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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WiduX</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
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	<updated>2026-06-04T14:47:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=User_talk:WiduX&amp;diff=109928</id>
		<title>User talk:WiduX</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User_talk:WiduX&amp;diff=109928"/>
		<updated>2014-05-30T15:41:47Z</updated>

		<summary type="html">&lt;p&gt;WiduX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Infocard Categories==&lt;br /&gt;
&lt;br /&gt;
Just wanted to mention that on a couple of your recent edits (adding infocards) it seems you&#039;ve confused an item with the research, such as [[Flamethrower]] and [[Flamethrower (research)]]. I&#039;d fix it but I&#039;ve not worked with the infocard template yet. Thanks!&amp;lt;br/&amp;gt;&lt;br /&gt;
--  [[User:BenWo|BenWo]] ([[User talk:BenWo|talk]]) 07:32, 30 May 2014 (CEST)&lt;br /&gt;
:I&#039;m doing this on purpose, it was suggested on [[Talk:Research]], and it seems like a good idea to not keep them separate. Also, if you look at the code behind one of the technology pages, you&#039;ll see that the template is super easy to use :) [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 17:41, 30 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Welcome==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to &#039;&#039;factorio&#039;&#039;!&#039;&#039;&#039;&lt;br /&gt;
We hope you will contribute much and well.&lt;br /&gt;
You will probably want to read the [[Help:Contents|help pages]].&lt;br /&gt;
Again, welcome and have fun! [[User:Kovarex|Kovarex]] ([[User talk:Kovarex|talk]]) 07:56, 19 May 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Flamethrower&amp;diff=109912</id>
		<title>Flamethrower</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Flamethrower&amp;diff=109912"/>
		<updated>2014-05-30T03:38:40Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information. Updated recipe.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Flamethrower&lt;br /&gt;
|icon=flame-thrower&lt;br /&gt;
|cost={{icon|science-pack-1|20|Science pack 1}}+{{icon|science-pack-2|20|Science pack 2}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|requirements={{icon|military|2|Military 2}} {{icon|flammables||Flammables}}&lt;br /&gt;
|effects={{icon|flame-thrower||Flamethrower}} {{icon|flame-thrower-ammo||Flamethrower ammo}}}}&lt;br /&gt;
&lt;br /&gt;
The flamethrower is an advanced weapon best used against hordes of enemies or trees. It has a decent damage and also an area of effect damaging multiple [[Enemies]] at once. It requires [[Flamethrower ammo]] to function.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|steel-bar|5|Steel bar}} + {{icon|iron-gear-wheel|10|Iron gear wheel}} + {{icon|time icon|10|time}} =&amp;gt; {{icon|flame-thrower|1|Flamethrower}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|steel-bar|5|Steel bar}} {{icon|iron-plate|20|Iron plate}} {{icon|Time icon|15|time}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shooting speed:&#039;&#039;&#039; || 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Range:&#039;&#039;&#039; || 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ammunition:&#039;&#039;&#039; || {{icon|flame-thrower-ammo||Flamethrower ammo}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
* [[Damage|Damage &amp;amp; resistances]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]] [[Category: Weapons]] [[Category: Equipment]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Battery&amp;diff=109911</id>
		<title>Battery</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Battery&amp;diff=109911"/>
		<updated>2014-05-30T02:23:32Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Battery&lt;br /&gt;
|icon=battery&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|25|time}}&lt;br /&gt;
|allows={{icon|laser-turrets||Laser turrets}} {{icon|electric-energy-acumulators|1|Electric energy accumulators}} {{icon|robotics||Robotics}} {{icon|battery-equipment||Battery equipment}}&lt;br /&gt;
|requirements={{icon|sulfur||Sulfur processing}}&lt;br /&gt;
|effects={{icon|battery||Battery}} {{icon|science-pack-3||Science pack 3}}}}&lt;br /&gt;
&lt;br /&gt;
The [[Battery]] is used in the crafting of the [[Basic accumulator]] and the [[Science pack 3]]. To be able to craft it, you&#039;ll need to do the [[Battery]] research first.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|iron-plate|1|Iron plate}} + {{icon|copper-plate|1|Copper plate}} + {{icon|sulfuric-acid|2|Sulfuric Acid}} + {{icon|time icon|5|time}} =&amp;gt; {{icon|battery|1|Battery}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crafted In:&#039;&#039;&#039; || {{imagelink|chemical-plant|Chemical Plant}}|-&lt;br /&gt;
| &#039;&#039;&#039;Req. technology:&#039;&#039;&#039; || {{icon|battery||Battery}} [[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Modular armor]]&lt;br /&gt;
* [[Battery equipment]]&lt;br /&gt;
* [[Battery equipment MK2]]&lt;br /&gt;
* [[Battery MK1]]&lt;br /&gt;
* [[Battery MK2]]&lt;br /&gt;
* [[Basic accumulator]]&lt;br /&gt;
* [[Science pack 3]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]] [[Category: Equipment]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Explosives&amp;diff=109910</id>
		<title>Explosives</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Explosives&amp;diff=109910"/>
		<updated>2014-05-30T02:18:58Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Explosives&lt;br /&gt;
|icon=explosives-tech&lt;br /&gt;
|cost={{icon|science-pack-1|60|Science pack 1}}+{{icon|science-pack-2|60|Science pack 2}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|allows={{icon|land-mine-tech||Land mines}} {{icon|rocketry||Rocketry}}&lt;br /&gt;
|requirements={{icon|sulfur||Sulfur processing}}&lt;br /&gt;
|effects={{icon|explosives||Explosives}}}}&lt;br /&gt;
&lt;br /&gt;
[[Explosives]] allows the player access to the [[Explosives]] item and further research: [[Land mines|Land mine]] and [[Rocketry]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Sulfur_processing_(research)&amp;diff=109909</id>
		<title>Sulfur processing (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Sulfur_processing_(research)&amp;diff=109909"/>
		<updated>2014-05-30T02:11:35Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Fixed effects section being in the wrong place.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Sulfur Processing&lt;br /&gt;
|icon=sulfur&lt;br /&gt;
|cost={{icon|science-pack-1|100|Science pack 1}}+{{icon|science-pack-2|100|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|explosives-tech||Explosives}} {{icon|battery||Battery}}&lt;br /&gt;
|requirements={{icon|oil-gathering||Oil processing}}&lt;br /&gt;
|effects={{icon|sulfuric-acid||Sulfuric acid}} {{icon|sulfur||Sulfur}}}}&lt;br /&gt;
&lt;br /&gt;
[[Sulfur processing]] allows the player to create [[Sulfur]] and [[Sulfuric acid]], an essential component in the [[Battery]], which is used in a lot of higher-tier technologies.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Fluid_handling_(research)&amp;diff=109902</id>
		<title>Fluid handling (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Fluid_handling_(research)&amp;diff=109902"/>
		<updated>2014-05-29T04:49:09Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Fixed links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Fluid Handling&lt;br /&gt;
|icon=fluid-handling&lt;br /&gt;
|cost={{icon|science-pack-1|75|Science pack 1}}+{{icon|science-pack-2|75|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|effects={{icon|storage-tank||Storage Tank}} {{icon|small-pump||Small Pump}} {{icon|barrel-empty||Barrel}} {{icon|fill-crude-oil-barrel||Barrel}} {{icon|empty-crude-oil-barrel||Barrel}}&lt;br /&gt;
|requirements={{icon|oil-gathering||Oil processing}}}}&lt;br /&gt;
[[Fluid handling]] gives the player access to more advanced ways to interact with liquids. Please see [[Oil processing]] for more information.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Fluid_handling_(research)&amp;diff=109900</id>
		<title>Fluid handling (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Fluid_handling_(research)&amp;diff=109900"/>
		<updated>2014-05-29T04:41:56Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added basic description and infocard.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Fluid Handling&lt;br /&gt;
|icon=fluid-handling&lt;br /&gt;
|cost={{icon|science-pack-1|75|Science pack 1}}+{{icon|science-pack-2|75|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|effects={{icon|storage-tank||Storage tank}} {{icon|small-pump||Small pump}} {{icon|barrel-empty||Barrel}} {{icon|fill-crude-oil-barrel||Barrel}} {{icon|empty-crude-oil-barrel||Barrel}}&lt;br /&gt;
|requirements={{icon|oil-gathering||Oil processing}}}}&lt;br /&gt;
[[Fluid handling]] gives the player access to more advanced ways to interact with liquids. Please see [[Oil processing]] for more information.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Sulfur_processing_(research)&amp;diff=109899</id>
		<title>Sulfur processing (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Sulfur_processing_(research)&amp;diff=109899"/>
		<updated>2014-05-29T04:36:37Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added &amp;quot;required technologies&amp;quot; information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Sulfur Processing&lt;br /&gt;
|icon=sulfur&lt;br /&gt;
|cost={{icon|science-pack-1|100|Science pack 1}}+{{icon|science-pack-2|100|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|explosives-tech||Explosives}} {{icon|battery||Battery}}&lt;br /&gt;
|requirements={{icon|oil-gathering||Oil processing}}}}&lt;br /&gt;
|effects={{icon|sulfuric-acid||Sulfuric acid}} {{icon|sulfur||Sulfur}}}}&lt;br /&gt;
&lt;br /&gt;
[[Sulfur processing]] allows the player to create [[Sulfur]] and [[Sulfuric acid]], an essential component in the [[Battery]], which is used in a lot of higher-tier technologies.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Flammables_(research)&amp;diff=109898</id>
		<title>Flammables (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Flammables_(research)&amp;diff=109898"/>
		<updated>2014-05-29T04:36:14Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Flammables&lt;br /&gt;
|icon=flammables&lt;br /&gt;
|cost={{icon|science-pack-1|60|Science pack 1}}+{{icon|science-pack-2|60|Science pack 2}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|allows={{icon|flame-thrower||Flame thrower}} {{icon|rocketry||Rocketry}}&lt;br /&gt;
|requirements={{icon|oil-gathering||Oil processing}}}}&lt;br /&gt;
&lt;br /&gt;
Researching [[Flammables]] gives the player access to the [[Flame thrower]]. For more information, please see [[Oil processing]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Sulfur_processing_(research)&amp;diff=109897</id>
		<title>Sulfur processing (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Sulfur_processing_(research)&amp;diff=109897"/>
		<updated>2014-05-29T04:33:09Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added basic description and infocard.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Sulfur Processing&lt;br /&gt;
|icon=sulfur&lt;br /&gt;
|cost={{icon|science-pack-1|100|Science pack 1}}+{{icon|science-pack-2|100|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|explosives-tech||Explosives}} {{icon|battery||Battery}}&lt;br /&gt;
|effects={{icon|sulfuric-acid||Sulfuric acid}} {{icon|sulfur||Sulfur}}}}&lt;br /&gt;
&lt;br /&gt;
[[Sulfur processing]] allows the player to create [[Sulfur]] and [[Sulfuric acid]], an essential component in the [[Battery]], which is used in a lot of higher-tier technologies.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User_talk:Virtlink&amp;diff=109881</id>
		<title>User talk:Virtlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User_talk:Virtlink&amp;diff=109881"/>
		<updated>2014-05-28T02:18:27Z</updated>

		<summary type="html">&lt;p&gt;WiduX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to &#039;&#039;factorio&#039;&#039;!&#039;&#039;&#039;&lt;br /&gt;
We hope you will contribute much and well.&lt;br /&gt;
You will probably want to read the [[Help:Contents|help pages]].&lt;br /&gt;
Again, welcome and have fun! [[User:Kovarex|Kovarex]] ([[User talk:Kovarex|talk]]) 20:35, 22 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Infocards==&lt;br /&gt;
&lt;br /&gt;
Really love all the infocard templates, thanks for adding those! :D -- [[User:BenWo|BenWo]] ([[User talk:BenWo|talk]]) 13:47, 25 May 2014 (CEST)&lt;br /&gt;
: Thank you! I think it adds more uniformity to the wiki, which makes it look neater and more professional. If you have any comments or suggestions, please share them. Or if you see places that can be improved, please do! [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 13:58, 25 May 2014 (CEST)&lt;br /&gt;
:: Yeah nice infocards :D , btw the documentation can also be added to the template page with &amp;lt;nowiki&amp;gt;{{doc}}&amp;lt;/nowiki&amp;gt;. Oh and there&#039;s also a category called [[:Category:Wikistyle_templates|Wikistyle templates]], maybe you can add new templates to this category :) [[User:TheGreenkey|TheGreenkey]] ([[User talk:TheGreenkey|talk]]) 21:05, 25 May 2014 (CEST)&lt;br /&gt;
::: Thanks, I didn&#039;t know that! Will look into it. [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:46, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Maybe we should add an icon showing that the crafting can be done in the player&#039;s inventory, where applicable. As it is now, it looks almost like the recipes can only be done in the assembly machines. While this is true for items like the engine unit, it creates some ambiguity. I can&#039;t think of a good way of showing this though. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:01, 25 May 2014 (CEST)&lt;br /&gt;
: Perhaps the &#039;&#039;hand&#039;&#039; icon that is also present in the game, indicating that you can craft this &#039;&#039;by hand&#039;&#039;? [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:45, 25 May 2014 (CEST)&lt;br /&gt;
: [[File:Hand icon.png]]&lt;br /&gt;
:: Derp, why didn&#039;t I think of that? That works very well. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:53, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I&#039;ve added the [[Template:Technology]] infocard template. Please feel free to make modifications if you&#039;d like it to be different before it is implemented. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:55, 25 May 2014 (CEST)&lt;br /&gt;
: Looks good! In the future, for picking a color for the banner, I found [http://www.colorpicker.com/45C221 ColorPicker.com] quite useful. I&#039;m going to add an extra field to all the info card templates where we can put fields that are used only on a few pages. [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:59, 25 May 2014 (CEST)&lt;br /&gt;
:: Yeah, I just used Photoshop&#039;s built-in color picker. I really like the infocard system, great work!  [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 22:01, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I like that! this brings the wiki really forward! The colors should be done more light on the white background, but with black background like in the forum they would look quite nice.&lt;br /&gt;
; auto-generated infocards&lt;br /&gt;
:I will try to auto-generate some example infocards as soon as possible! See  https://github.com/alexaulbach/FactorioLua2WikiGenerator [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 09:27, 27 May 2014 (CEST)&lt;br /&gt;
