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		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=121192</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=121192"/>
		<updated>2015-09-01T10:57:07Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: corrected a typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Aug 28 FFF #101: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=15305 The players are real people].&lt;br /&gt;
* Aug 21 FFF #100: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=15115 So old].&lt;br /&gt;
* Aug 14 FFF #99: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=14882 MP forwarding].&lt;br /&gt;
* Aug 07 FFF #98: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=14610 Just fixing bugs].&lt;br /&gt;
* Jul 31 FFF #97: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=14359 Greenlight preparations].&lt;br /&gt;
* Jul 24 FFF #96: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=14006 The fixing phase].&lt;br /&gt;
* Jul 17 FFF #95: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13511 Release today].&lt;br /&gt;
* Jul 11 News: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13413&amp;amp;start=40#p90620 The 1.0 release was moved to next year]. [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=13406 Current status].&lt;br /&gt;
* Jul 10 FFF #94: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13413 No 0.12 release today].&lt;br /&gt;
* Jul 03 FFF #93: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13318 Furious Finish].&lt;br /&gt;
* Jun 26 FFF #92: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13236 Personal roboport].&lt;br /&gt;
* Jun 19 FFF #91: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13108 Being the evil guy].&lt;br /&gt;
* Jun 12 FFF #90: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12903 Trying to be on schedule].&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
&lt;br /&gt;
====June====&lt;br /&gt;
* Jun 05 FFF #89: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12751 Timetables].&lt;br /&gt;
&lt;br /&gt;
====May====&lt;br /&gt;
* May 29 FFF #88: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12590 Combinators].&lt;br /&gt;
* May 22 FFF #87: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12469 Visitors].&lt;br /&gt;
* May 15 FFF #86: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12358 Trees].&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=120036</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=120036"/>
		<updated>2015-07-06T07:28:30Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */ FFF #93&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Jul 03 FFF #93: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13318 Furious Finish].&lt;br /&gt;
* Jun 26 FFF #92: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13236 Personal roboport].&lt;br /&gt;
* Jun 19 FFF #91: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13108 Being the evil guy].&lt;br /&gt;
* Jun 12 FFF #90: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12903 Trying to be on schedule].&lt;br /&gt;
* Jun 05 FFF #89: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12751 Timetables].&lt;br /&gt;
* May 29 FFF #88: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12590 Combinators].&lt;br /&gt;
* May 22 FFF #87: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12469 Visitors].&lt;br /&gt;
* May 15 FFF #86: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12358 Trees].&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=119953</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=119953"/>
		<updated>2015-06-29T07:12:42Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */ FFF #92&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Jun 26 FFF #92: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13236 Personal roboport].&lt;br /&gt;
* Jun 19 FFF #91: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13108 Being the evil guy].&lt;br /&gt;
* Jun 12 FFF #90: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12903 Trying to be on schedule].&lt;br /&gt;
* Jun 05 FFF #89: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12751 Timetables].&lt;br /&gt;
* May 29 FFF #88: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12590 Combinators].&lt;br /&gt;
* May 22 FFF #87: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12469 Visitors].&lt;br /&gt;
* May 15 FFF #86: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12358 Trees].&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=119881</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=119881"/>
		<updated>2015-06-21T21:41:12Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: archived April&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Jun 19 FFF #91: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13108 Being the evil guy].&lt;br /&gt;
* Jun 12 FFF #90: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12903 Trying to be on schedule].&lt;br /&gt;
* Jun 05 FFF #89: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12751 Timetables].&lt;br /&gt;
* May 29 FFF #88: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12590 Combinators].&lt;br /&gt;
* May 22 FFF #87: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12469 Visitors].&lt;br /&gt;
* May 15 FFF #86: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12358 Trees].&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=119880</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=119880"/>
		<updated>2015-06-21T21:40:03Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */ FFF #91&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Jun 19 FFF #91: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=13108 Being the evil guy].&lt;br /&gt;
* Jun 12 FFF #90: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12903 Trying to be on schedule].&lt;br /&gt;
* Jun 05 FFF #89: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12751 Timetables].&lt;br /&gt;
* May 29 FFF #88: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12590 Combinators].&lt;br /&gt;
* May 22 FFF #87: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12469 Visitors].&lt;br /&gt;
* May 15 FFF #86: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12358 Trees].&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=119820</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=119820"/>
		<updated>2015-06-13T17:39:04Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */ FFF #90&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Jun 12 FFF #90: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12903 Trying to be on schedule].&lt;br /&gt;
* Jun 05 FFF #89: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12751 Timetables].&lt;br /&gt;
* May 29 FFF #88: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12590 Combinators].&lt;br /&gt;
* May 22 FFF #87: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12469 Visitors].&lt;br /&gt;
* May 15 FFF #86: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12358 Trees].&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=119406</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=119406"/>
		<updated>2015-06-08T07:22:26Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */ FFF #89&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Jun 05 FFF #89: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12751 Timetables].&lt;br /&gt;
* May 29 FFF #88: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12590 Combinators].&lt;br /&gt;
* May 22 FFF #87: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12469 Visitors].&lt;br /&gt;
* May 15 FFF #86: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12358 Trees].&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Inserters&amp;diff=118900</id>
		<title>Inserters</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Inserters&amp;diff=118900"/>
		<updated>2015-05-22T20:35:26Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Types */ W to kW&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
[[File:Mpstark-KVmf6LZ.gif|right]]&lt;br /&gt;
&#039;&#039;&#039;Inserters&#039;&#039;&#039; are devices which are used to move items over short distances. When placed, they have a fixed direction. They can move items from behind and place them in front of them, this way, they can move items from one transport belt to another, but also extract items from and insert items into machines or storage devices. There are five types of inserters, all of them but the Burner Inserter, which requires fuel, using electricity.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
Inserters will:&lt;br /&gt;
* &#039;&#039;&#039;Pick up&#039;&#039;&#039; [[Items]] off the [[Ground]], off a [[Transport belts|Transport belt]], or from any object that has storage space for [[Storages/Stack|stacks]] (including [[Storages/Chests|chests]], [[furnace|furnaces]] and [[Assembling machine|assembling machines]])&lt;br /&gt;
* &#039;&#039;&#039;Place&#039;&#039;&#039; the item onto the ground, onto a transport belt, or into any object that has storage space for [[Storages/Stack|stacks]].&lt;br /&gt;
&lt;br /&gt;
Inserters act differently depending on what they are moving items to/into so as not to monopolize all of the items being picked up. This allows other machines and inserters on the same transport belt to pick up a share of the items. If two inserters are picking up from the same tile, the first placed inserter has priority.&lt;br /&gt;
&lt;br /&gt;
==Insertion limits==&lt;br /&gt;
Inserters will stop inserting items into certain buildings if they already have enough of that item. For example, if a boiler has 5 or more items of fuel in it, an inserter will not insert additional fuel. When the fuel drops below 5 items, the inserter will continue to insert more fuel, up to the limit of 5 items.&lt;br /&gt;
&lt;br /&gt;
The reason for this behavior is, that otherwise the buffers would get too big; you would have resource problems for things further down the chain/line if the first things where trying to fill the input slot constantly.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Entity !! Item type !! Inserter limit !! Comment&lt;br /&gt;
|-&lt;br /&gt;
| [[Boiler]]s, [[Burner inserter]]s, [[Furnace]]s || [[Fuel]] || align=&amp;quot;center&amp;quot; | 5 || Modders should avoid recipes for furnaces with fuel.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gun turret]]s || [[Magazines]] || align=&amp;quot;center&amp;quot; | 10 || Since v0.8.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Assembling machine]]s || Items needed for the recipe || Double the number of items needed in the recipe ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Furnace]]s || Items needed for the recipe || Double the number of items needed in the recipe ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lab]]s || [[Science pack]]s || Double the number of items needed for one research point ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An inserter that takes items from an object containing [[Storage/Stack|stacks]] of items (such as a chest) can overfill the target building due to the [[Inserter item stack size]]. Overfilling can also happen if you use multiple inserters to insert items into the building.&lt;br /&gt;
