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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wolfzoon</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wolfzoon"/>
	<link rel="alternate" type="text/html" href="https://wiki.factorio.com/Special:Contributions/Wolfzoon"/>
	<updated>2026-08-21T03:31:20Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=Copper_cable&amp;diff=116950</id>
		<title>Copper cable</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Copper_cable&amp;diff=116950"/>
		<updated>2014-12-09T15:44:44Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Copper cables are very important for manufacturing circuits and electrical connections.&lt;br /&gt;
Copper cable can also be used. Select the Copper cable from your inventory, and connect it with a left click to two [[Electric network#Distribution|Electric poles]]. This way, you can manually wire some of the more complex systems, like [[Power_production/Dealing_with_priorities|making steam enginges work only when accumulators are empty.]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|copper-plate|1|copper_plate}} + {{icon|Time icon|0.5|Time}} =&amp;gt; {{icon|copper-cable|2|copper_cable}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|1|copper_plate}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Recipes using copper cables ==&lt;br /&gt;
{|&lt;br /&gt;
| {{imagelink|electronic-circuit|Electronic circuit}} || {{imagelink|advanced-circuit|Advanced circuit}} || {{imagelink|basic-beacon|Basic beacon}} |-&lt;br /&gt;
| {{imagelink|red-wire|Red wire}} || {{imagelink|green-wire|Green wire}} || {{imagelink|small-electric-pole|Small electric pole}} |-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Intermediate products]] [[Category: Items]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Combat_robot_damage_(research)&amp;diff=116949</id>
		<title>Archive:Combat robot damage (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Combat_robot_damage_(research)&amp;diff=116949"/>
		<updated>2014-12-09T15:17:14Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Technology&lt;br /&gt;
|name=Combat robot damage&lt;br /&gt;
|icon=combat-robot-damage&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|combat-robotics||Combat robotics}}&lt;br /&gt;
|allows={{icontech|combat-robot-damage|2-5|Combat robot damage}}&lt;br /&gt;
|effects={{icon|bonus||}} Combat robot laser damage bonus: x%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Combat robot damage]] technologies affects damage of combat robots ([[Distractor capsule]] and [[Destroyer capsule]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect !! Relative&amp;lt;br/&amp;gt;effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|combat-robot-damage|1|Combat robot damage}} Combat robot damage&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 10% || 10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|combat-robot-damage|2|Combat robot damage}} Combat robot damage&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 15% || 25% || 13.6%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|combat-robot-damage|3|Combat robot damage}} Combat robot damage&amp;amp;nbsp;3 || {{icon|Time icon|30|time}} {{icon|science-pack-1|2|Science pack 1}} {{icon|science-pack-2|2|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 20% || 45% || 16%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|combat-robot-damage|4|Combat robot damage}} Combat robot damage&amp;amp;nbsp;4 || {{icon|Time icon|30|time}} {{icon|science-pack-1|2|Science pack 1}} {{icon|science-pack-2|2|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 25% || 70% || 17.2%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|combat-robot-damage|5|Combat robot damage}} Combat robot damage&amp;amp;nbsp;5 || {{icon|Time icon|30|time}} {{icon|science-pack-1|2|Science pack 1}} {{icon|science-pack-2|2|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 100% || 17.6%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_shooting_speed_(research)&amp;diff=116948</id>
		<title>Archive:Shotgun shell shooting speed (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_shooting_speed_(research)&amp;diff=116948"/>
		<updated>2014-12-09T15:16:11Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Shotgun shell shooting speed&lt;br /&gt;
|icon=shotgun-shell-speed&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|military||Military}}&lt;br /&gt;
|allows={{icontech|shotgun-shell-speed|2-6|Shotgun shell shooting speed}}&lt;br /&gt;