::That&#039;s a great idea. Most of the information can be extracted from the game. Then we always have the most up-to-date information without too much work (after all your effort, that is). [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 19:55, 27 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I was planning on making a new infocard template for resources (e.g. [[Iron plate]], [[Plastic bar]], [[Electronic circuit]], etc.), but before I did this I wanted to check with you if you had any plans or suggestions for this? I was planning on having it be quite simple, with a section for the recipe, and a section for what it&#039;s used in, to be populated by [[User:Ssilk|Ssilk]]&#039;s auto-wiki script. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 20:13, 27 May 2014 (CEST)&lt;br /&gt;
: Go ahead, although perhaps its better not to have the &#039;Used in&#039; section on the info card. It can get really &#039;&#039;huge&#039;&#039;, especially for some of the more common items such as gears and circuits. That&#039;s why I haven&#039;t put it on there yet. What do you think?&lt;br /&gt;
: Fields I would include are &#039;&#039;Producers&#039;&#039; (such as assembly machine 2 or chemical plant), &#039;&#039;Consumers&#039;&#039;, &#039;&#039;Recipe&#039;&#039; and &#039;&#039;Raw ingredients&#039;&#039;. If any item has a special property, such as charge or speed, then you can add it as a custom property in the &#039;&#039;extra1&#039;&#039; or &#039;&#039;extra2&#039;&#039; field on the page of the item itself. [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:18, 27 May 2014 (CEST)&lt;br /&gt;
:: What would the &#039;&#039;Consumers&#039;&#039; field do? I&#039;m probably understanding this wrong, but that would just result in a &#039;&#039;Used in&#039;&#039; section, wouldn&#039;t it? [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:26, 27 May 2014 (CEST)&lt;br /&gt;
::: Since &#039;&#039;Producers&#039;&#039; are those factories/chemical plants that can make it, &#039;&#039;Consumers&#039;&#039; are those factories/chemical plants that can use it. For example, Lubricant is produced by a Chemical plant, but consumed only by assembly machines 2 and 3. Or, Coal is produced by a mining rig, but consumed by a car, locomotive, and a chemical plant. Think of consumers more as a &#039;&#039;used by&#039;&#039; than &#039;&#039;used in&#039;&#039;. Hope this clears it up, but if it didn&#039;t, please tell me. :) [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 23:43, 27 May 2014 (CEST)&lt;br /&gt;
::::OK. I get what you mean. I really should start remembering to put my signature on these posts, shouldn&#039;t I? :P [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 04:18, 28 May 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Research&amp;diff=109875</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Research&amp;diff=109875"/>
		<updated>2014-05-27T19:58:01Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Fixed links by removing &amp;quot;(research)&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
* Research is performed in [[Lab]]s.&lt;br /&gt;
* Every technology has a certain amount of units that are needed for it to be researched, the logistics 1 technology in the example requires 20 units.&lt;br /&gt;
* Every unit requires a certain combination of science packs, these have to be created and transported into the lab before it can start the research.&lt;br /&gt;
* When the laboratory has all the needed ingredients, it starts researching one unit, the time to research the unit varies from technology to technology.&lt;br /&gt;
* The more laboratories are researching at the same time, the shorter time it takes to get all the units required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Techlist.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:res.png]] Example of research&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Automation ===&lt;br /&gt;
&lt;br /&gt;
For the new player, the basic red research pack will be the first bigger item they try crafting by hand only to realise how slow it is. The idea to automate production of the red science packs (and their insertion into the labs) will occur and grow to automate the green and blue too. &lt;br /&gt;
&lt;br /&gt;
This process forms a good part of the early/mid game to establish a reasonable progression speed through the tech tree.&lt;br /&gt;
&lt;br /&gt;
[[File:Red.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Technology tree ==&lt;br /&gt;
Note: This is the technology of version 0.6 or lower, and a bit outdated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We recommend to look into [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2408 this thread] for a more or less actual version of this tree.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
File:technology-tree.png|&lt;br /&gt;
rect 540 140 622 222 [[Automation 1]]&lt;br /&gt;
rect 460 0 542 82 [[Iron working]]&lt;br /&gt;
rect 40 140 122 222 [[Logistics 1]]&lt;br /&gt;
rect 400 140 482 222 [[Armor making 1]]&lt;br /&gt;
rect 540 260 622 342 [[Electronics]]&lt;br /&gt;
rect 660 400 742 482 [[Automation 2]]&lt;br /&gt;
rect 40 260 122 342 [[Logistics 2]]&lt;br /&gt;
rect 40 400 122 482 [[Logistics 3]]&lt;br /&gt;
rect 880 0 962 82 [[Chemistry]]&lt;br /&gt;
rect 900 140 982 222 [[Explosives]]&lt;br /&gt;
rect 780 140 862 222 [[Flammables]]&lt;br /&gt;
rect 780 260 862 342 [[Flamethrower (research)]]&lt;br /&gt;
rect 860 400 942 482 [[Rocketry]]&lt;br /&gt;
rect 540 400 622 482 [[Advanced electronics 1]]&lt;br /&gt;
rect 540 540 622 622 [[Advanced electronics 2]]&lt;br /&gt;
rect 540 660 622 742 [[Robotics]]&lt;br /&gt;
rect 440 540 522 622 [[Flying]]&lt;br /&gt;
rect 540 780 622 862 [[Logistic robotics]]&lt;br /&gt;
rect 240 400 322 482 [[Optics]]&lt;br /&gt;
rect 340 540 422 622 [[Solar energy]]&lt;br /&gt;
rect 240 540 322 622 [[Laser]]&lt;br /&gt;
rect 280 140 362 222 [[Steel processing]]&lt;br /&gt;
rect 400 260 482 342 [[Armor making 2]]&lt;br /&gt;
rect 660 140 742 222 [[Military 1]]&lt;br /&gt;
rect 660 260 742 342 [[Military 2]]&lt;br /&gt;
rect 160 140 242 222 [[Turrets]]&lt;br /&gt;
rect 180 680 262 762 [[Laser turrets]]&lt;br /&gt;
rect 940 520 1022 602 [[Alien technology]]&lt;br /&gt;
rect 600 900 682 982 [[Logistic robot cargo]]&lt;br /&gt;
rect 480 900 562 982 [[Logistic robot speed]]&lt;br /&gt;
rect 760 820 842 902 [[Rocket shooting speed]]&lt;br /&gt;
rect 900 820 982 902 [[Rocket damage]]&lt;br /&gt;
rect 360 400 442 482 [[Lab efficiency]]&lt;br /&gt;
rect 0 540 82 622 [[Automobilism]]&lt;br /&gt;
rect 100 540 182 622 [[Railway]]&lt;br /&gt;
rect 980 260 1062 342 [[Advanced chemistry]] &lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
{|&lt;br /&gt;
| {{imagelink|Advanced-chemistry|Advanced chemistry}} || {{imagelink|Advanced-electronics-1|Advanced electronics 1}} || {{imagelink|Advanced-electronics-2|Advanced electronics 2}} |-&lt;br /&gt;
| {{imagelink|Alien-technology|Alien technology}} || {{imagelink|Armor-making|Armor crafting 1}} || {{imagelink|Armor-making-2|Armor crafting 2}} |-&lt;br /&gt;
| {{imagelink|Automobilism|Automobilism}} || {{imagelink|Automation|Automation 1}} || {{imagelink|Automation|Automation 2}} |-&lt;br /&gt;
| {{imagelink|Chemistry|Chemistry}} || {{imagelink|Explosives|Explosives}} || {{imagelink|Electronics|Electronics}} |-&lt;br /&gt;
| {{imagelink|Flame-thrower|Flamethrower (research)}} || {{imagelink|Flammables|Flammables}} || {{imagelink|Flying|Flight}} |-&lt;br /&gt;
| {{imagelink|iron-working|Iron working}} || {{imagelink|Laser|Laser}} || {{imagelink|Laser-turrets|Laser turrets}} |-&lt;br /&gt;
| {{imagelink|Logistics-1|Logistics 1}} || {{imagelink|Logistics-2|Logistics 2}} || {{imagelink|Logistics-3|Logistics 3}} |-&lt;br /&gt;
| {{imagelink|Logistic-robot-speed|Logistic robot speed}} || {{imagelink|Logistic-robot-storage|Logistic robot cargo}} || {{imagelink|Logistic-robotics|Logistic robotics}} |-&lt;br /&gt;
| {{imagelink|Military|Military 1}} || {{imagelink|Military-2|Military 2}} || {{imagelink|Optics|Optics}} |-&lt;br /&gt;
| {{imagelink|Railway|Railway}} || {{imagelink|Rocketry|Rocketry}} || {{imagelink|Rocket-damage|Rocket damage}} |-&lt;br /&gt;
| {{imagelink|Rocket-speed|Rocket shooting speed}} || {{imagelink|Robotics|Robotics}} || {{imagelink|Solar-energy|Solar energy}} |-&lt;br /&gt;
| {{imagelink|Turrets|Turrets}} || {{imagelink|Lab-effectivity|Lab efficiency}} || {{imagelink|Steel-processing|Steel processing}} |-&lt;br /&gt;
| {{imagelink|automated-rail-transportation|Automated rail transportation}} || {{imagelink|electric-energy-acumulators|Electric energy accumulators}} || {{imagelink|electric-energy-distribution|Electric energy distribution 1}} |-&lt;br /&gt;
| {{imagelink|inserter-stack-size-bonus|Inserter item stack size}} || {{imagelink|rail-signals|Rail signals}} || {{imagelink|land-mine|Land mines}} |-&lt;br /&gt;
| {{imagelink|rocket-defense|Rocket defense (research)}} || {{imagelink|advanced-material-processing|Advanced material processing 1}} || {{imagelink|advanced-material-processing|Advanced material processing 2}} |-&lt;br /&gt;
| {{imagelink|automation|Automation 3}} || {{imagelink|character-logistic-slots|Character logistic slots}} || {{imagelink|effect-transmission|Effect transmission}} |-&lt;br /&gt;
| {{imagelink|module|Module}} || {{imagelink|effectivity-module|Effectivity module 1}} || {{imagelink|effectivity-module|Effectivity module 2 (research)}} |-&lt;br /&gt;
| {{imagelink|effectivity-module|Effectivity module 3 (research)}} || {{imagelink|productivity-module|Productivity module 1}} || {{imagelink|productivity-module|Productivity module 2 (research)}} |-&lt;br /&gt;
| {{imagelink|productivity-module|Productivity module 3 (research)}} || {{imagelink|speed-module|Speed module 1}} || {{imagelink|speed-module|Speed module 2 (research)}} |-&lt;br /&gt;
| {{imagelink|speed-module|Speed module 3 (research)}} || {{imagelink|electric-energy-distribution|Electric energy distribution 2}} || {{imagelink|follower-robots|Follower robot count}} |-&lt;br /&gt;
| {{imagelink|toolbelt|Toolbelt}} || {{imagelink|military|Military 3}} || {{imagelink|military|Military 4}} |-&lt;br /&gt;
| {{imagelink|explosive-rocketry|Explosive rocketry}} || {{imagelink|bullet-damage|Bullet damage}} || {{imagelink|bullet-speed|Bullet shooting speed}} |-&lt;br /&gt;
| {{imagelink|laser-turret-damage|Laser turret damage}} || {{imagelink|shotgun-shell-damage|Shotgun shell damage}} || {{imagelink|laser-turret-speed|Laser turret shooting speed}} |-&lt;br /&gt;
| {{imagelink|shotgun-shell-speed|Shotgun shell shooting speed}} || {{imagelink|gun-turret-damage|Gun turret damage}} || {{imagelink|combat-robotics|Combat robotics}} |-&lt;br /&gt;
| {{imagelink|combat-robotics|Combat robotics 2}} || {{imagelink|combat-robotics|Combat robotics 3}} || {{imagelink|combat-robot-damage|Combat robot damage}} |-&lt;br /&gt;
| {{imagelink|armor-making|Armor crafting 3}} || {{imagelink|power-armor|Power armor (research)}} || {{imagelink|power-armor-mk2|Power armor 2}} |-&lt;br /&gt;
| {{imagelink|energy-shield|Energy shield equipment}} || {{imagelink|energy-shield-mk2|Energy shield MK2 equipment}} || {{imagelink|night-vision|Night vision equipment}} |-&lt;br /&gt;
| {{imagelink|basic-exoskeleton-equipment|Basic exoskeleton equipment (research)}} || {{imagelink|battery|Battery equipment}} || {{imagelink|battery-mk2|Battery equipment MK2}} |-&lt;br /&gt;
| {{imagelink|portable-solar-panel|Portable solar panel (research)}} || {{imagelink|portable-fusion-reactor|Portable fusion reactor (research)}} || {{imagelink|laser-defense|Personal laser defense (research)}} |-&lt;br /&gt;
| {{imagelink|discharge-defense|Discharge defense (research)}} || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Inserter_capacity_bonus_(research)&amp;diff=109871</id>
		<title>Inserter capacity bonus (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Inserter_capacity_bonus_(research)&amp;diff=109871"/>
		<updated>2014-05-27T19:44:23Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Inserter Item Stack Size Bonus 1&lt;br /&gt;
|icon=inserter-stack-size-bonus&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}} {{icon|science-pack-2|50|Science pack 2}} {{icon|time icon|30|Time}}&lt;br /&gt;
|effects={{icon|bonus|+1|Inserter item stack size bonus 1}}&lt;br /&gt;
|requirements={{icon|logistics|1|Logistics 1}}&lt;br /&gt;
|allows={{icon|inserter-stack-size-bonus|1|Inserter item stack size bonus 2}}&lt;br /&gt;
}}&lt;br /&gt;
When [[inserters]] are moving items from one [[Storage/Stack|stack]] to another (or loading/unloading trains) they can move more items at the same time after researching [[Inserter item stack size bonus 1]]. It works only when moving from stack to stack. This means if either the target, or the source has no stack, the stack size bonus doesn&#039;t work. Therefore, the bonus typically only applies when moving from machine/chest to machine/chest, and not from machine/chest to belt or belt to machine/chest.&lt;br /&gt;
&lt;br /&gt;
A slow [[Inserter]] with stack size bonus of 4, which moves from chest to chest, can easily keep up with a [[Fast inserter]], moving from chest to a belt. This is why it is recommended to directly move items that are required in high quantities at high speeds during automatic crafting.&lt;br /&gt;
&lt;br /&gt;
This bonus is is also often called &amp;quot;inserter bonus&amp;quot;, &amp;quot;stacksize bonus&amp;quot; , &amp;quot;stack bonus&amp;quot;, etc.&lt;br /&gt;
&lt;br /&gt;
It is directly related to [[Logistic robot cargo]].&lt;br /&gt;
&amp;lt;!--{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Technology:&#039;&#039;&#039; || {{icon|inserter-stack-size-bonus||Inserter item stack size}} [[Inserter item stack size]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Requires:&#039;&#039;&#039; || {{imagelink|logistics-1|Logistics 1}} |-&lt;br /&gt;
| &#039;&#039;&#039;Effects:&#039;&#039;&#039; ||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Cost !! Bonus !! Cumulative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || {{icon|time icon|30|time}} {{icon|science-pack-1|60|Science pack 1}} {{icon|science-pack-2|60|Science pack 2}} || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || {{icon|time icon|30|time}} {{icon|science-pack-1|60|Science pack 1}} {{icon|science-pack-2|60|Science pack 2}} {{icon|science-pack-3|60|Science pack 3}} || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{icon|time icon|30|time}} {{icon|science-pack-1|200|Science pack 1}} {{icon|science-pack-2|200|Science pack 2}} {{icon|science-pack-3|200|Science pack 3}} || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{icon|time icon|30|time}} {{icon|science-pack-1|300|Science pack 1}} {{icon|science-pack-2|300|Science pack 2}} {{icon|science-pack-3|300|Science pack 3}} {{icon|alien-science-pack|300|Alien science pack}}|| 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Electric_engine_(research)&amp;diff=109869</id>
		<title>Electric engine (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Electric_engine_(research)&amp;diff=109869"/>
		<updated>2014-05-27T19:43:30Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Fixed effects section not showing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Electric Engine&lt;br /&gt;
|icon=electric-engine-unit&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}} {{icon|science-pack-2|50|Science pack 2}} {{icon|time icon|25|Time}}&lt;br /&gt;
|effects={{icon|electric-engine-unit||Electric engine unit}}&lt;br /&gt;
|requirements={{icon|advanced-electronics-1||Advanced electronics 1}} {{icon|engine-unit||Engine}}&lt;br /&gt;
|allows={{icon|flying||Flight}} {{icon|robotics||Robotics}}&lt;br /&gt;
}}&lt;br /&gt;
[[Electric engine]] is research that allows you access to the [[Electric engine unit]], used in robot crafting.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Inserter_capacity_bonus_(research)&amp;diff=109867</id>
		<title>Inserter capacity bonus (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Inserter_capacity_bonus_(research)&amp;diff=109867"/>
