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	<id>https://wiki.factorio.com/index.php?action=history&amp;feed=atom&amp;title=Multiplayer%2Fja</id>
	<title>Multiplayer/ja - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.factorio.com/index.php?action=history&amp;feed=atom&amp;title=Multiplayer%2Fja"/>
	<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;action=history"/>
	<updated>2026-09-20T03:22:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=198231&amp;oldid=prev</id>
		<title>Zefard at 08:38, 12 May 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=198231&amp;oldid=prev"/>
		<updated>2024-05-12T08:38:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:38, 12 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Languages}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Languages&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}{{Translation verification|revisionID=130971&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Factorioはシングルプレーヤーキャンペーンおよびシナリオに加えマルチプレーヤをサポートしています。デフォルトではマルチプレーヤーゲームは全プレーヤーが協力し衛星をロケットで宇宙へ打ち上げるフリープレイシナリオになります。PvPを含めた他のシナリオは [https://forums.factorio.com/viewforum.php?f=36&amp;amp;sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum] からダウンロードできます。&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Factorioはシングルプレーヤーキャンペーンおよびシナリオに加えマルチプレーヤをサポートしています。デフォルトではマルチプレーヤーゲームは全プレーヤーが協力し衛星をロケットで宇宙へ打ち上げるフリープレイシナリオになります。PvPを含めた他のシナリオは [https://forums.factorio.com/viewforum.php?f=36&amp;amp;sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum] からダウンロードできます。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Zefard</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=195332&amp;oldid=prev</id>
		<title>Bilka: changed link going to redirect to go to Combat robot capsules directly</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=195332&amp;oldid=prev"/>
		<updated>2023-11-13T20:00:46Z</updated>

		<summary type="html">&lt;p&gt;changed link going to redirect to go to Combat robot capsules directly&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:00, 13 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot;&gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== PvP ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== PvP ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In PvP mode, players can be on different forces. Each force can have one (free-for-all) or more players (teams). Each force has its own independent research progression. Additionally, each force&#039;s [[Turret|turrets]] and [[Combat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Robot Capsules&lt;/del&gt;|combat bots]] will attack other players as enemies, unless a cease fire is set. Note that, depending on the scenario, cease fires may be unidirectional — setting a cease fire with an opposing force does not guarantee a cease fire from them in return.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In PvP mode, players can be on different forces. Each force can have one (free-for-all) or more players (teams). Each force has its own independent research progression. Additionally, each force&#039;s [[Turret|turrets]] and [[Combat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;robot capsules&lt;/ins&gt;|combat bots]] will attack other players as enemies, unless a cease fire is set. Note that, depending on the scenario, cease fires may be unidirectional — setting a cease fire with an opposing force does not guarantee a cease fire from them in return.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To start a PvP game, you must have a PvP-compatible scenario downloaded (or use the console commands to manually assign players to different forces, [[#Forces|see below]]). PvP scenarios can be found in the [https://forums.factorio.com/viewforum.php?f=36&amp;amp;sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To start a PvP game, you must have a PvP-compatible scenario downloaded (or use the console commands to manually assign players to different forces, [[#Forces|see below]]). PvP scenarios can be found in the [https://forums.factorio.com/viewforum.php?f=36&amp;amp;sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Bilka</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=146688&amp;oldid=prev</id>
		<title>BilkaBot: Changed links going to redirect to direct links.</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=146688&amp;oldid=prev"/>
		<updated>2017-09-02T19:44:17Z</updated>

