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	<title>Talk:Tile - Revision history</title>
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	<updated>2026-04-25T07:14:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.factorio.com/index.php?title=Talk:Tile&amp;diff=106602&amp;oldid=prev</id>
		<title>Rk84: /* After 0.8.0 Size of graphical tile is not necessarily same as 1 coordinate unit or &quot;tile&quot; */ new section</title>
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		<updated>2013-12-02T11:35:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;After 0.8.0 Size of graphical tile is not necessarily same as 1 coordinate unit or &amp;quot;tile&amp;quot;: &lt;/span&gt; new section&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== After 0.8.0 Size of graphical tile is not necessarily same as 1 coordinate unit or &amp;quot;tile&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I think, A tile can refer to coordinate unit of the map or graphical tile of the map. The difference is graphical tile sidelength can vary from 1 to 8 tiles (even 16 tiles?) (after release of 0.8.0)&lt;br /&gt;
The smallest graphical tile on world-map is 32x32 pixels and it is equal to area of 1x1 in coodinate system.&lt;/div&gt;</summary>
		<author><name>Rk84</name></author>
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