		<updated>2014-05-27T19:37:13Z</updated>

		<summary type="html">&lt;p&gt;WiduX: WiduX moved page Inserter item stack size to Inserter item stack size bonus 1: Renamed to match in-game title.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When [[inserters]] are moving from one [[Storage/Stack]] to another (or loading/unloading trains) they can move more items at the same time. It works only when moving from stack to stack. In other words: If either the target, or the source has no stack, the stack size bonus doesn&#039;t work. Which is in most cases when moving from or to a belt.&lt;br /&gt;
&lt;br /&gt;
A slow inserter with stack size bonus of 4, which moves from chest to chest, can easily keep up with a fast inserter, moving from chest to a belt. This is also one reason, why it is a bad idea to move copper wires with the belts.&lt;br /&gt;
&lt;br /&gt;
This bonus is is also often called &amp;quot;inserter bonus&amp;quot;, &amp;quot;stacksize bonus&amp;quot; , &amp;quot;stack bonus&amp;quot;, etc.&lt;br /&gt;
&lt;br /&gt;
It is directly related to [[Logistic robot cargo]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Technology:&#039;&#039;&#039; || {{icon|inserter-stack-size-bonus||Inserter item stack size}} [[Inserter item stack size]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Requires:&#039;&#039;&#039; || {{imagelink|logistics-1|Logistics 1}} |-&lt;br /&gt;
| &#039;&#039;&#039;Effects:&#039;&#039;&#039; ||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Cost !! Bonus !! Cumulative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || {{icon|time icon|30|time}} {{icon|science-pack-1|60|Science pack 1}} {{icon|science-pack-2|60|Science pack 2}} || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || {{icon|time icon|30|time}} {{icon|science-pack-1|60|Science pack 1}} {{icon|science-pack-2|60|Science pack 2}} {{icon|science-pack-3|60|Science pack 3}} || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{icon|time icon|30|time}} {{icon|science-pack-1|200|Science pack 1}} {{icon|science-pack-2|200|Science pack 2}} {{icon|science-pack-3|200|Science pack 3}} || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{icon|time icon|30|time}} {{icon|science-pack-1|300|Science pack 1}} {{icon|science-pack-2|300|Science pack 2}} {{icon|science-pack-3|300|Science pack 3}} {{icon|alien-science-pack|300|Alien science pack}}|| 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Electric_engine_(research)&amp;diff=109866</id>
		<title>Electric engine (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Electric_engine_(research)&amp;diff=109866"/>
		<updated>2014-05-27T19:35:29Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added basic description and infocard.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Electric Engine&lt;br /&gt;
|icon=electric-engine-unit&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}} {{icon|science-pack-2|50|Science pack 2}} {{icon|time icon|25|Time}}&lt;br /&gt;
|effect={{icon|electric-engine-unit||Electric engine unit}}&lt;br /&gt;
|requirements={{icon|advanced-electronics-1||Advanced electronics 1}} {{icon|engine-unit||Engine}}&lt;br /&gt;
|allows={{icon|flying||Flight}} {{icon|robotics||Robotics}}&lt;br /&gt;
}}&lt;br /&gt;
[[Electric engine]] is research that allows you access to the [[Electric engine unit]], used in robot crafting.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User_talk:Virtlink&amp;diff=109864</id>
		<title>User talk:Virtlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User_talk:Virtlink&amp;diff=109864"/>
		<updated>2014-05-27T19:26:29Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added question.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to &#039;&#039;factorio&#039;&#039;!&#039;&#039;&#039;&lt;br /&gt;
We hope you will contribute much and well.&lt;br /&gt;
You will probably want to read the [[Help:Contents|help pages]].&lt;br /&gt;
Again, welcome and have fun! [[User:Kovarex|Kovarex]] ([[User talk:Kovarex|talk]]) 20:35, 22 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Infocards==&lt;br /&gt;
&lt;br /&gt;
Really love all the infocard templates, thanks for adding those! :D -- [[User:BenWo|BenWo]] ([[User talk:BenWo|talk]]) 13:47, 25 May 2014 (CEST)&lt;br /&gt;
: Thank you! I think it adds more uniformity to the wiki, which makes it look neater and more professional. If you have any comments or suggestions, please share them. Or if you see places that can be improved, please do! [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 13:58, 25 May 2014 (CEST)&lt;br /&gt;
:: Yeah nice infocards :D , btw the documentation can also be added to the template page with &amp;lt;nowiki&amp;gt;{{doc}}&amp;lt;/nowiki&amp;gt;. Oh and there&#039;s also a category called [[:Category:Wikistyle_templates|Wikistyle templates]], maybe you can add new templates to this category :) [[User:TheGreenkey|TheGreenkey]] ([[User talk:TheGreenkey|talk]]) 21:05, 25 May 2014 (CEST)&lt;br /&gt;
::: Thanks, I didn&#039;t know that! Will look into it. [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:46, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Maybe we should add an icon showing that the crafting can be done in the player&#039;s inventory, where applicable. As it is now, it looks almost like the recipes can only be done in the assembly machines. While this is true for items like the engine unit, it creates some ambiguity. I can&#039;t think of a good way of showing this though. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:01, 25 May 2014 (CEST)&lt;br /&gt;
: Perhaps the &#039;&#039;hand&#039;&#039; icon that is also present in the game, indicating that you can craft this &#039;&#039;by hand&#039;&#039;? [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:45, 25 May 2014 (CEST)&lt;br /&gt;
: [[File:Hand icon.png]]&lt;br /&gt;
:: Derp, why didn&#039;t I think of that? That works very well. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:53, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I&#039;ve added the [[Template:Technology]] infocard template. Please feel free to make modifications if you&#039;d like it to be different before it is implemented. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:55, 25 May 2014 (CEST)&lt;br /&gt;
: Looks good! In the future, for picking a color for the banner, I found [http://www.colorpicker.com/45C221 ColorPicker.com] quite useful. I&#039;m going to add an extra field to all the info card templates where we can put fields that are used only on a few pages. [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:59, 25 May 2014 (CEST)&lt;br /&gt;
:: Yeah, I just used Photoshop&#039;s built-in color picker. I really like the infocard system, great work!  [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 22:01, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I like that! this brings the wiki really forward! The colors should be done more light on the white background, but with black background like in the forum they would look quite nice.&lt;br /&gt;
; auto-generated infocards&lt;br /&gt;
:I will try to auto-generate some example infocards as soon as possible! See  https://github.com/alexaulbach/FactorioLua2WikiGenerator [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 09:27, 27 May 2014 (CEST)&lt;br /&gt;
::That&#039;s a great idea. Most of the information can be extracted from the game. Then we always have the most up-to-date information without too much work (after all your effort, that is). [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 19:55, 27 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I was planning on making a new infocard template for resources (e.g. [[Iron plate]], [[Plastic bar]], [[Electronic circuit]], etc.), but before I did this I wanted to check with you if you had any plans or suggestions for this? I was planning on having it be quite simple, with a section for the recipe, and a section for what it&#039;s used in, to be populated by [[User:Ssilk|Ssilk]]&#039;s auto-wiki script. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 20:13, 27 May 2014 (CEST)&lt;br /&gt;
: Go ahead, although perhaps its better not to have the &#039;Used in&#039; section on the info card. It can get really &#039;&#039;huge&#039;&#039;, especially for some of the more common items such as gears and circuits. That&#039;s why I haven&#039;t put it on there yet. What do you think?&lt;br /&gt;
: Fields I would include are &#039;&#039;Producers&#039;&#039; (such as assembly machine 2 or chemical plant), &#039;&#039;Consumers&#039;&#039;, &#039;&#039;Recipe&#039;&#039; and &#039;&#039;Raw ingredients&#039;&#039;. If any item has a special property, such as charge or speed, then you can add it as a custom property in the &#039;&#039;extra1&#039;&#039; or &#039;&#039;extra2&#039;&#039; field on the page of the item itself. [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:18, 27 May 2014 (CEST)&lt;br /&gt;
:: What would the &#039;&#039;Consumers&#039;&#039; field do? I&#039;m probably understanding this wrong, but that would just result in a &#039;&#039;Used in&#039;&#039; section, wouldn&#039;t it?&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User:WiduX&amp;diff=109860</id>
		<title>User:WiduX</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User:WiduX&amp;diff=109860"/>
		<updated>2014-05-27T18:18:06Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Fixed grammar derp.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m on the Factorio forums, and can be found here: [http://www.factorioforums.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2041]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User:WiduX&amp;diff=109859</id>
		<title>User:WiduX</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User:WiduX&amp;diff=109859"/>
		<updated>2014-05-27T18:17:46Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added forum link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m on the Factorio forums, can can be found here: [http://www.factorioforums.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2041]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User_talk:Virtlink&amp;diff=109858</id>
		<title>User talk:Virtlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User_talk:Virtlink&amp;diff=109858"/>
		<updated>2014-05-27T18:13:40Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added resource infocard question.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to &#039;&#039;factorio&#039;&#039;!&#039;&#039;&#039;&lt;br /&gt;
We hope you will contribute much and well.&lt;br /&gt;
You will probably want to read the [[Help:Contents|help pages]].&lt;br /&gt;
Again, welcome and have fun! [[User:Kovarex|Kovarex]] ([[User talk:Kovarex|talk]]) 20:35, 22 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Infocards==&lt;br /&gt;
&lt;br /&gt;
Really love all the infocard templates, thanks for adding those! :D -- [[User:BenWo|BenWo]] ([[User talk:BenWo|talk]]) 13:47, 25 May 2014 (CEST)&lt;br /&gt;
: Thank you! I think it adds more uniformity to the wiki, which makes it look neater and more professional. If you have any comments or suggestions, please share them. Or if you see places that can be improved, please do! [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 13:58, 25 May 2014 (CEST)&lt;br /&gt;
:: Yeah nice infocards :D , btw the documentation can also be added to the template page with &amp;lt;nowiki&amp;gt;{{doc}}&amp;lt;/nowiki&amp;gt;. Oh and there&#039;s also a category called [[:Category:Wikistyle_templates|Wikistyle templates]], maybe you can add new templates to this category :) [[User:TheGreenkey|TheGreenkey]] ([[User talk:TheGreenkey|talk]]) 21:05, 25 May 2014 (CEST)&lt;br /&gt;
::: Thanks, I didn&#039;t know that! Will look into it. [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:46, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Maybe we should add an icon showing that the crafting can be done in the player&#039;s inventory, where applicable. As it is now, it looks almost like the recipes can only be done in the assembly machines. While this is true for items like the engine unit, it creates some ambiguity. I can&#039;t think of a good way of showing this though. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:01, 25 May 2014 (CEST)&lt;br /&gt;
: Perhaps the &#039;&#039;hand&#039;&#039; icon that is also present in the game, indicating that you can craft this &#039;&#039;by hand&#039;&#039;? [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:45, 25 May 2014 (CEST)&lt;br /&gt;
: [[File:Hand icon.png]]&lt;br /&gt;
:: Derp, why didn&#039;t I think of that? That works very well. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:53, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I&#039;ve added the [[Template:Technology]] infocard template. Please feel free to make modifications if you&#039;d like it to be different before it is implemented. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 21:55, 25 May 2014 (CEST)&lt;br /&gt;
: Looks good! In the future, for picking a color for the banner, I found [http://www.colorpicker.com/45C221 ColorPicker.com] quite useful. I&#039;m going to add an extra field to all the info card templates where we can put fields that are used only on a few pages. [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 21:59, 25 May 2014 (CEST)&lt;br /&gt;
:: Yeah, I just used Photoshop&#039;s built-in color picker. I really like the infocard system, great work!  [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 22:01, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I like that! this brings the wiki really forward! The colors should be done more light on the white background, but with black background like in the forum they would look quite nice.&lt;br /&gt;
; auto-generated infocards&lt;br /&gt;
:I will try to auto-generate some example infocards as soon as possible! See  https://github.com/alexaulbach/FactorioLua2WikiGenerator [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 09:27, 27 May 2014 (CEST)&lt;br /&gt;
::That&#039;s a great idea. Most of the information can be extracted from the game. Then we always have the most up-to-date information without too much work (after all your effort, that is). [[User:Virtlink|Virtlink]] ([[User talk:Virtlink|talk]]) 19:55, 27 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I was planning on making a new infocard template for resources (e.g. [[Iron plate]], [[Plastic bar]], [[Electronic circuit]], etc.), but before I did this I wanted to check with you if you had any plans or suggestions for this? I was planning on having it be quite simple, with a section for the recipe, and a section for what it&#039;s used in, to be populated by [[User:Ssilk|Ssilk]]&#039;s auto-wiki script. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 20:13, 27 May 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Toolbelt_(research)&amp;diff=109856</id>
		<title>Toolbelt (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Toolbelt_(research)&amp;diff=109856"/>
		<updated>2014-05-27T16:06:19Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Toolbelt&lt;br /&gt;
|icon=toolbelt&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|effects={{icon|bonus|2|Quickbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Researching [[Toolbelt]] adds a second quickbar to the bottom of the screen, allowing faster access to more items.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Engine_(research)&amp;diff=109855</id>
		<title>Engine (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Engine_(research)&amp;diff=109855"/>
		<updated>2014-05-27T16:02:48Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added basic description and infocard.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Engine&lt;br /&gt;