|effects={{icon|bonus||}} Shotgun shell shooting speed bonus: x%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Shotgun shell shooting speed]] technologies affects firerate of the [[Shotgun]] and the [[Combat shotgun]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect !! Relative&amp;lt;br/&amp;gt;effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|1|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;50&amp;lt;/big&amp;gt; || 20% || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|2|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 20% || 40% || 16.7%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|3|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;3 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 30% || 70% || 21.4%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|4|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;4 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 100% || 17.6%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|5|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;5 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 130% || 15%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|6|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;6 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;300&amp;lt;/big&amp;gt; || 30% || 160% || 13.0%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
* [[Shotgun shell damage]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_shooting_speed_(research)&amp;diff=116947</id>
		<title>Archive:Shotgun shell shooting speed (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_shooting_speed_(research)&amp;diff=116947"/>
		<updated>2014-12-09T15:15:50Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Shotgun shell shooting speed&lt;br /&gt;
|icon=shotgun-shell-speed&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|military||Military}}&lt;br /&gt;
|allows={{icontech|shotgun-shell-speed|2-6|Shotgun shell shooting speed}}&lt;br /&gt;
|effects={{icon|bonus||}} Shotgun shell shooting speed bonus: x%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Shotgun shell shooting speed]] technologies affects firerate of the [[Shotgun]] and the [[Combat shotgun]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|1|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;50&amp;lt;/big&amp;gt; || 20% || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|2|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 20% || 40% || 16.7%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|3|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;3 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 30% || 70% || 21.4%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|4|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;4 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 100% || 17.6%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|5|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;5 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 130% || 15%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-speed|6|Shotgun shell shooting speed}} Shotgun shell shooting speed&amp;amp;nbsp;6 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;300&amp;lt;/big&amp;gt; || 30% || 160% || 13.0%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
* [[Shotgun shell damage]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_damage_(research)&amp;diff=116946</id>
		<title>Archive:Shotgun shell damage (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_damage_(research)&amp;diff=116946"/>
		<updated>2014-12-09T15:14:13Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Shotgun shell damage&lt;br /&gt;
|icon=shotgun-shell-damage&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|military||Military}}&lt;br /&gt;
|allows={{icontech|shotgun-shell-damage|2-6|Shotgun shell damage}}&lt;br /&gt;
|effects={{icon|bonus||}} shotgun-shell damage bonus: x%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Shotgun shell damage]] technologies affects damage of the [[Shotgun]] and the [[Combat shotgun]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect || Relative&amp;lt;br/&amp;gt;effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-damage|1|Shotgun shell damage}} Shotgun shell damage&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;50&amp;lt;/big&amp;gt; || 10% || 10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-damage|2|Shotgun shell damage}} Shotgun shell damage&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 10% || 20% || 9.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-damage|3|Shotgun shell damage}} Shotgun shell damage&amp;amp;nbsp;3 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 20% || 40% || 16.7%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-damage|4|Shotgun shell damage}} Shotgun shell damage&amp;amp;nbsp;4 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 20% || 60% || 14.3%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-damage|5|Shotgun shell damage}} Shotgun shell damage&amp;amp;nbsp;5 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 20% || 80% || 12.5%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|shotgun-shell-damage|6|Shotgun shell damage}} Shotgun shell damage&amp;amp;nbsp;6 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;300&amp;lt;/big&amp;gt; || 40% || 120% || 22.2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
* [[Shotgun shell shooting speed]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Lab_research_speed_(research)&amp;diff=116945</id>
		<title>Lab research speed (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Lab_research_speed_(research)&amp;diff=116945"/>
		<updated>2014-12-09T15:13:01Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Lab efficiency&lt;br /&gt;
