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	<updated>2026-04-24T03:44:45Z</updated>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=Crafting/zh&amp;diff=217121</id>
		<title>Crafting/zh</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Crafting/zh&amp;diff=217121"/>
		<updated>2026-01-30T04:05:11Z</updated>

		<summary type="html">&lt;p&gt;NONE 65536: /* 手动制造 */ Sync with English version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}{{Translation verification|revisionID=214114}}&lt;br /&gt;
&#039;&#039;&#039;{{Translation|Crafting}}&#039;&#039;&#039;是指按照生产配方，使用原料制造产品的过程。从技术角度而言，制造是产生新实体的过程。玩家或生产类建筑（例如{{L|Assembling machine}}）都可以进行生产制造。冶炼是一种特殊的制造过程，只能通过{{L|Furnace}}进行。玩家不能执行冶炼操作，因此无法直接使用自然资源制造某些物品。&lt;br /&gt;
&lt;br /&gt;
在游戏初期，手搓万物是非常容易的事情，但随着游戏的进行，手动制造物品会变得越来越低效。是非常的。流体和部分物品（例如{{L|Engine unit}}）无法手动制造。物品越高级、所需原料越多，制造消耗的{{L|Time}}就越长。这些设定都是为了鼓励玩家进行自动化制造，异星工厂毕竟是一款关于自动化的游戏，所以尽量让机器去做那些重要但是讨厌的工作吧！&lt;br /&gt;
&lt;br /&gt;
== 手动制造 ==&lt;br /&gt;
[[File:crafting_queue_anim.gif|right]]&lt;br /&gt;
手动制造是最基础的制造形式，它直接在玩家背包中完成。要手动制造一个物品，可以使用{{keybinding|E}}键（在[[Nintendo Switch version/zh|任天堂Switch]]上是{{Keybinding|X}}键）打开玩家背包，然后在界面右侧的配方区选择要执行的配方。使用{{keybinding|lmb}}单击配方可制造1个物品，而{{keybinding|rmb}}单击配方可制造5个物品。按住{{keybinding|shift}}键点击配方可以制造最大数量的物品。手动制造的最大数量由玩家背包中原料物品的库存决定，如果配方的图标呈现灰色，说明玩家没有携带足够的原材料。将鼠标指针悬停在配方上时，可以看到制造物品所需的原材料，缺少的原材料将以&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;红色&amp;lt;/span&amp;gt;字体显示，背包中没有但可以制造的原材料将以&amp;lt;span style=&amp;quot;color:#E88A01&amp;quot;&amp;gt;橙色&amp;lt;/span&amp;gt;字体显示，并允许通过联锁制造（即先制造最终产品所需的中间产品，再制造最终产品本身）来制造产品。在某些情况下，这比机器自动制造有优势，因为机器无法执行联锁制造来补齐缺失的中间产品。&lt;br /&gt;
&lt;br /&gt;
执行手动制造时，屏幕左下角会显示制造队列，显示当前正在执行的制造过程的图标。当选择一个配方进行制造时，原料会预先从玩家库存中取出。如果取消制造，原料会全部返还给玩家。&lt;br /&gt;
&lt;br /&gt;
使用鼠标点击制造队列图标可以取消手动制造操作，使用{{keybinding|lmb}}键单击可以取消1个操作，而使用{{keybinding|rmb}}键单击可以取消5个操作，按住{{keybinding|shift}}键点击可以取消所有操作。玩家可在任何时候取消手动制造，如果制造错了物品或制造数量太多，此操作会很有用。取消制造后，用于制造的所有原料会返还到玩家背包中，但已经制造的中间产品无法取消，也不会返还原料。&lt;br /&gt;
&lt;br /&gt;
有很多物品无法手动制造，必须由机器制造，例如：&lt;br /&gt;
&lt;br /&gt;
* 矿石只能使用{{L|Furnace}}进行加工。&lt;br /&gt;
* 任何涉及{{L|Fluids}}的配方都必须使用机器制造。&lt;br /&gt;
* {{L|Engine unit}}必须使用机器制造。&lt;br /&gt;
&lt;br /&gt;
如果使用无法手动制造的物品作为手动制造的原料，玩家必须先在背包中放入这些物品，才能开始制造过程。&lt;br /&gt;
&lt;br /&gt;
== 自动化制造 ==&lt;br /&gt;
自动化制造不在玩家背包中进行，也不占用玩家的制造队列。自动化生产允许同时生产多种产品，游戏中的大部分物品都是通过自动化制造生产的。&lt;br /&gt;
&lt;br /&gt;
自动化制造过程的关键设施包括：&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2| 资源采集&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Burner mining drill}}&amp;lt;br /&amp;gt;{{Imagelink|Electric mining drill}}&amp;lt;br /&amp;gt;{{Imagelink|Big mining drill|space-age=yes}} || 从地表的矿床中[[Mining/zh|开采]]资源。&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Offshore pump}} || 从水域和海洋中抽取{{L|Water}}或其它流体{{SA}}。&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Pumpjack}} || 从油田或资源喷泉中开采{{L|Crude oil}}或其它流体{{SA}}。&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Agricultural tower|space-age=yes}} || 种植{{L|Seed}}并收获成熟的作物。&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Captive biter spawner|space-age=yes}} || 生产{{L|Biter egg}}。&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2| {{Translation|Furnace}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Stone furnace}} || rowspan=&amp;quot;3&amp;quot; | 将矿石冶炼为金属板。&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Steel furnace}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Electric furnace}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| {{Imagelink|Foundry|space-age=yes}} || 将矿石或岩浆（会同时产出石矿）熔炼为熔融金属。&lt;br /&gt;