&lt;br /&gt;
==Inserters and transport belts==&lt;br /&gt;
[[Transport belts]] have two lanes on which items can travel. Inserters only place items onto one side of the belt. Which side they place it on depends on the orientation of the inserter and the belt, as described below. If you want to rearrange the items once they are on a belt see [[Transport_belts/Belt_lane#Changing_side_of_lane]].&lt;br /&gt;
&lt;br /&gt;
: [[File:Mpstark-5RdLql0.gif|left]]&lt;br /&gt;
* Inserters will &#039;&#039;&#039;always&#039;&#039;&#039; place the item on the furthest lane.&lt;br /&gt;
{{clear}}&lt;br /&gt;
: [[File:Mpstark-8pfqtMV.gif|left]]&lt;br /&gt;
* Inserters &#039;&#039;&#039;prefer&#039;&#039;&#039; taking items from the &amp;lt;strike&amp;gt;nearest&amp;lt;/strike&amp;gt; &#039;&#039;&#039;farest&#039;&#039;&#039; (since v0.11!) lane. The picture is wrong!&lt;br /&gt;
{{clear}}&lt;br /&gt;
: [[File:Mpstark-0XL7KBq.gif|left]]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3920 When the direction of the inserter and the belt are the same, the inserter will place items in the &#039;&#039;&#039;direction of their rotation&#039;&#039;&#039;]. By default, this is the top for horizontal belts, or the left for vertical belts. When &#039;&#039;&#039;taking&#039;&#039;&#039; from a belt, this direction might change.&lt;br /&gt;
{{clear}}&lt;br /&gt;
: [[File:Mpstark-5ceWt8I.gif|left]]&lt;br /&gt;
* The end of the belt places the items onto the next [[Tile]]. Therefore, an inserter placed just past the end of the belt will be able to pick up items coming off of the belt. The end of the belt should be placed just before the inserter, to prevent two items from getting left at the end of the belt. This makes an inserter actually also faster, cause the item doesn&#039;t move here and he needs not to rotate so much, as when the item comes along with the belt. This can be clearly seen in the picture: the taking inserter is faster than the putting, cause he needs not to rotate the full 180 degrees, like his left neighbor.&lt;br /&gt;
{{clear}}&lt;br /&gt;
: [[File:Mpstark-UayT5wJ.gif|left]]&lt;br /&gt;
* Inserters can place items on&lt;br /&gt;
** All types of conveyor belts&lt;br /&gt;
** Underground belt entrances and exits&lt;br /&gt;
{{clear}}&lt;br /&gt;
** Curves, however there is a high chance that the items will [[Transport belts/Blocking items|block]]&lt;br /&gt;
* Inserters &#039;&#039;&#039;cannot&#039;&#039;&#039; place items on splitters&lt;br /&gt;
* Inserters can pick up items from&lt;br /&gt;
** Splitters&lt;br /&gt;
** The first half of the conveyor belt&lt;br /&gt;
* Inserters have problems picking up items&lt;br /&gt;
** From fast belts, because the items are moving too quickly.&lt;br /&gt;
** From curves (Burner inserters can&#039;t pick from curves: http://www.factorioforums.com/forum/viewtopic.php?f=23&amp;amp;t=5678 )&lt;br /&gt;
** From the entry or exit of an underground belt&lt;br /&gt;
&lt;br /&gt;
==Power usage==&lt;br /&gt;
* The electric driven inserters have a power-drain. This means, they are using energy, even when not moving.&lt;br /&gt;
* The energy usage is a fixed amount per movement. This is for all inserters the same.&lt;br /&gt;
* The [[Burner inserter]] has no drain, but uses more energy. It is quite useful for jobs, which don&#039;t need to move often.&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=5253 Inserter Power Efficiency]: Movements per energy and exact power usage numbers. See also [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6258 this thread], where energy per movement is explained.&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=5400 Small Inserter Test]: Comparison if energy usage per item.&lt;br /&gt;
* [[Inserters/Reduce power consumption]]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=5524 Inserter heartbeats]: In some situations it is not possible to calculate the needed power usage.&lt;br /&gt;
&lt;br /&gt;
==Inserter speed==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Rotation-speed (turns per [[Tick]])&amp;lt;br/&amp;gt;Extension-speed ([[Tile]]s per Tick)&lt;br /&gt;
! Turns per [[Game-second]]&amp;lt;br/&amp;gt;Tiles per Game-second&lt;br /&gt;
! Game-second per full turn&amp;lt;br/&amp;gt;Game-seconds per Tile&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{imagelink|burner-inserter|Burner inserter}} || 0.01&amp;lt;br/&amp;gt;0.02 || 0.6&amp;lt;br/&amp;gt;1.2 || 1.667&amp;lt;br/&amp;gt;0.833&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{imagelink|basic-inserter|Basic inserter}} || 0.014&amp;lt;br/&amp;gt;0.028 || 0.84&amp;lt;br/&amp;gt;1.68 || 1.191&amp;lt;br/&amp;gt;0.595&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{imagelink|long-handed-inserter|Long handed inserter}} || 0.02&amp;lt;br/&amp;gt;0.04 || 1.2&amp;lt;br/&amp;gt;2.4 || 0.833&amp;lt;br/&amp;gt;0.416&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{imagelink|fast-inserter|Fast inserter}} || 0.035&amp;lt;br/&amp;gt;0.07 || 2.1&amp;lt;br/&amp;gt;4.2 || 0.476&amp;lt;br/&amp;gt;0.238&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| {{imagelink|smart-inserter|Smart inserter}} || 0.035&amp;lt;br/&amp;gt;0.07 || 2.1&amp;lt;br/&amp;gt;4.2 || 0.476&amp;lt;br/&amp;gt;0.238&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rotation speed===&lt;br /&gt;
Convention: 2π rad = 100% of a circle rotation = &#039;&#039;&#039;1 turn&#039;&#039;&#039; (or one full rotation).&lt;br /&gt;
&lt;br /&gt;
Note, that an Inserter doesn&#039;t always need to make full turns. There are several situations, where you can optimize the angles (and so the speed) of inserters by placing them &#039;&#039;&#039;not&#039;&#039;&#039; in the symmetry axis!&lt;br /&gt;
&lt;br /&gt;
===Extension speed===&lt;br /&gt;
The extension-speed is normally not visible (only when compared to other inserters), but there are measurable speed differences when taking - for example - from the near or the far side of a belt.&lt;br /&gt;
&lt;br /&gt;
This effect is also important for [[Railway network/Train station|Train stations]], when unloading items from wagons, cause the inserters needs to stretch out to the center of a wagon, which is some tiles long and leads to visible slower speed.&lt;br /&gt;
&lt;br /&gt;
The extension speed is especially important for [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9244 train unloading] (not loading!).&lt;br /&gt;
&lt;br /&gt;
==Movement and energy usage==&lt;br /&gt;
The energy usage is not dependend on the amount of rotation or extension, it is depending if the inserter starts an action, which is like grabbing, moving, release and returning. The entry and exit-piece of underground belts is technically only a half belt. Inserters will have problems to grab/place items from there and every try costs energy.&lt;br /&gt;
&lt;br /&gt;
==Types==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! Maximum power !! Description&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|burner-inserter|Burner Inserter}} || 180 kW (burner) || Most basic inserter, needs burning fuel.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|inserter|Inserter}} || 13 kW || Basic electric inserter.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|long-handed-inserter|Long handed inserter}} || 18 kW || Basic inserter able to grab [[Items]] from 2 tiles distance.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|fast-inserter|Fast inserter}} || 30 kW || Working at double speed.&lt;br /&gt;
|- style=&amp;quot;background: #DDEEDD&amp;quot; &lt;br /&gt;
| {{imagelink|smart-inserter|Smart inserter}} || 40 kW || Able to connect to [[Circuit network]] and [[Logistic network]], to specify working conditions. Can grab also specified item types only.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
&lt;br /&gt;
===Special behavior===&lt;br /&gt;
* [[Inserters/Interaction with other Entities]]&lt;br /&gt;
* [[Inserters/Instead of belt]]: Use it instead of a belt&lt;br /&gt;
* [[Inserter item stack size]]: Inserter moves more than an item per turn, works only for transport from stack to stack&lt;br /&gt;
* [[Inserters:Focus/Grep-Points]]&lt;br /&gt;
* [[Inserters/Priority]]&lt;br /&gt;
* [[Storages/Sorting]] (extended filtering)&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2640 Pick up only, if everything else is full]&lt;br /&gt;
&lt;br /&gt;
{{MachineNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Transport network]]&lt;br /&gt;
[[Category:Circuit network]]&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=118899</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=118899"/>
		<updated>2015-05-22T19:58:32Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */ FFF #87&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* May 22 FFF #87: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12469 Visitors].&lt;br /&gt;
* May 15 FFF #86: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12358 Trees].&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=118870</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=118870"/>
		<updated>2015-05-18T08:22:37Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */ FFF #86&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* May 15 FFF #86: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=12358 Trees].&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=118831</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=118831"/>
		<updated>2015-05-11T09:26:48Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: added FFF #85&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* May 08 FFF #85: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10344 Sales Stats]. Trello, Linode and sales statistics&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=118800</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=118800"/>
		<updated>2015-05-04T09:19:58Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */ FFF #84&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* May 01 FFF #84: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10218 The wedding day preprations]. Preparing for Steam launch.&lt;br /&gt;
* Apr 25 FFF #83: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=10116 Hide the latency]. Multiplayer experience in v0.12.&lt;br /&gt;
* Apr 24 0.11.22 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=10117 Changelog]. Slight bugfixes.&lt;br /&gt;
* Apr 18 Release: [https://twitter.com/factoriogame/status/588991067833368576 Factorio v0.11.21 declared stable].&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]. Also an overview of the current [[Development-team]].&lt;br /&gt;
* Apr 15 Roadmap: [[Roadmap/Coming Releases|New roadmap plan for v0.13]]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 forum]. Estimated first (experimental) release end of June.&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog]. This will be also stable relase!&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====April====&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
