https://wiki.factorio.com/api.php?action=feedcontributions&user=IncitoScanea&feedformat=atomOfficial Factorio Wiki - User contributions [en]2024-03-29T08:21:58ZUser contributionsMediaWiki 1.38.2https://wiki.factorio.com/index.php?title=Types/FluidBox&diff=117685Types/FluidBox2015-02-05T00:53:41Z<p>IncitoScanea: /* Basics */</p>
<hr />
<div>== Basics ==<br />
All general properties of entities that involve pipes. Because this is an abstract class it cannot be created in game, rather, it acts like a guideline to which all other entities with pipe aspects follow.<br />
<br />
== Properties ==<br />
=== fluid_box ===<br />
Type: uknown<br />
<br />
This is the property to set the water amount an entity can hold, as well as the connection points for pipes leading into and out of the entity.<br />
<br />
Example: Assembly Machine 2 Fluid Box<br />
<pre><br />
fluid_boxes =<br />
{<br />
{<br />
production_type = "input",<br />
pipe_picture = assembler2pipepictures(),<br />
pipe_covers = pipecoverspictures(),<br />
base_area = 10,<br />
base_level = -1,<br />
pipe_connections = {{ type="input", position = {0, -2} }}<br />
},<br />
{<br />
production_type = "output",<br />
pipe_picture = assembler2pipepictures(),<br />
pipe_covers = pipecoverspictures(),<br />
base_area = 10,<br />
base_level = 1,<br />
pipe_connections = {{ type="output", position = {0, 2} }}<br />
},<br />
off_when_no_fluid_recipe = true<br />
},<br />
</pre><br />
<br />
A base area of 1 will hold 10 units of water, 2 will hold 20, etc...</div>IncitoScaneahttps://wiki.factorio.com/index.php?title=Types/FluidBox&diff=117684Types/FluidBox2015-02-05T00:49:58Z<p>IncitoScanea: Created page with "== Basics == All general properties of entities that involve pipes. == Properties == === fluid_box === Type: uknown This is the property to set the water amount an entity ca..."</p>
<hr />
<div>== Basics ==<br />
All general properties of entities that involve pipes.<br />
<br />
== Properties ==<br />
=== fluid_box ===<br />
Type: uknown<br />
<br />
This is the property to set the water amount an entity can hold, as well as the connection points for pipes leading into and out of the entity.<br />
<br />
Example: Assembly Machine 2 Fluid Box<br />
<pre><br />
fluid_boxes =<br />
{<br />
{<br />
production_type = "input",<br />
pipe_picture = assembler2pipepictures(),<br />
pipe_covers = pipecoverspictures(),<br />
base_area = 10,<br />
base_level = -1,<br />
pipe_connections = {{ type="input", position = {0, -2} }}<br />
},<br />
{<br />
production_type = "output",<br />
pipe_picture = assembler2pipepictures(),<br />
pipe_covers = pipecoverspictures(),<br />
base_area = 10,<br />
base_level = 1,<br />
pipe_connections = {{ type="output", position = {0, 2} }}<br />
},<br />
off_when_no_fluid_recipe = true<br />
},<br />
</pre><br />
<br />
A base area of 1 will hold 10 units of water, 2 will hold 20, etc...</div>IncitoScaneahttps://wiki.factorio.com/index.php?title=Prototype/Generator&diff=117683Prototype/Generator2015-02-05T00:42:54Z<p>IncitoScanea: /* effectivity */</p>
<hr />
<div>== Properties ==<br />
This prototype inherits all the properties from [[Prototype/EntityWithHealth]]<br />
<br />
=== effectivity ===<br />
Type: [[Types/unsigned]]<br />
<br />
The effectivity of the generator with 0.5 being half as effective as a regular steam-engine generator.<br />
<br />
=== fluid_usage_per_tick ===<br />
Type: [[Types/unsigned]]<br />
<br />
The number of water units the generator uses per tick.<br />
<br />
=== energy_source ===<br />
Type: [[Types/EnergySource]]<br />
<br />
Defines how the generator is powered.</div>IncitoScaneahttps://wiki.factorio.com/index.php?title=Prototype/Generator&diff=117682Prototype/Generator2015-02-05T00:42:36Z<p>IncitoScanea: Created page with "== Properties == This prototype inherits all the properties from Prototype/EntityWithHealth == effectivity == Type: Types/unsigned The effectivity of the generator w..."</p>
<hr />
<div>== Properties ==<br />
This prototype inherits all the properties from [[Prototype/EntityWithHealth]]<br />
<br />
== effectivity ==<br />
Type: [[Types/unsigned]]<br />
<br />
The effectivity of the generator with 0.5 being half as effective as a regular steam-engine generator.<br />
<br />
=== fluid_usage_per_tick ===<br />
Type: [[Types/unsigned]]<br />
<br />
The number of water units the generator uses per tick.<br />
<br />
=== energy_source ===<br />
Type: [[Types/EnergySource]]<br />
<br />
Defines how the generator is powered.</div>IncitoScaneahttps://wiki.factorio.com/index.php?title=Solar_panel&diff=117636Solar panel2015-01-29T23:28:48Z<p>IncitoScanea: Added solar panel setup</p>
<hr />
<div>{{languages}}<br />
Solar panels are an infinite source of free energy, [[research]] of [[Solar energy]] enables production. During daylight hours every panel provides the maximum power level, 60kW. Generated power will increase/decrease linearly during dusk and dawn, and no power is produced at night. When placed, the Solar Panel takes up 9 spaces, in a 3x3 area.<br />
<br />
[[File:Solar-Panel-0.9.8.png|thumb|350px|8 Solar Panels]]<br />
{| class="wikitable"<br />
| '''Recipe:''' || {{icon|copper-plate|5|copper_plate}} + {{icon|steel-bar|5|Steel_bar}} + {{icon|electronic-circuit|15|electronic_circuit}} + {{icon|time icon|0.5|time}} => {{icon|solar-panel|1|electrical network#Solar panel|Solar Panel}}<br />
|-<br />
| '''Total raw:''' || {{icon|iron-plate|15|iron_plate}} {{icon|copper-plate|27.5|copper_plate}} {{icon|steel-bar|5|Steel_bar}} {{icon|time icon|19.3|time}}<br />
|-<br />
| '''Max Output:''' || 60kW (Full Daylight)<br />
|-<br />
| '''Req. Technology:''' || {{icontech|solar-energy||Solar energy}} [[Solar energy]]<br />
|-<br />
|}<br />
<br />
[[File:SolarPanelSetUp.png|350px|thumb|left|An efficient solar panel set up.]]<br />
<br />
<br />
== See also ==<br />
* [[Electric network]]<br />
* [[Basic accumulator]]<br />
* [[Power production/Special accumulator usages]]<br />
* About [[Power production/Optimal ratios#Solar/Accu|calculating the optimal ratios for solar/accu]]<br />
* [[Power production/Dealing with priorities#How_to_switch_off_steam_engines_in_the_night.2C_when_enough_accumulator_capacity_is_available.3F|How to switch off steam engines in the night, when enough accumulator capacity is available?]]<br />
* [[Game-day]]<br />
<br />
<br />
{{MachineNav}}<br />
<br />
[[Category: Items]] [[Category: Electric network]]</div>IncitoScanea