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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pjf</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
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	<updated>2026-04-07T18:27:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=Train&amp;diff=122812</id>
		<title>Train</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Train&amp;diff=122812"/>
		<updated>2016-02-12T00:32:00Z</updated>

		<summary type="html">&lt;p&gt;Pjf: /* Basic */ Copyediting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{sublinks}}&lt;br /&gt;
&lt;br /&gt;
[[File:train-example-1.png|thumb|512px|To form a train place locomotives and wagons on the track]]&lt;br /&gt;
&lt;br /&gt;
== Basic ==&lt;br /&gt;
&lt;br /&gt;
To build a train, place a [[Vehicle/Train/Locomotive|locomotive]] and one or more wagons [[Vehicle/Train/Wagon|wagon]] adjacent to each other on the track. A symbol will appear when they&#039;ll be connected. Further discussion on train building can be found [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=2762 on the forum].&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
* [[Vehicle/Train/Locomotive]]: A train needs a locomotive at minimum.&lt;br /&gt;
** [[Vehicle/Train/Driving]]: When you want to enter a train press enter to enter.&lt;br /&gt;
** [[Vehicle/Train/Reverse driving]]: For automatic transport place a loco at the end of the train.&lt;br /&gt;
** [[Vehicle/Train/Refueling]]: Trains need [[Fuel]] to run.&lt;br /&gt;
* [[Vehicle/Train/Wagon]]: A wagon is like a rolling chest, but the inserters can grep into it from a farer distance.&lt;br /&gt;
* [[Vehicle/Train/Coupling and decoupling]]: [[Game-Options/Default-Keys|&amp;quot;G&amp;quot;]] couples. &amp;quot;V&amp;quot; decouples the last wagon/loco.&lt;br /&gt;
* [[Vehicle/Train/Defence]]: A stopped train can be destroyed by the natives.&lt;br /&gt;
* [[Vehicle/Train/Repair]]: Like refueling, you should have a repair-station.&lt;br /&gt;
* [[Vehicle/Train/Speed]]: How fast can it go.&lt;br /&gt;
* [[Railway network/Do not cross the tracks]]: A train is very fast...&lt;br /&gt;
* [[Railway network/Train make-up]]: No matter many wagons you have, it&#039;s a good idea to make all trains for the same route the same length.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Railway network]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Railway network]] [[Category: Train]]&lt;/div&gt;</summary>
		<author><name>Pjf</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Fluid_system&amp;diff=122763</id>
		<title>Fluid system</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Fluid_system&amp;diff=122763"/>
		<updated>2016-02-08T23:26:23Z</updated>

		<summary type="html">&lt;p&gt;Pjf: /* History */ inflection fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&#039;&#039;&#039;Liquids&#039;&#039;&#039; &amp;lt;small&amp;gt;(&#039;&#039;[[Liquids#Notes|note]]&#039;&#039;)&amp;lt;/small&amp;gt; are non-solid [[items]] like water and oil. &lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Liquids can only exist inside [[pipe]]s and certain buildings, meaning they cannot be carried by the player, moved using [[inserters]], or dropped on the ground. They are counted in continuous fractions, rather than discrete integers. Liquids can be silently destroyed by removing buildings or pipes, mixing types of liquid, or at the output of a [[steam engine]].&lt;br /&gt;
&lt;br /&gt;
==Flow mechanics==&lt;br /&gt;
{{Main|Liquids/Pipe physics}}&lt;br /&gt;
All [[Liquids/Types|types of liquid]] have the same properties, like their fluidity, density, and heat capacity.&lt;br /&gt;
&lt;br /&gt;
==Using water to generate power==&lt;br /&gt;
{{Main|Liquids/Hot|Electricity/Generator|Power Production}}&lt;br /&gt;
Liquids can be used to generate power.&lt;br /&gt;
&lt;br /&gt;
==Oil processing==&lt;br /&gt;
{{Main|Liquids/Oil processing}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Water was the first liquid to be added to the game. In [[Version0.9|v0.9]] the [[Liquids/Oil processing|oil processing]] system, and therefore new liquids, including crude oil and petroleum gas, were added.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Liquids/Tutorials]]&lt;br /&gt;
* [[Liquids/Machines]]&lt;br /&gt;
* [[Liquids/Piping]]&lt;br /&gt;
* [[Liquids/Throughput]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
#&amp;quot;Fluids&amp;quot; is the proper term for the concept this article is about, as it explains the properties and uses of both liquids and gases.&lt;br /&gt;
&lt;br /&gt;
{{C|Liquid network}}&lt;/div&gt;</summary>
		<author><name>Pjf</name></author>
	</entry>
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