		<summary type="html">&lt;p&gt;Changed links going to redirect to direct links.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:44, 2 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;その他のnotesとtips:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;その他のnotesとtips:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 全てのゲームのインスタンスは同じゲームバージョンと同じMODのインストールが必要です。&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 全てのゲームのインスタンスは同じゲームバージョンと同じMODのインストールが必要です。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Factorio は ポート番号&#039;&#039;&#039;34197&#039;&#039;&#039;を使います。これは[[Application &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Directory&lt;/del&gt;|config]]で変更できます。&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Factorio は ポート番号&#039;&#039;&#039;34197&#039;&#039;&#039;を使います。これは[[Application &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;directory&lt;/ins&gt;|config]]で変更できます。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Factorio は &amp;#039;&amp;#039;&amp;#039;UDPのみ&amp;#039;&amp;#039;&amp;#039;利用します。(ゲーム自身がUDP上でパケットロスや再リクエストを扱う&amp;quot;信頼できる配信&amp;quot;レイヤーで構築されています。&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Factorio は &amp;#039;&amp;#039;&amp;#039;UDPのみ&amp;#039;&amp;#039;&amp;#039;利用します。(ゲーム自身がUDP上でパケットロスや再リクエストを扱う&amp;quot;信頼できる配信&amp;quot;レイヤーで構築されています。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** UDPパケットをブロックするファイアーウォールやアンチウイルスがないことを確認してください。&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** UDPパケットをブロックするファイアーウォールやアンチウイルスがないことを確認してください。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l177&quot;&gt;Line 177:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 177:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In order to publish the game to the matching server, Factorio needs to be given some more information than just the save file location. These information are provided in a &amp;#039;&amp;#039;server settings file&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In order to publish the game to the matching server, Factorio needs to be given some more information than just the save file location. These information are provided in a &amp;#039;&amp;#039;server settings file&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To create a server settings file, look at the example file located in &#039;&#039;&#039;data/server-settings.example.json&#039;&#039;&#039; in the Factorio [[Application &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Directory&lt;/del&gt;]]. The recommended way is to make a copy of this example file and edit the copy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To create a server settings file, look at the example file located in &#039;&#039;&#039;data/server-settings.example.json&#039;&#039;&#039; in the Factorio [[Application &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;directory&lt;/ins&gt;]]. The recommended way is to make a copy of this example file and edit the copy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following values can be changed:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following values can be changed:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki:diff:1.41:old-131838:rev-146688:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>BilkaBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=131838&amp;oldid=prev</id>
		<title>Horensor: stub</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=131838&amp;oldid=prev"/>
		<updated>2016-10-17T11:52:16Z</updated>

		<summary type="html">&lt;p&gt;stub&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:52, 17 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Factorioはシングルプレーヤーキャンペーンおよびシナリオに加えマルチプレーヤをサポートしています。デフォルトではマルチプレーヤーゲームは全プレーヤーが協力し衛星をロケットで宇宙へ打ち上げるフリープレイシナリオになります。PvPを含めた他のシナリオは [https://forums.factorio.com/viewforum.php?f=36&amp;amp;sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum] からダウンロードできます。&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Factorioはシングルプレーヤーキャンペーンおよびシナリオに加えマルチプレーヤをサポートしています。デフォルトではマルチプレーヤーゲームは全プレーヤーが協力し衛星をロケットで宇宙へ打ち上げるフリープレイシナリオになります。PvPを含めた他のシナリオは [https://forums.factorio.com/viewforum.php?f=36&amp;amp;sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum] からダウンロードできます。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;現在、joining a multiplayer game requires either that all players be on the same LAN or that the host have a public IP address. The next version of Factorio, 0.13, will support a public multiplayer game lobby for locating games as well as [https://www.factorio.com/blog/post/fff-76 NAT punching] to make connecting to a server without a public IP address more seamless&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;現在、マルチプレーヤーゲームに参加するには、全員が同じLANにいるか、ホストが公開IPアドレスである必要があります。0&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13では公開マルチサーバーゲームロビーがサポートされ、IPアドレス不要でシームレスに接続できます。