|icon=lab-effectivity&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|electronics||Electronics}}&lt;br /&gt;
|allows={{icontech|lab-effectivity|2-4|Lab efficiency}}&lt;br /&gt;
|effects={{icon|bonus||Laboratory speed bonus: 20%}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Boosts the researching speed of laboratories.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect || Relative&amp;lt;br/&amp;gt;effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|lab-effectivity|1|Lab efficiency}} Lab efficiency&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 20% || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|lab-effectivity|2|Lab efficiency}} Lab efficiency&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;150&amp;lt;/big&amp;gt; || 30% || 50% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|lab-effectivity|3|Lab efficiency}} Lab efficiency&amp;amp;nbsp;3 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;250&amp;lt;/big&amp;gt; || 40% || 90% || 26.7%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|lab-effectivity|4|Lab efficiency}} Lab efficiency&amp;amp;nbsp;4 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;500&amp;lt;/big&amp;gt; || 50% || 140% || 26.3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Module&amp;diff=116944</id>
		<title>Module</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Module&amp;diff=116944"/>
		<updated>2014-12-09T13:53:19Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: /* Productivity Module */  Stacking with speed modules&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
Modules are items used to enhance existing buildings&#039; capabilities. They are expensive, require appropriate research and are produced slowly, but can eventually greatly improve the efficiency of a factory.&lt;br /&gt;
&lt;br /&gt;
:If you want more products per second, use a speed module.&lt;br /&gt;
:If you want more products per input resource, use a productivity module.&lt;br /&gt;
:If you want more products per watt of energy, use an efficiency module.&lt;br /&gt;
&lt;br /&gt;
In addition to improving the efficiency of the factory, modules are also used in many late- and endgame recipes such as modular armor and its equipment.&lt;br /&gt;
&lt;br /&gt;
=== Required research ===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{icontech|module||Modules}} [[Modules]]&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|effectivity-module||Efficiency module (research)}} [[Efficiency module (research)|Efficiency module]]&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|productivity-module||Productivity module (research)}} [[Productivity module (research)|Productivity module]]&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|speed-module||Speed module (research)}} [[Speed module (research)|Speed module]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Recipes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|15|time}} =&amp;gt; {{icon|speed-module|1|Speed module 1}} or {{icon|productivity-module|1|Productivity module 1}} or {{icon|effectivity-module|1|Efficiency module 1}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|32.5|Copper plate}} {{icon|iron-plate|15|Iron plate}} {{icon|plastic-bar|10|Plastic bar}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} {{icon|processing-unit|5|Processing Unit}} + ({{icon|speed-module|4|Speed module 1}} or {{icon|productivity-module|4|Productivity module 1}} or {{icon|effectivity-module|4|Efficiency module 1}}) + {{icon|time icon|30|time}} =&amp;gt; {{icon|speed-module-2|1|Speed module 2}} or {{icon|productivity-module-2|1|Productivity module 2}} or {{icon|effectivity-module-2|1|Efficiency module 2}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|355|Copper plate}} {{icon|iron-plate|190|Iron plate}} {{icon|plastic-bar|70|Plastic bar}} {{icon|sulfuric-acid|2.5|Sulfuric Acid}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} {{icon|processing-unit|5|Processing Unit}} + {{icon|speed-module-2|4|Speed module 2}} + {{icon|alien-artifact|1|Alien artifact}} + {{icon|time icon|60|time}} =&amp;gt; {{icon|speed-module-3|1|Speed module 3}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|1645|Copper plate}} {{icon|iron-plate|890|Iron plate}}  {{icon|plastic-bar|310|Plastic bar}} {{icon|sulfuric-acid|12.5|Sulfuric Acid}} {{icon|alien-artifact|1|Alien artifact}} =&amp;gt; {{icon|speed-module-3|1|Speed module 3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} {{icon|processing-unit|5|Processing Unit}} + ( {{icon|productivity-module-2|5|Productivity module 2}} or {{icon|effectivity-module-2|5|Efficiency module 2}} ) + {{icon|alien-artifact|1|Alien artifact}} + {{icon|time icon|60|time}} =&amp;gt; {{icon|productivity-module-3|1|Productivity module 3}} or {{icon|effectivity-module-3|1|Efficiency module 3}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|2000|Copper plate}} {{icon|iron-plate|1080|Iron plate}}  {{icon|plastic-bar|380|Plastic bar}} {{icon|sulfuric-acid|15|Sulfuric Acid}} {{icon|alien-artifact|1|Alien artifact}} =&amp;gt; {{icon|effectivity-module-3|1|Efficiency module 3}} or {{icon|productivity-module-3|1|Productivity module 3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Speed Module ===&lt;br /&gt;
