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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Theorangeangle</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Theorangeangle"/>
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	<updated>2026-04-23T21:04:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=Tree&amp;diff=137221</id>
		<title>Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Tree&amp;diff=137221"/>
		<updated>2017-05-11T01:57:33Z</updated>

		<summary type="html">&lt;p&gt;Theorangeangle: /* Good methods to get rid of trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{infobox&lt;br /&gt;
| health = 50&lt;br /&gt;
| category = Resources&lt;br /&gt;
| extra1 = Absorbs pollution. Can be chopped down for [[Raw wood]]. &lt;br /&gt;
| mining-hardness = 0.5&lt;br /&gt;
| mining-time = 2&lt;br /&gt;
| resistance = None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trees&#039;&#039;&#039; are plants in Factorio.  They can be mined for [[Raw wood]], and are the only source of it.  Trees are obstacles to construction and must be cleared to provide building space, but they also reduce [[Pollution]], so take care not to remove more than necessary. Currently, trees cannot be replanted.&lt;br /&gt;
&lt;br /&gt;
[[File:Big-tree-1.png]]&lt;br /&gt;
[[File:Big-tree-2.png]]&lt;br /&gt;
[[File:Dead-tree.png]]&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Main|Achievements}}&lt;br /&gt;
Trees are directly connected to the following achievements:&lt;br /&gt;
; Pyromaniac&lt;br /&gt;
: Destroy 10k trees with fire.&lt;br /&gt;
; Run forrest run&lt;br /&gt;
: Destroy 100 trees by impact.&lt;br /&gt;
&lt;br /&gt;
== Good methods to get rid of trees ==&lt;br /&gt;
&lt;br /&gt;
* Mining with [[Iron axe|Iron]] or [[Steel axe|Steel]] axes (*)&lt;br /&gt;
* Having construction robots harvest them using a [[Deconstruction planner]] (*)&lt;br /&gt;
* Using [[Basic grenade|grenades]] to blow them up&lt;br /&gt;
* Using [[Poison capsule|poison]] to kill them&lt;br /&gt;
* Knocking them down by driving a [[Tank]] over them&lt;br /&gt;
* Shooting swaths of trees with a [[Shotgun]] or [[Combat shotgun]]&lt;br /&gt;
* Burning them with a [[Flamethrower]]&lt;br /&gt;
* Burning them with a [[Flamethrower]] while in a tank&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;(*) Usable to collect raw wood. All other methods just destroy the tree.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are more methods, but these have a good ratio of &#039;tech vs. trees per minute&#039;.&lt;br /&gt;
&lt;br /&gt;
== Collecting Wood ==&lt;br /&gt;
&lt;br /&gt;
Raw wood can be collected by chopping down a dead or live tree. Dead trees will give 2 raw wood and have a mining time of 1. Live trees will give 4 raw wood and have a mining time of 2.&lt;br /&gt;
&lt;br /&gt;
Although collection of raw wood is easy to do, there is currently no way to completely automate the collection of raw wood, or replant it.  However wood processing is planned, as discussed [http://www.factorioforums.com/forum/viewtopic.php?f=9&amp;amp;t=128 here].&lt;br /&gt;
&lt;br /&gt;
== Pollution removal ==&lt;br /&gt;
&lt;br /&gt;
Trees remove small amounts of pollution in their area.  The pollution caused by a [[Stone furnace]], for example, can be removed by sixty live trees.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Object !! Pollution per tick !! Pollution per second&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dead-tree.png]] Dead tree || -0.0001 || -0.006&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dark-thin-tree.png]] Dark thin tree || -0.0001 || -0.006&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dry-tree.png]] Dry tree || -0.0001 || -0.006&lt;br /&gt;
|-&lt;br /&gt;
| [[File:root-tree.png]] Root tree || -0.0001 || -0.006&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green-thin-tree.png]] Green thin tree || -0.0005 || -0.03&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dark-green-thin-tree.png]] Dark green thin tree || -0.0005 || -0.03&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red-thin-tree.png]] Red thin tree || -0.0005 || -0.03&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green-tree.png]] Green tree || -0.0005 || -0.03&lt;br /&gt;
|-&lt;br /&gt;
| [[File:dark-green-tree.png]] Dark green tree || -0.0005 || -0.03&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red-tree.png]] Red tree || -0.0005 || -0.03&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green-coral.png]] Green coral || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Raw wood]]&lt;br /&gt;
* [[Pollution]]&lt;/div&gt;</summary>
		<author><name>Theorangeangle</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Raw_fish&amp;diff=137220</id>
		<title>Raw fish</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Raw_fish&amp;diff=137220"/>
		<updated>2017-05-11T01:55:41Z</updated>

		<summary type="html">&lt;p&gt;Theorangeangle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Raw fish/infobox}}&lt;br /&gt;
&#039;&#039;&#039;Raw fish&#039;&#039;&#039; can be harvested from water. Since alpha version 0.7 they can be used to refill a small amount of health instantly. In order to catch raw fish, look at a body of water and see if you see moving dark spots, then mine them the same way you would do with ore. To use the fish, just pick it up out of your inventory and eat it by clicking your left mouse button by default.&lt;br /&gt;