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of version 0.12.0, the game features &amp;quot;latency hiding&amp;quot; mechanics where the game simulates some of the player&amp;#039;s actions locally to make some common interactions (such as moving the player&amp;#039;s character) more fluid. Latency hiding is enabled by default, but it can be enabled or disabled in Options → Other → Enable multiplayer latency hiding. Not every action is a part of latency hiding – most notably, car or train driving and shooting are not a part of it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of version 0.12.0, the game features &amp;quot;latency hiding&amp;quot; mechanics where the game simulates some of the player&amp;#039;s actions locally to make some common interactions (such as moving the player&amp;#039;s character) more fluid. Latency hiding is enabled by default, but it can be enabled or disabled in Options → Other → Enable multiplayer latency hiding. Not every action is a part of latency hiding – most notably, car or train driving and shooting are not a part of it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Setting Up a Multiplayer Game &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;マルチプレーヤーゲーム設定ガイド &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Use the &#039;&#039;Multiplayer&#039;&#039; button in the game menu to start a multiplayer game. One player starts the game and acts as the host. That player should provide the other players with his or her IP address. They can then use that IP address to join the host&#039;s game.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ゲームメニューからマルチプレイヤーボタンを使って始められます。1プレイヤーでのゲームとホストが開始されます。そのプレーヤーは自身のIPアドレスを提示します。そしてそのIPアドレスのホストに他のプレーヤが参加することができます。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other notes and tips&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;その他のnotesとtips&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;全てのゲームのインスタンスは同じゲームバージョンと同じMODのインストールが必要です。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All game instances need the installation of exactly the same game-versions and mods.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Factorio &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;は ポート番号&lt;/ins&gt;&#039;&#039;&#039;34197&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;を使います。これは&lt;/ins&gt;[[Application Directory|config]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;で変更できます。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Factorio &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uses the port &lt;/del&gt;&#039;&#039;&#039;34197&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The port can be changed in the &lt;/del&gt;[[Application Directory|config]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;file.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Factorio &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;は &lt;/ins&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UDPのみ&lt;/ins&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;利用します。&lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ゲーム自身がUDP上でパケットロスや再リクエストを扱う&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;信頼できる配信&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;レイヤーで構築されています。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Factorio &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uses &lt;/del&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UDP only&lt;/del&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Make sure you configure your router&#039;s port forwarding correctly. &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game builds it&#039;s own &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reliable delivery&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;layer built on UDP to deal with packet loss and reordering issues.)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UDPパケットをブロックするファイアーウォールやアンチウイルスがないことを確認してください。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Make sure there is no firewall or anti-virus blocking the UDP-packets.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ネットワークのセットアップの設定のヘルプは&lt;/ins&gt;[[#Connecting to a Server Behind NAT|section below]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;を御覧ください。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;See the &lt;/del&gt;[[#Connecting to a Server Behind NAT|section below]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for help configuring your networking set up.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;プレイヤー人数の固定の上限は&lt;/ins&gt;[https://forums.factorio.com/viewtopic.php?f=53&amp;amp;t=6481&amp;amp;p=50661#p50586 65535]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;です&lt;/ins&gt;:)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The hard limit for the number of players is &lt;/del&gt;[https://forums.factorio.com/viewtopic.php?f=53&amp;amp;t=6481&amp;amp;p=50661#p50586 65535]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/del&gt;:)  &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Voice Chat ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Voice Chat ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Horensor</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=131834&amp;oldid=prev</id>