Used in many [[Modular armor]] recipes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed bonus !! [[Energy]] consumption&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +20% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +30% || +60%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +50% || +70%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Productivity Module ===&lt;br /&gt;
Productivity modules add a second &amp;quot;production bar&amp;quot; at item producing buildings and labs. It fills at the speed of (production - 100%). When it reaches 100%, an extra item (or items, in recipes that result in more than one) is produced.&lt;br /&gt;
&lt;br /&gt;
Productivity modules have some &#039;&#039;&#039;[[Module/Productivity module limitations|usage limitations]]!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Productivity !! [[Electricity]]&amp;lt;br/&amp;gt; consumption !! Speed !! [[Pollution]]&amp;lt;br/&amp;gt; multiplier&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +4% || +40% || -15% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +6% || +60% || -15% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +10% || +80% || -15% || +50%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Don&#039;t be fooled by the extra energy consumption! The energy consumption is each second, but the decrease in speed makes this worse per product made. Eventually energy is &amp;quot;free&amp;quot; because of solar energy and accumulators, but there is a limit to how much consumption is practical. The energy consumption per product made is bigger than the simple &amp;quot;+consumption&amp;quot; stat would make you think, but in a likewise unintuitive way, adding speed modules by [[Basic Beacon]] is better than expected. While speed modules strictly add energy consumption, their effect on speed counters this.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Productivity !! [[Electricity]]&amp;lt;br/&amp;gt; consumption !! Speed !! Energy/&amp;lt;br/&amp;gt;Unit !! Units/&amp;lt;br/&amp;gt;time&lt;br /&gt;
|-&lt;br /&gt;
| Assembling Machine 3    || 100% ||  100% || 100% || 100% || 100% &lt;br /&gt;
|-&lt;br /&gt;
| +1 productivity 3 chip  || 110% ||  180% || 85%  || 193% || 93.5% &lt;br /&gt;
|-&lt;br /&gt;
| +2 productivity 3 chips || 120% ||  260% || 70%  || 310% || 84%   &lt;br /&gt;
|-&lt;br /&gt;
| +3 productivity 3 chips || 130% ||  340% || 55%  || 476% || 71.5% &lt;br /&gt;
|-&lt;br /&gt;
| +4 productivity 3 chips || 140% ||  420% || 40%  || &#039;&#039;&#039;750%&#039;&#039;&#039; || &#039;&#039;&#039;56%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| +4 productivity 3 chips&amp;lt;br/&amp;gt; +1/2 speed 3 chip || 140% || 455% || 65%  || 500% || 91%&lt;br /&gt;
|-&lt;br /&gt;
| +4 productivity 3 chips&amp;lt;br/&amp;gt; +2/2 speed 3 chip || 140% || 490% || 90%  || 389% || 126% &lt;br /&gt;
|-&lt;br /&gt;
| +4 productivity 3 chips&amp;lt;br/&amp;gt; +3/2 speed 3 chip || 140% || 525% || 115% || 326% || 161% &lt;br /&gt;
|-&lt;br /&gt;
| +4 productivity 3 chips&amp;lt;br/&amp;gt; +4/2 speed 3 chip || 140% || 560% || 140% || 286% || 196% &lt;br /&gt;
|-&lt;br /&gt;
| +4 productivity 3 chips&amp;lt;br/&amp;gt; +5/2 speed 3 chip || 140% || 595% || 165% || 258% || 231% &lt;br /&gt;
|-&lt;br /&gt;
| +4 productivity 3 chips&amp;lt;br/&amp;gt; +6/2 speed 3 chip || 140% || 630% || 190% || 237% || 266% &lt;br /&gt;
|-&lt;br /&gt;
| +4 productivity 3 chips&amp;lt;br/&amp;gt; +7/2 speed 3 chip || 140% || 665% || 215% || 221% || 301% &lt;br /&gt;
|-&lt;br /&gt;
| +4 productivity 3 chips&amp;lt;br/&amp;gt; +8/2 speed 3 chip || 140% || 700% || 240% || 209% || 336% &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
While the effects are biggest with the version 3 chips, this stacking effect is also very noticeable with version 2 chips. Or if the final 10% productivity doesn&#039;t matter that much, consider putting a speed chip in there too.&lt;br /&gt;
&lt;br /&gt;
=== Efficiency Module ===&lt;br /&gt;
Minimal energy usage is 20% of base energy usage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! [[Energy]] consumption&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -50%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Buildings that support modules ===&lt;br /&gt;
&lt;br /&gt;
Buildings support different amounts of modules.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Building !! Slots&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|assembling-machine-2|Assembling machine 2}} || 2&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|assembling-machine-3|Assembling machine 3}} || 4&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|basic-beacon|Basic beacon}} || 2&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|chemical-plant|Chemical plant}} || 2&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|electric-furnace|Electric furnace}} || 2&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|electric-mining-drill|Electric mining drill}} || 3&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|lab|Lab}} || 2&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|oil-refinery|Oil refinery}} || 2&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pumpjack|Pumpjack}} || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage tips ==&lt;br /&gt;