&lt;br /&gt;
====March====&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=118658</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=118658"/>
		<updated>2015-04-20T08:38:47Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Apr 17 FFF #82: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9928 Optimisations]&lt;br /&gt;
* Apr 10 FFF #81: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9586 Chain signals]&lt;br /&gt;
* Apr 09 0.11.21 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9525 Changelog].&lt;br /&gt;
* Apr 03 FFF #80: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9393 Crazy start]&lt;br /&gt;
* Apr 02 0.11.20 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9376 Changelog].&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=118399</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=118399"/>
		<updated>2015-03-30T08:54:13Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: added FFF #79&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Mar 27 FFF #79: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9313 Week flies by]. Not much happening...&lt;br /&gt;
* Mar 20 FFF #78: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9219 Focused on 0.12].&lt;br /&gt;
* Mar 20 0.11.19 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9216 Changelog].&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 12 0.11.18 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=9110 Changelog].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=118250</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=118250"/>
		<updated>2015-03-16T09:42:07Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: added FFF #77&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Mar 13 FFF #77: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=9131 Theme art ahead]. Multiplayer, 0.12 and new theme art.&lt;br /&gt;
* Mar 12 News: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=6530&amp;amp;p=72711#p72711 Developers decided to go to Steam with stable v0.12].&lt;br /&gt;
* Mar 08 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=9025 Blueprint viewer]. Show blueprints online. [[https://ght.io/factorio/blueprint/ Direct link]]&lt;br /&gt;
* Mar 06 FFF #76: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8991 MP Inside Out]. Multiplayer technical details.&lt;br /&gt;
* Mar 05 0.11.17 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8980 Changelog]&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====February====&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
&lt;br /&gt;
====January====&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=118112</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=118112"/>
		<updated>2015-03-04T10:28:48Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: two new FFFs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Feb 27 FFF #75: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8885 False hopes]. More &amp;quot;bugfixing&amp;quot;.&lt;br /&gt;
* Feb 20 FFF #74: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8737 The brainstorming]. More endgame stuff.&lt;br /&gt;
* Feb 19 0.11.16 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8722 Changelog]. One of the biggest bugfix packs.&lt;br /&gt;
* Feb 13 FFF #73: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8649 Minds versus bytes]. More new stuff for v0.12.&lt;br /&gt;
* Feb 06 FFF #72: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8511 Back to the cold]. Tomas is back from India.&lt;br /&gt;
* Feb 04 review: [https://www.youtube.com/watch?v=8ksf5QHlQWg from Worth a Buy?]. See also this [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8480 thread].&lt;br /&gt;
* Feb 04 0.11.15 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8459 Changelog].&lt;br /&gt;
* Feb 02 0.11.14 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8412 Changelog].&lt;br /&gt;
* Jan 30 FFF #71: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8362 To the Stars]. Proposed stable is end of February. And a rocket-silo.&lt;br /&gt;
* Jan 24 FFF #70: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8220 The smooth fps]. Robert is new developer team member.&lt;br /&gt;
* Jan 19 0.11.13 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8135 Changelog]. Windows 7 users [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;p=64402#p64402 need to install SP1].&lt;br /&gt;
* Jan 16 0.11.12 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062 Changelog]. There is a bug: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=8062&amp;amp;start=10#p63912 Do not hover a wagon over another wagon]!!&lt;br /&gt;
* Jan 16 FFF #69: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=8067#p63855 Sympathy for the creeper]. Albert about philosophical aspects of Factorio.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===2015===&lt;br /&gt;
====January====&lt;br /&gt;
&lt;br /&gt;
* Jan 13 0.11.11 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7988 Changelog].&lt;br /&gt;
* Jan 11 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914&amp;amp;start=30#p62713 Producer of Final Fantasies Yoshinori Kitase likes Factorio].&lt;br /&gt;
* Jan 09 FFF #68: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7914 The trains]. Some routing changes.&lt;br /&gt;
* Jan 08 Survey: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=7880 r/Factorio Survey Results] [https://www.surveymonkey.net/results/SM-CRVL8S3V/ direkt link]&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2014===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[News/2014|Archived news from 2014]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=117489</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=117489"/>
		<updated>2015-01-08T10:59:39Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: /* Latest */ added 0.11.10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Latest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
What should be in the news and what not?&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;The Factorio News in this wiki should be that kind of news, which - viewed from some future (for example in a year) - will be still relevant information. Examples:&lt;br /&gt;
&lt;br /&gt;
* Good: A player has made an interesting tweak in building a factory, which never has been seen before.&lt;br /&gt;
* Bad: Some youtuber has made his 100th Let&#039;s play about Factorio.&lt;br /&gt;
* Good: The developers announce Greenlight Campaign of Factorio&lt;br /&gt;
* Bad: There is a serious bug in MacOS-Version and you need to update to the current.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know).&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv --&amp;gt;&lt;br /&gt;
* Jan 06 0.11.10 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7848 Changelog]. Quick bugfix release.&lt;br /&gt;
* Jan 05 0.11.9 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7820 Changelog]. Many bugfixes, but still bugs left.&lt;br /&gt;
* Jan 02 FFF #67: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7758 Happy New Year]; more preview to the coming v0.12.&lt;br /&gt;
* Dec 25 FFF #66: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7608 Merry Christmas]; circuit network for v0.12, a preview of Space technology and some more.&lt;br /&gt;
* Dec 24 Press: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=7589 OfficialStuffPlus awards Factorio to his &amp;quot;Game of the Year&amp;quot;].&lt;br /&gt;
* Dec 22 0.11.8 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7522 Changelog]. Is still quite unstable, not recommended.&lt;br /&gt;
* Dec 19 0.11.7 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7438 Changelog]. Cannot be recommended, [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7438&amp;amp;start=20#p58968 eventually v0.11.8 after weekend].&lt;br /&gt;
* Dec 19 FFF #65: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7435 Hello from India].&lt;br /&gt;
* Dec 13 Cheatsheet [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=7299 Production flow graph tool].&lt;br /&gt;
* Dec 12 FFF #64: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7289 The plans].&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&#039;&#039;&#039;[[News#Archive|Older news...]]&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
===December 2014===&lt;br /&gt;
* Dec 10 v0.11.6 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7256 Changelog].&lt;br /&gt;
* Dec 05 v0.11.5 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7105 Changelog].&lt;br /&gt;
* Dec 05 FFF #63: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=7109 The endless struggle].&lt;br /&gt;
* Dec 04 v0.11.4 release [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=7074 Changelog].&lt;br /&gt;
&lt;br /&gt;
===November 2014===&lt;br /&gt;
* Nov 28 FFF #62: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=6969 Friday Facts #62 The automation of Factorio].&lt;br /&gt;
* Nov 21 FFF #61: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=6813 Into inda...].&lt;br /&gt;
* Nov 17 Mod: Exchange of  blueprints now possible, see [http://www.factorioforums.com/forum/viewtopic.php?f=14&amp;amp;t=6742 Blueprint string] and [http://www.factorioforums.com/forum/viewtopic.php?f=14&amp;amp;t=6516 Foreman]. (Strings are compatible)&lt;br /&gt;
* Nov 16 Tool: [http://www.factorioforums.com/forum/viewtopic.php?f=53&amp;amp;t=6739 Online server list], thanks to Zinal. [[http://factorio.zinals.nu/FactorioServerList/index.php direct link]]&lt;br /&gt;
* Nov 15 Review: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=6737 Zisteau has picked up factorio].&lt;br /&gt;
* Nov 14 v0.11.3 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=6683 Changelog].&lt;br /&gt;
* Nov 14 FFF #60: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=6682 Tests all around].&lt;br /&gt;
* Nov 13 v0.11.2 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=6661 Changelog].&lt;br /&gt;
* Nov 08 Review: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=6581 Factorio in Australian TV] ([http://mpegmedia.abc.net.au/tv/goodgamesp/vodcast/goodgamesp_2014_s5_ep38.mp4 Video])&lt;br /&gt;
* Nov 07 FFF #59: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=6549 The New Office].&lt;br /&gt;
&lt;br /&gt;
===October 2014===&lt;br /&gt;
* Oct 31 v0.11.0 release: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=6285 changelog] and v0.11.1 [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=6298 changelog]&lt;br /&gt;
* Oct 31 FFF #58: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=6299 It is here].&lt;br /&gt;
* Oct 27 News: [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=6202&amp;amp;start=10 With v0.11 mods will need a license]. ([http://creativecommons.org/licenses/by-nc/4.0/ creative commons as default])&lt;br /&gt;
* Oct 24 FFF #57: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=6220 One week left].&lt;br /&gt;