		<title>Horensor: stub</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Multiplayer/ja&amp;diff=131834&amp;oldid=prev"/>
		<updated>2016-10-17T10:17:46Z</updated>

		<summary type="html">&lt;p&gt;stub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
Factorioはシングルプレーヤーキャンペーンおよびシナリオに加えマルチプレーヤをサポートしています。デフォルトではマルチプレーヤーゲームは全プレーヤーが協力し衛星をロケットで宇宙へ打ち上げるフリープレイシナリオになります。PvPを含めた他のシナリオは [https://forums.factorio.com/viewforum.php?f=36&amp;amp;sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum] からダウンロードできます。&lt;br /&gt;
&lt;br /&gt;
現在、joining a multiplayer game requires either that all players be on the same LAN or that the host have a public IP address. The next version of Factorio, 0.13, will support a public multiplayer game lobby for locating games as well as [https://www.factorio.com/blog/post/fff-76 NAT punching] to make connecting to a server without a public IP address more seamless.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Because of the potentially immense amount of activity on a map, the game engine utilizes a [https://www.factorio.com/blog/post/fff-76 lock step architecture]. All instances of the game run full simulations of the entire world and only player actions are transferred across the network.&lt;br /&gt;
&lt;br /&gt;
Multiplayer games were introduced to Factorio with version 0.11.0. The only connection method available was peer-to-peer mode which meant every player had to be able to directly communicate with every other player. In version 0.12.4, a client-server mode of communication was introduced in which the server (either a dedicated one or the player who hosted the game) relays messages to all peers. This means that direct connection between all players is no longer necessary. The client-server mode will be the only available in 0.13.&lt;br /&gt;
&lt;br /&gt;
As of version 0.12.0, the game features &amp;quot;latency hiding&amp;quot; mechanics where the game simulates some of the player&amp;#039;s actions locally to make some common interactions (such as moving the player&amp;#039;s character) more fluid. Latency hiding is enabled by default, but it can be enabled or disabled in Options → Other → Enable multiplayer latency hiding. Not every action is a part of latency hiding – most notably, car or train driving and shooting are not a part of it.&lt;br /&gt;
&lt;br /&gt;
== Setting Up a Multiplayer Game ==&lt;br /&gt;
&lt;br /&gt;
Use the &amp;#039;&amp;#039;Multiplayer&amp;#039;&amp;#039; button in the game menu to start a multiplayer game. One player starts the game and acts as the host. That player should provide the other players with his or her IP address. They can then use that IP address to join the host&amp;#039;s game.&lt;br /&gt;
&lt;br /&gt;
Other notes and tips:&lt;br /&gt;
&lt;br /&gt;
* All game instances need the installation of exactly the same game-versions and mods.&lt;br /&gt;
* Factorio uses the port &amp;#039;&amp;#039;&amp;#039;34197&amp;#039;&amp;#039;&amp;#039;. The port can be changed in the [[Application Directory|config]] file.&lt;br /&gt;
* Factorio uses &amp;#039;&amp;#039;&amp;#039;UDP only&amp;#039;&amp;#039;&amp;#039;. Make sure you configure your router&amp;#039;s port forwarding correctly. (The game builds it&amp;#039;s own &amp;quot;reliable delivery&amp;quot; layer built on UDP to deal with packet loss and reordering issues.)&lt;br /&gt;
** Make sure there is no firewall or anti-virus blocking the UDP-packets.&lt;br /&gt;
* See the [[#Connecting to a Server Behind NAT|section below]] for help configuring your networking set up.&lt;br /&gt;
* The hard limit for the number of players is [https://forums.factorio.com/viewtopic.php?f=53&amp;amp;t=6481&amp;amp;p=50661#p50586 65535]. :) &lt;br /&gt;
&lt;br /&gt;
=== Voice Chat ===&lt;br /&gt;
* It is recommended that players use voice chat (TeamSpeak, Skype) because you need to talk a lot to coordinate connections, building, handling attacks, etc. TeamSpeak servers are posted in the [https://forums.factorio.com/viewforum.php?f=53 multiplayer forum].&lt;br /&gt;
&lt;br /&gt;
=== Finding Other Players ===&lt;br /&gt;
&lt;br /&gt;
* Use the [https://forums.factorio.com/viewforum.php?f=53 multiplayer board in the forum].&lt;br /&gt;
* Many players use other software like Evolve to meet other players. This also has the &amp;quot;advantage&amp;quot; of creating a virtual LAN among the players. See down under software.&lt;br /&gt;