&lt;br /&gt;
More modules of the same type in one device will give diminishing returns. Because of that, it is generally more effective to add &#039;&#039;&#039;efficiency modules with speed and/or productivity modules&#039;&#039;&#039; to get more bonuses over the crafting cascade (assembly lines), especially when assembling machines are part of logistics network. This applies to situations where resources are plentiful but finite.&lt;br /&gt;
&lt;br /&gt;
This is has been [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=5705 calculated through in this discussion].&lt;br /&gt;
&lt;br /&gt;
Filling the device with &#039;&#039;&#039;speed modules&#039;&#039;&#039; is useful when a resource is infinite but the amount of resource pools is low. The best example would be &#039;&#039;&#039;oil deposits&#039;&#039;&#039;. Another good place to use speed modules would be for assembly machines which make products that take a long time to make. Examples would be engine units.&lt;br /&gt;
&lt;br /&gt;
Filling devices with &#039;&#039;&#039;productivity modules&#039;&#039;&#039; is recommended when resources are scarce. Example would be &#039;&#039;&#039;alien artifact&#039;&#039;&#039; processing.&lt;br /&gt;
&lt;br /&gt;
Filling devices with &#039;&#039;&#039;efficiency modules&#039;&#039;&#039; is recommended for electric furnaces as these use a lot of power.&lt;br /&gt;
&lt;br /&gt;
Modules are also able to control [[Pollution]], as &#039;&#039;&#039;pollution depends also on [[Energy]] usage&#039;&#039;&#039;. So reducing a machines energy usage by 40% with a efficiency module 2 will also reduce its pollution by 40%. Beware as this also works vica versa!&lt;br /&gt;
&lt;br /&gt;
== Examples of usage ==&lt;br /&gt;
[[Electric furnace]]s are huge power hogs at 180 kW per furnace. 1 basic efficiency module reduces it by 54 kW (-30%) - almost a [[Solar panel]] worth of power. &lt;br /&gt;
&lt;br /&gt;
[[Electric mining drill]]s create 9 units of [[Pollution]] with no efficiency modules and 1.8 with 2 basic ones.&lt;br /&gt;
&lt;br /&gt;
Same [[Electric mining drill]] with 3 Productivity modules 3 would create 76.5 units of [[Pollution]].&lt;br /&gt;
&lt;br /&gt;
== Limitations on Productivity Module ==&lt;br /&gt;
&lt;br /&gt;
The productivity module has &#039;&#039;&#039;[[Module/Productivity module limitations|some limitations]]!&lt;br /&gt;
&lt;br /&gt;
== Efficiency and Effectivity ==&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/Efficiency&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/Effectiveness&lt;br /&gt;
&lt;br /&gt;
http://www.usingenglish.com/forum/threads/142360-Is-effectivity-a-relevant-word&lt;br /&gt;
&lt;br /&gt;
And this (lol): http://de.urbandictionary.com/define.php?term=effectivity&lt;br /&gt;
&lt;br /&gt;
... So: Might be changed ...&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Basic beacon]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Worker_robot_cargo_size_(research)&amp;diff=116943</id>
		<title>Worker robot cargo size (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Worker_robot_cargo_size_(research)&amp;diff=116943"/>
		<updated>2014-12-09T12:44:43Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Logistic robot cargo size&lt;br /&gt;
|icon=logistic-robot-storage&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|logistic-robotics||Logistic robotics}} &lt;br /&gt;
|allows={{icontech|logistic-robot-storage|2-3|Logistic robot cargo size}} &lt;br /&gt;
|effects={{icon|bonus|+1|}} Logistic robot storage bonus: 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Increases the amount of items a robot can transport at once.&lt;br /&gt;
&lt;br /&gt;
It is directly related to [[Inserter item stack size bonus]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect !! Relative &amp;lt;br/&amp;gt;effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|logistic-robot-storage|1|Logistic robot cargo size}} Logistic robot cargo&amp;amp;nbsp;size&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 1 || 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|logistic-robot-storage|2|Logistic robot cargo size}} Logistic robot cargo&amp;amp;nbsp;size&amp;amp;nbsp;2 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;300&amp;lt;/big&amp;gt; || 1 || 2 || 50%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|logistic-robot-storage|3|Logistic robot cargo size}} Logistic robot cargo&amp;amp;nbsp;size&amp;amp;nbsp;3 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;450&amp;lt;/big&amp;gt; || 1 || 3 || 33.3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Worker_robot_speed_(research)&amp;diff=116942</id>
		<title>Worker robot speed (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Worker_robot_speed_(research)&amp;diff=116942"/>
		<updated>2014-12-09T12:43:37Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Logistic robot speed&lt;br /&gt;
