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	<id>https://wiki.factorio.com/index.php?action=history&amp;feed=atom&amp;title=User%3AAlfonse%2FProducing_power_from_oil</id>
	<title>User:Alfonse/Producing power from oil - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.factorio.com/index.php?action=history&amp;feed=atom&amp;title=User%3AAlfonse%2FProducing_power_from_oil"/>
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	<updated>2026-09-28T16:25:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=User:Alfonse/Producing_power_from_oil&amp;diff=215363&amp;oldid=prev</id>
		<title>Alfonse: Tinkering with wording.</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User:Alfonse/Producing_power_from_oil&amp;diff=215363&amp;oldid=prev"/>
		<updated>2025-08-25T16:45:12Z</updated>

		<summary type="html">&lt;p&gt;Tinkering with wording.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:45, 25 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Crude oil]] can be converted into burner fuels to run burner energy sources, as an alternative to [[coal]]. As crude oil never fully runs dry, this can be a source of perpetual power. This tutorial will show how to do this resulting in a net gain of power, at the cost of crude oil.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Crude oil]] can be converted into burner fuels to run burner energy sources, as an alternative to [[coal]]. As crude oil never fully runs dry, this can be a source of perpetual power. This tutorial will show how to do this resulting in a net gain of power, at the cost of crude oil.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vanilla &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Base game &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Space Age ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Space Age ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Space Age]] expansion adds new possibilities using new buildings, recipes, and tools for generating burner fuels from oil. However, most planets do not represent useful cases where oil-based power makes sense.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Space Age]] expansion adds new possibilities using new buildings, recipes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, [[quality]], technologies&lt;/ins&gt;, and tools for generating burner fuels from oil. However, most planets do not represent useful cases where oil-based power makes sense.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While [[heavy oil]] can be produced infinitely on [[Fulgora]], [[ice]] for water cannot. Furthermore, lightning-based power is generally superior to burner setups.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While [[heavy oil]] can be produced infinitely on [[Fulgora]], [[ice]] for water cannot. Furthermore, lightning-based power is generally superior to burner setups&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, though [[accumulator]] storage does take up space&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On [[Vulcanus]], crude oil is unavailable&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and the only way to generate water &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to make steam first from &lt;/del&gt;[[acid neutralisation]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As such&lt;/del&gt;, it would be inefficient to use [[steam condensation]] only to turn around and put that water into a boiler/heat exchanger.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On [[Vulcanus]], crude oil is unavailable&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Native power generation &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usually based on using &lt;/ins&gt;[[acid neutralisation]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to create steam directly&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since there are no sources of water&lt;/ins&gt;, it would be inefficient to use [[steam condensation]] only to turn around and put that water into a boiler/heat exchanger.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Gleba]] has no oil per-se, but it does have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a way &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;produce &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rocket fuel&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from renewable resources. It also provides the &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heating tower&lt;/del&gt;]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whose 250% efficiency makes it superior &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boiler &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;burning fuels&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Gleba]] has no oil per-se, but it does have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recipes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make rocket fuel from fruit products. Since &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yumako&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jellynut&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fruits