|icon=engine-unit&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|allows={{icon|electric-engine-unit||Electric engine}} {{icon|automobilism||Automobilism}}&lt;br /&gt;
|effects={{icon|engine-unit||Engine unit}}&lt;br /&gt;
|requirements={{icon|steel-processing||Steel processing}}&lt;br /&gt;
}}&lt;br /&gt;
Researching the [[Engine]] allows the player access to new forms of transportation.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=109854</id>
		<title>Oil processing</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=109854"/>
		<updated>2014-05-27T16:00:56Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Removed error explanation, error resolved.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Oil Processing&lt;br /&gt;
|icon=oil-gathering&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|fluid-handling||Fluid handling}} {{icon|advanced-oil-processing||Advanced oil processing}} {{icon|sulfur||Sulfur processing}} {{icon|plastic-bar||Plastics}} {{icon|flammables||Flammables}}&lt;br /&gt;
|requirements={{icon|steel-processing||Steel processing}}&lt;br /&gt;
|effects={{icon|pumpjack||Pumpjack}} {{icon|oil-refinery||Oil refinery}} {{icon|chemical-plant||Chemical plant}} {{icon|basic-oil-processing||Basic oil processing}} {{icon|solid-fuel-from-heavy-oil||Solid fuel}} {{icon|solid-fuel-from-light-oil||Solid fuel}} {{icon|solid-fuel-from-petroleum-gas||Solid fuel}} {{icon|lubricant||Lubricant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Oil processing]] is a large part of Factorio. It was introduced in v0.9. [[Oil processing]] may refer to the researched technology, the recipe used in the [[Oil refinery]], or the overall workings of oil.&lt;br /&gt;
&lt;br /&gt;
This documentation isn&#039;t complete yet. &#039;&#039;&#039;Please refer to the following pages:&lt;br /&gt;
* [[Version0.9]]&lt;br /&gt;
* [[Liquid network/0.9]]&lt;br /&gt;
* [[Liquid_network]]&lt;br /&gt;
&lt;br /&gt;
==Technologies==&lt;br /&gt;
[[Oil processing]] allows the player to set up a basic facility to mine, process, and use oil. To be able to increase the usefulness of the created oil products, you may want to research [[Sulfur processing]], as a prerequisite for the research of the [[Battery]], which is used in many items later on, including the [[Science pack 3]]. [[Plastics]] are also useful, as the [[Plastic bar]] is an ingredient in the [[Advanced circuit]], which is used often later on. [[Fluid handling]] allows you better control over your liquids, with items such as the [[Storage Tank]] and [[Small Pump]]. [[Advanced oil processing]] gives you a new recipe for use in the [[Oil refinery]], allowing you to get more useful products from your [[Crude oil]]. Finally, researching [[Flammables]] gives you access to the [[Flamethrower]].&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
There are various recipes that can be done regarding [[Oil processing]]. They are listed below.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|basic-oil-processing|Basic oil processing}} || {{icon|crude-oil|10|Crude oil}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|3|Heavy oil}} {{icon|light-oil|3|Light oil}} {{icon|petroleum-gas|4|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-heavy-oil|Solid fuel}} || {{icon|heavy-oil|2|Heavy oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-light-oil|Solid fuel}} || {{icon|light-oil|1|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-petroleum-gas|Solid fuel}} || {{icon|petroleum-gas|2|Petroleum gas}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|lubricant|Lubricant}} || {{icon|heavy-oil|1|Heavy oil}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|lubricant|1|Lubricant}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Advanced oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|advanced-oil-processing|Advanced oil processing}} || {{icon|crude-oil|10|Crude oil}} {{icon|water|5|Water}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|1|Heavy oil}} {{icon|light-oil|4.5|Light oil}} {{icon|petroleum-gas|5.5|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|heavy-oil|4|Heavy oil}} {{icon|water|3|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|light-oil|3|Light oil}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|light-oil|3|Light oil}} {{icon|water|3|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|petroleum-gas|2|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Fluid handling]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|fill-crude-oil-barrel|Fill crude oil barrel}} || {{icon|barrel-empty|1|Barrel}} {{icon|crude-oil|25|Crude oil}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|crude-oil-barrel|1|Barrel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|empty-crude-oil-barrel|Empty crude oil barrel}} || {{icon|crude-oil-barrel|1|Barrel}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|barrel-empty|1|Barrel}} {{icon|crude-oil|25|Crude oil}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Sulfur processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfur|Sulfur}} || {{icon|water|3|Water}} {{icon|petroleum-gas|3|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfur|2|Sulfur}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfuric-acid|Sulfuric acid}} || {{icon|iron-plate|1|Iron plate}} {{icon|sulfur|5|Sulfur}} {{icon|water|10|Water}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfuric-acid|5|Sulfuric acid}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Advanced electronics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|processing-unit|Processing unit}} || {{icon|electronic-circuit|20|Electronic circuit}} {{icon|advanced-circuit|2|Advanced circuit}} {{icon|sulfuric-acid|0.5|Sulfuric acid}} {{icon|time icon|15|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|processing-unit|1|Processing unit}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Battery]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|battery|Battery}} || {{icon|iron-plate|1|Iron plate}} {{icon|copper-plate|1|Copper plate}} {{icon|sulfuric-acid|2|Sulfuric acid}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|battery|1|Battery}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Plastics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|plastic-bar|Plastics}} || {{icon|coal|1|Coal}} {{icon|petroleum-gas|3|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|plastic-bar|2|Plastic bar}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Flammables]] and [[Flamethrower]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || {{icon|iron-plate|5|Iron plate}} {{icon|heavy-oil|2.5|Heavy oil}} {{icon|light-oil|2.5|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|flame-thrower-ammo|1|Flamethrower ammo}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mechanics &amp;amp; Usage==&lt;br /&gt;
To mine, process and use oil, you&#039;ll need to do some research, as shown above.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:Example-Oil-Refining.png|thumb|300px|Oil being drilled and refined.]] [[File:Example-Oil-Cracking.png|thumb|300px|Oil being cracked into lower forms.]] [[File:Example-Oil-Usage.png|thumb|300px|Oil being used to create plastic and batteries.]]&lt;br /&gt;
[[Pumpjack|Pumpjacks]] need to be placed on top of the middle of the oil well. Given [[Electric network|electricity]] (90kW, upgradeable), they will produce a certain amount of [[Crude oil]] per second, show on the right, at the bottom of the information panel. Over time this value will decrease. Once it reaches 0.1 oil/s, it will continue to output this, never increasing or decreasing. This means that having enough pumpjacks on depleted oil wells will provide you with enough oil, but it is better to find new oil wells. To transport the oil, you can use [[Barrels]], and [[Diesel locomotives]] if you&#039;d like.&lt;br /&gt;
&lt;br /&gt;
The [[Crude oil]] then needs to be refined in an [[Oil refinery]]. The [[Oil refinery]] also needs [[Electric network|electricity]]. It has a much higher demand, at 420kW, but it is also upgradeable. The oil refinery needs to have a recipe set (see above for available recipes). Once it is set, the inputs and outputs show what needs to be, and what will be supplied. You cannot move the locations of these, only rotate the entire machine. Make sure that the products have somewhere to go (preferably [[Storage Tank|Storage Tanks]]), as the refinery will stop production of all products if one product output is full.&lt;br /&gt;
&lt;br /&gt;
Now you have the three basic products. [[Heavy oil]], [[Light oil]] and [[Petroleum gas]]. Both [[Heavy oil]] and [[Light oil]] can be cracked to the next lower type in a [[Chemical plant]] (recipe above). This is useful if you&#039;ve got lots of [[Light oil]], but are lacking on [[Petroleum gas]] (A common problem).&lt;br /&gt;
&lt;br /&gt;
From here, after some research, you can use the oil products to create various products. They are all listed above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commonly Used Items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pumpjack|Pumpjack}} || Pumpjacks mine the [[Crude oil]] from the [[Oil wells]], and let you move it by [[Pipe]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|oil-refinery|Oil refinery}} || Refines [[Crude oil]] into basic oil products ([[Heavy oil|Heavy-]]/[[Light oil|Light oil]] and [[Petroleum gas]]).&lt;br /&gt;
|- &lt;br /&gt;
| {{imagelink|chemical-plant|Chemical plant}} || Like the [[Assembling machine]], used to automate processing of liquids and crafting.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|storage-tank|Storage Tank}} || Stores up to 2500 units of any liquid.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|small-pump|Small Pump}} || Allows you to pump liquids from one area to another. Used inline (Between pipes).&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pump|Pump}} || Allows you to pump water up from a body of water.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|assembling-machine-2|Assembling machine 2}} {{imagelink|assembling-machine-3|Assembling machine 3}} || Allows you to craft items using liquids, used mainly for [[Oil barrels]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe|Pipe}} || Allows transporting of liquids from one location to another.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe-to-ground|[[Pipe-to-ground|Underground Pipe]]}} || A [[Pipe]], but under the ground, acting similar to [[Underground belts]].&lt;br /&gt;
|}&lt;br /&gt;
For more information on how liquids work, please see the [[Liquid network]] page.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Liquid network/0.9]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Talk:Research&amp;diff=109853</id>
		<title>Talk:Research</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Talk:Research&amp;diff=109853"/>
		<updated>2014-05-27T15:56:19Z</updated>

		<summary type="html">&lt;p&gt;WiduX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page requires a lot of updating to get to version 0.9.8 standards. I&#039;m going through the individual techs, if someone could help with updating the images &amp;amp; the tech tree (tree diagram) that would be an immense help. I&#039;m not too sure about how the formatting for that works yet.&lt;br /&gt;
&lt;br /&gt;
A good tech tree for reference: http://davemcw.com/factorio/tech-tree/&lt;br /&gt;
Seems almost perfect, only a few techs missing like iron working and the latest follower robot techs at first glance. And it can be a bit hard to follow all the lines exactly. [[User:Teurlinx|Teurlinx]] ([[User talk:Teurlinx|talk]]) 18:21, 23 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
And a proposal for the various technologies which have the same name as the effect - e.g. Speed module 1 &amp;amp; speed module 1 (research) - I suggest we merge the research page with the page for the item. I don&#039;t see a good reason to have the current confusing setup where they are separate. [[User:Teurlinx|Teurlinx]] ([[User talk:Teurlinx|talk]]) 20:41, 23 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: with the wiki generator I&#039;m currently writing, this should be an easier task. I recommend to put not too much work into it. See https://github.com/alexaulbach/FactorioLua2WikiGenerator ... [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 09:11, 27 May 2014 (CEST)&lt;br /&gt;
:: Don&#039;t worry about working on the individual pages, I&#039;ve got that covered. If you could automate the creation of the tech tree and list of technologies, that&#039;d be a better use of your time. [[User:WiduX|WiduX]] ([[User talk:WiduX|talk]]) 17:56, 27 May 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Electric_energy_distribution_1_(research)&amp;diff=109852</id>
		<title>Electric energy distribution 1 (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Electric_energy_distribution_1_(research)&amp;diff=109852"/>
		<updated>2014-05-27T15:54:14Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Electric Energy Distribution 1&lt;br /&gt;
|icon=electric-energy-distribution&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|electric-energy-acumulators|1|Electric energy accumulators 1}} {{icon|electric-energy-distribution|2|Electric energy distribution 2}}&lt;br /&gt;
|effects={{icon|medium-electric-pole||Medium electric pole}} {{icon|big-electric-pole||Big electric pole}}&lt;br /&gt;
|requirements={{icon|electronics||Electronics}} {{icon|steel-processing||Steel processing}}&lt;br /&gt;
}}&lt;br /&gt;
[[Electric energy distribution 1]] gives the player access to the bigger power poles, very useful for transferring power over a greater distance. It also unlocks [[Electric energy accumulators 1]], essential for a pollution-less power generating system.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]] [[Category: Electric network]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Advanced_material_processing_2_(research)&amp;diff=109851</id>
		<title>Advanced material processing 2 (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Advanced_material_processing_2_(research)&amp;diff=109851"/>
		<updated>2014-05-27T15:46:22Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Advanced Material Processing 2&lt;br /&gt;
|icon=advanced-material-processing&lt;br /&gt;
|cost={{icon|science-pack-1|100|Science pack 1}}+{{icon|science-pack-2|100|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|effects={{icon|electric-furnace||Electric furnace}}&lt;br /&gt;
|requirements={{icon|advanced-electronics-1||Advanced electronics 1}} {{icon|advanced-material-processing|1|Advanced material processing 1}}&lt;br /&gt;
}}&lt;br /&gt;
[[Advanced material processing 2]] gives the player access to the [[Electric furnace]], the only furnace that doesn&#039;t require [[Coal]] to operate.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Module&amp;diff=109850</id>
		<title>Module</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Module&amp;diff=109850"/>
		<updated>2014-05-27T15:41:24Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Removed unfinished description. Oops.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Modules&lt;br /&gt;
|icon=module&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|automation|3|Automation 3}} {{icon|speed-module||Speed module}} {{icon|productivity-module||Productivity module}} {{icon|effectivity-module||Effectivity module}} {{icon|effect-transmission||Effect transmission}}&lt;br /&gt;
|requirements={{icon|advanced-electronics-1||Advanced electronics 1}}&lt;br /&gt;
}}&lt;br /&gt;
Modules are items used to enhance existing buildings&#039; capabilities. They are expensive, require appropriate research and are produced slowly, but can eventually greatly improve the efficiency of a factory.&lt;br /&gt;
&lt;br /&gt;
Assembling machine 2 can hold 2 modules, Assembling machine 4 can hold 4, [[Lab]] 2, [[Basic beacon]] 2, [[furnace#Electric furnace|Electric furnace]] 2 and [[Electric mining drill]] 3.&lt;br /&gt;