* Some also use [https://forums.factorio.com/viewtopic.php?f=5&amp;amp;t=9136 Steam] to find other players.&lt;br /&gt;
* There is an external [http://serverlist.lgms.nl/ server browser] with various search options.&lt;br /&gt;
* Tell your friends to buy Factorio, then play with them!&lt;br /&gt;
&lt;br /&gt;
=== Connecting to a Server Behind NAT ===&lt;br /&gt;
&lt;br /&gt;
Factorio requires that the server (in client-server mode) or all peers (in peer-to-peer mode) have a publicly accessible IP address or that all players are on the same LAN. If you are behind NAT, you must set up port forwarding ([[Multiplayer#Playing_over_LAN_.2F_Internet|see above]] for port number) or use virtual LAN software such as Hamachi or Evolve.&lt;br /&gt;
&lt;br /&gt;
By default, multiplayer games will be launched in client-server mode (also [http://www.factorio.com/blog/post/fff-99 multiplayer forwarding] mode). In this mode, all clients send their network traffic to the server and the server forwards the traffic to the other clients. The advantage of this is that it allows games where some players are inside a LAN and others are outside. The disadvantage may be slightly more lag as packets must travel an extra hop (through the server). Multiplayer games may be launched in peer-to-peer mode to disable this forwarding behavior by checking the &amp;#039;&amp;#039;Use peer-to-peer communication&amp;#039;&amp;#039; box when starting the game as the host. Using peer-to-peer is no longer recommended and will be removed entirely in 0.13.&lt;br /&gt;
&lt;br /&gt;
* [https://forums.factorio.com/viewtopic.php?f=53&amp;amp;t=6393 Forwarding ports without logging into your router]&lt;br /&gt;
* [https://forums.factorio.com/viewtopic.php?f=53&amp;amp;t=7714 A guide for connecting with Evolve]&lt;br /&gt;
* [http://steamcommunity.com/sharedfiles/filedetails/?id=653628496 A guide for connecting with Hamachi]&lt;br /&gt;
&lt;br /&gt;
== Game Types ==&lt;br /&gt;
&lt;br /&gt;
=== Co-op ===&lt;br /&gt;
&lt;br /&gt;
In co-op mode, all players are on the same force which means all players share the same research progression, any player can access items stored in a container built by any other player, and defensive structures built by any player will not target any other player.&lt;br /&gt;
&lt;br /&gt;
To start a co-op game:&lt;br /&gt;
&lt;br /&gt;
# Launch Factorio&lt;br /&gt;
# Click &amp;#039;&amp;#039;Play&amp;#039;&amp;#039;&lt;br /&gt;
# Click &amp;#039;&amp;#039;Multiplayer&amp;#039;&amp;#039;&lt;br /&gt;
# Click &amp;#039;&amp;#039;New game&amp;#039;&amp;#039;&lt;br /&gt;
# Select map generator options, then click &amp;#039;&amp;#039;Generate&amp;#039;&amp;#039;&lt;br /&gt;
# Choose latency and other settings, then click &amp;#039;&amp;#039;Play&amp;#039;&amp;#039;&lt;br /&gt;
# Other players can now join the game&lt;br /&gt;
&lt;br /&gt;
=== PvP ===&lt;br /&gt;
&lt;br /&gt;
In PvP mode, players can be on different forces. Each force can have one (free-for-all) or more players (teams). Each force has its own independent research progression. Additionally, each force&amp;#039;s [[Turret|turrets]] and [[Combat Robot Capsules|combat bots]] will attack other players as enemies, unless a cease fire is set. Note that, depending on the scenario, cease fires may be unidirectional — setting a cease fire with an opposing force does not guarantee a cease fire from them in return.&lt;br /&gt;
&lt;br /&gt;
To start a PvP game, you must have a PvP-compatible scenario downloaded (or use the console commands to manually assign players to different forces, [[#Forces|see below]]). PvP scenarios can be found in the [https://forums.factorio.com/viewforum.php?f=36&amp;amp;sid=93d1fbe9336d31d6bac60847b6c97985 Maps and Scenarios forum].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Example PvP scenarios:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* [https://forums.factorio.com/viewtopic.php?f=36&amp;amp;t=21023 PvP_Ruins by Siapran]&lt;br /&gt;
* [https://forums.factorio.com/viewtopic.php?f=36&amp;amp;t=15052 Various scenarios by Klonan]&lt;br /&gt;
&lt;br /&gt;
After downloading a PvP scenario, you need to start the scenario as a single player custom scenario, save it, then load it as a multiplayer game. Otherwise, Factorio will launch the default freeplay scenario in co-op mode. In detail:&lt;br /&gt;
&lt;br /&gt;