are renewable (so long as seed stockpiles are maintained)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power can be sustained indefinitely. This process does not have &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;involve any production buildings that consume electricity, so &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only electrical costs are marginal (inserters and transport &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;materials)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Aquilo]] has its own &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ammonia-based &lt;/del&gt;recipes for generating solid fuel and rocket fuel, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;these &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also involve crude oil&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Aquilo]] has its own recipes for generating solid fuel and rocket fuel &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from crude oil&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;otherwise using only the products of [[ammonical separation]]. As such, power can be sustained indefinitely; the efficiency of &lt;/ins&gt;these &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;processes will get their own section&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Alfonse</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User:Alfonse/Producing_power_from_oil&amp;diff=208100&amp;oldid=prev</id>
		<title>Alfonse: Initial look at SA additions.</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User:Alfonse/Producing_power_from_oil&amp;diff=208100&amp;oldid=prev"/>
		<updated>2024-12-20T05:52:09Z</updated>

		<summary type="html">&lt;p&gt;Initial look at SA additions.&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:52, 20 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{languages}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Crude oil]] can be converted into burner fuels to run burner energy sources, as an alternative to [[coal]]. As crude oil never fully runs dry, this can be a source of perpetual power. This tutorial will show how to do this resulting in a net gain of power, at the cost of crude oil.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Vanilla ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Space Age ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The [[Space Age]] expansion adds new possibilities using new buildings, recipes, and tools for generating burner fuels from oil. However, most planets do not represent useful cases where oil-based power makes sense.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While [[heavy oil]] can be produced infinitely on [[Fulgora]], [[ice]] for water cannot. Furthermore, lightning-based power is generally superior to burner setups.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On [[Vulcanus]], crude oil is unavailable, and the only way to generate water is to make steam first from [[acid neutralisation]]. As such, it would be inefficient to use [[steam condensation]] only to turn around and put that water into a boiler/heat exchanger.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Gleba]] has no oil per-se, but it does have a way to produce [[rocket fuel]] from renewable resources. It also provides the [[heating tower]], whose 250% efficiency makes it superior to the boiler for burning fuels.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Aquilo]] has its own ammonia-based recipes for generating solid fuel and rocket fuel, but these also involve crude oil.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Nauvis ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The [[heating tower]]&#039;s efficiency essentially multiples the energy efficiency of previously discussed setups by 2.5. High [[quality]] productivity and speed modules make each step of processing, including oil cracking, much more efficient. And the [[Biochamber]]&#039;s 50% productivity bonus and 4 module slots can be employed to crack heavy oil to light oil, as well as to produce rocket fuel directly. The latter does require shipping [[Bioflux]] from Gleba to make nutrients.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Space platforms ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Space platform]]s can perform [[Simple coal liquefaction]], and the heavy oil resulting from this can be cracked to light oil, which can be used to generate solid and rocket fuel. This can be done arbitrarily, essentially converting a platform&#039;s solar power into burner fuels for use on planets (typically Nauvis).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Cleanup|The maths on this page is based on an old version of the game and is likely not correct for the current version of the game.}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oil can be converted into [[solid fuel]] (and by extension rocket fuel), which when used to produce power will result in a net profit of power at the cost of oil.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Energy costs and modules ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Energy costs and modules ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alfonse</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User:Alfonse/Producing_power_from_oil&amp;diff=208099&amp;oldid=prev</id>