&lt;br /&gt;
:If you want more products per second, use a speed module.&lt;br /&gt;
:If you want more products per input resource, use a production module.&lt;br /&gt;
:If you want more products per watt of energy, use an efficiency module.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|15|time}} =&amp;gt; {{icon|speed-module|1|Module}} or {{icon|productivity-module|1|Module}} or {{icon|effectivity-module|1|Module}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|32.5|Copper plate}} {{icon|iron-plate|15|Iron plate}} {{icon|plastic-bar|10|Plastic bar}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} {{icon|processing-unit|5|Processing Unit}} + ({{icon|speed-module|4|Module}} or {{icon|productivity-module|4|Module}} or {{icon|effectivity-module|4|Module}}) + {{icon|time icon|30|time}} =&amp;gt; {{icon|speed-module-2|1|Module}} or {{icon|productivity-module-2|1|Module}} or {{icon|effectivity-module-2|1|Module}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|355|Copper plate}} {{icon|iron-plate|190|Iron plate}} {{icon|plastic-bar|70|Plastic bar}} {{icon|sulfuric-acid|2.5|Sulfuric Acid}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} {{icon|processing-unit|5|Processing Unit}} + ({{icon|speed-module-2|4|Module}} or {{icon|productivity-module-2|4|Module}} or {{icon|effectivity-module-2|4|Module}}) + {{icon|alien-artifact|1|Alien artifact}} + {{icon|time icon|60|time}} =&amp;gt; {{icon|speed-module-3|1|Module}} or {{icon|productivity-module-3|1|Module}} or {{icon|effectivity-module-3|1|Module}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|1645|Copper plate}} {{icon|iron-plate|890|Iron plate}}  {{icon|plastic-bar|310|Plastic bar}} {{icon|sulfuric-acid|12.5|Sulfuric Acid}} {{icon|alien-artifact|1|Alien artifact}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Speed Module ===&lt;br /&gt;
Used in many [[Modular armor]] recipes.&lt;br /&gt;
* Level 1: Speed bonus: +20%, [[Energy]] consumption +50%&lt;br /&gt;
* Level 2: Speed bonus: +30%, Energy consumption +60%&lt;br /&gt;
* Level 3: Speed bonus: +50%, Energy consumption +70%&lt;br /&gt;
&lt;br /&gt;
=== Productivity Module ===&lt;br /&gt;
Productivity modules add a second &amp;quot;production bar&amp;quot; at item producing buildings and labs. It fills at the speed of (production - 100%). When it reaches 100%, an extra item (or items, in recipes that result in more than one) is produced.&lt;br /&gt;
* Level 1: Productivity: + 4%, Energy consumption +40%, Speed -15%, [[Pollution]] multiplier +30%&lt;br /&gt;
* Level 2: Productivity: + 6%, Energy consumption +60%, Speed -15%, Pollution multiplier +40%&lt;br /&gt;
* Level 3: Productivity: +10%, Energy consumption +80%, Speed -15%, Pollution multiplier +50%&lt;br /&gt;
&lt;br /&gt;
=== Effectivity Module ===&lt;br /&gt;
Minimal energy usage is 20% of base energy usage.&lt;br /&gt;
* Level 1: Energy consumption -30%&lt;br /&gt;
* Level 2: Energy consumption -40%&lt;br /&gt;
* Level 3: Energy consumption -50%&lt;br /&gt;
&lt;br /&gt;
== Stacking penalty ==&lt;br /&gt;
&lt;br /&gt;
More modules of the same type in one device will give diminishing returns. Because of that, it is more effective to have a mix of modules in the devices, and get more bonuses over the crafting cascade (assembly lines).&lt;br /&gt;
&lt;br /&gt;
== Examples of usage ==&lt;br /&gt;
[[Electric furnace]]s are huge power hogs at 180 W per furnace. 2 basic effectivity modules reduce it to 36 W - almost 2.5 [[Solar panel]]s worth of power. &lt;br /&gt;
&lt;br /&gt;
[[Electric mining drill]]s create 9 units of [[Pollution]] with no effectivity modules and 1.8 with 2 basic ones.&lt;br /&gt;
&lt;br /&gt;
Same [[Electric mining drill]] with 3 Productivity modules 3 would create 76.5 units of [[Pollution]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
&lt;br /&gt;
There where [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=1511 many discussions about the productivity]. [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=1511&amp;amp;start=20#p25089 This post] brings the problems of calculating the productivity to a point, where it becomes understandable.&lt;br /&gt;
&lt;br /&gt;
== Efficiency and Effectivity ==&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/Efficiency&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/Effectiveness&lt;br /&gt;
&lt;br /&gt;
http://www.usingenglish.com/forum/threads/142360-Is-effectivity-a-relevant-word&lt;br /&gt;
&lt;br /&gt;
And this (lol): http://de.urbandictionary.com/define.php?term=effectivity&lt;br /&gt;
&lt;br /&gt;
... So: Might be changed ...&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Research&amp;diff=109849</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Research&amp;diff=109849"/>
		<updated>2014-05-27T15:38:58Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Changed link from &amp;quot;Modules (Research)&amp;quot; to &amp;quot;Module&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
* Research is performed in [[Lab]]s.&lt;br /&gt;
* Every technology has a certain amount of units that are needed for it to be researched, the logistics 1 technology in the example requires 20 units.&lt;br /&gt;
* Every unit requires a certain combination of science packs, these have to be created and transported into the lab before it can start the research.&lt;br /&gt;
* When the laboratory has all the needed ingredients, it starts researching one unit, the time to research the unit varies from technology to technology.&lt;br /&gt;
* The more laboratories are researching at the same time, the shorter time it takes to get all the units required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Techlist.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:res.png]] Example of research&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Automation ===&lt;br /&gt;
&lt;br /&gt;
For the new player, the basic red research pack will be the first bigger item they try crafting by hand only to realise how slow it is. The idea to automate production of the red science packs (and their insertion into the labs) will occur and grow to automate the green and blue too. &lt;br /&gt;
&lt;br /&gt;
This process forms a good part of the early/mid game to establish a reasonable progression speed through the tech tree.&lt;br /&gt;
&lt;br /&gt;
[[File:Red.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Technology tree ==&lt;br /&gt;
Note: This is the technology of version 0.6 or lower, and a bit outdated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We recommend to look into [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2408 this thread] for a more or less actual version of this tree.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
File:technology-tree.png|&lt;br /&gt;
rect 540 140 622 222 [[Automation 1]]&lt;br /&gt;
rect 460 0 542 82 [[Iron working]]&lt;br /&gt;
rect 40 140 122 222 [[Logistics 1]]&lt;br /&gt;
rect 400 140 482 222 [[Armor making 1]]&lt;br /&gt;
rect 540 260 622 342 [[Electronics]]&lt;br /&gt;
rect 660 400 742 482 [[Automation 2]]&lt;br /&gt;
rect 40 260 122 342 [[Logistics 2]]&lt;br /&gt;
rect 40 400 122 482 [[Logistics 3]]&lt;br /&gt;
rect 880 0 962 82 [[Chemistry]]&lt;br /&gt;
rect 900 140 982 222 [[Explosives]]&lt;br /&gt;
rect 780 140 862 222 [[Flammables]]&lt;br /&gt;
rect 780 260 862 342 [[Flamethrower (research)]]&lt;br /&gt;
rect 860 400 942 482 [[Rocketry]]&lt;br /&gt;
rect 540 400 622 482 [[Advanced electronics 1]]&lt;br /&gt;
rect 540 540 622 622 [[Advanced electronics 2]]&lt;br /&gt;
rect 540 660 622 742 [[Robotics]]&lt;br /&gt;
rect 440 540 522 622 [[Flying]]&lt;br /&gt;
rect 540 780 622 862 [[Logistic robotics]]&lt;br /&gt;
rect 240 400 322 482 [[Optics]]&lt;br /&gt;
rect 340 540 422 622 [[Solar energy]]&lt;br /&gt;
rect 240 540 322 622 [[Laser]]&lt;br /&gt;
rect 280 140 362 222 [[Steel processing]]&lt;br /&gt;
rect 400 260 482 342 [[Armor making 2]]&lt;br /&gt;
rect 660 140 742 222 [[Military 1]]&lt;br /&gt;
rect 660 260 742 342 [[Military 2]]&lt;br /&gt;
rect 160 140 242 222 [[Turrets]]&lt;br /&gt;
rect 180 680 262 762 [[Laser turrets]]&lt;br /&gt;
rect 940 520 1022 602 [[Alien technology]]&lt;br /&gt;
rect 600 900 682 982 [[Logistic robot cargo]]&lt;br /&gt;
rect 480 900 562 982 [[Logistic robot speed]]&lt;br /&gt;
rect 760 820 842 902 [[Rocket shooting speed]]&lt;br /&gt;
rect 900 820 982 902 [[Rocket damage]]&lt;br /&gt;
rect 360 400 442 482 [[Lab efficiency]]&lt;br /&gt;
rect 0 540 82 622 [[Automobilism]]&lt;br /&gt;
rect 100 540 182 622 [[Railway]]&lt;br /&gt;
rect 980 260 1062 342 [[Advanced chemistry]] &lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
{|&lt;br /&gt;
| {{imagelink|Advanced-chemistry|Advanced chemistry}} || {{imagelink|Advanced-electronics-1|Advanced electronics 1}} || {{imagelink|Advanced-electronics-2|Advanced electronics 2}} |-&lt;br /&gt;
| {{imagelink|Alien-technology|Alien technology}} || {{imagelink|Armor-making|Armor crafting 1}} || {{imagelink|Armor-making-2|Armor crafting 2}} |-&lt;br /&gt;
| {{imagelink|Automobilism|Automobilism}} || {{imagelink|Automation|Automation 1}} || {{imagelink|Automation|Automation 2}} |-&lt;br /&gt;
| {{imagelink|Chemistry|Chemistry}} || {{imagelink|Explosives|Explosives}} || {{imagelink|Electronics|Electronics}} |-&lt;br /&gt;
| {{imagelink|Flame-thrower|Flamethrower (research)}} || {{imagelink|Flammables|Flammables}} || {{imagelink|Flying|Flight}} |-&lt;br /&gt;
| {{imagelink|iron-working|Iron working}} || {{imagelink|Laser|Laser}} || {{imagelink|Laser-turrets|Laser turrets}} |-&lt;br /&gt;
| {{imagelink|Logistics-1|Logistics 1}} || {{imagelink|Logistics-2|Logistics 2}} || {{imagelink|Logistics-3|Logistics 3}} |-&lt;br /&gt;
| {{imagelink|Logistic-robot-speed|Logistic robot speed}} || {{imagelink|Logistic-robot-storage|Logistic robot cargo}} || {{imagelink|Logistic-robotics|Logistic robotics}} |-&lt;br /&gt;
| {{imagelink|Military|Military 1}} || {{imagelink|Military-2|Military 2}} || {{imagelink|Optics|Optics}} |-&lt;br /&gt;
| {{imagelink|Railway|Railway}} || {{imagelink|Rocketry|Rocketry}} || {{imagelink|Rocket-damage|Rocket damage}} |-&lt;br /&gt;
| {{imagelink|Rocket-speed|Rocket shooting speed}} || {{imagelink|Robotics|Robotics}} || {{imagelink|Solar-energy|Solar energy}} |-&lt;br /&gt;
| {{imagelink|Turrets|Turrets}} || {{imagelink|Lab-effectivity|Lab efficiency}} || {{imagelink|Steel-processing|Steel processing}} |-&lt;br /&gt;
| {{imagelink|automated-rail-transportation|Automated rail transportation}} || {{imagelink|electric-energy-acumulators|Electric energy accumulators}} || {{imagelink|electric-energy-distribution|Electric energy distribution 1}} |-&lt;br /&gt;
| {{imagelink|inserter-stack-size-bonus|Inserter item stack size}} || {{imagelink|rail-signals|Rail signals}} || {{imagelink|land-mine|Land mines}} |-&lt;br /&gt;
| {{imagelink|rocket-defense|Rocket defense (research)}} || {{imagelink|advanced-material-processing|Advanced material processing 1}} || {{imagelink|advanced-material-processing|Advanced material processing 2}} |-&lt;br /&gt;
| {{imagelink|automation|Automation 3}} || {{imagelink|character-logistic-slots|Character logistic slots}} || {{imagelink|effect-transmission|Effect transmission}} |-&lt;br /&gt;
| {{imagelink|module|Module}} || {{imagelink|effectivity-module|Effectivity module 1 (research)}} || {{imagelink|effectivity-module|Effectivity module 2 (research)}} |-&lt;br /&gt;
| {{imagelink|effectivity-module|Effectivity module 3 (research)}} || {{imagelink|productivity-module|Productivity module 1 (research)}} || {{imagelink|productivity-module|Productivity module 2 (research)}} |-&lt;br /&gt;
| {{imagelink|productivity-module|Productivity module 3 (research)}} || {{imagelink|speed-module|Speed module 1 (research)}} || {{imagelink|speed-module|Speed module 2 (research)}} |-&lt;br /&gt;
| {{imagelink|speed-module|Speed module 3 (research)}} || {{imagelink|electric-energy-distribution|Electric energy distribution 2}} || {{imagelink|follower-robots|Follower robot count}} |-&lt;br /&gt;
| {{imagelink|toolbelt|Toolbelt}} || {{imagelink|military|Military 3}} || {{imagelink|military|Military 4}} |-&lt;br /&gt;
| {{imagelink|explosive-rocketry|Explosive rocketry}} || {{imagelink|bullet-damage|Bullet damage}} || {{imagelink|bullet-speed|Bullet shooting speed}} |-&lt;br /&gt;
| {{imagelink|laser-turret-damage|Laser turret damage}} || {{imagelink|shotgun-shell-damage|Shotgun shell damage}} || {{imagelink|laser-turret-speed|Laser turret shooting speed}} |-&lt;br /&gt;
| {{imagelink|shotgun-shell-speed|Shotgun shell shooting speed}} || {{imagelink|gun-turret-damage|Gun turret damage}} || {{imagelink|combat-robotics|Combat robotics}} |-&lt;br /&gt;
| {{imagelink|combat-robotics|Combat robotics 2}} || {{imagelink|combat-robotics|Combat robotics 3}} || {{imagelink|combat-robot-damage|Combat robot damage}} |-&lt;br /&gt;
| {{imagelink|armor-making|Armor crafting 3}} || {{imagelink|power-armor|Power armor (research)}} || {{imagelink|power-armor-mk2|Power armor 2}} |-&lt;br /&gt;
| {{imagelink|energy-shield|Energy shield equipment}} || {{imagelink|energy-shield-mk2|Energy shield MK2 equipment}} || {{imagelink|night-vision|Night vision equipment}} |-&lt;br /&gt;
| {{imagelink|basic-exoskeleton-equipment|Basic exoskeleton equipment (research)}} || {{imagelink|battery|Battery equipment}} || {{imagelink|battery-mk2|Battery equipment MK2}} |-&lt;br /&gt;
| {{imagelink|portable-solar-panel|Portable solar panel (research)}} || {{imagelink|portable-fusion-reactor|Portable fusion reactor (research)}} || {{imagelink|laser-defense|Personal laser defense (research)}} |-&lt;br /&gt;
| {{imagelink|discharge-defense|Discharge defense (research)}} || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Module&amp;diff=109848</id>
		<title>Module</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Module&amp;diff=109848"/>
		<updated>2014-05-27T15:36:40Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added infocard for research information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Modules&lt;br /&gt;
|icon=module&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|automation|3|Automation 3}} {{icon|speed-module||Speed module}} {{icon|productivity-module||Productivity module}} {{icon|effectivity-module||Effectivity module}} {{icon|effect-transmission||Effect transmission}}&lt;br /&gt;
|requirements={{icon|advanced-electronics-1||Advanced electronics 1}}&lt;br /&gt;
}}&lt;br /&gt;
Researching [[Modules]] allows the player to further research individual upgrade modules&lt;br /&gt;
Modules are items used to enhance existing buildings&#039; capabilities. They are expensive, require appropriate research and are produced slowly, but can eventually greatly improve the efficiency of a factory.&lt;br /&gt;
&lt;br /&gt;
Assembling machine 2 can hold 2 modules, Assembling machine 4 can hold 4, [[Lab]] 2, [[Basic beacon]] 2, [[furnace#Electric furnace|Electric furnace]] 2 and [[Electric mining drill]] 3.&lt;br /&gt;
&lt;br /&gt;
:If you want more products per second, use a speed module.&lt;br /&gt;
:If you want more products per input resource, use a production module.&lt;br /&gt;