&lt;br /&gt;
As of 0.15, each dark spot is a school of fish, which drops 5 raw fish when mined. Fish can be also collected via construction robot in 0.15.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Main|Achievements}}&lt;br /&gt;
Raw fish is directly connected to the following achievement:&lt;br /&gt;
{{spoiler|button-text=Spoiler!|message = So long and thanks for all the fish &amp;amp;mdash; Send a raw fish into space via rocket.}}&lt;br /&gt;
&lt;br /&gt;
{{IntermediateNav}}&lt;/div&gt;</summary>
		<author><name>Theorangeangle</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Construction_robot&amp;diff=137219</id>
		<title>Construction robot</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Construction_robot&amp;diff=137219"/>
		<updated>2017-05-11T01:54:57Z</updated>

		<summary type="html">&lt;p&gt;Theorangeangle: /* Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Construction robot/infobox}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Construction robots&#039;&#039;&#039; are autonomous floating devices capable of repairing or building the player&#039;s structures. They run on electricity from [[Roboport]]s.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Construction robots accomplish various tasks, including:&lt;br /&gt;
&lt;br /&gt;
* They repair damaged entities using [[Repair pack]]s.&lt;br /&gt;
* They replace destroyed entities as long as they are available in a [[Provider chest]] or [[Storage chest]].&lt;br /&gt;
* They remove entities marked with the [[deconstruction planner]]. Removed entities are transported into storage chests. As of 0.15, this includes [[fish]].&lt;br /&gt;
* They add entities marked with [[Blueprint]] as long as these entities are available.&lt;br /&gt;
&lt;br /&gt;
Construction robots are priority targets of [[Enemies]], meaning Biters/spitters will engage them even if there are [[Pollution]]-producing buildings around. Construction robots have no means of defending themselves and do not run when they encounter enemies.  Because they often operate at the &amp;quot;front&amp;quot;, they are in high danger to be destroyed. Despite being a floating entity, ground units using melee are still capable of destroying them.&lt;br /&gt;
&lt;br /&gt;
[[Logistic robot cargo|More cargo]] or [[logistic robot speed|more speed]] for the logistic bots are also valid for the construction robots.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Main|Achievements}}&lt;br /&gt;
Construction robots are directly connected to the following achievements:&lt;br /&gt;
* Automated construction&lt;br /&gt;
: Construct 100 machines using robots.&lt;br /&gt;
* Automated cleanup&lt;br /&gt;
: De-construct 100 objects with the construction robots.&lt;br /&gt;
* You are doing it right!&lt;br /&gt;
: Construct more machines using robots than manually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.4|&lt;br /&gt;
* Construction robots when used by the player will take primarily from the player&#039;s inventory, then the hotbar.&lt;br /&gt;
* Construction robots will check if their target is still in the network area when they return to personal roboport for charging.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.0|&lt;br /&gt;
* Construction robots can now be used by the player via a [[Personal roboport]] embedded into a type of modular armor.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.17|&lt;br /&gt;
* AI of the construction robots improved.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.10.2|&lt;br /&gt;
* Construction robots take as many [[repair pack]]s as they can when going to repair.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.10.0|&lt;br /&gt;
* Construction robots no longer die of lack of electricity, they just slow down to 20% of their normal speed.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* The [[deconstruction planner]] can be used to order bots to destroy buildings/trees.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.8.6|&lt;br /&gt;
* Robots can rebuild [[Land mine]]s.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.8.1|&lt;br /&gt;
* Construction robots now use the durability of the [[repair pack]]s when using them.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.8.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Robots]]&lt;br /&gt;
* [[Logistic robot]]&lt;br /&gt;
* [[Repair pack]]&lt;br /&gt;
* [[Robotic network]]&lt;br /&gt;
* [[Logistic robotics (research)]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Robots]]&lt;/div&gt;</summary>
		<author><name>Theorangeangle</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Logistic_robot&amp;diff=137218</id>
		<title>Logistic robot</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Logistic_robot&amp;diff=137218"/>
		<updated>2017-05-11T01:50:54Z</updated>

		<summary type="html">&lt;p&gt;Theorangeangle: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Logistic robot/infobox}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logistic robots&#039;&#039;&#039; are autonomous floating devices capable of transporting resources in a [[Logistic network]].&lt;br /&gt;