		<title>Alfonse: Initial revision copied from tutorial.</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User:Alfonse/Producing_power_from_oil&amp;diff=208099&amp;oldid=prev"/>
		<updated>2024-12-20T05:35:53Z</updated>

		<summary type="html">&lt;p&gt;Initial revision copied from tutorial.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{languages}}&lt;br /&gt;
&lt;br /&gt;
{{Cleanup|The maths on this page is based on an old version of the game and is likely not correct for the current version of the game.}}&lt;br /&gt;
Oil can be converted into [[solid fuel]] (and by extension rocket fuel), which when used to produce power will result in a net profit of power at the cost of oil.&lt;br /&gt;
&lt;br /&gt;
== Energy costs and modules ==&lt;br /&gt;
&lt;br /&gt;
Power cost and power results will be worked out in reverse, with the result that gives the most power being used for each step thereafter.&lt;br /&gt;
&lt;br /&gt;
==== Light oil and petroleum gas into solid fuel ====&lt;br /&gt;
&lt;br /&gt;
Petroleum gas and light oil will be used as-is for producing solid fuel. Light oil is not cracked since it takes twice as much petroleum gas to make one solid fuel.&lt;br /&gt;
&lt;br /&gt;
This table shows the results of various module combinations for a single cycle of the chemical plant for either light oil or petroleum.&lt;br /&gt;
Since the solid fuel is being used in a closed loop, and therefore is going into boilers, the 25MJ fuel value is halved when used.&lt;br /&gt;
&lt;br /&gt;
Combinations without productivity modules are omitted, since the first combination produces more net energy per cycle than a single piece of solid fuel is worth.&lt;br /&gt;
&lt;br /&gt;
Combinations for each number of productivity modules show their best combination in bold, and only that combination is used to work out energy gained per cycle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modules !! Energy cost !! Time per cycle !! Energy cost per cycle !! Cost !! Solid fuel per cycle !! Energy gained per cycle !! Result&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Efficiency module 3}}{{Icon|Productivity module 3}} || 168kW + 7kW = 175kW || 3s / 1.0625 = 48/17s || 175kW × 48/17s = 8,400/17kJ || style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;~494.117kJ&amp;#039;&amp;#039;&amp;#039; || rowspan=&amp;quot;3&amp;quot;|{{Icon|Solid fuel|1.1}} || rowspan=&amp;quot;3&amp;quot;|(25MJ/2) × 1.1 - 8,400/17kJ = 225,350/17kJ || rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:right;&amp;quot;|~13,255.882kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Speed module 3}}{{Icon|Productivity module 3}} || 420kW + 7kW = 427kW || 3s / 1.687 = 16/9s || 427kW × 16.9s = 6,832/9kJ || style=&amp;quot;text-align:right;&amp;quot;|~759.111kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Speed module 3}}{{Icon|Speed module 3}}{{Icon|Productivity module 3}} || 672kW + 7kW = 679kW || 3s / 2.3125 = 48/37s || 679kW × 48/37s = 32,592/37kJ || style=&amp;quot;text-align:right;&amp;quot;|~880.865kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Speed module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 693kW + 7kW = 700kW || 3s / 1.5 = 2s || 700kW × 2s = 1,400kJ || style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;1,400.000kJ&amp;#039;&amp;#039;&amp;#039; || rowspan=&amp;quot;2&amp;quot;|{{Icon|Solid fuel|1.2}} || rowspan=&amp;quot;2&amp;quot;|(25MJ/2) × 1.2 - 1,400kJ = 13,600kJ || rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;13,600.000kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 441kW + 7kW = 448kW || 3s / 0.875 = 24/7s || 448kW × 24/7s = 1,536kJ || style=&amp;quot;text-align:right;&amp;quot;|1,536kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 714kW + 7kW = 721kW || 3s / 0.6875 = 48/11s || 721kW × 48/11s = 34,608/11kJ || style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;~3,146.181kJ&amp;#039;&amp;#039;&amp;#039; || {{Icon|Solid fuel|1.3}} || (25MJ/2) × 1.3 - 34,608/11kJ = 144,142/11kJ || style=&amp;quot;text-align:right;&amp;quot;|~13,103.818kJ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In a closed power loop, it is most efficient to convert light oil and petroleum gas into solid fuel with 2 productivity 3 modules and 1 speed 3 module.&lt;br /&gt;
&lt;br /&gt;
Using beacons may further increase produced energy, even using 1 beacon for 2 chemical plants gains a little more. It is advisable to use beacons, since this process usually involves more facilities than other steps in this production chain. However, beaconed designs require more planning while placing and operating.&lt;br /&gt;
&lt;br /&gt;
Main rule on using beacons is &amp;quot;full productivity on industry and full speed on beacons&amp;quot;. There is some math, that proves it, see threads [https://forums.factorio.com/viewtopic.php?f=5&amp;amp;t=53485 1], [https://forums.factorio.com/viewtopic.php?f=5&amp;amp;t=53478 2], [https://forums.factorio.com/viewtopic.php?f=5&amp;amp;t=41475 3], [https://forums.factorio.com/viewtopic.php?f=5&amp;amp;t=5705 4]&lt;br /&gt;