* Oct 17 FFF #56: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=6155#p48106 A lot of new stuff]. Especially announcing &#039;&#039;release for 0.11.0 for Oct 31.&lt;br /&gt;
* Oct 14 Forum: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=4949&amp;amp;p=47751#p47746 The Hydra Dilemma comes to it&#039;s end]: biggest factorio thread, last episode: &amp;lt;strike&amp;gt;this saturday&amp;lt;/strike&amp;gt; [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=4949&amp;amp;start=630#p48041 Sunday Oct 19, 19:30-21:30 UTC] ([http://www.worldtimebuddy.com/?qm=1&amp;amp;lid=2643743,100,3067696&amp;amp;h=2643743&amp;amp;date=2014-10-17&amp;amp;sln=20.5-22.5 convert TZ]), live. Recommended! ([http://www.reddit.com/r/factorio/comments/2j6dbw/annoucing_hydra_dilemma_series_as_officially_over/ Reddit]) - &#039;&#039;updated&lt;br /&gt;
* Oct 10 FFF #55: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=6093 MP preview]: Michal and Tomas playing Factorio together ([https://www.youtube.com/watch?v=Kmi1lDRoBcc Video]). New native race &#039;Spitters&#039;.&lt;br /&gt;
* Oct 03 FFF #54: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=6031 Bug in bug reporting of other bug].&lt;br /&gt;
* Oct 02 Tutorial: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=6008 Nice example builds], thanks to CNDAsniper and FireSerpent.&lt;br /&gt;
&lt;br /&gt;
===September 2014 ===&lt;br /&gt;
* FFF Sep 26: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5964 FFF #53]. Multikulti Multiplayer.&lt;br /&gt;
* Cheatsheet Sep 20: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3563&amp;amp;start=10#p45552 Update version of Tech Tree]. (See May 13). Thanks to DaveMcW.&lt;br /&gt;
* News: [https://twitter.com/factoriogame/status/512963830377623552 Factorio v0.10.12 is declared stable].&lt;br /&gt;
* FFF Sep 19: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5881 FFF #52]. Ups and Downs.&lt;br /&gt;
* v0.10.12 release Sep 16: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5832 Changelog]. Considered release candidate.&lt;br /&gt;
* v0.10.11 release Sep 15: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5808 Changelog].&lt;br /&gt;
* FFF Sep 12: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5761 FFF #51]: First MP Game.&lt;br /&gt;
* v0.10.10 release Sep 12: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5760 Changelog].&lt;br /&gt;
* Cheatsheet Sep 08: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=5705 Useful calculations about productivity modules].&lt;br /&gt;
* FFF Sep 05: [http://www.factorio.com/blog/post/fff-50 FFF #50]. Growing secretly.&lt;br /&gt;
* News Sep 04: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=5664 Factorio Ripoff]. See also FFF #50, what the devs think about it.&lt;br /&gt;
&lt;br /&gt;
===August 2014===&lt;br /&gt;
* FFF Aug 29: [http://www.factorio.com/blog/post/fff-49 FFF #49]. Goodbye holidays.&lt;br /&gt;
* v0.10.9 release Aug 29: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5592 Changelog].&lt;br /&gt;
* Roadmap Aug 29: [[Roadmap/Coming_Releases|Actualized roadmap]].&lt;br /&gt;
* Cheetsheet Aug 28: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=5576 A tool to help you optimise your production lines].&lt;br /&gt;
* FFF Aug 22: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5495 FFF #48]. Effectivity in the long run.&lt;br /&gt;
* v 0.10.7 release August 15: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5381 Changelog]. And v 0.10.8 release August 15: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5386 Changelog] - fixes a bug when saving game under Windows.&lt;br /&gt;
* FFF Aug 15: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5382 FFF #47]. CRC fun.* News Aug 14: [http://www.factorioforums.com/forum/viewtopic.php?f=14&amp;amp;t=5364 New filename-rules for mods]!&lt;br /&gt;
* FFF Aug 08: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5262 FFF #46]. Holidays makes good progress :)&lt;br /&gt;
* Interview August 03: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=5469&amp;amp;p=42106#p42106 Interview with the two main-developers on games.cz] (czech)&lt;br /&gt;
&lt;br /&gt;
===July 2014===&lt;br /&gt;
* v 0.10.6 release August 01: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5093 Changelog].&lt;br /&gt;
* FFF Aug 01: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5106 FFF #45]. New team member.&lt;br /&gt;
* Review July 30: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=5061 Nerd³ Apparently In Love with Factorio]. See also [https://twitter.com/DanNerdCubed/status/494441827865731073 tweet] and [https://www.youtube.com/watch?v=locdqx41PaI video].&lt;br /&gt;
* v 0.10.5 release June 30: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5068 Changelog].&lt;br /&gt;
* Review July 28: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=5037 Chris Livingston from Rock, Paper, Shootgun].&lt;br /&gt;
* FFF July 25: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4990 FFF #44]. Decision making.&lt;br /&gt;
* v 0.10.4 release June 25: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4991 Changelog].&lt;br /&gt;
* Forum July 24: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=4949 The Hydra Dilemma]: Coop Factorio playthrough.&lt;br /&gt;
* FFF July 18: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4893 FFF #43]. Cucumber time.&lt;br /&gt;
* FFF July 11: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4789 FFF #42]. Big brother is watching you.&lt;br /&gt;
* v0.10.3 release July 11: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4788 Changelog].&lt;br /&gt;
* FFF July 04: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4696 FFF #41]. Planned release v0.10.3 next week.&lt;br /&gt;
&lt;br /&gt;
===June 2014===&lt;br /&gt;
* Cheatsheet June 29: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=4616 Factoratio]. Calculating good ratios between different factory types. Thanks to synopia.&lt;br /&gt;
* v0.10.2 release June 27: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4593 Changelog].&lt;br /&gt;
* FFF June 27: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4590 FFF #40]: New character design and holidays of the developers.&lt;br /&gt;
* Tutorial June 26: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=4573 Everything on one belt]. Highly advanced production. Thanks to Malkasphia.&lt;br /&gt;
* Cheatsheet June 26: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=4553 Calculating throughput]. Thanks to SilentSam.&lt;br /&gt;
* v0.10.1 release June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4436 Changelog].&lt;br /&gt;
* FFF June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4435 FFF #39: Digging too deep.]&lt;br /&gt;
* Cheatsheet June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=4427 Item requirements for belts with modular production.] Thanks to MtNak.&lt;br /&gt;
* Cheatsheet June 17: [http://www.factorioforums.com/forum/viewtopic.php?f=18&amp;amp;t=4398 Minimum Automated Logistic T3 Tech]. Very helpful! Thanks to Daeron.&lt;br /&gt;
* FFF June 13: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4306 FFF #38]. Update for v0.10.1 next Friday.&lt;br /&gt;
* v0.10.0 release June 06: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4108 Changelog].&lt;br /&gt;
* Docs June 06 [http://www.factorioforums.com/forum/viewtopic.php?f=25&amp;amp;t=4109 The changes to the game-API for v0.10]. New modding possibilities. How to make screenshots. Thanks to drs9999.&lt;br /&gt;
* FFF June 06: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4107 FFF #37].&lt;br /&gt;
* Interview June 01: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=4014 Test&amp;amp;Interview on WOTS].&lt;br /&gt;
&lt;br /&gt;
===May 2014===&lt;br /&gt;
* FFF May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3975 FFF #36]. why the release was shifted.&lt;br /&gt;
* Release May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 Release delayed to 6th June]. &lt;br /&gt;
* Tutorial May 28: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3920 GIF mini tutorials]. Factorio explained in mini-animations. Thanks to user mpstark!&lt;br /&gt;
* Release May 26: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3832&amp;amp;p=28759#p28759 Release for v0.10 planned for next Friday].&lt;br /&gt;
* FFF May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3832 FFF #35]. Kovarex is keeping the lighthouse.&lt;br /&gt;
* Tutorial May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3819 Lars plays Factorio]. Recommend tutorial for beginners.&lt;br /&gt;
* News May 20: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3751 Buying Pay-safe card available].&lt;br /&gt;
* FFF May 16: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3645#p26926 FFF #34].&lt;br /&gt;
* Cheatsheet May 13: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3563&amp;amp;p=26216#p26176 Interactive Tech Tree]. Thanks to DaveMcW.&lt;br /&gt;
* FFF May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3465 FFF #33].&lt;br /&gt;
* Chat May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3456 Factorio IRC changes from ##factorio to #factorio]. [http://webchat.esper.net/?channels=#Factorio Webchat also possible].&lt;br /&gt;
* Forum May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3457 New forum skin]. Please report small issues with the new style.&lt;br /&gt;
* Internal May 05: [http://www.factorioforums.com/wiki/index.php?title=File:Factorio-logo.png New Factorio Logo in Wiki and Forum]. See also [http://www.factorio.com/blog/post/fff-12 FFF#12]&lt;br /&gt;
* Forum May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3305 Team Speak Server is up]. Thanks to Lee_Newsom.&lt;br /&gt;
* Press May 02: [http://www.sector.sk/uzivatelpreview/4803/factorio.htm Slovak article about Factorio].&lt;br /&gt;
* FFF May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3327 FFF #32]. The trailer and new logo.&lt;br /&gt;
* Press May 02: [http://www.rockpapershotgun.com/2014/05/02/factorio-trailer-demo/ Article on Rock, Paper, Shotgun].&lt;br /&gt;
* Video May 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3298 The new Factorio trailer!]. &#039;&#039;&#039;Awesome!&lt;br /&gt;
* Press May 01: [http://redd.it/24g7rr Factorio on Redit]&lt;br /&gt;
&lt;br /&gt;
===April 2014===&lt;br /&gt;
* Press Apr 29: [http://zeitzeugin.net/2014/04/factorio/ A German article about Factorio].&lt;br /&gt;
* FFF Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3244 FFF #31]. Trailer comes out at 1st of May!&lt;br /&gt;
* Cheatsheet Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3032 A technology tree cheatsheet] (and item-cheat-sheet). Thanks to Ehzar.&lt;br /&gt;
* Blog Apr 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3173 Let&#039;s try factorio] by quill18. Also 10,000 copies of factorio sold.&lt;br /&gt;
* FFF Apr 18: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3151 FFF #30]. V0.9.8 is marked as stable now. (But a v0.9.9 will be still released because of small bugs)&lt;br /&gt;
* FFF Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3100 FFF #29]. &amp;quot;So many ideas.&amp;quot; About voting game content.&lt;br /&gt;