# Download the scenario and place the scenario directory in the &amp;#039;&amp;#039;scenarios&amp;#039;&amp;#039; directory within your [[Application_directory#Directory_locations_by_OS_and_installation_method|user data directory]].&lt;br /&gt;
# Launch Factorio&lt;br /&gt;
# Click &amp;#039;&amp;#039;Play&amp;#039;&amp;#039;&lt;br /&gt;
# Click &amp;#039;&amp;#039;Custom scenario&amp;#039;&amp;#039;&lt;br /&gt;
# Choose the PvP scenario you want under &amp;#039;&amp;#039;User scenarios&amp;#039;&amp;#039; and click &amp;#039;&amp;#039;Create&amp;#039;&amp;#039;&lt;br /&gt;
# (Depending on the scenario, you may need to set the map generation settings and click &amp;#039;&amp;#039;Generate&amp;#039;&amp;#039;)&lt;br /&gt;
# Hit Escape and click &amp;#039;&amp;#039;Save game&amp;#039;&amp;#039;&lt;br /&gt;
# Type a save game name and click &amp;#039;&amp;#039;Save&amp;#039;&amp;#039;&lt;br /&gt;
# Click &amp;#039;&amp;#039;Quit game&amp;#039;&amp;#039;&lt;br /&gt;
# Click &amp;#039;&amp;#039;Play&amp;#039;&amp;#039;&lt;br /&gt;
# Click &amp;#039;&amp;#039;Multiplayer&amp;#039;&amp;#039;&lt;br /&gt;
# Click &amp;#039;&amp;#039;Load game&amp;#039;&amp;#039;&lt;br /&gt;
# Choose the save game you just created and click &amp;#039;&amp;#039;Load&amp;#039;&amp;#039;&lt;br /&gt;
# Choose latency and other settings, then click &amp;#039;&amp;#039;Play&amp;#039;&amp;#039;&lt;br /&gt;
# Other players can now join the game&lt;br /&gt;
&lt;br /&gt;
== Forces ==&lt;br /&gt;
&lt;br /&gt;
Forces can be manually created via the console. This allows any map/scenario to be used for PvP. This may not be as convenient as a pre-made PvP scenario, as there will be no way for players to turn on/off cease fires other than through the console.&lt;br /&gt;
&lt;br /&gt;
Each created force has its own research progression and different forces may attack each other.&lt;br /&gt;
&lt;br /&gt;
The console commands for setting up and controlling forces are below:&lt;br /&gt;
&lt;br /&gt;
;game.create_force(&amp;#039;force 1&amp;#039;)&lt;br /&gt;
:Creates a force with name &amp;quot;force 1&amp;quot;. Default forces are &amp;quot;player&amp;quot;, &amp;quot;enemy&amp;quot;, and &amp;quot;neutral&amp;quot;.&lt;br /&gt;
:&amp;quot;player&amp;quot; is the default force for players&lt;br /&gt;
:&amp;quot;enemy&amp;quot; is alien force&lt;br /&gt;
:&amp;quot;neutral&amp;quot; is special: it is not attacked and can use all / be used by all other forces (e.g., neutral storage containers can be accessed by all)&lt;br /&gt;
;game.get_player(&amp;#039;friend 1&amp;#039;).force = game.forces[&amp;#039;force 1&amp;#039;]&lt;br /&gt;
:Changes the force of &amp;quot;friend 1&amp;quot; to &amp;quot;force 1&amp;quot;&lt;br /&gt;
;game.forces[&amp;#039;force 1&amp;#039;].set_cease_fire(&amp;#039;force 2&amp;#039;, true)&lt;br /&gt;
:Makes &amp;quot;force 1&amp;quot; cease fire against &amp;quot;force 2&amp;quot;. The reverse has to be done separately.&lt;br /&gt;
;game.forces[&amp;#039;force 1&amp;#039;].set_spawn_position({x=10, y=20}, game.get_surface(1))&lt;br /&gt;
:Sets the spawn/respawn point for a particular force to x = 10, y = 20. By default, all players from all forces will spawn at {x = 0, y = 0}.&lt;br /&gt;
;for v in pairs(game.forces) do game.local_player.print(v) end&lt;br /&gt;
:list all existing forces&lt;br /&gt;
&lt;br /&gt;
== Dedicated/Headless server ==&lt;br /&gt;
As of Factorio version 0.12.0 onwards, a dedicated (or headless) server can be started using the --start-server command line option. You can run factorio --help to get a list of all command-line arguments that Factorio accepts.&lt;br /&gt;
&lt;br /&gt;
In the headless mode:&lt;br /&gt;
* Graphics are not initialized (faster start up, less memory usage, works on completely headless servers)&lt;br /&gt;
* Game starts immediately and loads a save given as a parameter to the command&lt;br /&gt;
* The server has no character in game&lt;br /&gt;
* Game is paused while there are no players connected (though this can be overridden using the --no-auto-pause option)&lt;br /&gt;
* Saves the game on exit (and autosaves normally)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Please note that there has been a slight change between 0.12, 0.13 and 0.14 in how --start-server (and others) interpret the given parameter. Version 0.12 expected --start-server to be followed by a save name, that was to be found in the saves directory. 0.13 instead expects --start-server to be followed by a path to a save file. I.e. if you did &amp;#039;&amp;#039;&amp;#039;factorio --start-server foo&amp;#039;&amp;#039;&amp;#039; in 0.12, you probably want to use &amp;#039;&amp;#039;&amp;#039;factorio --start-server saves/foo.zip&amp;#039;&amp;#039;&amp;#039; in 0.13.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
You will need to create your save file before you start the server, as the dedicated server REQUIRES a save file to be provided. This can easily be done using the --create command-line argument. For example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;./bin/x64/factorio --create ./saves/my-save.zip       # This creates a new save, as if by clicking the New Game button in the GUI&lt;br /&gt;