&lt;br /&gt;
This tables shows the results of various beacon-per-industry ratios on some reasonable layouts (12 or less chemical plants)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Beacons per industry !! Total beacons and industries count !! Total modules effect !! Energy cost !! Time per cycle !! Energy cost per cycle !! Energy gained per cycle !! Energy gained per cycle per 1 industry&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|1 || {{Icon|Beacon|1}}{{Icon|Chemical plant|2}} || rowspan=&amp;quot;2&amp;quot;|{{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Speed module 3}} || 2 × (861kW + 7kW) + 480kW = 2,216kW || rowspan=&amp;quot;2&amp;quot;|3s / 1.3125 = 16/7s || 2,216kW × 16/7s = 35,456/7kJ || 2 × (25MJ/2) × 1.3 - 35,456/7kJ = 192,044/7kJ || 192,044/7kJ / 2 = 96,022/7kJ = &amp;#039;&amp;#039;&amp;#039;~13,717.429kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Beacon|1}}{{Icon|Chemical plant|12}} || 12×(861kW + 7kW) + 480kW = 10,896kW || 10,896kW × 16/7s = 174,336/7kJ || 12 × (25MJ/2) × 1.3 - 174,336/7kJ = 1,190,664/7kJ || 1,190,664/7kJ / 12 = 99,222/7kJ = &amp;#039;&amp;#039;&amp;#039;~14,174.429kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|2 || {{Icon|Beacon|2}}{{Icon|Chemical plant|6}} || rowspan=&amp;quot;2&amp;quot;|{{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Speed module 3}}{{Icon|Speed module 3}} || 6 ×(1,008kW + 7kW) + 2 × 480kW = 7,050kW || rowspan=&amp;quot;2&amp;quot;|3s / 1.9375 = 48/31s || 7,050kW × 48/31s = 338,400/31kJ || 6 × (25MJ/2) × 1.3 - 338,400/31kJ = 2,684,100/31kJ || 2,684,100/31kJ / 6 = 447,350/31kJ = &amp;#039;&amp;#039;&amp;#039;~14,430.645kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Beacon|3}}{{Icon|Chemical plant|12}} || 12 × (1,008kW + 7kW) + 3 × 480kW = 13,620kW || 13,620kW × 48/31s = 653,760/31kJ || 12 × (25MJ/2) × 1.3 - 653,760/31kJ = 5,391,240/31kJ || 5,391,240/31kJ / 12 = 449,270/31kJ = &amp;#039;&amp;#039;&amp;#039;~14,492.581kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{Icon|Beacon|6}}{{Icon|Chemical plant|12}} || {{Icon|Productivity module 3|3}}{{Icon|Speed module 3|3}} || 12 × (1155kW + 7kW) + 6 × 480kW = 16,824kW || 3s / 2.5625 = 48/41s || 16,824kW × 48/41s = 807,552/41kJ || 12 × (25MJ/2) × 1.3 - 807,552/41kJ = 7,187,448/41kJ || 7,187,448/41kJ / 12 = 598,954/41kJ = &amp;#039;&amp;#039;&amp;#039;~14,608.634kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Icon|Beacon|9}}{{Icon|Chemical plant|12}} || {{Icon|Productivity module 3|3}}{{Icon|Speed module 3|4}} || 12 × (1,302kW + 7kW) + 9 × 480kW = 20,028kW || 3s / 3.1875 = 16/17s || 20,028kW × 16/17s = 320,448/17kJ || 12 × (25MJ/2) × 1.3 - 320,448/17kJ = 2,994,552/17kJ || 2,944,552/17kJ / 12 = 249,546/17kJ = &amp;#039;&amp;#039;&amp;#039;~14,679.176kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot;|some theoretical upper (non-reachable) values&lt;br /&gt;
|-&lt;br /&gt;
| 4 || infinite row of {{Icon|Beacon|1}}{{Icon|Chemical plant|2}} || {{Icon|Productivity module 3|3}}{{Icon|Speed module 3|4}} || 2 × (1,302kW + 7kW) + 480kW = 3,098kW || 3s / 3.1875 = 16/17s || 3,098kW × 16/17s = 49,568/17kJ || 2 × (25MJ/2) × 1.3 - 49,568/17kJ = 502,932/17kJ || 502,932/17kJ / 2 = 251,466/17kJ = &amp;#039;&amp;#039;&amp;#039;~14,792.118kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || infinite grid of {{Icon|Beacon|1}}{{Icon|Chemical plant|1}} || {{Icon|Productivity module 3|3}}{{Icon|Speed module 3|8}} || 1,890kW + 7kW + 480kW = 2,377kW || 3s / 5.6875 = 48/91s || 2,377kW × 48/91s = 114,096/91kJ ||  (25MJ/2) × 1.3 - 114,096/91kJ = 1,364,654/91kJ || 1,364,654/91kJ = &amp;#039;&amp;#039;&amp;#039;~14,996.198kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heavy oil into light oil ====&lt;br /&gt;
&lt;br /&gt;
Based on the above tables, 1 light oil will be given an energy worth of 680kJ, since this is the optimal amount of power that can be made when converting into solid fuel in non-beaconed setup.&lt;br /&gt;
&lt;br /&gt;
Combinations without productivity modules are omitted, since the first combination produces more net energy per cycle than 30 units of light oil (20,400kJ) is worth.&lt;br /&gt;
&lt;br /&gt;
Since energy costs per cycle will be the same as above (same machine), only the optimal combination per number of productivity modules will be shown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modules !! Energy cost !! Time per cycle !! Energy cost per cycle !! Light oil per cycle !! Energy gained per cycle !! Result&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Efficiency module 3}}{{Icon|Productivity module 3}} || 168kW + 7kW = 175kW || 3s / 1.0625 = 48/17s || 175kW × 48/17s = 8,400/17kJ || {{Icon|Light oil|33}} || 680 × 33 - 8,400/17kJ = 373,080/17kJ || style=&amp;quot;text-align:right;&amp;quot;|~21,945.882kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Speed module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 693kW + 7kW = 700kW || 3s / 1.5 = 2s || 700kW × 2s = 1,400kJ || {{Icon|Light oil|36}} || 680kJ × 36 - 1,400kJ = 23,080kJ || style=&amp;quot;text-align:right;&amp;quot;|23,080kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 714kW + 7kW = 721kW || 3s / 0.6875 = 48/11s || 721kW × 48/11s = 34,608/11kJ || {{Icon|Light oil|39}} ||  680kJ × 39 - 34,608/11kJ = 257,112/11kJ || style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;~23,373.818kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In a closed power loop, it is most efficient to convert heavy oil into light oil with 3 productivity 3 modules.&lt;br /&gt;