* v0.9.8 release Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=3097 Changelog].&lt;br /&gt;
* Mods Apr 07: [http://www.factorioforums.com/forum/viewtopic.php?f=43&amp;amp;t=2809&amp;amp;p=22631#p22631 DyTech v2].&lt;br /&gt;
* FFF Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3050 FFF #28]. The pack is back.&lt;br /&gt;
* v0.9.7 release Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=3048 Changelog].&lt;br /&gt;
* Mods Apr 03: [http://www.factorioforums.com/forum/viewtopic.php?f=43&amp;amp;t=2810 DyTech v1.5.4].&lt;br /&gt;
* Interview Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3026 Interview of Michal Kovařík in CanardPC]. Thanks to Rwn.&lt;br /&gt;
* Cheatsheet Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3032 A very nice looking cheatsheet]. Thanks to Ehzar.&lt;br /&gt;
&lt;br /&gt;
===March 2014===&lt;br /&gt;
* FFF Mar 29: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2988 FFF #27]. Going for Steam?!?! [http://www.factorioforums.com/2048/ Factorio version of 2048]&lt;br /&gt;
* v0.9.6 release Mar 28: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2982 Changelog].&lt;br /&gt;
* Roadmap Mar 26: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 Actualized roadmap]. Trailer is coming...&lt;br /&gt;
* v0.9.5 release Mar 25: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2965 Changelog]&lt;br /&gt;
* Roadmap Mar 24 [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2938&amp;amp;p=21676#p21652 Statement about roadmap].&lt;br /&gt;
* FFF Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2905 FFF #26]. Different player types.&lt;br /&gt;
* v0.9.4 release Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2894 Changelog]&lt;br /&gt;
* Roadmap Mar 20: [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2422#p17824 Some definitely planned stuff]. Composeable vehicles, valves, fuel stations....&lt;br /&gt;
* FFF Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2796 FFF #25]. Own sections for the modders in the forum.&lt;br /&gt;
* v0.9.3 release Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2794 Changelog]&lt;br /&gt;
* v0.9.2 Mar 10: [http://www.factorioforums.com/forum/viewtopic.php?f=30&amp;amp;t=2715 Loading saves with mods crashes]: Any mod that has new GUI elements causes crashing on load with 0.9.2. This bug is acknowledged and will be fixed in 0.9.3&lt;br /&gt;
* v0.9.2 Mar 08: &#039;&#039;&#039;[http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 Changelog for v0.9.2]. Don&#039;t forget to remove the hotfix from v0.9.1!&lt;br /&gt;
* FFF Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 FFF #24]. New inserter design.&lt;br /&gt;
* Roadmap Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 Multiplayer]: will be developed in a separated branch, so for v0.10 there are only minor changes.&lt;br /&gt;
* v0.9.2 Mar 07: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2694 Hopefully release of v0.9.2].&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2641&amp;amp;start=10#p19771 Announcing longer underground pipes for v0.9.2]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2664&amp;amp;p=19797#p19767 here].&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=2622&amp;amp;p=19801#p19801 Assemeblies will have a pipe output if needed]&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2641&amp;amp;start=10#p19771 New chest: active and passive provider chests].&lt;br /&gt;
* Roadmap Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2678#p19798 Announcing work for multiplayer for v0.10 and later]: &amp;quot;There is big possibility we might have 0.10 without multiplayer with just some tweaks and graphical updates + some small content additions.&amp;quot;&lt;br /&gt;
* Guide Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=9&amp;amp;t=8&amp;amp;p=19830#p19825 About the usages of weapons]. Thanks to Sir Nick.&lt;br /&gt;
* Guide Mar 01: [http://imgur.com/a/Nokug Factorio Item Recipes] - All recipes in graphical form. Thanks to sparr.&lt;br /&gt;
&lt;br /&gt;
===February 2014===&lt;br /&gt;
* Guide Feb 25: [http://www.youtube.com/watch?v=0MobeIwPntU Blue print explained] - A &amp;quot;Power base&amp;quot; concept by Lee_newsum. Discuss [http://www.factorioforums.com/forum/posting.php?mode=reply&amp;amp;f=8&amp;amp;t=2560 here].&lt;br /&gt;
* v0.9.1 Feb 24: [http://bit.ly/MPExrq Hotfix-mod for 0.9.1] - see [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2479 Changelog v0.9.1] for explanations (Update)&lt;br /&gt;
* v0.9.1 Feb 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2479 Changelog v0.9.1]&lt;br /&gt;
* v0.9.1 Feb 23: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2531 Rays step by step guide for a compact factory] - how to get from nothing to blue science pack production. Recommended!&lt;br /&gt;
* v0.9.0 &#039;&#039;A first overview is here this [http://www.youtube.com/watch?v=jlYN7C7iBmQ nice video]&#039;&#039;&#039; by Malkasphia. Recommend to watch this! Discuss [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=2375 here].&lt;br /&gt;
* v0.9.0 Please read the [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2278 Changelog]. Most things are very self-explaining. &lt;br /&gt;
* v0.9.0 liquid system is also described at [[Liquid network/0.9]].&lt;br /&gt;
* v0.9.0 Forum: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2381 Big Z&#039;s Guide to Big Oil] - nice text&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=111901</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=111901"/>
		<updated>2014-08-29T08:53:08Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Latest ==&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know), or send PM to [http://www.factorioforums.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=507 ssilk].&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
* FFF Aug 22: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5495 FFF #48]. Effectivity in the long run&lt;br /&gt;
* v 0.10.7 release August 15: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5381 Changelog]. And v 0.10.8 release August 15: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5386 Changelog] - fixes a bug when saving game under Windows.&lt;br /&gt;
* FFF Aug 15: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5382 FFF #47]. CRC fun&lt;br /&gt;
* News Aug 14: [http://www.factorioforums.com/forum/viewtopic.php?f=14&amp;amp;t=5364 New filename-rules for mods]!&lt;br /&gt;
* FFF Aug 08: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5262 FFF #46]. Holidays makes good progress :)&lt;br /&gt;
* Interview August 03: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=5469&amp;amp;p=42106#p42106 Interview with the two main-developers on games.cz] (czech)&lt;br /&gt;
* v 0.10.6 release August 01: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5093 Changelog].&lt;br /&gt;
* FFF Aug 01: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5106 FFF #45]. New team member.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
== Archive ==&lt;br /&gt;
&#039;&#039;Archived news don&#039;t appear on main page.&lt;br /&gt;
&lt;br /&gt;
===July 2014===&lt;br /&gt;
* Review July 30: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=5061 Nerd³ Apparently In Love with Factorio]. See also [https://twitter.com/DanNerdCubed/status/494441827865731073 tweet] and [https://www.youtube.com/watch?v=locdqx41PaI video].&lt;br /&gt;
* v 0.10.5 release June 30: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5068 Changelog].&lt;br /&gt;
* Review July 28: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=5037 Chris Livingston from Rock, Paper, Shootgun].&lt;br /&gt;
* FFF July 25: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4990 FFF #44]. Decision making.&lt;br /&gt;
* v 0.10.4 release June 25: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4991 Changelog].&lt;br /&gt;
* Forum July 24: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=4949 The Hydra Dilemma]: Coop Factorio playthrough.&lt;br /&gt;
* FFF July 18: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4893 FFF #43]. Cucumber time.&lt;br /&gt;
* FFF July 11: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4789 FFF #42]. Big brother is watching you.&lt;br /&gt;
* v0.10.3 release July 11: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4788 Changelog].&lt;br /&gt;
* FFF July 04: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4696 FFF #41]. Planned release v0.10.3 next week.&lt;br /&gt;
&lt;br /&gt;
===June 2014===&lt;br /&gt;
* Cheatsheet June 29: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=4616 Factoratio]. Calculating good ratios between different factory types. Thanks to synopia.&lt;br /&gt;
* v0.10.2 release June 27: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4593 Changelog].&lt;br /&gt;
* FFF June 27: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4590 FFF #40]: New character design and holidays of the developers.&lt;br /&gt;
* Tutorial June 26: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=4573 Everything on one belt]. Highly advanced production. Thanks to Malkasphia.&lt;br /&gt;
* Cheatsheet June 26: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=4553 Calculating throughput]. Thanks to SilentSam.&lt;br /&gt;
* v0.10.1 release June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4436 Changelog].&lt;br /&gt;
* FFF June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4435 FFF #39: Digging too deep.]&lt;br /&gt;
* Cheatsheet June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=4427 Item requirements for belts with modular production.] Thanks to MtNak.&lt;br /&gt;
* Cheatsheet June 17: [http://www.factorioforums.com/forum/viewtopic.php?f=18&amp;amp;t=4398 Minimum Automated Logistic T3 Tech]. Very helpful! Thanks to Daeron.&lt;br /&gt;
* FFF June 13: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4306 FFF #38]. Update for v0.10.1 next Friday.&lt;br /&gt;
* v0.10.0 release June 06: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4108 Changelog].&lt;br /&gt;
* Docs June 06 [http://www.factorioforums.com/forum/viewtopic.php?f=25&amp;amp;t=4109 The changes to the game-API for v0.10]. New modding possibilities. How to make screenshots. Thanks to drs9999.&lt;br /&gt;
* FFF June 06: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4107 FFF #37].&lt;br /&gt;
* Interview June 01: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=4014 Test&amp;amp;Interview on WOTS].&lt;br /&gt;
&lt;br /&gt;
===May 2014===&lt;br /&gt;
* FFF May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3975 FFF #36]. why the release was shifted.&lt;br /&gt;
* Release May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 Release delayed to 6th June]. &lt;br /&gt;
* Tutorial May 28: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3920 GIF mini tutorials]. Factorio explained in mini-animations. Thanks to user mpstark!&lt;br /&gt;
* Release May 26: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3832&amp;amp;p=28759#p28759 Release for v0.10 planned for next Friday].&lt;br /&gt;