|icon=logistic-robot-speed&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|logistic-robotics||Logistic robotics}} &lt;br /&gt;
|allows={{icontech|logistic-robot-speed|2-5|Logistic robot speed}} &lt;br /&gt;
|effects={{icon|bonus||}} Logistic robot speed bonus: x%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Logistic robot speed]] bonus also aplies to [[Construction robot]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect !! Relative &amp;lt;br/&amp;gt;effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|logistic-robot-speed|1|Logistic robot speed}} Logistic robot speed&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;50&amp;lt;/big&amp;gt; || 35% || 35% || 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|logistic-robot-speed|2|Logistic robot speed}} Logistic robot speed&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 40% || 75% || 29.6%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|logistic-robot-speed|3|Logistic robot speed}} Logistic robot speed&amp;amp;nbsp;3 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;150&amp;lt;/big&amp;gt; || 45% || 120% || 25.7%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|logistic-robot-speed|4|Logistic robot speed}} Logistic robot speed&amp;amp;nbsp;4 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;250&amp;lt;/big&amp;gt; || 55% || 175% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|logistic-robot-speed|5|Logistic robot speed}} Logistic robot speed&amp;amp;nbsp;5 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;500&amp;lt;/big&amp;gt; || 65% || 240% || 23.6%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Gun_turret&amp;diff=116930</id>
		<title>Gun turret</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Gun_turret&amp;diff=116930"/>
		<updated>2014-12-09T02:20:07Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Combat&lt;br /&gt;
|name=Gun Turret&lt;br /&gt;
|icon=gun-turret&lt;br /&gt;
|image=&lt;br /&gt;
|health=&lt;br /&gt;
|resistance=&lt;br /&gt;
|durability=&lt;br /&gt;
|gridsize=&lt;br /&gt;
|range=17&lt;br /&gt;
|shootingspeed=10&lt;br /&gt;
|damage=&lt;br /&gt;
|damagebonus=&lt;br /&gt;
|ammunition={{icon|basic-bullet-magazine||Regular magazine}} {{icon|piercing-bullet-magazine||Piercing rounds magazine}}&lt;br /&gt;
|magazinesize=10&lt;br /&gt;
|recipe={{icon|iron-plate|10|Iron plate}}+{{icon|copper-plate|5|Copper plate}}+{{icon|iron-gear-wheel|5|Iron gear wheel}}+{{icon|time icon|5|Time}}&lt;br /&gt;
|raw={{icon|iron-plate|20|Iron plate}}+{{icon|copper-plate|5|Copper plate}}&lt;br /&gt;
|technologies={{icontech|turrets||Turrets}}&lt;br /&gt;
|boosttechs={{icontech|bullet-damage||Bullet damage}} {{icontech|bullet-speed||Bullet shooting speed}} {{icontech|gun-turret-damage||Gun turret damage upgrade}} &lt;br /&gt;
|producers={{icon|hand icon||Manual crafting}} {{icon|assembling-machine-1||Assembling machine 1}} {{icon|assembling-machine-2||Assembling machine 2}} {{icon|assembling-machine-3||Assembling machine 3}}&lt;br /&gt;
|consumers=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gun turrets are very basic defensive structures and the easiest way of automatic defense.&lt;br /&gt;
&lt;br /&gt;
* Gun turrets are your first defense weapon.&lt;br /&gt;
* They are cheap and ammunition can be refilled by [[Inserters]].&lt;br /&gt;
* You can fill the bullets into them by hand. But you should automate that, use a chest, a belt and some inserters to do that job constantly.&lt;br /&gt;
* They don&#039;t need any power to operate (only the inserters to fill them, but you can use burner inserter for that job), so they are not dependent to electricity.&lt;br /&gt;
* With upgrades (gun + turret defence upgrades) and [[Piercing rounds magazine]] gun turrets are a much harder weapon, than laser turrets &#039;&#039;&#039;( [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=4363&amp;amp;start=20 see thread])&lt;br /&gt;
* Gun turrets are always sized 1x2 even when rotated which makes them somewhat problematic to use with rotated [[Blueprint]]s. It is no problem to mirrow the blueprint, but when rotated by 90° they may &#039;overwrite&#039; an inserter or let one tile free between them. To workaround this use two blueprints, one for north-south and one for west-east usage.&lt;br /&gt;
* The gun turret damage upgrade stacks multiplicatively with the bullet damage upgrade. Fully upgraded this means 2.2*2.2=4.84 times as much damage; 9.68 damage with regular bullets or 24.2 damage with armor-piercing bullets, an armor piercing bullet kills small enemies in one blow, and deals more damage to the heavy biter than a laser shot does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|iron-plate|10|Iron plate}} + {{icon|copper-plate|5|Copper plate}} + {{icon|iron-gear-wheel|5|Iron gear wheel}} + {{icon|time icon|5|time}} =&amp;gt; {{icon|gun-turret|1|Gun turret}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|iron-plate|20|Iron plate}} {{icon|copper-plate|5|Copper plate}} &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Health:&#039;&#039;&#039; || 200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shooting speed:&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Range:&#039;&#039;&#039; || 17&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ammunition:&#039;&#039;&#039; || {{icon|basic-bullet-magazine||Regular magazine}} {{icon|piercing-bullet-magazine||Piercing rounds magazine}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