&lt;br /&gt;
Logistic robots are higher priority targets for [[Biter]]s than [[Pollution]]-producing buildings. Logistic robots have no means of defending themselves and do not run when they encounter enemies, so [[Turret|Turrets]] should be used to protect them.&lt;br /&gt;
&lt;br /&gt;
The following upgrades affect Logistic robots:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Capacity:&#039;&#039;&#039; || Increased by 1 for every level of [[Logistic robot cargo size (research)|Logistic robot cargo size]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Item Stack Size (pickup speed):&#039;&#039;&#039; || Increased by 1 for every level of [[Inserter item stack size bonus (research)|Inserter item stack size bonus]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement speed:&#039;&#039;&#039; || Increased by up to 240% with [[Logistic robot speed (research)|Logistic robot speed]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Main|Achievements}}&lt;br /&gt;
Logistic robots are directly connected to the following achievements:&lt;br /&gt;
* You&#039;ve got a package&lt;br /&gt;
: Supply the player by logistic robot.&lt;br /&gt;
* Delivery service&lt;br /&gt;
: Supply the player with 10k items delivered with logistic robots&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* Added warning for situation when robots don&#039;t have storage place to put items in the logistics network.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.27|&lt;br /&gt;
* Logistic robots now prefer items at the end of the inventory and ignore inventory limits.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.2|&lt;br /&gt;
* Logistic robots no longer extract from chests belonging to other forces.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.2|&lt;br /&gt;
* New Graphics.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.10.3|&lt;br /&gt;
* Improved the AI of the logistic robots.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.10.1|&lt;br /&gt;
* Logistic robots will not insert items that would exceed the requested count.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.3|&lt;br /&gt;
* Logistic robots now need a [[flying robot frame]] to craft.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.8.0|&lt;br /&gt;
* Logistic robots take items on the way to chests into consideration when trying to keep separate chests for separate items.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.7.5|&lt;br /&gt;
* Increased stack size of robots from 16 to 32.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.7.3|&lt;br /&gt;
* Logistic robots delivery is evenly distributed between provider/requester chests.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.7.1|&lt;br /&gt;
* Power of the logistic robot speed upgrade technology has been increased. (25% of basic speed cumulative.)&lt;br /&gt;
* Removed the limit of one logistic robot order per tick.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.7.0|&lt;br /&gt;
* Logistic robots try not to mix different items in storage chests, if possible.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.6.0|&lt;br /&gt;
* Player can directly request supplies from logistic robots.&lt;br /&gt;
* New Graphics.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.3.0|&lt;br /&gt;
* New Graphics.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.2.1|&lt;br /&gt;
* Technologies added to increase the stats of the logistic robot.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.1.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Robots]]&lt;br /&gt;
* [[Logistic network]]&lt;br /&gt;
* [[Robotic network]]&lt;br /&gt;
* [[Logistic robotics (research)]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Logistic network]]&lt;br /&gt;
[[Category: Robots]]&lt;/div&gt;</summary>
		<author><name>Theorangeangle</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Bulk_inserter&amp;diff=137217</id>
		<title>Bulk inserter</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Bulk_inserter&amp;diff=137217"/>
		<updated>2017-05-11T01:46:24Z</updated>

		<summary type="html">&lt;p&gt;Theorangeangle: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Stack inserter/infobox}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Stack inserter&#039;&#039;&#039; is an electric inserter that can move more items at the same time. It was introduced in game version 0.13, replacing the [[Smart inserter]] that had been made unnecessary by changes to circuit and logistics functionality. &lt;br /&gt;
&lt;br /&gt;
Moving at the speed of the [[Fast inserter]], it transfers multiple items per cycle to give it a material flow advantage at the cost of additional power consumption. When transferring between chests or [[cargo wagon]]s it picks up and drops off the entire stack of items instantly. When picking up from or dropping off items onto a [[Transport belt]] a stack inserter needs to grab or drop each item individually, increasing the time between arm swings and lowering its potential throughput. In these cases, however, the stack inserter still has higher throughput than a [[fast inserter]] because it swings back and forth less often. A fully upgrade stack inserter will move up to [https://forums.factorio.com/viewtopic.php?p=189599#p189599 766 items per minute]. With the maximal throughput of an express belt at [[Transport_belts/Physics|2400 items/min]] this means that three inserters will (almost) saturate a single express belt.&lt;br /&gt;