* FFF May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3832 FFF #35]. Kovarex is keeping the lighthouse.&lt;br /&gt;
* Tutorial May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3819 Lars plays Factorio]. Recommend tutorial for beginners.&lt;br /&gt;
* News May 20: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3751 Buying Pay-safe card available].&lt;br /&gt;
* FFF May 16: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3645#p26926 FFF #34].&lt;br /&gt;
* Cheatsheet May 13: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3563&amp;amp;p=26216#p26176 Interactive Tech Tree]. Thanks to DaveMcW.&lt;br /&gt;
* FFF May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3465 FFF #33].&lt;br /&gt;
* Chat May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3456 Factorio IRC changes from ##factorio to #factorio]. [http://webchat.esper.net/?channels=#Factorio Webchat also possible].&lt;br /&gt;
* Forum May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3457 New forum skin]. Please report small issues with the new style.&lt;br /&gt;
* Internal May 05: [http://www.factorioforums.com/wiki/index.php?title=File:Factorio-logo.png New Factorio Logo in Wiki and Forum]. See also [http://www.factorio.com/blog/post/fff-12 FFF#12]&lt;br /&gt;
* Forum May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3305 Team Speak Server is up]. Thanks to Lee_Newsom.&lt;br /&gt;
* Press May 02: [http://www.sector.sk/uzivatelpreview/4803/factorio.htm Slovak article about Factorio].&lt;br /&gt;
* FFF May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3327 FFF #32]. The trailer and new logo.&lt;br /&gt;
* Press May 02: [http://www.rockpapershotgun.com/2014/05/02/factorio-trailer-demo/ Article on Rock, Paper, Shotgun].&lt;br /&gt;
* Video May 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3298 The new Factorio trailer!]. &#039;&#039;&#039;Awesome!&lt;br /&gt;
* Press May 01: [http://redd.it/24g7rr Factorio on Redit]&lt;br /&gt;
&lt;br /&gt;
===April 2014===&lt;br /&gt;
* Press Apr 29: [http://zeitzeugin.net/2014/04/factorio/ A German article about Factorio].&lt;br /&gt;
* FFF Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3244 FFF #31]. Trailer comes out at 1st of May!&lt;br /&gt;
* Cheatsheet Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3032 A technology tree cheatsheet] (and item-cheat-sheet). Thanks to Ehzar.&lt;br /&gt;
* Blog Apr 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3173 Let&#039;s try factorio] by quill18. Also 10,000 copies of factorio sold.&lt;br /&gt;
* FFF Apr 18: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3151 FFF #30]. V0.9.8 is marked as stable now. (But a v0.9.9 will be still released because of small bugs)&lt;br /&gt;
* FFF Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3100 FFF #29]. &amp;quot;So many ideas.&amp;quot; About voting game content.&lt;br /&gt;
* v0.9.8 release Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=3097 Changelog].&lt;br /&gt;
* Mods Apr 07: [http://www.factorioforums.com/forum/viewtopic.php?f=43&amp;amp;t=2809&amp;amp;p=22631#p22631 DyTech v2].&lt;br /&gt;
* FFF Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3050 FFF #28]. The pack is back.&lt;br /&gt;
* v0.9.7 release Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=3048 Changelog].&lt;br /&gt;
* Mods Apr 03: [http://www.factorioforums.com/forum/viewtopic.php?f=43&amp;amp;t=2810 DyTech v1.5.4].&lt;br /&gt;
* Interview Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3026 Interview of Michal Kovařík in CanardPC]. Thanks to Rwn.&lt;br /&gt;
* Cheatsheet Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3032 A very nice looking cheatsheet]. Thanks to Ehzar.&lt;br /&gt;
&lt;br /&gt;
===March 2014===&lt;br /&gt;
* FFF Mar 29: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2988 FFF #27]. Going for Steam?!?! [http://www.factorioforums.com/2048/ Factorio version of 2048]&lt;br /&gt;
* v0.9.6 release Mar 28: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2982 Changelog].&lt;br /&gt;
* Roadmap Mar 26: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 Actualized roadmap]. Trailer is coming...&lt;br /&gt;
* v0.9.5 release Mar 25: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2965 Changelog]&lt;br /&gt;
* Roadmap Mar 24 [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2938&amp;amp;p=21676#p21652 Statement about roadmap].&lt;br /&gt;
* FFF Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2905 FFF #26]. Different player types.&lt;br /&gt;
* v0.9.4 release Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2894 Changelog]&lt;br /&gt;
* Roadmap Mar 20: [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2422#p17824 Some definitely planned stuff]. Composeable vehicles, valves, fuel stations....&lt;br /&gt;
* FFF Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2796 FFF #25]. Own sections for the modders in the forum.&lt;br /&gt;
* v0.9.3 release Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2794 Changelog]&lt;br /&gt;
* v0.9.2 Mar 10: [http://www.factorioforums.com/forum/viewtopic.php?f=30&amp;amp;t=2715 Loading saves with mods crashes]: Any mod that has new GUI elements causes crashing on load with 0.9.2. This bug is acknowledged and will be fixed in 0.9.3&lt;br /&gt;
* v0.9.2 Mar 08: &#039;&#039;&#039;[http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 Changelog for v0.9.2]. Don&#039;t forget to remove the hotfix from v0.9.1!&lt;br /&gt;
* FFF Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 FFF #24]. New inserter design.&lt;br /&gt;
* Roadmap Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 Multiplayer]: will be developed in a separated branch, so for v0.10 there are only minor changes.&lt;br /&gt;
* v0.9.2 Mar 07: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2694 Hopefully release of v0.9.2].&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2641&amp;amp;start=10#p19771 Announcing longer underground pipes for v0.9.2]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2664&amp;amp;p=19797#p19767 here].&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=2622&amp;amp;p=19801#p19801 Assemeblies will have a pipe output if needed]&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2641&amp;amp;start=10#p19771 New chest: active and passive provider chests].&lt;br /&gt;
* Roadmap Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2678#p19798 Announcing work for multiplayer for v0.10 and later]: &amp;quot;There is big possibility we might have 0.10 without multiplayer with just some tweaks and graphical updates + some small content additions.&amp;quot;&lt;br /&gt;
* Guide Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=9&amp;amp;t=8&amp;amp;p=19830#p19825 About the usages of weapons]. Thanks to Sir Nick.&lt;br /&gt;
* Guide Mar 01: [http://imgur.com/a/Nokug Factorio Item Recipes] - All recipes in graphical form. Thanks to sparr.&lt;br /&gt;
&lt;br /&gt;
===February 2014===&lt;br /&gt;
* Guide Feb 25: [http://www.youtube.com/watch?v=0MobeIwPntU Blue print explained] - A &amp;quot;Power base&amp;quot; concept by Lee_newsum. Discuss [http://www.factorioforums.com/forum/posting.php?mode=reply&amp;amp;f=8&amp;amp;t=2560 here].&lt;br /&gt;
* v0.9.1 Feb 24: [http://bit.ly/MPExrq Hotfix-mod for 0.9.1] - see [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2479 Changelog v0.9.1] for explanations (Update)&lt;br /&gt;
* v0.9.1 Feb 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2479 Changelog v0.9.1]&lt;br /&gt;
* v0.9.1 Feb 23: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2531 Rays step by step guide for a compact factory] - how to get from nothing to blue science pack production. Recommended!&lt;br /&gt;
* v0.9.0 &#039;&#039;A first overview is here this [http://www.youtube.com/watch?v=jlYN7C7iBmQ nice video]&#039;&#039;&#039; by Malkasphia. Recommend to watch this! Discuss [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=2375 here].&lt;br /&gt;
* v0.9.0 Please read the [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2278 Changelog]. Most things are very self-explaining. &lt;br /&gt;
* v0.9.0 liquid system is also described at [[Liquid network/0.9]].&lt;br /&gt;
* v0.9.0 Forum: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2381 Big Z&#039;s Guide to Big Oil] - nice text&lt;br /&gt;
&lt;br /&gt;
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{{Languages|Template:MediaWiki News}}&lt;br /&gt;
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&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=111899</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=111899"/>
		<updated>2014-08-29T08:04:11Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: added FFF #48&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Latest ==&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know), or send PM to [http://www.factorioforums.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=507 ssilk].&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
* FFF Aug 22: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5495 FFF #48].&lt;br /&gt;
* Interview August 03: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=5469&amp;amp;p=42106#p42106 Interview with the two main-developers on games.cz] (czech)&lt;br /&gt;
* v 0.10.7 release August 15: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5381 Changelog]. And v 0.10.8 release August 15: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5386 Changelog] - fixes a bug when saving game under Windows.&lt;br /&gt;
* FFF Aug 15: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5382 FFF #47].&lt;br /&gt;
* News Aug 14: [http://www.factorioforums.com/forum/viewtopic.php?f=14&amp;amp;t=5364 New filename-rules for mods]!&lt;br /&gt;
* FFF Aug 08: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5262 FFF #46]. Holidays makes good progress :)&lt;br /&gt;
* v 0.10.6 release August 01: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5093 Changelog].&lt;br /&gt;
* FFF Aug 01: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=5106 FFF #45]. New team member.&lt;br /&gt;
* Review July 30: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=5061 Nerd³ Apparently In Love with Factorio]. See also [https://twitter.com/DanNerdCubed/status/494441827865731073 tweet] and [https://www.youtube.com/watch?v=locdqx41PaI video].&lt;br /&gt;
* v 0.10.5 release June 30: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=5068 Changelog].&lt;br /&gt;
* Review July 28: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=5037 Chris Livingston from Rock, Paper, Shootgun].&lt;br /&gt;
* FFF July 25: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4990 FFF #44]. Decision making.&lt;br /&gt;
* v 0.10.4 release June 25: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4991 Changelog].&lt;br /&gt;
* Forum July 24: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=4949 The Hydra Dilemma]: Coop Factorio playthrough.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&lt;br /&gt;
* FFF July 18: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4893 FFF #43]. Cucumber time.&lt;br /&gt;