./bin/x64/factorio --start-server ./saves/my-save.zip # This starts a server that will host the file created on the previous line&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starting with version 0.13, --create also accepts --map-gen-settings if you want to use non-default map generation. To use it, create a file with the desired map settings (see the file data/map-gen-settings.example.json for an example), and run:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;factorio --create saves/my-save.zip --map-gen-settings path-to-file-with-desired-map-generation-settings.json&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starting with version 0.14.12, factorio has moved some command-line options into the server-settings.json file. Starting factorio server requires you to specify the location of the server-settings.json file. By default this is in the factorio data folder. For example to start factorio using the most recent saved map, you would run: &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;./factorio  --start-server-load-latest --server-settings ./data/server-settings.json&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below are basic instructions for starting a dedicated server on Windows and Linux.&lt;br /&gt;
&lt;br /&gt;
==== Windows ====&lt;br /&gt;
&lt;br /&gt;
* Go to your Factorio.exe folder (Probably &amp;#039;C:\Program Files\Factorio\bin\x64\&amp;#039;)&lt;br /&gt;
* Create a text document and write into it &amp;#039;Factorio.exe --start-server YOURSAVEGAME.zip&amp;#039;&lt;br /&gt;
** If you haven&amp;#039;t already done, replace YOURSAVEGAME with your savegame name&lt;br /&gt;
* Save the file as server.bat. Important: At &amp;#039;Save as type:&amp;#039; select &amp;#039;All Files&amp;#039;&lt;br /&gt;
* Use the server.bat to start your server.&lt;br /&gt;
* The console log will be shown in the window.&lt;br /&gt;
* To close the server, select the console window press Control+C. If you just close it without pressing this, it will not save your game.&lt;br /&gt;
* Forward Ports: You will find detailed instructions for your specific router on the web&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Linux ====&lt;br /&gt;
&lt;br /&gt;
This step-by-step guide has been verified on fresh CentOS 7 and RHEL 7 installs but should be applicable with little to no changes on most distribution.&lt;br /&gt;
&lt;br /&gt;
The guide assumes you will install the headless server under &amp;#039;&amp;#039;&amp;#039;/opt/factorio&amp;#039;&amp;#039;&amp;#039;, adjust paths according to your own setup. We will also suggest that you run the Factorio server as a separate user to harden security of your setup.&lt;br /&gt;
&lt;br /&gt;
Note that there are two distinct packages for Linux that can be used to run a headless server. First is the usual Linux download, that contains the full game. The other is the special  [https://www.factorio.com/download-headless/stable headless package]. The headless package does not contain any files irrelevant for a pure server, such as graphics and sounds. It is also not linked against libraries that may not be present on a server machine, such as Xlib, libGL or libasound.&lt;br /&gt;
&lt;br /&gt;
This guide does not handle firewall/port forwarding since this can be done in various ways on Linux (make sure to read up how this is done as a Linux admin on your particular distribution)&lt;br /&gt;
&lt;br /&gt;
You can use the [https://github.com/Bisa/factorio-init Linux factorio-init script] to start/stop your headless server in a much better way. The script will ensure you only ever use the most recent save when your server starts (even if that was an auto-save) while also letting you set a number of other settings like Autosave frequency and Latency settings. This script will also simplify updating the server when combined with the [https://github.com/narc0tiq/factorio-updater Linux factorio-updater script].&lt;br /&gt;
&lt;br /&gt;
* Download the selected package -- either full game or the headless package -- and upload the linux tar.gz package to your server /tmp&lt;br /&gt;
* Extract the package in /tmp to /opt/factorio&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;#cd /opt/&lt;br /&gt;
#tar -xzf /tmp/factorio.tar.gz # Use the correct filename. It includes the factorio version number&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Add a new user to your system and assign ownership of the factorio dir to it (please, do not run as the root user)&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;#useradd factorio&lt;br /&gt;
#chown -R factorio:factorio /opt/factorio&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Try the binary&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;#su factorio&lt;br /&gt;