* [[Defense]]&lt;br /&gt;
* [[Regular magazine]]&lt;br /&gt;
* [[Piercing rounds magazine]]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=4363&amp;amp;start=20 Thread about the different power of the turrets]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=5083 About gun turrets]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]] [[Category: Weapons]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Laser_shooting_speed_(research)&amp;diff=116929</id>
		<title>Laser shooting speed (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Laser_shooting_speed_(research)&amp;diff=116929"/>
		<updated>2014-12-09T02:18:47Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Laser turret shooting speed&lt;br /&gt;
|icon=laser-turret-speed&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|laser-turrets||Laser turrets}}&lt;br /&gt;
|allows={{icontech|laser-turret-speed|2-6|Laser turret shooting speed}}&lt;br /&gt;
|effects={{icon|bonus||}} laser-turret shooting speed bonus: x%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect !! Relative &amp;lt;br/&amp;gt;effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|1|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;50&amp;lt;/big&amp;gt; || 20% || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|2|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 20% || 40% || 16.7%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|3|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;3 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}}  &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 70% || 21.4%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|4|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;4 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 100% || 17.6%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|5|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;5 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 130% || 15%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|6|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;6 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;300&amp;lt;/big&amp;gt; || 30% || 160% || 13%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Laser turret shooting speed 6 has a relatively small effect, consider researching Laser turret damage upgrade 5 and 6 instead.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
* [[Laser turret damage upgrade]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Laser_turret_damage_(research)&amp;diff=116928</id>
		<title>Archive:Laser turret damage (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Laser_turret_damage_(research)&amp;diff=116928"/>
		<updated>2014-12-09T02:11:50Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: Added &amp;quot;hits to kill&amp;quot; table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Laser turret damage upgrade&lt;br /&gt;
|icon=laser-turret-damage&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|laser-turrets||Laser turrets}}&lt;br /&gt;
|allows={{icontech|laser-turret-damage|2-6|}}&lt;br /&gt;
|effects={{icon|bonus||}} laser-turret damage bonus: x%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect !! Relative &amp;lt;br/&amp;gt; effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|1|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;50&amp;lt;/big&amp;gt; || 10% || 10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|2|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 10% || 20% || 9.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|3|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;3 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 20% || 40% || 16.7%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|4|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;4 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 20% || 60% || 14.3%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|5|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;5 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 20% || 80% || 12.5%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|6|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;6 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;300&amp;lt;/big&amp;gt; || 40% || 120% || 22.2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Turrets deal 5/5.5/6/7/8/9/11 damage, depending on upgrade. As the enemies do not yet have laser resistance, they deal full damage.&amp;lt;br/&amp;gt;&lt;br /&gt;
Hits to kill, assuming only laser turrets are used:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Laser Turret&amp;lt;br/&amp;gt;Damage !! Hits for&amp;lt;br/&amp;gt;Small Biter !! Hits for&amp;lt;br/&amp;gt;Medium Biter !! Hits for&amp;lt;br/&amp;gt;Large Biter !! Hits for&amp;lt;br/&amp;gt;Small Spitter!! Hits for&amp;lt;br/&amp;gt;Medium Spitter!! Hits for&amp;lt;br/&amp;gt;Large Spitter&lt;br /&gt;