Since optimal result includes maximum productivity modules, this conclusion still stand if you use greater value for light oil gained energy, e.g. from your favorite beaconed setup.&lt;br /&gt;
&lt;br /&gt;
As for previous conversion, using beacons with speed 3 modules will further increase produced energy. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Beacons per industry !! Layout and modules !! Energy cost per cycle !! Energy gained per cycle !! Energy gained per cycle per 1 industry&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|1 || {{Icon|Beacon|1}}x{{Icon|Speed module 3|2}} + {{Icon|Chemical plant|2}}x{{Icon|Productivity module 3|3}} || 35,456/7kJ || 2 × 680 × 39 - 35,456/7kJ = 335,824/7kJ || 167,912/7kJ = &amp;#039;&amp;#039;&amp;#039;~23,987.429kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Beacon|1}}x{{Icon|Speed module 3|2}} + {{Icon|Chemical plant|12}}x{{Icon|Productivity module 3|3}} || 174,336/7kJ || 12 × 680 × 39 - 174,336/7kJ = 2,053,344/7kJ || 171,112/7kJ = &amp;#039;&amp;#039;&amp;#039;~24,444.571kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|2 || {{Icon|Beacon|2}}x{{Icon|Speed module 3|2}} + {{Icon|Chemical plant|6}}x{{Icon|Productivity module 3|3}} || 338,400/31kJ || 6 × 680 × 39 - 338,400/31kJ = 4,594,320/31kJ || 765,720/31kJ = &amp;#039;&amp;#039;&amp;#039;~24,700.645kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Beacon|3}}x{{Icon|Speed module 3|2}} + {{Icon|Chemical plant|12}}x{{Icon|Productivity module 3|3}} || 653,760/31kJ || 12 × 680 × 39 - 653,760/31kJ = 9,211,680/31kJ || 767,640/31kJ = &amp;#039;&amp;#039;&amp;#039;~24,762.581kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{Icon|Beacon|6}}x{{Icon|Speed module 3|2}} + {{Icon|Chemical plant|12}}x{{Icon|Productivity module 3|3}} || 807,552/41kJ || 12 × 680 × 39 - 807,552/41kJ = 12,240,288/41kJ || 1,020,024/41kJ = &amp;#039;&amp;#039;&amp;#039;~24,878.634kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|4 || {{Icon|Beacon|9}}x{{Icon|Speed module 3|2}} + {{Icon|Chemical plant|12}}x{{Icon|Productivity module 3|3}} || 320,448/17kJ || 12 × 680 × 39 - 320,448/17kJ = 5,089,632/17kJ || 424,136/17kJ = &amp;#039;&amp;#039;&amp;#039;~24,949.176kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Beacon|1}}x{{Icon|Speed module 3|2}} + {{Icon|Chemical plant|2}}x{{Icon|Productivity module 3|3}} (infinite row) || 49,568/17kJ || 2 × 680 × 39 - 49,568/17kJ = 852,112/17kJ || 426,056/17kJ = &amp;#039;&amp;#039;&amp;#039;~25,062.118kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || {{Icon|Beacon|1}}x{{Icon|Speed module 3|2}} + {{Icon|Chemical plant|1}}x{{Icon|Productivity module 3|3}} (infinite grid) || 114,096/91kJ || 680 × 39 - 114,096/91kJ = 2,299,224/91kJ || 2,299,224/91kJ = &amp;#039;&amp;#039;&amp;#039;~25,266.198kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Basic vs Advanced oil processing ====&lt;br /&gt;
&lt;br /&gt;
Crude oil can be processed with either basic or advanced oil processing. Based on the above tables, the following fuel values for each product will be used:&lt;br /&gt;
&lt;br /&gt;
* Heavy oil = 32,139/55kJ (based on optimal non-beaconed conversion to light oil)&lt;br /&gt;
* Light oil = 680kJ&lt;br /&gt;
* Petroleum gas = 340kJ (half of light oil)&lt;br /&gt;
&lt;br /&gt;
Since all products scale equally based on productivity, each recipe can be expressed solely as the fuel value of the products combined and that value can be scaled based on productivity below.&lt;br /&gt;
&lt;br /&gt;
Basic oil processing:&lt;br /&gt;
&lt;br /&gt;
* 30 Heavy oil = 192,834/11kJ&lt;br /&gt;
* 30 Light oil = 20,400kJ&lt;br /&gt;
* 40 Petroleum gas = 13,600kJ&lt;br /&gt;
* Total = 566,834/11kJ = ~51,530.364kJ&lt;br /&gt;
&lt;br /&gt;
Advanced oil processing:&lt;br /&gt;
&lt;br /&gt;
* 10 Heavy oil = 64,278/11kJ&lt;br /&gt;
* 45 Light oil = 30,600kJ&lt;br /&gt;
* 55 Petroleum gas = 18,700kJ&lt;br /&gt;
* Total = 606,578/11kJ = ~55,143.455kJ&lt;br /&gt;
&lt;br /&gt;
Since advanced oil processing produces more overall, its total fuel value will be used.&lt;br /&gt;
&lt;br /&gt;
Combinations without productivity modules are omitted, since the first combination produces more net energy per cycle than the total fuel value.&lt;br /&gt;
&lt;br /&gt;
