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	<title>User:Tincopper2 - Revision history</title>
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	<updated>2026-10-07T04:05:08Z</updated>
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		<id>https://wiki.factorio.com/index.php?title=User:Tincopper2&amp;diff=124812&amp;oldid=prev</id>
		<title>Kovarex: Creating user page for new user.</title>
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		<updated>2016-04-30T07:48:18Z</updated>

		<summary type="html">&lt;p&gt;Creating user page for new user.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I have been playing the game for about four months, and have an average level of intellect for a casual player of factorio as of right now. I have not beaten the game yet, but I have been playing with modpacks and a few mods such as FARL, railtanker, flowcontrol, 5dims modpack etc. on peaceful, set up train tracks and built a blue research pack factory aswell as roboports filled with logistic and construction bots. I have played for a total cumulative time (among all of my saves) of ~236 hours. I host a dedicated factorio server running 24/7 that my friends can connect to with minimal lag, since most of the time they come to my house to join the server via lan.&lt;br /&gt;
&lt;br /&gt;
Apart from factorio, &lt;br /&gt;
I am experienced in numerous programming languages (it gets easier after you learn just one) such as Java (Minecraft plugins, also wrote a server from scratch with a client, that can connect to eachother with a GUI that sends stuff, also turn based keyboard/text controlled RPG that reads tilemap info from a bitmap, spritemap readers etc), C#(for unity game developement, tried making a platformer only got so far), C++(got in trouble once for testing out a keylogger made from scratch on my sibling, needless to say they got mad, also setup a program that can detect phrases being said and converts them into well written predefined sentences, for instance writing &amp;quot;hi2&amp;quot; would rewrite itself into &amp;quot;Hello, how are you?&amp;quot;), AS2/3(Flash programming object based language, one of my favorites, really mixes the graphics and code in an intuitive and cool way, I made a stock market simulator and platformer, also animate a bit in there), JS(unity aswell as a tad bit of HTML5 canvas), PHP(scripted a lot in this for my website I was making from scratch, made a login/register script, a website memberlist script aswell as several other SQL table involved scripts), TIBasic (first language learned, on calculator, then learned AXE assembly styled language) LUA (Garry&amp;#039;s mod, computercraft minecraft mod)&lt;br /&gt;
I am also an avid gamer, and play a WIDE diversity of games. Sandbox, RPG, FPS, MOBA, RTS etc, always like to try new things.&lt;br /&gt;
&lt;br /&gt;
The reason I honestly wanted to make an account on the forums is for one spellchecking, I noticed a lot of areas it didn&amp;#039;t seem like somebody went through and took there time on some pages. For instance a lot of exclamation points where there probably shouldn&amp;#039;t be, grammar and capitalization errors and spots where certain things are explained more than once. I don&amp;#039;t mean to sound mean by being a grammar nazi towards the less linguistic contributors, but it&amp;#039;s not about pointing out someones mistakes, it&amp;#039;s about showing everyone the right way to go about something.&lt;br /&gt;
&lt;br /&gt;
Another big reason is because I realize this wiki is indeed a project in development, and would like to contribute to providing new pages and information. I already have some plans for a multiplayer dedicated server page, if that&amp;#039;s okay.&lt;/div&gt;</summary>
		<author><name>Kovarex</name></author>
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