* FFF July 11: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4789 FFF #42]. Big brother is watching you.&lt;br /&gt;
* v0.10.3 release July 11: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4788 Changelog].&lt;br /&gt;
* FFF July 04: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4696 FFF #41]. Planned release v0.10.3 next week.&lt;br /&gt;
* Cheatsheet June 29: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=4616 Factoratio]. Calculating good ratios between different factory types. Thanks to synopia.&lt;br /&gt;
* v0.10.2 release June 27: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4593 Changelog].&lt;br /&gt;
* FFF June 27: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4590 FFF #40]: New character design and holidays of the developers.&lt;br /&gt;
* Tutorial June 26: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=4573 Everything on one belt]. Highly advanced production. Thanks to Malkasphia.&lt;br /&gt;
* Cheatsheet June 26: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=4553 Calculating throughput]. Thanks to SilentSam.&lt;br /&gt;
* v0.10.1 release June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4436 Changelog].&lt;br /&gt;
* FFF June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4435 FFF #39: Digging too deep.]&lt;br /&gt;
* Cheatsheet June 20: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=4427 Item requirements for belts with modular production.] Thanks to MtNak.&lt;br /&gt;
* Cheatsheet June 17: [http://www.factorioforums.com/forum/viewtopic.php?f=18&amp;amp;t=4398 Minimum Automated Logistic T3 Tech]. Very helpful! Thanks to Daeron.&lt;br /&gt;
* FFF June 13: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4306 FFF #38]. Update for v0.10.1 next Friday.&lt;br /&gt;
* v0.10.0 release June 06: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=4108 Changelog].&lt;br /&gt;
* Docs June 06 [http://www.factorioforums.com/forum/viewtopic.php?f=25&amp;amp;t=4109 The changes to the game-API for v0.10]. New modding possibilities. How to make screenshots. Thanks to drs9999.&lt;br /&gt;
* FFF June 06: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=4107 FFF #37].&lt;br /&gt;
* Interview June 01: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=4014 Test&amp;amp;Interview on WOTS].&lt;br /&gt;
===May 2014===&lt;br /&gt;
* FFF May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3975 FFF #36]. why the release was shifted.&lt;br /&gt;
* Release May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 Release delayed to 6th June]. &lt;br /&gt;
* Tutorial May 28: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3920 GIF mini tutorials]. Factorio explained in mini-animations. Thanks to user mpstark!&lt;br /&gt;
* Release May 26: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3832&amp;amp;p=28759#p28759 Release for v0.10 planned for next Friday].&lt;br /&gt;
* FFF May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3832 FFF #35]. Kovarex is keeping the lighthouse.&lt;br /&gt;
* Tutorial May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3819 Lars plays Factorio]. Recommend tutorial for beginners.&lt;br /&gt;
* News May 20: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3751 Buying Pay-safe card available].&lt;br /&gt;
* FFF May 16: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3645#p26926 FFF #34].&lt;br /&gt;
* Cheatsheet May 13: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3563&amp;amp;p=26216#p26176 Interactive Tech Tree]. Thanks to DaveMcW.&lt;br /&gt;
* FFF May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3465 FFF #33].&lt;br /&gt;
* Chat May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3456 Factorio IRC changes from ##factorio to #factorio]. [http://webchat.esper.net/?channels=#Factorio Webchat also possible].&lt;br /&gt;
* Forum May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3457 New forum skin]. Please report small issues with the new style.&lt;br /&gt;
* Internal May 05: [http://www.factorioforums.com/wiki/index.php?title=File:Factorio-logo.png New Factorio Logo in Wiki and Forum]. See also [http://www.factorio.com/blog/post/fff-12 FFF#12]&lt;br /&gt;
* Forum May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3305 Team Speak Server is up]. Thanks to Lee_Newsom.&lt;br /&gt;
* Press May 02: [http://www.sector.sk/uzivatelpreview/4803/factorio.htm Slovak article about Factorio].&lt;br /&gt;
* FFF May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3327 FFF #32]. The trailer and new logo.&lt;br /&gt;
* Press May 02: [http://www.rockpapershotgun.com/2014/05/02/factorio-trailer-demo/ Article on Rock, Paper, Shotgun].&lt;br /&gt;
* Video May 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3298 The new Factorio trailer!]. &#039;&#039;&#039;Awesome!&lt;br /&gt;
* Press May 01: [http://redd.it/24g7rr Factorio on Redit]&lt;br /&gt;
===April 2014===&lt;br /&gt;
* Press Apr 29: [http://zeitzeugin.net/2014/04/factorio/ A German article about Factorio].&lt;br /&gt;
* FFF Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3244 FFF #31]. Trailer comes out at 1st of May!&lt;br /&gt;
* Cheatsheet Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3032 A technology tree cheatsheet] (and item-cheat-sheet). Thanks to Ehzar.&lt;br /&gt;
* Blog Apr 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3173 Let&#039;s try factorio] by quill18. Also 10,000 copies of factorio sold.&lt;br /&gt;
* FFF Apr 18: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3151 FFF #30]. V0.9.8 is marked as stable now. (But a v0.9.9 will be still released because of small bugs)&lt;br /&gt;
* FFF Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3100 FFF #29]. &amp;quot;So many ideas.&amp;quot; About voting game content.&lt;br /&gt;
* v0.9.8 release Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=3097 Changelog].&lt;br /&gt;
* Mods Apr 07: [http://www.factorioforums.com/forum/viewtopic.php?f=43&amp;amp;t=2809&amp;amp;p=22631#p22631 DyTech v2].&lt;br /&gt;
* FFF Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3050 FFF #28]. The pack is back.&lt;br /&gt;
* v0.9.7 release Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=3048 Changelog].&lt;br /&gt;
* Mods Apr 03: [http://www.factorioforums.com/forum/viewtopic.php?f=43&amp;amp;t=2810 DyTech v1.5.4].&lt;br /&gt;
* Interview Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3026 Interview of Michal Kovařík in CanardPC]. Thanks to Rwn.&lt;br /&gt;
* Cheatsheet Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3032 A very nice looking cheatsheet]. Thanks to Ehzar.&lt;br /&gt;
&lt;br /&gt;
===March 2014===&lt;br /&gt;
* FFF Mar 29: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2988 FFF #27]. Going for Steam?!?! [http://www.factorioforums.com/2048/ Factorio version of 2048]&lt;br /&gt;
* v0.9.6 release Mar 28: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2982 Changelog].&lt;br /&gt;
* Roadmap Mar 26: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 Actualized roadmap]. Trailer is coming...&lt;br /&gt;
* v0.9.5 release Mar 25: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2965 Changelog]&lt;br /&gt;
* Roadmap Mar 24 [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2938&amp;amp;p=21676#p21652 Statement about roadmap].&lt;br /&gt;
* FFF Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2905 FFF #26]. Different player types.&lt;br /&gt;
* v0.9.4 release Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2894 Changelog]&lt;br /&gt;
* Roadmap Mar 20: [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2422#p17824 Some definitely planned stuff]. Composeable vehicles, valves, fuel stations....&lt;br /&gt;
* FFF Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2796 FFF #25]. Own sections for the modders in the forum.&lt;br /&gt;
* v0.9.3 release Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2794 Changelog]&lt;br /&gt;
* v0.9.2 Mar 10: [http://www.factorioforums.com/forum/viewtopic.php?f=30&amp;amp;t=2715 Loading saves with mods crashes]: Any mod that has new GUI elements causes crashing on load with 0.9.2. This bug is acknowledged and will be fixed in 0.9.3&lt;br /&gt;
* v0.9.2 Mar 08: &#039;&#039;&#039;[http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 Changelog for v0.9.2]. Don&#039;t forget to remove the hotfix from v0.9.1!&lt;br /&gt;
* FFF Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 FFF #24]. New inserter design.&lt;br /&gt;
* Roadmap Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 Multiplayer]: will be developed in a separated branch, so for v0.10 there are only minor changes.&lt;br /&gt;
* v0.9.2 Mar 07: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2694 Hopefully release of v0.9.2].&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2641&amp;amp;start=10#p19771 Announcing longer underground pipes for v0.9.2]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2664&amp;amp;p=19797#p19767 here].&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=2622&amp;amp;p=19801#p19801 Assemeblies will have a pipe output if needed]&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2641&amp;amp;start=10#p19771 New chest: active and passive provider chests].&lt;br /&gt;
* Roadmap Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2678#p19798 Announcing work for multiplayer for v0.10 and later]: &amp;quot;There is big possibility we might have 0.10 without multiplayer with just some tweaks and graphical updates + some small content additions.&amp;quot;&lt;br /&gt;
* Guide Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=9&amp;amp;t=8&amp;amp;p=19830#p19825 About the usages of weapons]. Thanks to Sir Nick.&lt;br /&gt;
* Guide Mar 01: [http://imgur.com/a/Nokug Factorio Item Recipes] - All recipes in graphical form. Thanks to sparr.&lt;br /&gt;
&lt;br /&gt;
===February 2014===&lt;br /&gt;
* Guide Feb 25: [http://www.youtube.com/watch?v=0MobeIwPntU Blue print explained] - A &amp;quot;Power base&amp;quot; concept by Lee_newsum. Discuss [http://www.factorioforums.com/forum/posting.php?mode=reply&amp;amp;f=8&amp;amp;t=2560 here].&lt;br /&gt;
* v0.9.1 Feb 24: [http://bit.ly/MPExrq Hotfix-mod for 0.9.1] - see [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2479 Changelog v0.9.1] for explanations (Update)&lt;br /&gt;
* v0.9.1 Feb 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2479 Changelog v0.9.1]&lt;br /&gt;
* v0.9.1 Feb 23: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2531 Rays step by step guide for a compact factory] - how to get from nothing to blue science pack production. Recommended!&lt;br /&gt;
* v0.9.0 &#039;&#039;A first overview is here this [http://www.youtube.com/watch?v=jlYN7C7iBmQ nice video]&#039;&#039;&#039; by Malkasphia. Recommend to watch this! Discuss [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=2375 here].&lt;br /&gt;
* v0.9.0 Please read the [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2278 Changelog]. Most things are very self-explaining. &lt;br /&gt;
* v0.9.0 liquid system is also described at [[Liquid network/0.9]].&lt;br /&gt;