&lt;br /&gt;
== Stack size ==&lt;br /&gt;
&lt;br /&gt;
The stack size is increased by the [[Inserter item stack size bonus]] technology. In 0.15, the stack size can be overridden to set how many items it picks up at one time. However, you cannot raise the stack size above the highest research level currently unlocked.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Inserter capacity bonus&lt;br /&gt;
! Stack size bonus&lt;br /&gt;
! Total stack size&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| none || 0 || 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 1 || +1 || 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 2 || +1 || 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 3 || +1 || 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 4 || +1 || 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 5 || +2 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 6 || +2 || 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 7 || +2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* Added stack inserter override feature.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.7|&lt;br /&gt;
* Updated stack inserter tech icon.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.6|&lt;br /&gt;
* Now unlocked by their own research.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Stack filter inserter]]&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Inserters]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Transport network]]&lt;br /&gt;
[[Category:Crafting network]]&lt;br /&gt;
[[Category:Inserters]]&lt;/div&gt;</summary>
		<author><name>Theorangeangle</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Bulk_inserter&amp;diff=137216</id>
		<title>Bulk inserter</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Bulk_inserter&amp;diff=137216"/>
		<updated>2017-05-11T01:45:12Z</updated>

		<summary type="html">&lt;p&gt;Theorangeangle: added info about stack inserter override added in 0.15&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Stack inserter/infobox}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Stack inserter&#039;&#039;&#039; is an electric inserter that can move more items at the same time. It was introduced in game version 0.13, replacing the [[Smart inserter]] that had been made unnecessary by changes to circuit and logistics functionality. &lt;br /&gt;
&lt;br /&gt;
Moving at the speed of the [[Fast inserter]], it transfers multiple items per cycle to give it a material flow advantage at the cost of additional power consumption. When transferring between chests or [[cargo wagon]]s it picks up and drops off the entire stack of items instantly. When picking up from or dropping off items onto a [[Transport belt]] a stack inserter needs to grab or drop each item individually, increasing the time between arm swings and lowering its potential throughput. In these cases, however, the stack inserter still has higher throughput than a [[fast inserter]] because it swings back and forth less often. A fully upgrade stack inserter will move up to [https://forums.factorio.com/viewtopic.php?p=189599#p189599 766 items per minute]. With the maximal throughput of an express belt at [[Transport_belts/Physics|2400 items/min]] this means that three inserters will (almost) saturate a single express belt.&lt;br /&gt;
&lt;br /&gt;
== Stack size ==&lt;br /&gt;
&lt;br /&gt;
The stack size is increased by the [[Inserter item stack size bonus]] technology. In 0.15, the stack size can be overridden to set how many items it picks up at one time. However, you cannot raise the stack size above the highest research level currently unlocked.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Inserter capacity bonus&lt;br /&gt;
! Stack size bonus&lt;br /&gt;
! Total stack size&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| none || 0 || 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 1 || +1 || 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 2 || +1 || 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 3 || +1 || 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 4 || +1 || 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 5 || +2 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 6 || +2 || 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 7 || +2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.7|&lt;br /&gt;
* Updated stack inserter tech icon.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.6|&lt;br /&gt;
* Now unlocked by their own research.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Stack filter inserter]]&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Inserters]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Transport network]]&lt;br /&gt;
[[Category:Crafting network]]&lt;br /&gt;
[[Category:Inserters]]&lt;/div&gt;</summary>
		<author><name>Theorangeangle</name></author>
	</entry>
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