|-&lt;br /&gt;
| 5   || 3 || 15 || 75 || 2 || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 5.5 || 3 || 14 || 69 || 2 || 10 || 37&lt;br /&gt;
|-&lt;br /&gt;
| 6   || 3 || 13 || 63 || 2 || 9  || 34&lt;br /&gt;
|-&lt;br /&gt;
| 7   || 3 || 11 || 54 || 2 || 8  || 29&lt;br /&gt;
|-&lt;br /&gt;
| 8   || 2 || 10 || 47 || 2 || 7  || 25&lt;br /&gt;
|-&lt;br /&gt;
| 9   || 2 || 9  || 42 || 2 || 6  || 23&lt;br /&gt;
|-&lt;br /&gt;
| 11  || 2 || 7  || 35 || 1 || 5  || 19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
* [[Laser turret shooting speed]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Laser_shooting_speed_(research)&amp;diff=116927</id>
		<title>Laser shooting speed (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Laser_shooting_speed_(research)&amp;diff=116927"/>
		<updated>2014-12-09T01:34:15Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Laser turret shooting speed&lt;br /&gt;
|icon=laser-turret-speed&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|laser-turrets||Laser turrets}}&lt;br /&gt;
|allows={{icontech|laser-turret-speed|2-6|Laser turret shooting speed}}&lt;br /&gt;
|effects={{icon|bonus||}} laser-turret shooting speed bonus: x%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect !! Relative &amp;lt;br/&amp;gt;effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|1|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;50&amp;lt;/big&amp;gt; || 20% || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|2|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 20% || 40% || 16.7%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|3|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;3 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}}  &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 70% || 21.4%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|4|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;4 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 100% || 17.6%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|5|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;5 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 30% || 130% || 15%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-speed|6|Laser turret shooting speed}} Laser turret shooting&amp;amp;nbsp;speed&amp;amp;nbsp;6 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;300&amp;lt;/big&amp;gt; || 30% || 160% || 13%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
* [[Laser turret damage upgrade]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Laser_turret_damage_(research)&amp;diff=116926</id>
		<title>Archive:Laser turret damage (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Laser_turret_damage_(research)&amp;diff=116926"/>
		<updated>2014-12-09T01:32:42Z</updated>

		<summary type="html">&lt;p&gt;Wolfzoon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Laser turret damage upgrade&lt;br /&gt;
|icon=laser-turret-damage&lt;br /&gt;
|cost=&#039;&#039;see table&#039;&#039;&lt;br /&gt;
|requirements={{icontech|laser-turrets||Laser turrets}}&lt;br /&gt;
|allows={{icontech|laser-turret-damage|2-6|}}&lt;br /&gt;
|effects={{icon|bonus||}} laser-turret damage bonus: x%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Cost !! Effects !! Cumulative &amp;lt;br/&amp;gt;effect !! Relative &amp;lt;br/&amp;gt; effect&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|1|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;1 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;50&amp;lt;/big&amp;gt; || 10% || 10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|2|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;2 || {{icon|Time icon|30|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 10% || 20% || 9.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|3|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;3 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 20% || 40% || 16.7%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|4|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;4 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;100&amp;lt;/big&amp;gt; || 20% || 60% || 14.3%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|5|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;5 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;200&amp;lt;/big&amp;gt; || 20% || 80% || 12.5%&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|laser-turret-damage|6|Laser turret damage upgrade}} Laser turret damage&amp;amp;nbsp;upgrade&amp;amp;nbsp;6 || {{icon|Time icon|60|time}} {{icon|science-pack-1|1|Science pack 1}} {{icon|science-pack-2|1|Science pack 2}} {{icon|science-pack-3|1|Science pack 3}} {{icon|alien-science-pack|1|Alien science pack}} &amp;lt;big&amp;gt;X&amp;amp;nbsp;300&amp;lt;/big&amp;gt; || 40% || 120% || 22.2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technologies|Technologies]]&lt;br /&gt;
* [[Laser turret shooting speed]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>Wolfzoon</name></author>
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