* v0.9.0 Forum: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2381 Big Z&#039;s Guide to Big Oil] - nice text&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages|Template:MediaWiki News}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=News&amp;diff=110061</id>
		<title>News</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=News&amp;diff=110061"/>
		<updated>2014-06-02T12:57:05Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- CURRENT NEWS - PLEASE ARCHIVE BELOW &lt;br /&gt;
     Only maximal 10 news should be new, the rest should be archived...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Latest ==&lt;br /&gt;
&#039;&#039;If you miss some news here, you can add it yourself (this is a wiki, you know), or send PM to [http://www.factorioforums.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=507 ssilk].&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
* Interview June 01: [http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=4014 Test&amp;amp;Interview on WOTS].&lt;br /&gt;
* FFF May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3975 FFF #36]. why the release was shifted.&lt;br /&gt;
* Release May 31: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 Release delayed to 6th June]. &lt;br /&gt;
* Tutorial May 28: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3920 GIF mini tutorials]. Factorio explained in mini-animations. Thanks to user mpstark!&lt;br /&gt;
* Release May 26: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3832&amp;amp;p=28759#p28759 Release for v0.10 planned for next Friday].&lt;br /&gt;
* FFF May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3832 FFF #35]. Kovarex is keeping the lighthouse.&lt;br /&gt;
* Tutorial May 23: [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3819 Lars plays Factorio]. Recommend tutorial for beginners.&lt;br /&gt;
* News May 20: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3751 Buying Pay-safe card available].&lt;br /&gt;
* FFF May 16: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3645#p26926 FFF #34].&lt;br /&gt;
* Cheatsheet May 13: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3563&amp;amp;p=26216#p26176 Interactive Tech Tree]. Thanks to DaveMcW.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- ARCHIVED NEWS (not included on main page) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
* FFF May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3465 FFF #33].&lt;br /&gt;
* Chat May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3456 Factorio IRC changes from ##factorio to #factorio]. [http://webchat.esper.net/?channels=#Factorio Webchat also possible].&lt;br /&gt;
* Forum May 09: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3457 New forum skin]. Please report small issues with the new style.&lt;br /&gt;
* Internal May 05: [http://www.factorioforums.com/wiki/index.php?title=File:Factorio-logo.png New Factorio Logo in Wiki and Forum]. See also [http://www.factorio.com/blog/post/fff-12 FFF#12]&lt;br /&gt;
* Forum May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3305 Team Speak Server is up]. Thanks to Lee_Newsom.&lt;br /&gt;
* Press May 02: [http://www.sector.sk/uzivatelpreview/4803/factorio.htm Slovak article about Factorio].&lt;br /&gt;
* FFF May 02: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3327 FFF #32]. The trailer and new logo.&lt;br /&gt;
* Press May 02: [http://www.rockpapershotgun.com/2014/05/02/factorio-trailer-demo/ Article on Rock, Paper, Shotgun].&lt;br /&gt;
* Video May 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3298 The new Factorio trailer!]. &#039;&#039;&#039;Awesome!&lt;br /&gt;
* Press May 01: [http://redd.it/24g7rr Factorio on Redit]&lt;br /&gt;
===April 2014===&lt;br /&gt;
* Press Apr 29: [http://zeitzeugin.net/2014/04/factorio/ A German article about Factorio].&lt;br /&gt;
* FFF Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3244 FFF #31]. Trailer comes out at 1st of May!&lt;br /&gt;
* Cheatsheet Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3032 A technology tree cheatsheet] (and item-cheat-sheet). Thanks to Ehzar.&lt;br /&gt;
* Blog Apr 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3173 Let&#039;s try factorio] by quill18. Also 10,000 copies of factorio sold.&lt;br /&gt;
* FFF Apr 18: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3151 FFF #30]. V0.9.8 is marked as stable now. (But a v0.9.9 will be still released because of small bugs)&lt;br /&gt;
* FFF Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3100 FFF #29]. &amp;quot;So many ideas.&amp;quot; About voting game content.&lt;br /&gt;
* v0.9.8 release Apr 11: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=3097 Changelog].&lt;br /&gt;
* Mods Apr 07: [http://www.factorioforums.com/forum/viewtopic.php?f=43&amp;amp;t=2809&amp;amp;p=22631#p22631 DyTech v2].&lt;br /&gt;
* FFF Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=3050 FFF #28]. The pack is back.&lt;br /&gt;
* v0.9.7 release Apr 04: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=3048 Changelog].&lt;br /&gt;
* Mods Apr 03: [http://www.factorioforums.com/forum/viewtopic.php?f=43&amp;amp;t=2810 DyTech v1.5.4].&lt;br /&gt;
* Interview Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3026 Interview of Michal Kovařík in CanardPC]. Thanks to Rwn.&lt;br /&gt;
* Cheatsheet Apr 01: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=3032 A very nice looking cheatsheet]. Thanks to Ehzar.&lt;br /&gt;
&lt;br /&gt;
===March 2014===&lt;br /&gt;
* FFF Mar 29: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2988 FFF #27]. Going for Steam?!?! [http://www.factorioforums.com/2048/ Factorio version of 2048]&lt;br /&gt;
* v0.9.6 release Mar 28: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2982 Changelog].&lt;br /&gt;
* Roadmap Mar 26: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=678 Actualized roadmap]. Trailer is coming...&lt;br /&gt;
* v0.9.5 release Mar 25: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2965 Changelog]&lt;br /&gt;
* Roadmap Mar 24 [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2938&amp;amp;p=21676#p21652 Statement about roadmap].&lt;br /&gt;
* FFF Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2905 FFF #26]. Different player types.&lt;br /&gt;
* v0.9.4 release Mar 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2894 Changelog]&lt;br /&gt;
* Roadmap Mar 20: [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2422#p17824 Some definitely planned stuff]. Composeable vehicles, valves, fuel stations....&lt;br /&gt;
* FFF Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=38&amp;amp;t=2796 FFF #25]. Own sections for the modders in the forum.&lt;br /&gt;
* v0.9.3 release Mar 14: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2794 Changelog]&lt;br /&gt;
* v0.9.2 Mar 10: [http://www.factorioforums.com/forum/viewtopic.php?f=30&amp;amp;t=2715 Loading saves with mods crashes]: Any mod that has new GUI elements causes crashing on load with 0.9.2. This bug is acknowledged and will be fixed in 0.9.3&lt;br /&gt;
* v0.9.2 Mar 08: &#039;&#039;&#039;[http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 Changelog for v0.9.2]. Don&#039;t forget to remove the hotfix from v0.9.1!&lt;br /&gt;
* FFF Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 FFF #24]. New inserter design.&lt;br /&gt;
* Roadmap Mar 08: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2706 Multiplayer]: will be developed in a separated branch, so for v0.10 there are only minor changes.&lt;br /&gt;
* v0.9.2 Mar 07: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2694 Hopefully release of v0.9.2].&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2641&amp;amp;start=10#p19771 Announcing longer underground pipes for v0.9.2]. See also [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=2664&amp;amp;p=19797#p19767 here].&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=16&amp;amp;t=2622&amp;amp;p=19801#p19801 Assemeblies will have a pipe output if needed]&lt;br /&gt;
* v0.9.2 Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2641&amp;amp;start=10#p19771 New chest: active and passive provider chests].&lt;br /&gt;
* Roadmap Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2678#p19798 Announcing work for multiplayer for v0.10 and later]: &amp;quot;There is big possibility we might have 0.10 without multiplayer with just some tweaks and graphical updates + some small content additions.&amp;quot;&lt;br /&gt;
* Guide Mar 06: [http://www.factorioforums.com/forum/viewtopic.php?f=9&amp;amp;t=8&amp;amp;p=19830#p19825 About the usages of weapons]. Thanks to Sir Nick.&lt;br /&gt;
* Guide Mar 01: [http://imgur.com/a/Nokug Factorio Item Recipes] - All recipes in graphical form. Thanks to sparr.&lt;br /&gt;
&lt;br /&gt;
===February 2014===&lt;br /&gt;
* Guide Feb 25: [http://www.youtube.com/watch?v=0MobeIwPntU Blue print explained] - A &amp;quot;Power base&amp;quot; concept by Lee_newsum. Discuss [http://www.factorioforums.com/forum/posting.php?mode=reply&amp;amp;f=8&amp;amp;t=2560 here].&lt;br /&gt;
* v0.9.1 Feb 24: [http://bit.ly/MPExrq Hotfix-mod for 0.9.1] - see [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2479 Changelog v0.9.1] for explanations (Update)&lt;br /&gt;
* v0.9.1 Feb 21: [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2479 Changelog v0.9.1]&lt;br /&gt;
* v0.9.1 Feb 23: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2531 Rays step by step guide for a compact factory] - how to get from nothing to blue science pack production. Recommended!&lt;br /&gt;
* v0.9.0 &#039;&#039;A first overview is here this [http://www.youtube.com/watch?v=jlYN7C7iBmQ nice video]&#039;&#039;&#039; by Malkasphia. Recommend to watch this! Discuss [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=2375 here].&lt;br /&gt;
* v0.9.0 Please read the [http://www.factorioforums.com/forum/viewtopic.php?f=3&amp;amp;t=2278 Changelog]. Most things are very self-explaining. &lt;br /&gt;
* v0.9.0 liquid system is also described at [[Liquid network/0.9]].&lt;br /&gt;
* v0.9.0 Forum: [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2381 Big Z&#039;s Guide to Big Oil] - nice text&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages|Template:MediaWiki News}}&lt;br /&gt;
[[Category:Info templates|{{PAGENAME}}]]&lt;br /&gt;
[[Category:Main page templates|news]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Archive:Alien_science_pack&amp;diff=109456</id>
		<title>Archive:Alien science pack</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Archive:Alien_science_pack&amp;diff=109456"/>
		<updated>2014-05-22T14:54:17Z</updated>

		<summary type="html">&lt;p&gt;Rmedic: fixing ratios&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|alien-artifact|1|alien_artifact}} + {{icon|time icon|12|time}} =&amp;gt; {{icon|alien-science-pack|10|science_pack}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Research]]&lt;br /&gt;
* [[Science pack]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;/div&gt;</summary>
		<author><name>Rmedic</name></author>
	</entry>
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