Since energy costs per cycle will be the same as above but scaled (same module slot count), only the optimal combination per number of productivity modules will be shown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modules !! Energy cost !! Time per cycle !! Energy cost per cycle !! Productivity level !! Energy gained per cycle !! Result&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Efficiency module 3}}{{Icon|Productivity module 3}} || 336kW + 14kW = 350kW || 5s / 0.85 = 100/17s || 350kW × 100/17s = 35,000/17kJ || 10% || 606,578/11kJ × 1.1 - 35,000/17kJ = 9,961,826/170kJ || style=&amp;quot;text-align:right;&amp;quot;|~58,598.976kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Speed module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 1,386kW + 14kW = 1,400kW || 5s / 1.2 = 25/6s || 1,400kW × 25/6s = 35,000/6kJ || 20% || 606,578/11kJ × 1.2 - 35,000/6kJ = 9,955,904/165kJ || style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;~60,338.812kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 1,428kW + 14kW = 1,442kW || 5s / 0.55 = 100/11s || 1,442kW × 100/11s = 144,200/11kJ || 30% || 606,578/11kJ × 1.3 - 144,200/11kJ = 58,577.4kJ || style=&amp;quot;text-align:right;&amp;quot;|58,577.4kJ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In a closed power loop, it is most efficient to convert crude oil into its products using 2 productivity 3 modules and 1 speed 3 module.&lt;br /&gt;
&lt;br /&gt;
This only applies if all products are used for solid fuel production. If petroleum gas is being used for anything other than solid fuel, the optimal combination might change.&lt;br /&gt;
&lt;br /&gt;
As for previous processes, beacons may be used and will further increase gained energy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Beacons per industry !! Layout and modules !! Energy cost !! Time per cycle !! Energy cost per cycle !! Energy gained per cycle !! Energy gained per cycle per 1 industry&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|1 || {{Icon|Beacon|1}}x{{Icon|Speed module 3|2}} + {{Icon|Oil refinery|1}}x{{Icon|Productivity module 3|3}} || 1,722kW + 14kW + 480kW = 2,216kW || rowspan=&amp;quot;2&amp;quot;| 5s / 1.05 = 100/21s || 2,216kW × 100/21s = 221,600/21kJ || 606,578/11kJ × 1.3 - 221,600/21kJ = 70,609,897/1,155kJ || 70,609,897/1,155kJ = &amp;#039;&amp;#039;&amp;#039;~61,134.110kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Beacon|1}}x{{Icon|Speed module 3|2}} + {{Icon|Oil refinery|8}}x{{Icon|Productivity module 3|3}} || 8 × (1,722kW + 14kW) + 480kW = 14,368kW || 14,368kW × 100/21s = 1,436,800/21kJ || 8 × 606,578/11kJ × 1.3 - 1,436,800/21kJ = 583,359,176/1,155kJ || 72,919,897/1,155kJ = &amp;#039;&amp;#039;&amp;#039;~63,134.110kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 2 || {{Icon|Beacon|2}}x{{Icon|Speed module 3|2}} + {{Icon|Oil refinery|4}}x{{Icon|Productivity module 3|3}} || 4 × (2,016kW + 14kW) + 2 × 480kW = 9,080kW || 5s / 1.55 = 100/31s || 9,080kW × 100/31s = 908,000/31kJ || 4 × 606,578/11kJ × 1.3 - 908,000/31kJ = 438,961,868/1,705kJ || 109,740,467/1,705kJ = &amp;#039;&amp;#039;&amp;#039;~64,363.910kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{Icon|Beacon|3}}x{{Icon|Speed module 3|2}} + {{Icon|Oil refinery|4}}x{{Icon|Productivity module 3|3}} || 4 × (2,310kW + 14kW) + 3 × 480kW = 10,736kW || 5s / 2.05 = 100/41s || 10,736kW × 100/41s = 1,073,600/41kJ || 4 × 606,578/11kJ × 1.3 - 1,073,600/41kJ = 587,564,148/2,255kJ || 146,891,037/2,255kJ = &amp;#039;&amp;#039;&amp;#039;~65,140.149kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Icon|Beacon|5}}x{{Icon|Speed module 3|2}} + {{Icon|Oil refinery|4}}x{{Icon|Productivity module 3|3}} || 4 × (2,604kW + 14kW) + 480kW = 12,872kW || 5s / 2.55 = 100/51s || 12,872kW × 100/51s = 1,287,200/51kJ || 4 × 606,578/11kJ × 1.3 - 1,287,200/51kJ = 733,526,428/2,805kJ || 183,381,607/2,805kJ = &amp;#039;&amp;#039;&amp;#039;~65,376.687kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|5 || {{Icon|Beacon|9}}x{{Icon|Speed module 3|2}} + {{Icon|Oil refinery|6}}x{{Icon|Productivity module 3|3}} || 6 × (2,898kW + 14kW) + 9 × 480kW = 21,792kW || rowspan=&amp;quot;2&amp;quot;| 5s / 3.05 = 100/61s || 21,792kW × 100/61s = 2,179,200/61kJ || 6 × 606,578/11kJ × 1.3 - 2,179,200/61kJ = 1,323,193,062/3,355kJ || 220,532,177/3,355kJ = &amp;#039;&amp;#039;&amp;#039;~65,732.393kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Beacon|2}}x{{Icon|Speed module 3|2}} + {{Icon|Oil refinery|2}}x{{Icon|Productivity module 3|3}} (infinite row) || 2 × (2,898kW + 14kW) + 2 × 480kW = 6,784kW || 6,784kW × 100/61s = 678,400/61kJ || 2 × 606,578/11kJ × 1.3 - 678,400/61kJ = 443,704,354/3,355kJ || 221,852,177/3,355kJ = &amp;#039;&amp;#039;&amp;#039;~66,125.835kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{Icon|Beacon|2}}x{{Icon|Speed module 3|2}} + {{Icon|Oil refinery|1}}x{{Icon|Productivity module 3|3}} (infinite grid) || 4,368kW + 14kW + 2 × 480kW = 5,342kW || 5s / 5.55 = 100/111s || 5,342kW × 100/111s = 534,200/111kJ || 606,578/11kJ × 1.3 - 534,200/111kJ = 408,265,027/6,105kJ || 408,265,027/6,105kJ = &amp;#039;&amp;#039;&amp;#039;~66,873.879kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Pumpjacks ====&lt;br /&gt;
&lt;br /&gt;
Based on the above table, 100 crude oil will be given an energy worth of 9,955,904/165kJ, since this is the optimal amount of power that can be made when converting into solid fuel in non-beaconed setup.&lt;br /&gt;
&lt;br /&gt;
Results will be given for a depleted oil well, which provides 2 crude oil per second. As the amount of crude oil increases, the importance of optimal modules decreases since the power draw for a given amount of oil output also decreases. Using the minimum amount is important to prove that creating power from crude oil is always possible.&lt;br /&gt;