#/opt/factorio/bin/x64/factorio --start-server savename&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
As long as it fails saying it cannot find/open the savename.zip you are set! Just upload a save from your own computer and put it in the /opt/factorio/saves directory, or use the --create ./saves/newgame.zip argument&lt;br /&gt;
&lt;br /&gt;
== How to List Your Server-Hosted Game on the Matching Server ==&lt;br /&gt;
In order to publish the game to the matching server, Factorio needs to be given some more information than just the save file location. These information are provided in a &amp;#039;&amp;#039;server settings file&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
To create a server settings file, look at the example file located in &amp;#039;&amp;#039;&amp;#039;data/server-settings.example.json&amp;#039;&amp;#039;&amp;#039; in the Factorio [[Application Directory]]. The recommended way is to make a copy of this example file and edit the copy.&lt;br /&gt;
&lt;br /&gt;
The following values can be changed:&lt;br /&gt;
* Name: This will be the name under which the server will be listed in the server browser&lt;br /&gt;
* Description: A brief description of your server&lt;br /&gt;
* Tags: A list of game tags&lt;br /&gt;
* Max Players: Allows you to limit the number of players that can be connected to the server at the same time. If you want no limit, just set max_players to 0.&lt;br /&gt;
* Visibility for server browser: May be either public, lan or hidden.&lt;br /&gt;
** Public: The server will appear in the public server list. This requires the login credentials below to be filled in.&lt;br /&gt;
** LAN: The server will not appear in the public server list, but will be available through the Play On LAN button&lt;br /&gt;
** Hidden: Clients will have to connect using the server&amp;#039;s IP address&lt;br /&gt;
* User credentials using a username and password or authentication token: These are necessary if you wish to make the server public. Otherwise, they can be left empty.&lt;br /&gt;
** For security reasons it is recommended to use authentication token as this document is stored as plaintext. Though it should be noted that an authentication token is a sensitive piece of information as well, and you are well-advised to keep it secret.&lt;br /&gt;
* Server Password&lt;br /&gt;
** Field name is game_password&lt;br /&gt;
* Whether to verify user identity&lt;br /&gt;
(There are additional values in v0.14 of factorio.)&lt;br /&gt;
&lt;br /&gt;
== Technical Implementation Details ==&lt;br /&gt;
&lt;br /&gt;
Notes about some technical details surrounding multiplayer have been published by the development team in several Friday Facts blog posts:&lt;br /&gt;
&lt;br /&gt;
* [http://www.factorio.com/blog/post/fff-76 Lock step architecture]&lt;br /&gt;
* [http://www.factorio.com/blog/post/fff-99 Client-server connections]&lt;br /&gt;
* [http://www.factorio.com/blog/post/fff-143 NAT punching, coming in 0.13]&lt;br /&gt;
&lt;br /&gt;
== More Guides ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.chef.io/blog/2016/03/21/building-a-factorio-multiplayer-server-on-digital-ocean/ How to set up Factorio server with cookbook] &lt;br /&gt;
* [http://youtube.com/watch?v=MqsqRWNsbPM How To set up a Factorio Multiplayer Server | Guide | Tutorial], by Teaspoon&lt;br /&gt;
* [https://forums.factorio.com/viewtopic.php?f=53&amp;amp;t=6720 Tips to connect in multiplayer], by Nondre&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Tips ==&lt;br /&gt;
* The key for [[Console commands]] is also used initiate chat in multiplayer. To execute a command instead of chatting, you need to type &amp;#039;&amp;#039;/c&amp;#039;&amp;#039; before the command. Commands executed are visible to all players. Additionally, the multiplayer game must have been started with commands allowable for commands to work.&lt;br /&gt;
* Set the player&amp;#039;s color using the command&lt;br /&gt;
 /c game.get_player(&amp;quot;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;quot;).color = {r=0.7, g=0.5, b=0.1, a=0.9}&lt;br /&gt;
Where &amp;#039;&amp;#039;x&amp;#039;&amp;#039; is the player&amp;#039;s name. r, g and b are for red, green and blue respectively (possible values are between 0 and 1, use the right-most column on http://prideout.net/archive/colors.php to convert colors to rgb numbers). a is alpha channel aka Transparency of the color to the base texture. For single player, replace &amp;#039;&amp;#039;get_player(&amp;quot;x&amp;quot;)&amp;#039;&amp;#039; with &amp;#039;&amp;#039;player&amp;#039;&amp;#039; to set the color.&lt;/div&gt;</summary>
		<author><name>Horensor</name></author>
	</entry>
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