]] and 244739 (224344) [[Light oil]] which go unused. We did not add the cost of advanced oil processing in the calculation.
 
<div class="mw-collapsible mw-collapsed" style="width:40em">
Complete list of all intermediate products (using advanced oil processing):
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
     260 [[Alien artifact]]
     650 [[Electric Furnace]]
   1 713.333 [[Heavy oil]]
    650 [[Battery]]
   2 375 [[Advanced circuit]]
    650 [[Assembling machine 1]]
   2 375 [[Battery]]
    650 [[Electric Engine Unit]]
   2 375 [[Coal]]
    650 [[Speed module]]
   2 375 [[Fast inserter]]
   1 160 [[Grenade]]
   2 375 [[Filter inserter]]
  1 160 [[Gun turret]]
   2 375 [[Steel plate]]
  1 160 [[Piercing Rounds Magazine]]
   4 750 [[Plastic bar]]
  1 160 [[Firearm magazine]]
   4 750 [[Sulfur]]
  1 300 [[Production science pack]]
   4 750 [[Sulfuric acid]]
   1 300 [[High tech science pack]]
   5 670 [[Transport belt]]
   1 950 [[Processing Unit]]
   8 045 [[Inserter]]
   2 275 [[Sulfur]]
   8 365 [[Light oil]]
   2 320 [[Military science pack]]
   14 250 [[Petroleum gas]]
   2 850 [[Electric Mining Drill]]
   15 933.333 [[Crude oil]]
   2 850 [[Science Pack 3]]
   16 750 [[Iron gear wheel]]
   3 500 [[Engine unit]]
   27 045 [[Electronic circuit]]
   5 485 [[Science Pack 2]]
   33 941.667 [[Water]]
   5 485 [[Inserter]]
   53 562.5 [[Copper ore]]
   5 485 [[Transport Belt]]
   53 562.5 [[Copper plate]]
  5 675 [[Science Pack 1]]
  90 635 [[Copper cable]]
   6 500 [[Stone Brick]]
  91 375 [[Iron ore]]
  7 000 [[Pipe]]
  91 375 [[Iron plate]]
   9 750 [[Lubricant]]
   11 160 [[Steel Plate]]
   13 250 [[Advanced Circuit]]
   22 750 [[Sulfuric Acid]]
   26 500 [[Plastic]]
   46 503 [[Gear wheel]]
   54 387 [[Heavy Oil]]
   86 035 [[Electronic Circuit]]
189 028 [[Copper Plate]]
244 793 [[Light Oil]]
299 125 [[Petroleum Gas]]
330 605 [[Copper cable]]
319 163 [[Iron Plate]]
</div></div>
</div></div>


This tree doesn't include any military or advanced logistics tech, so factor that in to your planning.
This tree doesn't include any military or advanced logistics tech, products needed for the actual rocket, or production facilities (belts, assemblers, inserters etc.). You will need to factor these into your planning too.  


==Notes==
==Notes==
* In 0.15 the required research was changed massively, researching everything needed to launch a rocket now requires more than trice the iron and copper it took in 0.14.
* This replaced [[rocket defense]] as the game's win condition in Version 0.12
* This replaced [[rocket defense]] as the game's win condition in Version 0.12


== See also ==
== See also ==
* [[Rocket Silo]]
* [[Research]]
* [[Research]]
* [[Technologies]]
* [[Technologies]]
{{TechNav}}
{{TechNav}}

Revision as of 11:45, 20 August 2017

Rocket silo (research).png
Rocket silo

Cost

Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
Production science pack.png
1
Utility science pack.png
1
1000

Prototype type

technology

Internal name

rocket-silo

Required technologies

Concrete (research).png
Electric energy accumulators (research).png
Productivity module 3 (research).png
3
Radar (research).png
Rocket fuel (research).png
Solar energy (research).png
Speed module 3 (research).png
3
Utility science pack (research).png

Allows

Space science pack (research).png

Effects

Cargo landing pad.png
Rocket part.png
Rocket silo.png
Satellite.png

Cost

Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Chemical science pack.png
1
1000

Prototype type

technology

Internal name

rocket-silo

Required technologies

Advanced material processing 2 (research).png
2
Concrete (research).png
Logistic robotics (research).png
Low density structure (research).png
Processing unit (research).png
Rocket fuel (research).png

Allows

Space platform (research).png

Effects

Cargo landing pad.png
Rocket part.png
Rocket silo.png
Space platform foundation.png
Space platform starter pack.png

The rocket silo technology is the final technology required to win the game. Because the Rocket silo is at the end of a deep research tree, researching it and the techs leading up to it is a significant fraction of the cost of winning the game. To actually finish the rocket, you will need the following additional technologies, which are no prerequisites according to the technology tree:

In total, researching these and their prerequisites requires the following science packs (with normal science cost):

Science pack 1.png

X 5675,

Science pack 2.png

X 5485,

Science pack 3.png

X 2850

Military science pack.png

X 2320,

Production science pack.png

X 1300,

High tech science pack.png

X 1300

Note: This does not include the Logistics (research) and Fluid handling (research), but these (although not strictly necessary) are still considered essential to winning the game.

Raw Materials

The following lists the raw resources required to craft the science packs above. Note that the following information depends on a large part of the game's recipes and hence any version that changes the recipes might affect this data. The following is correct for version 0.15.33. There is a distinction to be made for wether the player decides to use Advanced oil processing or not, the value in brackets is the value without advanced oil processing.

Coal.png

X 24850,

Crude oil.png

X 543864 (747813),

Water.png

X 351557 (79625),

Copper ore.png

X 189028,

Iron ore.png

X 319163

This would also produce an additional 44637 (214594) Heavy oil and 244739 (224344) Light oil which go unused. We did not add the cost of advanced oil processing in the calculation.

Complete list of all intermediate products (using advanced oil processing):

This tree doesn't include any military or advanced logistics tech, products needed for the actual rocket, or production facilities (belts, assemblers, inserters etc.). You will need to factor these into your planning too.

Notes

  • In 0.15 the required research was changed massively, researching everything needed to launch a rocket now requires more than trice the iron and copper it took in 0.14.
  • This replaced rocket defense as the game's win condition in Version 0.12

See also