:If you want more products per watt of energy, use an efficiency module.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} + {{icon|electronic-circuit|5|Electronic circuit}} + {{icon|time icon|15|time}} =&amp;gt; {{icon|speed-module|1|Module}} or {{icon|productivity-module|1|Module}} or {{icon|effectivity-module|1|Module}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|32.5|Copper plate}} {{icon|iron-plate|15|Iron plate}} {{icon|plastic-bar|10|Plastic bar}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} {{icon|processing-unit|5|Processing Unit}} + ({{icon|speed-module|4|Module}} or {{icon|productivity-module|4|Module}} or {{icon|effectivity-module|4|Module}}) + {{icon|time icon|30|time}} =&amp;gt; {{icon|speed-module-2|1|Module}} or {{icon|productivity-module-2|1|Module}} or {{icon|effectivity-module-2|1|Module}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|355|Copper plate}} {{icon|iron-plate|190|Iron plate}} {{icon|plastic-bar|70|Plastic bar}} {{icon|sulfuric-acid|2.5|Sulfuric Acid}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|advanced-circuit|5|Advanced circuit}} {{icon|processing-unit|5|Processing Unit}} + ({{icon|speed-module-2|4|Module}} or {{icon|productivity-module-2|4|Module}} or {{icon|effectivity-module-2|4|Module}}) + {{icon|alien-artifact|1|Alien artifact}} + {{icon|time icon|60|time}} =&amp;gt; {{icon|speed-module-3|1|Module}} or {{icon|productivity-module-3|1|Module}} or {{icon|effectivity-module-3|1|Module}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|copper-plate|1645|Copper plate}} {{icon|iron-plate|890|Iron plate}}  {{icon|plastic-bar|310|Plastic bar}} {{icon|sulfuric-acid|12.5|Sulfuric Acid}} {{icon|alien-artifact|1|Alien artifact}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Speed Module ===&lt;br /&gt;
Used in many [[Modular armor]] recipes.&lt;br /&gt;
* Level 1: Speed bonus: +20%, [[Energy]] consumption +50%&lt;br /&gt;
* Level 2: Speed bonus: +30%, Energy consumption +60%&lt;br /&gt;
* Level 3: Speed bonus: +50%, Energy consumption +70%&lt;br /&gt;
&lt;br /&gt;
=== Productivity Module ===&lt;br /&gt;
Productivity modules add a second &amp;quot;production bar&amp;quot; at item producing buildings and labs. It fills at the speed of (production - 100%). When it reaches 100%, an extra item (or items, in recipes that result in more than one) is produced.&lt;br /&gt;
* Level 1: Productivity: + 4%, Energy consumption +40%, Speed -15%, [[Pollution]] multiplier +30%&lt;br /&gt;
* Level 2: Productivity: + 6%, Energy consumption +60%, Speed -15%, Pollution multiplier +40%&lt;br /&gt;
* Level 3: Productivity: +10%, Energy consumption +80%, Speed -15%, Pollution multiplier +50%&lt;br /&gt;
&lt;br /&gt;
=== Effectivity Module ===&lt;br /&gt;
Minimal energy usage is 20% of base energy usage.&lt;br /&gt;
* Level 1: Energy consumption -30%&lt;br /&gt;
* Level 2: Energy consumption -40%&lt;br /&gt;
* Level 3: Energy consumption -50%&lt;br /&gt;
&lt;br /&gt;
== Stacking penalty ==&lt;br /&gt;
&lt;br /&gt;
More modules of the same type in one device will give diminishing returns. Because of that, it is more effective to have a mix of modules in the devices, and get more bonuses over the crafting cascade (assembly lines).&lt;br /&gt;
&lt;br /&gt;
== Examples of usage ==&lt;br /&gt;
[[Electric furnace]]s are huge power hogs at 180 W per furnace. 2 basic effectivity modules reduce it to 36 W - almost 2.5 [[Solar panel]]s worth of power. &lt;br /&gt;
&lt;br /&gt;
[[Electric mining drill]]s create 9 units of [[Pollution]] with no effectivity modules and 1.8 with 2 basic ones.&lt;br /&gt;
&lt;br /&gt;
Same [[Electric mining drill]] with 3 Productivity modules 3 would create 76.5 units of [[Pollution]].&lt;br /&gt;
&lt;br /&gt;
== Productivity ==&lt;br /&gt;
&lt;br /&gt;
There where [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=1511 many discussions about the productivity]. [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=1511&amp;amp;start=20#p25089 This post] brings the problems of calculating the productivity to a point, where it becomes understandable.&lt;br /&gt;
&lt;br /&gt;
== Efficiency and Effectivity ==&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/Efficiency&lt;br /&gt;
&lt;br /&gt;
http://en.wikipedia.org/wiki/Effectiveness&lt;br /&gt;
&lt;br /&gt;
http://www.usingenglish.com/forum/threads/142360-Is-effectivity-a-relevant-word&lt;br /&gt;
&lt;br /&gt;
And this (lol): http://de.urbandictionary.com/define.php?term=effectivity&lt;br /&gt;
&lt;br /&gt;
... So: Might be changed ...&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Laser_(research)&amp;diff=109847</id>
		<title>Laser (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Laser_(research)&amp;diff=109847"/>
		<updated>2014-05-27T15:35:03Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Laser&lt;br /&gt;
|icon=laser&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|laser-turrets||Laser turret}} {{icon|military|3|Military 3}}&lt;br /&gt;
|requirements={{icon|advanced-electronics-1||Advanced electronics 1}} {{icon|optics||Optics}}&lt;br /&gt;
}}&lt;br /&gt;
While it doesn&#039;t give any immediate effects, researching the [[Laser]] is a required step in getting [[Solar energy]] and [[Laser turrets|Laser turret]], among others.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=109832</id>
		<title>Oil processing</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=109832"/>
		<updated>2014-05-27T03:08:39Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added images, fixed headers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Oil Processing&lt;br /&gt;
|icon=oil-gathering&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|fluid-handling||Fluid handling}} {{icon|advanced-oil-processing||Advanced oil processing}} {{icon|sulfur||Sulfur processing}} {{icon|plastic-bar||Plastics}} {{icon|flammables||Flammables}}&lt;br /&gt;
|requirements={{icon|steel-processing||Steel processing}}&lt;br /&gt;
|effects={{icon|pumpjack||Pumpjack}} {{icon|oil-refinery||Oil refinery}} {{icon|chemical-plant||Chemical plant}} {{icon|basic-oil-processing||Basic oil processing}} {{icon|solid-fuel-from-heavy-oil||Solid fuel}} {{icon|solid-fuel-from-light-oil||Solid fuel}} {{icon|solid-fuel-from-petroleum-gas||Solid fuel}} {{icon|lubricant||Lubricant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Oil processing]] is a large part of Factorio. It was introduced in v0.9. [[Oil processing]] may refer to the researched technology, the recipe used in the [[Oil refinery]], or the overall workings of oil.&lt;br /&gt;
&lt;br /&gt;
This documentation isn&#039;t complete yet. &#039;&#039;&#039;Please refer to the following pages:&lt;br /&gt;
* [[Version0.9]]&lt;br /&gt;
* [[Liquid network/0.9]]&lt;br /&gt;
* [[Liquid_network]]&lt;br /&gt;
&lt;br /&gt;
==Technologies==&lt;br /&gt;
[[Oil processing]] allows the player to set up a basic facility to mine, process, and use oil. To be able to increase the usefulness of the created oil products, you may want to research [[Sulfur processing]], as a prerequisite for the research of the [[Battery]], which is used in many items later on, including the [[Science pack 3]]. [[Plastics]] are also useful, as the [[Plastic bar]] is an ingredient in the [[Advanced circuit]], which is used often later on. [[Fluid handling]] allows you better control over your liquids, with items such as the [[Storage Tank]] and [[Small Pump]]. [[Advanced oil processing]] gives you a new recipe for use in the [[Oil refinery]], allowing you to get more useful products from your [[Crude oil]]. Finally, researching [[Flammables]] gives you access to the [[Flamethrower]].&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
There are various recipes that can be done regarding [[Oil processing]]. They are listed below.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|basic-oil-processing|Basic oil processing}} || {{icon|crude-oil|10|Crude oil}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|3|Heavy oil}} {{icon|light-oil|3|Light oil}} {{icon|petroleum-gas|4|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-heavy-oil|Solid fuel}} || {{icon|heavy-oil|2|Heavy oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-light-oil|Solid fuel}} || {{icon|light-oil|1|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-petroleum-gas|Solid fuel}} || {{icon|petroleum-gas|2|Petroleum gas}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|lubricant|Lubricant}} || {{icon|heavy-oil|1|Heavy oil}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|lubricant|1|Lubricant}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Advanced oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|advanced-oil-processing|Advanced oil processing}} || {{icon|crude-oil|10|Crude oil}} {{icon|water|5|Water}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|1|Heavy oil}} {{icon|light-oil|4.5|Light oil}} {{icon|petroleum-gas|5.5|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|heavy-oil|4|Heavy oil}} {{icon|water|3|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|light-oil|3|Light oil}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|light-oil|3|Light oil}} {{icon|water|3|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|petroleum-gas|2|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Fluid handling]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|fill-crude-oil-barrel|Fill crude oil barrel}} || {{icon|barrel-empty|1|Barrel}} {{icon|crude-oil|25|Crude oil}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|crude-oil-barrel|1|Barrel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|empty-crude-oil-barrel|Empty crude oil barrel}} || {{icon|crude-oil-barrel|1|Barrel}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|barrel-empty|1|Barrel}} {{icon|crude-oil|25|Crude oil}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Sulfur processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfur|Sulfur}} || {{icon|water|3|Water}} {{icon|petroleum-gas|3|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfur|2|Sulfur}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfuric-acid|Sulfuric acid}} || {{icon|iron-plate|1|Iron plate}} {{icon|sulfur|5|Sulfur}} {{icon|water|10|Water}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfuric-acid|5|Sulfuric acid}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Advanced electronics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|processing-unit|Processing unit}} || {{icon|electronic-circuit|20|Electronic circuit}} {{icon|advanced-circuit|2|Advanced circuit}} {{icon|sulfuric-acid|0.5|Sulfuric acid}} {{icon|time icon|15|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|processing-unit|1|Processing unit}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Battery]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|battery|Battery}} || {{icon|iron-plate|1|Iron plate}} {{icon|copper-plate|1|Copper plate}} {{icon|sulfuric-acid|2|Sulfuric acid}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|battery|1|Battery}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Plastics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|plastic-bar|Plastics}} || {{icon|coal|1|Coal}} {{icon|petroleum-gas|3|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|plastic-bar|2|Plastic bar}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Flammables]] and [[Flamethrower]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || {{icon|iron-plate|5|Iron plate}} {{icon|heavy-oil|2.5|Heavy oil}} {{icon|light-oil|2.5|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|flame-thrower-ammo|1|Flamethrower ammo}}&lt;br /&gt;
|}&lt;br /&gt;
The above errors are a problem with the Wiki not allowing more than 100 images on a page.&lt;br /&gt;
&lt;br /&gt;
==Mechanics &amp;amp; Usage==&lt;br /&gt;
To mine, process and use oil, you&#039;ll need to do some research, as shown above.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:Example-Oil-Refining.png|thumb|300px|Oil being drilled and refined.]] [[File:Example-Oil-Cracking.png|thumb|300px|Oil being cracked into lower forms.]] [[File:Example-Oil-Usage.png|thumb|300px|Oil being used to create plastic and batteries.]]&lt;br /&gt;
[[Pumpjack|Pumpjacks]] need to be placed on top of the middle of the oil well. Given [[Electric network|electricity]] (90kW, upgradeable), they will produce a certain amount of [[Crude oil]] per second, show on the right, at the bottom of the information panel. Over time this value will decrease. Once it reaches 0.1 oil/s, it will continue to output this, never increasing or decreasing. This means that having enough pumpjacks on depleted oil wells will provide you with enough oil, but it is better to find new oil wells. To transport the oil, you can use [[Barrels]], and [[Diesel locomotives]] if you&#039;d like.&lt;br /&gt;
&lt;br /&gt;
The [[Crude oil]] then needs to be refined in an [[Oil refinery]]. The [[Oil refinery]] also needs [[Electric network|electricity]]. It has a much higher demand, at 420kW, but it is also upgradeable. The oil refinery needs to have a recipe set (see above for available recipes). Once it is set, the inputs and outputs show what needs to be, and what will be supplied. You cannot move the locations of these, only rotate the entire machine. Make sure that the products have somewhere to go (preferably [[Storage Tank|Storage Tanks]]), as the refinery will stop production of all products if one product output is full.&lt;br /&gt;
&lt;br /&gt;
Now you have the three basic products. [[Heavy oil]], [[Light oil]] and [[Petroleum gas]]. Both [[Heavy oil]] and [[Light oil]] can be cracked to the next lower type in a [[Chemical plant]] (recipe above). This is useful if you&#039;ve got lots of [[Light oil]], but are lacking on [[Petroleum gas]] (A common problem).&lt;br /&gt;
&lt;br /&gt;
From here, after some research, you can use the oil products to create various products. They are all listed above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commonly Used Items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pumpjack|Pumpjack}} || Pumpjacks mine the [[Crude oil]] from the [[Oil wells]], and let you move it by [[Pipe]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|oil-refinery|Oil refinery}} || Refines [[Crude oil]] into basic oil products ([[Heavy oil|Heavy-]]/[[Light oil|Light oil]] and [[Petroleum gas]]).&lt;br /&gt;
|- &lt;br /&gt;
| {{imagelink|chemical-plant|Chemical plant}} || Like the [[Assembling machine]], used to automate processing of liquids and crafting.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|storage-tank|Storage Tank}} || Stores up to 2500 units of any liquid.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|small-pump|Small Pump}} || Allows you to pump liquids from one area to another. Used inline (Between pipes).&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pump|Pump}} || Allows you to pump water up from a body of water.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|assembling-machine-2|Assembling machine 2}} {{imagelink|assembling-machine-3|Assembling machine 3}} || Allows you to craft items using liquids, used mainly for [[Oil barrels]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe|Pipe}} || Allows transporting of liquids from one location to another.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe-to-ground|[[Pipe-to-ground|Underground Pipe]]}} || A [[Pipe]], but under the ground, acting similar to [[Underground belts]].&lt;br /&gt;
|}&lt;br /&gt;
For more information on how liquids work, please see the [[Liquid network]] page.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Liquid network/0.9]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=109828</id>
		<title>Oil processing</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=109828"/>
		<updated>2014-05-27T02:38:29Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Fixed links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Oil Processing&lt;br /&gt;
|icon=oil-gathering&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|fluid-handling||Fluid handling}} {{icon|advanced-oil-processing||Advanced oil processing}} {{icon|sulfur||Sulfur processing}} {{icon|plastic-bar||Plastics}} {{icon|flammables||Flammables}}&lt;br /&gt;
|requirements={{icon|steel-processing||Steel processing}}&lt;br /&gt;
|effects={{icon|pumpjack||Pumpjack}} {{icon|oil-refinery||Oil refinery}} {{icon|chemical-plant||Chemical plant}} {{icon|basic-oil-processing||Basic oil processing}} {{icon|solid-fuel-from-heavy-oil||Solid fuel}} {{icon|solid-fuel-from-light-oil||Solid fuel}} {{icon|solid-fuel-from-petroleum-gas||Solid fuel}} {{icon|lubricant||Lubricant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Oil processing]] is a large part of Factorio. It was introduced in v0.9. [[Oil processing]] may refer to the researched technology, the recipe used in the [[Oil refinery]], or the overall workings of oil.&lt;br /&gt;