&lt;br /&gt;
It is also important to note that pumpjacks are affected by mining productivity level. The higher the level, the less effective productivity modules become.&lt;br /&gt;
&lt;br /&gt;
Since pumpjacks operate on an infinite resource that has a finite count (oil wells), results will be shown in kW instead of kJ, since the goal here is to produce as much power as possible.&lt;br /&gt;
&lt;br /&gt;
Pumpjacks only have two module slots, so all combinations will be shown. In this instance, results cannot be grouped by number of productivity modules, as the speed is also important.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modules !! Energy cost !! Time per cycle !! Energy per cycle !! Productivity level !! Energy gained per second !! Result&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Efficiency module 3}} || 18kW || 1s / 1 = 1s || 18kW × 1s = 18kJ || 0% || (9,955,904/165kJ × 1 - 18kJ) / 1s = 9,952,934/165kW || style=&amp;quot;text-align:right;&amp;quot;|~60,320.812kW&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Speed module 3}} || 108kW || 1s / 1.5 = 2/3s || 108kW × 2/3s = 72kJ || 0% || (9,955,904/165kJ × 1 - 72kJ) / 2/3s = 14,916,036/165kW || style=&amp;quot;text-align:right;&amp;quot;|~90,400.218kW&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Speed module 3}}{{Icon|Speed module 3}} || 216kW || 1s / 2 = 0.5s || 216kW × 0.5s = 108kJ || 0% || (9,955,904/165kJ × 1 - 108kJ) / 0.5s = 19,876,168/165kW || style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;~120,461.624kW&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Productivity module 3}} || 116kW || 1s / 0.85 = 20/17s || 116kW × 20/17s = 2,320/17kJ || 10% || (9,955,904/165kJ × 1.1 - 2,320/17kJ) / 20/17s = 358,917,532/6,375kW || style=&amp;quot;text-align:right;&amp;quot;|~56,300.789kW&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Speed module 3}}{{Icon|Productivity module 3}} || 225kW || 1s / 1.35 = 20/27s || 225kW × 20/27s = 500/3kJ || 10% || (9,955,904/165kJ × 1.1 - 500/3kJ) / 20/27s = 11,172,267/125kW || style=&amp;quot;text-align:right;&amp;quot;|89,378.136kW&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 234kW || 1s / 0.7 = 10/7s || 234kW × 10/7s = 2,340/7kJ || 20% || (9,955,904/165kJ × 1.2 - 2,340/7kJ) / 10/7s = 69,369,578/1,375kW || style=&amp;quot;text-align:right;&amp;quot;|~50,450.602kW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In a closed power loop, it is most efficient to obtain crude oil using 2 speed 3 modules. This also improves with higher levels of productivity research.&lt;br /&gt;
&lt;br /&gt;
Since there are a limited number of oil wells, it is advisable to use beacons in order to increase the amount of crude oil being collected. However, due to the nature of oil wells in the world and beacons affecting multiple pumpjacks at once, there will not be a table showing this.&lt;br /&gt;
&lt;br /&gt;
== Converting solid fuel into rocket fuel ==&lt;br /&gt;
&lt;br /&gt;
Solid fuel can be converted into rocket fuel in order to increase the fuel value. Normally this would result in a loss since 10 solid fuel (250MJ) is worth more than 1 rocket fuel (225MJ), but productivity modules can be used to increase yield.&lt;br /&gt;
&lt;br /&gt;
At least 2 productivity 3 modules must be used in order to increase yield, so combinations with fewer are omitted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modules !! Energy cost !! Time per cycle !! Energy cost per cycle !! Cost !! Rocket fuel per cycle !! Energy gained per cycle !! Result&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Efficiency module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 336kW + 7kW = 343kW || 30s / 0.875 = 240/7s || 343kW × 240/7s = 11,760kJ || style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;11,760.000kJ&amp;#039;&amp;#039;&amp;#039; || rowspan=&amp;quot;3&amp;quot;|{{Icon|Rocket fuel|1.2}} || rowspan=&amp;quot;3&amp;quot;|(225MJ×1.2-250MJ)/2 - 11,760kJ = -1,760kJ || rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:right;color:#f44&amp;quot;|-1,760.000kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Speed module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 588kW + 7kW = 595kW || 30s / 1.5 = 20s || 595kW × 20s = 11,900kJ || style=&amp;quot;text-align:right;&amp;quot;|11,900.000kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Speed module 3}}{{Icon|Speed module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 840kW + 7kW = 847kW || 30s / 2.125 = 240/17s || 847kW × 240/17s = 203,280/17kJ || style=&amp;quot;text-align:right;&amp;quot;|~11,957.647kJ&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Efficiency module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 609kW + 7kW = 616kW || 30s / 0.6875 = 480/11s || 616kW × 480/11s = 26,880kJ || style=&amp;quot;text-align:right;&amp;quot;|26,880.000kJ || rowspan=&amp;quot;2&amp;quot;|{{Icon|Rocket fuel|1.3}} || rowspan=&amp;quot;2&amp;quot;|(225MJ×1.3-250MJ)/2 - 19,840kJ = 1,410kJ || rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;~1,410kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Speed