&lt;br /&gt;
This documentation isn&#039;t complete yet. &#039;&#039;&#039;Please refer to the following pages:&lt;br /&gt;
* [[Version0.9]]&lt;br /&gt;
* [[Liquid network/0.9]]&lt;br /&gt;
* [[Liquid_network]]&lt;br /&gt;
&lt;br /&gt;
==Oil Processing Technology==&lt;br /&gt;
[[Oil processing]] allows the player to set up a basic facility to mine, process, and use oil. To be able to increase the usefulness of the created oil products, you may want to research [[Sulfur processing]], as a prerequisite for the research of the [[Battery]], which is used in many items later on, including the [[Science pack 3]]. [[Plastics]] are also useful, as the [[Plastic bar]] is an ingredient in the [[Advanced circuit]], which is used often later on. [[Fluid handling]] allows you better control over your liquids, with items such as the [[Storage Tank]] and [[Small Pump]]. [[Advanced oil processing]] gives you a new recipe for use in the [[Oil refinery]], allowing you to get more useful products from your [[Crude oil]]. Finally, researching [[Flammables]] gives you access to the [[Flamethrower]].&lt;br /&gt;
&lt;br /&gt;
==Oil Processing Recipes==&lt;br /&gt;
There are various recipes that can be done regarding [[Oil processing]]. They are listed below.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|basic-oil-processing|Basic oil processing}} || {{icon|crude-oil|10|Crude oil}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|3|Heavy oil}} {{icon|light-oil|3|Light oil}} {{icon|petroleum-gas|4|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-heavy-oil|Solid fuel}} || {{icon|heavy-oil|2|Heavy oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-light-oil|Solid fuel}} || {{icon|light-oil|1|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-petroleum-gas|Solid fuel}} || {{icon|petroleum-gas|2|Petroleum gas}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|lubricant|Lubricant}} || {{icon|heavy-oil|1|Heavy oil}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|lubricant|1|Lubricant}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Advanced oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|advanced-oil-processing|Advanced oil processing}} || {{icon|crude-oil|10|Crude oil}} {{icon|water|5|Water}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|1|Heavy oil}} {{icon|light-oil|4.5|Light oil}} {{icon|petroleum-gas|5.5|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|heavy-oil|4|Heavy oil}} {{icon|water|3|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|light-oil|3|Light oil}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|light-oil|3|Light oil}} {{icon|water|3|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|petroleum-gas|2|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Fluid handling]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|fill-crude-oil-barrel|Fill crude oil barrel}} || {{icon|barrel-empty|1|Barrel}} {{icon|crude-oil|25|Crude oil}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|crude-oil-barrel|1|Barrel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|empty-crude-oil-barrel|Empty crude oil barrel}} || {{icon|crude-oil-barrel|1|Barrel}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|barrel-empty|1|Barrel}} {{icon|crude-oil|25|Crude oil}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Sulfur processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfur|Sulfur}} || {{icon|water|3|Water}} {{icon|petroleum-gas|3|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfur|2|Sulfur}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfuric-acid|Sulfuric acid}} || {{icon|iron-plate|1|Iron plate}} {{icon|sulfur|5|Sulfur}} {{icon|water|10|Water}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfuric-acid|5|Sulfuric acid}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Advanced electronics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|processing-unit|Processing unit}} || {{icon|electronic-circuit|20|Electronic circuit}} {{icon|advanced-circuit|2|Advanced circuit}} {{icon|sulfuric-acid|0.5|Sulfuric acid}} {{icon|time icon|15|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|processing-unit|1|Processing unit}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Battery]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|battery|Battery}} || {{icon|iron-plate|1|Iron plate}} {{icon|copper-plate|1|Copper plate}} {{icon|sulfuric-acid|2|Sulfuric acid}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|battery|1|Battery}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Plastics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|plastic-bar|Plastics}} || {{icon|coal|1|Coal}} {{icon|petroleum-gas|3|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|plastic-bar|2|Plastic bar}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Flammables]] and [[Flamethrower]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || {{icon|iron-plate|5|Iron plate}} {{icon|heavy-oil|2.5|Heavy oil}} {{icon|light-oil|2.5|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|flame-thrower-ammo|1|Flamethrower ammo}}&lt;br /&gt;
|}&lt;br /&gt;
The above errors are a problem with the Wiki not allowing more than 100 images on a page.&lt;br /&gt;
&lt;br /&gt;
==Oil Processing Mechanics==&lt;br /&gt;
To mine, process and use oil, you&#039;ll need to do some research, as shown above.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Pumpjack|Pumpjacks]] need to be placed on top of the middle of the oil well. Given [[Electric network|electricity]] (90kW, upgradeable), they will produce a certain amount of [[Crude oil]] per second, show on the right, at the bottom of the information panel. Over time this value will decrease. Once it reaches 0.1 oil/s, it will continue to output this, never increasing or decreasing. This means that having enough pumpjacks on depleted oil wells will provide you with enough oil, but it is better to find new oil wells. To transport the oil, you can use [[Barrels]], and [[Diesel locomotives]] if you&#039;d like.&lt;br /&gt;
&lt;br /&gt;
The [[Crude oil]] then needs to be refined in an [[Oil refinery]]. The [[Oil refinery]] also needs [[Electric network|electricity]]. It has a much higher demand, at 420kW, but it is also upgradeable. The oil refinery needs to have a recipe set (see above for available recipes). Once it is set, the inputs and outputs show what needs to be, and what will be supplied. You cannot move the locations of these, only rotate the entire machine. Make sure that the products have somewhere to go (preferably [[Storage Tank|Storage Tanks]]), as the refinery will stop production of all products if one product output is full.&lt;br /&gt;
&lt;br /&gt;
Now you have the three basic products. [[Heavy oil]], [[Light oil]] and [[Petroleum gas]]. Both [[Heavy oil]] and [[Light oil]] can be cracked to the next lower type in a [[Chemical plant]] (recipe above). This is useful if you&#039;ve got lots of [[Light oil]], but are lacking on [[Petroleum gas]] (A common problem).&lt;br /&gt;
&lt;br /&gt;
From here, after some research, you can use the oil products to create various products. They are all listed above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commonly Used Items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pumpjack|Pumpjack}} || Pumpjacks mine the [[Crude oil]] from the [[Oil wells]], and let you move it by [[Pipe]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|oil-refinery|Oil refinery}} || Refines [[Crude oil]] into basic oil products ([[Heavy oil|Heavy-]]/[[Light oil|Light oil]] and [[Petroleum gas]]).&lt;br /&gt;
|- &lt;br /&gt;
| {{imagelink|chemical-plant|Chemical plant}} || Like the [[Assembling machine]], used to automate processing of liquids and crafting.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|storage-tank|Storage Tank}} || Stores up to 2500 units of any liquid.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|small-pump|Small Pump}} || Allows you to pump liquids from one area to another. Used inline (Between pipes).&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pump|Pump}} || Allows you to pump water up from a body of water.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|assembling-machine-2|Assembling machine 2}} {{imagelink|assembling-machine-3|Assembling machine 3}} || Allows you to craft items using liquids, used mainly for [[Oil barrels]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe|Pipe}} || Allows transporting of liquids from one location to another.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe-to-ground|[[Pipe-to-ground|Underground Pipe]]}} || A [[Pipe]], but under the ground, acting similar to [[Underground belts]].&lt;br /&gt;
|}&lt;br /&gt;
For more information on how liquids work, please see the [[Liquid network]] page.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Liquid network/0.9]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=109827</id>
		<title>Oil processing</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=109827"/>
		<updated>2014-05-27T02:18:34Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Completely re-wrote Oil Processing page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Oil Processing&lt;br /&gt;
|icon=oil-gathering&lt;br /&gt;
|cost={{icon|science-pack-1|50|Science pack 1}}+{{icon|science-pack-2|50|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|fluid-handling||Fluid handling}} {{icon|advanced-oil-processing||Advanced oil processing}} {{icon|sulfur||Sulfur processing}} {{icon|plastic-bar||Plastics}} {{icon|flammables||Flammables}}&lt;br /&gt;
|requirements={{icon|steel-processing||Steel processing}}&lt;br /&gt;
|effects={{icon|pumpjack||Pumpjack}} {{icon|oil-refinery||Oil refinery}} {{icon|chemical-plant||Chemical plant}} {{icon|basic-oil-processing||Basic oil processing}} {{icon|solid-fuel-from-heavy-oil||Solid fuel}} {{icon|solid-fuel-from-light-oil||Solid fuel}} {{icon|solid-fuel-from-petroleum-gas||Solid fuel}} {{icon|lubricant||Lubricant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Oil processing]] is a large part of Factorio. It was introduced in v0.9. [[Oil processing]] may refer to the researched technology, the recipe used in the [[Oil refinery]], or the overall workings of oil.&lt;br /&gt;
&lt;br /&gt;
This documentation isn&#039;t complete yet. &#039;&#039;&#039;Please refer to the following pages:&lt;br /&gt;
* [[Version0.9]]&lt;br /&gt;
* [[Liquid network/0.9]]&lt;br /&gt;
* [[Liquid_network]]&lt;br /&gt;
&lt;br /&gt;
==Oil Processing Technology==&lt;br /&gt;
[[Oil processing]] allows the player to set up a basic facility to mine, process, and use oil. To be able to increase the usefulness of the created oil products, you may want to research [[Sulfur processing]], as a prerequisite for the research of the [[Battery]], which is used in many items later on, including the [[Science pack 3]]. [[Plastics]] are also useful, as the [[Plastic bar]] is an ingredient in the [[Advanced circuit]], which is used often later on. [[Fluid handling]] allows you better control over your liquids, with items such as the [[Storage Tank]] and [[Small Pump]]. [[Advanced oil processing]] gives you a new recipe for use in the [[Oil refinery]], allowing you to get more useful products from your [[Crude oil]]. Finally, researching [[Flammables]] gives you access to the [[Flamethrower]].&lt;br /&gt;
&lt;br /&gt;
==Oil Processing Recipes==&lt;br /&gt;
There are various recipes that can be done regarding [[Oil processing]]. They are listed below.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|basic-oil-processing|Basic oil processing}} || {{icon|crude-oil|10|Crude oil}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|3|Heavy oil}} {{icon|light-oil|3|Light oil}} {{icon|petroleum-gas|4|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-heavy-oil|Solid fuel}} || {{icon|heavy-oil|2|Heavy oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-light-oil|Solid fuel}} || {{icon|light-oil|1|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-petroleum-gas|Solid fuel}} || {{icon|petroleum-gas|2|Petroleum gas}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|lubricant|Lubricant}} || {{icon|heavy-oil|1|Heavy oil}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|lubricant|1|Lubricant}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Advanced oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|advanced-oil-processing|Advanced oil processing}} || {{icon|crude-oil|10|Crude oil}} {{icon|water|5|Water}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|1|Heavy oil}} {{icon|light-oil|4.5|Light oil}} {{icon|petroleum-gas|5.5|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|heavy-oil|4|Heavy oil}} {{icon|water|3|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|light-oil|3|Light oil}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|light-oil|3|Light oil}} {{icon|water|3|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|petroleum-gas|2|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Fluid handling]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|fill-crude-oil-barrel|Fill crude oil barrel}} || {{icon|barrel-empty|1|Barrel}} {{icon|crude-oil|25|Crude oil}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|crude-oil-barrel|1|Barrel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|empty-crude-oil-barrel|Empty crude oil barrel}} || {{icon|crude-oil-barrel|1|Barrel}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|barrel-empty|1|Barrel}} {{icon|crude-oil|25|Crude oil}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Sulfur processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfur|Sulfur}} || {{icon|water|3|Water}} {{icon|petroleum-gas|3|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfur|2|Sulfur}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfuric-acid|Sulfuric acid}} || {{icon|iron-plate|1|Iron plate}} {{icon|sulfur|5|Sulfur}} {{icon|water|10|Water}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfuric-acid|5|Sulfuric acid}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Advanced electronics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|processing-unit|Processing unit}} || {{icon|electronic-circuit|20|Electronic circuit}} {{icon|advanced-circuit|2|Advanced circuit}} {{icon|sulfuric-acid|0.5|Sulfuric acid}} {{icon|time icon|15|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|processing-unit|1|Processing unit}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Battery]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|battery|Battery}} || {{icon|iron-plate|1|Iron plate}} {{icon|copper-plate|1|Copper plate}} {{icon|sulfuric-acid|2|Sulfuric acid}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|battery|1|Battery}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Plastics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|plastic-bar|Plastics}} || {{icon|coal|1|Coal}} {{icon|petroleum-gas|3|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|plastic-bar|2|Plastic bar}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching [[Flammables]] and [[Flamethrower]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || {{icon|iron-plate|5|Iron plate}} {{icon|heavy-oil|2.5|Heavy oil}} {{icon|light-oil|2.5|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|flame-thrower-ammo|1|Flamethrower ammo}}&lt;br /&gt;
|}&lt;br /&gt;
The above errors are a problem with the Wiki not allowing more than 100 images on a page.&lt;br /&gt;
&lt;br /&gt;
==Oil Processing Mechanics==&lt;br /&gt;
To mine, process and use oil, you&#039;ll need to do some research, as shown above.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Pumpjacks]] need to be placed on top of the middle of the oil well. Given [[Electric network|electricity]] (90kW, upgradeable), they will produce a certain amount of [[Crude oil]] per second, show on the right, at the bottom of the information panel. Over time this value will decrease. Once it reaches 0.1 oil/s, it will continue to output this, never increasing or decreasing. This means that having enough pumpjacks on depleted oil wells will provide you with enough oil, but it is better to find new oil wells. To transport the oil, you can use [[Barrels]], and [[Diesel locomotives]] if you&#039;d like.&lt;br /&gt;
&lt;br /&gt;
The [[Crude oil]] then needs to be refined in an [[Oil refinery]]. The [[Oil refinery]] also needs [[Electric network|electricity]]. It has a much higher demand, at 420kW, but it is also upgradeable. The oil refinery needs to have a recipe set (see above for available recipes). Once it is set, the inputs and outputs show what needs to be, and what will be supplied. You cannot move the locations of these, only rotate the entire machine. Make sure that the products have somewhere to go (preferably [[Storage Tanks]]), as the refinery will stop production of all products if one product output is full.&lt;br /&gt;
&lt;br /&gt;
Now you have the three basic products. [[Heavy oil]], [[Light oil]] and [[Petroleum gas]]. Both [[Heavy oil]] and [[Light oil]] can be cracked to the next lower type in a [[Chemical plant]] (recipe above). This is useful if you&#039;ve got lots of [[Light oil]], but are lacking on [[Petroleum gas]] (A common problem).&lt;br /&gt;
&lt;br /&gt;
From here, after some research, you can use the oil products to create various products. They are all listed above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commonly Used Items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pumpjack|Pumpjack}} || Pumpjacks mine the [[Crude oil]] from the [[Oil wells]], and let you move it by [[Pipe]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|oil-refinery|Oil refinery}} || Refines [[Crude oil]] into basic oil products ([[Heavy oil|Heavy-]]/[[Light oil|Light oil]] and [[Petroleum gas]]).&lt;br /&gt;
|- &lt;br /&gt;
| {{imagelink|chemical-plant|Chemical plant}} || Like the [[Assembling machine]], used to automate processing of liquids and crafting.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|storage-tank|Storage Tank}} || Stores up to 2500 units of any liquid.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|small-pump|Small Pump}} || Allows you to pump liquids from one area to another. Used inline (Between pipes).&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pump|Pump}} || Allows you to pump water up from a body of water.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|assembling-machine-2|Assembling machine 2}} {{imagelink|assembling-machine-3|Assembling machine 3}} || Allows you to craft items using liquids, used mainly for [[Oil barrels]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe|Pipe}} || Allows transporting of liquids from one location to another.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe-to-ground|[[Pipe-to-ground|Underground Pipe]]}} || A [[Pipe]], but under the ground, acting similar to [[Underground belts]].&lt;br /&gt;
|}&lt;br /&gt;
For more information on how liquids work, please see the [[Liquid network]] page.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Liquid network/0.9]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Crude_oil_barrel.png&amp;diff=109826</id>
		<title>File:Crude oil barrel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Crude_oil_barrel.png&amp;diff=109826"/>
		<updated>2014-05-27T02:13:12Z</updated>

		<summary type="html">&lt;p&gt;WiduX: WiduX uploaded a new version of &amp;amp;quot;File:Crude-oil-barrel.png&amp;amp;quot;: Updated to v0.9.8 icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Empty_crude_oil_barrel.png&amp;diff=109825</id>
		<title>File:Empty crude oil barrel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Empty_crude_oil_barrel.png&amp;diff=109825"/>
		<updated>2014-05-27T02:10:43Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Emptying a barrel full of crude oil.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emptying a barrel full of crude oil.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Fill_crude_oil_barrel.png&amp;diff=109824</id>
		<title>File:Fill crude oil barrel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Fill_crude_oil_barrel.png&amp;diff=109824"/>
		<updated>2014-05-27T02:10:07Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Filling an empty barrel with crude oil.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Filling an empty barrel with crude oil.&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Bullet_shooting_speed_(research)&amp;diff=109823</id>
		<title>Archive:Bullet shooting speed (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Bullet_shooting_speed_(research)&amp;diff=109823"/>
		<updated>2014-05-26T23:08:11Z</updated>

		<summary type="html">&lt;p&gt;WiduX: WiduX moved page Bullet shooting speed to Bullet shooting speed 1: Adding 1 to tier 1 research creates less ambiguity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Bullet shooting speed 1]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Bullet_damage_(research)&amp;diff=109821</id>
		<title>Archive:Bullet damage (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Bullet_damage_(research)&amp;diff=109821"/>
		<updated>2014-05-26T23:07:37Z</updated>

		<summary type="html">&lt;p&gt;WiduX: WiduX moved page Bullet damage to Bullet damage 1: Adding 1 to tier 1 research creates less ambiguity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Bullet damage 1]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_damage_(research)&amp;diff=109819</id>
		<title>Archive:Shotgun shell damage (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_damage_(research)&amp;diff=109819"/>
		<updated>2014-05-26T23:06:38Z</updated>

		<summary type="html">&lt;p&gt;WiduX: WiduX moved page Shotgun shell damage to Shotgun shell damage 1: Adding 1 to tier 1 research creates less ambiguity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Shotgun shell damage 1]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_shooting_speed_(research)&amp;diff=109816</id>
		<title>Archive:Shotgun shell shooting speed (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Shotgun_shell_shooting_speed_(research)&amp;diff=109816"/>
		<updated>2014-05-26T23:04:42Z</updated>

		<summary type="html">&lt;p&gt;WiduX: WiduX moved page Shotgun shell shooting speed to Shotgun shell shooting speed 1: Adding 1 to tier 1 research creates less ambiguity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Shotgun shell shooting speed 1]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Logistics_2_(research)&amp;diff=109814</id>
		<title>Logistics 2 (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Logistics_2_(research)&amp;diff=109814"/>
		<updated>2014-05-26T23:02:49Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Logistics 2&lt;br /&gt;
|icon=logistics&lt;br /&gt;
|cost={{icon|science-pack-1|40|Science pack 1}}+{{icon|science-pack-2|40|Science pack 2}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|allows={{icon|logistics|3|Logistics 3}} {{icon|railway||Railway}} {{icon|automobilism||Automobilism}}&lt;br /&gt;
|effects={{icon|fast-transport-belt||Fast transport belt}} {{icon|fast-transport-belt-to-ground||Fast underground belt}} {{icon|fast-splitter||Fast splitter}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Logistics 2]] allows the player to research faster methods of transportation, such as the [[Diesel locomotive]], and the [[Car]]. The [[Fast transport belt]] is also unlocked.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Automation_2_(research)&amp;diff=109808</id>
		<title>Automation 2 (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Automation_2_(research)&amp;diff=109808"/>
		<updated>2014-05-26T19:57:25Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Automation 2&lt;br /&gt;
|icon=automation&lt;br /&gt;
|cost={{icon|science-pack-1|40|Science pack 1}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|allows={{icon|automation|2|Automation 2}}&lt;br /&gt;
|effects={{icon|assembling-machine-2||Assembling machine 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Automation 2]] allows the player to craft the [[Assembling machine 2]], an essential part of more advanced auto-crafting. It is required to be able to automate the production of the [[Science pack 2]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Military_2_(research)&amp;diff=109800</id>
		<title>Military 2 (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Military_2_(research)&amp;diff=109800"/>
		<updated>2014-05-26T18:14:45Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Military 2&lt;br /&gt;
|icon=military&lt;br /&gt;
|cost={{icon|science-pack-1|20|Science pack 1}}+{{icon|science-pack-2|20|Science pack 2}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|requirements={{icon|military|1|Military 1}} {{icon|steel-processing||Steel processing}}&lt;br /&gt;
|allows={{icon|military|3|Military 3}} {{icon|flame-thrower||Flamethrower}} {{icon|land-mine-tech||Land mines}} {{icon|combat-robotics||Combat robotics}}&lt;br /&gt;
|effects={{icon|piercing-bullet-magazine||Piercing rounds magazine}} {{icon|basic-grenade||Basic grenade}} &lt;br /&gt;
}}&lt;br /&gt;
[[Military 2]] allows the player to upgrade their weapons.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]] [[Category: Weapons]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Electronics_(research)&amp;diff=109793</id>
		<title>Electronics (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Electronics_(research)&amp;diff=109793"/>
		<updated>2014-05-26T17:56:32Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Added &amp;quot;required technologies&amp;quot; information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Electronics&lt;br /&gt;
|icon=electronics&lt;br /&gt;
|cost={{icon|science-pack-1|30|Science pack 1}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|requirements={{icon|automation|1|Automation 1}}&lt;br /&gt;
|allows={{icon|automation|2|Automation 2}} {{icon|automation|3|Automation 3}} {{icon|advanced-electronics-1||Advanced electronics}} {{icon|electric-energy-distribution|1|Electric energy distribution 1}} {{icon|lab-effectivity|1|Lab efficiency}} {{icon|rocketry||Rocketry}}&lt;br /&gt;
|effects={{icon|smart-inserter||Smart inserter}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Electronics]] unlocks many new technologies, essential for upgrading your machines.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Heavy_armor_(research)&amp;diff=109792</id>
		<title>Heavy armor (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Heavy_armor_(research)&amp;diff=109792"/>
		<updated>2014-05-26T17:55:01Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Armor Crafting 2&lt;br /&gt;
|icon=armor-making&lt;br /&gt;
|cost={{icon|science-pack-1|30|Science pack 1}}+{{icon|Time icon|30|time}}&lt;br /&gt;
|requirements={{icon|armor-making|1|Armor crafting 1}} {{icon|steel-processing||Steel processing}}&lt;br /&gt;
|allows={{icon|armor-making|3|Armor crafting 3}}&lt;br /&gt;
|effects={{icon|heavy-armor||Heavy armor}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Armor crafting 2]] allows the player to upgrade their armor to [[Heavy armor]], which has more defense and durability than [[Iron armor]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Electronics_(research)&amp;diff=109790</id>
		<title>Electronics (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Electronics_(research)&amp;diff=109790"/>
		<updated>2014-05-26T16:05:03Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Electronics&lt;br /&gt;
|icon=electronics&lt;br /&gt;
|cost={{icon|science-pack-1|30|Science pack 1}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|allows={{icon|automation|2|Automation 2}} {{icon|automation|3|Automation 3}} {{icon|advanced-electronics-1||Advanced electronics}} {{icon|electric-energy-distribution|1|Electric energy distribution 1}} {{icon|lab-effectivity|1|Lab efficiency}} {{icon|rocketry||Rocketry}}&lt;br /&gt;
|effects={{icon|smart-inserter||Smart inserter}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Electronics]] unlocks many new technologies, essential for upgrading your machines.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Gun_turret_(research)&amp;diff=109789</id>
		<title>Gun turret (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Gun_turret_(research)&amp;diff=109789"/>
		<updated>2014-05-26T15:59:40Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Turrets&lt;br /&gt;
|icon=turrets&lt;br /&gt;
|cost={{icon|science-pack-1|10|Science pack 1}}+{{icon|Time icon|10|time}}&lt;br /&gt;
|allows={{icon|laser-turrets||Laser turrets}} {{icon|gun-turret-damage|1|Gun turret damage upgrade 1}}&lt;br /&gt;
|effects={{icon|gun-turret||Gun turret}}&lt;br /&gt;
}}&lt;br /&gt;
[[Turrets]] are easy to research, and very useful early game, as they allow the player to set up defenses for their base.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]] [[Category: Weapons]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Gun_turret_(research).png&amp;diff=109788</id>
		<title>File:Gun turret (research).png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Gun_turret_(research).png&amp;diff=109788"/>
		<updated>2014-05-26T15:54:59Z</updated>

		<summary type="html">&lt;p&gt;WiduX: WiduX uploaded a new version of &amp;amp;quot;File:Turrets.png&amp;amp;quot;: Updated to image from 0.9.8.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{move|File:Turrets icon.png|Normalize names}}&lt;br /&gt;
{{game image}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icons]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Lamp_(research)&amp;diff=109787</id>
		<title>Lamp (research)</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Lamp_(research)&amp;diff=109787"/>
		<updated>2014-05-26T15:53:16Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Optics&lt;br /&gt;
|icon=optics&lt;br /&gt;
|cost={{icon|science-pack-1|10|Science pack 1}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|allows={{icon|laser||Laser}} {{icon|solar-energy||Solar energy}}&lt;br /&gt;
|effects={{icon|lamp||Lamp}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Optics]] is an important technology to research, as it allows the player to research [[Solar energy]], the only source of energy in Factorio that doesn&#039;t create pollution.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Military_1&amp;diff=109755</id>
		<title>Military 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Military_1&amp;diff=109755"/>
		<updated>2014-05-25T20:21:01Z</updated>

		<summary type="html">&lt;p&gt;WiduX: Moved over to infocard style information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Technology&lt;br /&gt;
|name=Military 1&lt;br /&gt;
|icon=military&lt;br /&gt;
|cost={{icon|science-pack-1|10|Science pack 1}}+{{icon|Time icon|15|time}}&lt;br /&gt;
|allows={{icon|military|2|Military 2}} {{icon|bullet-damage|1|Bullet damage 1}} {{icon|bullet-speed|1|Bullet shooting speed 1}} {{icon|shotgun-shell-damage|1|Shotgun shell damage 1}} {{icon|shotgun-shell-speed|1|Shotgun shell speed 1}}&lt;br /&gt;
|effects={{icon|submachine-gun||Submachine gun}} {{icon|shotgun||Shotgun}} {{icon|shotgun-shells||Shotgun shells}}}}&lt;br /&gt;
&lt;br /&gt;
[[Military 1]] allows the player to upgrade their weapons and ammo. This is essential for defending against enemy attacks.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Research#Technology tree|Technology tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]] [[Category: Weapons]]&lt;/div&gt;</summary>
		<author><name>WiduX</name></author>
	</entry>
</feed>