module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 861kW + 7kW = 868kW || 30s / 1.3125 = 160/7s || 868kW × 160/7s = 19,840kJ || style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;19,840kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}}{{Icon|Productivity module 3}} || 882kW + 7kW = 889kW || 30s / 0.5 = 60s || 889kW × 60s = 53,340kJ || style=&amp;quot;text-align:right;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;53,340.000kJ&amp;#039;&amp;#039;&amp;#039; || {{Icon|Rocket fuel|1.4}} || (225MJ×1.4-250MJ)/2 - 53,340kJ = -20,840kJ || style=&amp;quot;text-align:right;color:#f44&amp;quot;|-20,840.000kJ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In a closed power loop, it is most efficient to convert solid fuel rocket fuel with 1 speed 3 module and 3 productivity 3 modules. In fact, this is the only combination of modules that produces a net positive when accounting for boiler inefficiency.&lt;br /&gt;
&lt;br /&gt;
As always, using beacons will further improve efficiency. This table shows optimal combinations for reasonable beacon setups (no more than 12 assemblers), and additionally, upper theoretical limits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Beacons per industry !! Beacons and assemblers !! Modules effect !! Energy cost !! Time per cycle !! Energy cost per cycle !! Energy gained per cycle !! Energy gained per cycle per 1 industry&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|1 || {{Icon|Beacon|1}}+{{Icon|Assembling machine 3|2}} || rowspan=&amp;quot;2&amp;quot;|{{Icon|Speed module 3|2}}{{Icon|Productivity module 3|3}} || 2 × (1,008kW + 7kW) + 480kW = 2,510kW || rowspan=&amp;quot;2&amp;quot;| 30s / 1.9375 = 480/31s || 2,510kW × 480/31s = 1,204,800/31kJ || 2 × (225MJ×1.3-250MJ)/2 - 1,204,800/31kJ = 112,700/31kJ || 56,350/31kJ = &amp;#039;&amp;#039;&amp;#039;~1,817.742kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|{{Icon|Beacon|1}}+{{Icon|Assembling machine 3|12}} || 12 × (1,008kW + 7kW) + 480kW = 12,660kW ||  12,660kW × 480/31s = 6,076,800/31kJ || 12 × (225MJ×1.3-250MJ)/2 - 6,076,800/31kJ = 1,828,200/31kJ || 152,350/31kJ = &amp;#039;&amp;#039;&amp;#039;~4,914.516kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Speed module 3|1}}{{Icon|Productivity module 3|4}} || 12 × (1,029kW + 7kW) + 480kW = 12,912kW || 30s / 1.125 = 80/3s || 12,912kW × 80/3s = 344,320kJ || 12 × (225MJ×1.4-250MJ)/2 - 344,320kJ = 45,680kJ || 11,420/3kJ = ~3,806.667kJ&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|2 || {{Icon|Beacon|2}}+{{Icon|Assembling machine 3|6}} || rowspan=&amp;quot;2&amp;quot;|{{Icon|Speed module 3|2}}{{Icon|Productivity module 3|4}} || 6 × (1,176kW + 7kW) + 2 × 480kW = 8,058kW || rowspan=&amp;quot;2&amp;quot;| 30s / 1.75 = 120/7s || 8,058kW × 120/7s = 966,960/7kJ || 6 × (225MJ×1.4-250MJ)/2 - 966,960/7kJ = 398,040/7kJ || 66,340/7kJ = &amp;#039;&amp;#039;&amp;#039;~9,477.143kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Beacon|3}}+{{Icon|Assembling machine 3|12}} || 12 × (1,176kW + 7kW) + 3 × 480kW = 15,636kW || 15,636kW × 120/7s = 1,876,320/7kJ || 12 × (225MJ×1.4-250MJ)/2 - 1,876,320/7kJ = 853,680/7kJ || 71,140/7kJ = &amp;#039;&amp;#039;&amp;#039;~10,162.857kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{Icon|Beacon|6}}+{{Icon|Assembling machine 3|12}} || {{Icon|Speed module 3|3}}{{Icon|Productivity module 3|4}} || 12 × (1,323kW + 7kW) + 6 × 480kW = 18,840kW || 30s / 2.375 = 240/19s || 18,840kW × 240/19s = 4,521,600/19kJ || 12 × (225MJ×1.4-250MJ)/2 - 4,521,600/19kJ = 2,888,400/19kJ || 240,700/19kJ = &amp;#039;&amp;#039;&amp;#039;~12,668.421kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|4 || {{Icon|Beacon|9}}+{{Icon|Assembling machine 3|12}} || rowspan=&amp;quot;2&amp;quot;|{{Icon|Speed module 3|4}}{{Icon|Productivity module 3|4}} || 12 × (1,470kW + 7kW) + 9 × 480kW = 22,044kW || rowspan=&amp;quot;2&amp;quot;| 30s / 3 = 10s || 22,044kW × 10s = 220,440kJ || 12 × (225MJ×1.4-250MJ)/2 - 220,440kJ = 169,560kJ || &amp;#039;&amp;#039;&amp;#039;14,130kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Beacon|1}}+{{Icon|Assembling machine 3|2}} (infinite row) || 2 × (1,470kW + 7kW) + 480kW = 3,434kW || 3,434kW × 10s = 34,340kJ || 2 × (225MJ×1.4-250MJ)/2 - 34,340kJ = 30,660kJ || &amp;#039;&amp;#039;&amp;#039;15,330kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || {{Icon|Beacon|1}}+{{Icon|Assembling machine 3|1}} (infinite grid) || {{Icon|Speed module 3|8}}{{Icon|Productivity module 3|4}} || 2,058kW + 7kW + 480kW = 2,545kW || 30s / 5.5 = 60/11s || 2,545kW × 60/11s = 152,700/11kJ || (225MJ×1.4-250MJ)/2 - 152,700/11kJ = 204,800/11kJ || 204,800/11kJ = &amp;#039;&amp;#039;&amp;#039;~18,618.182kJ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This is also applicable for rocket fuel production for trains, however the results are different since locomotives are 100% fuel efficient.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Crude oil]]&lt;br /&gt;
* [[Solid fuel]]&lt;br /&gt;
* [[Rocket fuel]]&lt;br /&gt;
* [[Electric system]]&lt;/div&gt;</summary>
		<author><name>Alfonse</name></author>
	</entry>
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