|-&lt;br /&gt;
| 将熔融金属铸造为物品。&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Recycler|space-age=yes}} || 回收物品，获取其原材料。&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2| 生产&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Assembling machine 1}} || 无法处理流体。&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Assembling machine 2}} || rowspan=&amp;quot;4&amp;quot; | 可以生产需要流体原料的物品。&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Assembling machine 3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Electromagnetic plant|space-age=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Biochamber|space-age=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Oil refinery}} || rowspan=&amp;quot;3&amp;quot; | 加工{{L|Crude oil}}和其它流体。&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Chemical plant}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Cryogenic plant|space-age=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Centrifuge}} || 将{{L|Uranium ore}}加工成有用的中间产品。&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 基础制造 ==&lt;br /&gt;
以下以铁板的制造为例，讲解基础的生产制造流程。&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;目标&#039;&#039;&#039;：制造{{L|Iron plate}}。&lt;br /&gt;
&lt;br /&gt;
步骤：&lt;br /&gt;
# 在{{L|Iron ore}}区上放置{{L|Burner mining drill}}，在地图上铁矿区显示为铺满银白色石头的区域。&lt;br /&gt;
# 将{{L|Furnace}}直接放在采矿机的出口处（按{{keybinding|alt}}可显示采矿机出口的方向），这样采矿机会将矿石直接放入冶炼炉中，冶炼炉可从任意一侧接收矿石。&lt;br /&gt;
# 给热能采矿机和冶炼炉装填{{L|Fuel}}，例如煤炭或木材。&lt;br /&gt;
# 等待几秒钟以后，第一块{{L|Iron plate}}冶炼完成，就可以收集了。产品可以手动收集，也可以用{{L|Inserters}}收集。&lt;br /&gt;
&lt;br /&gt;
以上过程通常被称为“冶炼”。{{L|Copper ore}}也需要进行冶炼才能用于后续的生产制造。&lt;br /&gt;
&lt;br /&gt;
== 高级制造 ==&lt;br /&gt;
要自动制造物品，需要放置一台{{L|Assembling machine}}，并为其设置生产配方。注意，一些更加复杂的配方需要高等级的组装机才能执行。然后，将制造所需的所有原料输入组装机中，它会自动制造出产品。与手动制造不同，组装机不能像玩家一样执行联锁制造，它只能制造配方指定的最终产品，因此制造过程中所需的中间产品需要另外的组装机进行制造。例如，制造{{L|Lamp}}的组装机需要另外3台组装机分别为其制造{{L|Copper cable}}、{{L|Iron stick}}和{{L| Electronic circuit}}。&lt;br /&gt;
&lt;br /&gt;
为保证连续生产，需要用[[Belt transport system/zh|传送带]]和{{L|Inserters}}供应原料。产品也可以由机械臂移动到传送带上，然后通过传送带运送到工厂的其它地方，以供进一步使用。&lt;br /&gt;
&lt;br /&gt;
== 相关成就 ==&lt;br /&gt;
{{Achievement|lazy-bastard}}&lt;br /&gt;
&lt;br /&gt;
== 更新历史 ==&lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* 当产品无法放入玩家背包时，制造过程将暂停。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.13.4|&lt;br /&gt;
* 剩余物品可用于制造其它物品，而不是被弃置于背包中。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.13.0|&lt;br /&gt;
* 制造计数按阵营分别记录。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.11.15|&lt;br /&gt;
* 机器中流体输入/输出的顺序现在是固定的。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.11.9|&lt;br /&gt;
* 在上帝模式中制造时，物品栏可以正确排序。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.11.0|&lt;br /&gt;
* 事件&amp;quot;on_player_crafted_item&amp;quot;现在被每个制造完成的物品调用。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.10.3|&lt;br /&gt;
* 制造界面现在支持滚动功能。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.9.4|&lt;br /&gt;
* 配方现在可以隐藏，被隐藏的配方不再出现在玩家的制造界面中。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.9.2|&lt;br /&gt;
* 制造界面现在可以动态调节以适应最大尺寸。&lt;br /&gt;
* 仅在最终产品制造完成时播放音效。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* 更新/添加了制造音效。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.8.0|&lt;br /&gt;
* 统一制造时间，现在自动制造和手动制造的耗费的时间为1：1。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.5.0|&lt;br /&gt;
* 优化配方分类。&lt;br /&gt;
* 配方现在可以没有原料，只消耗时间。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.4.0|&lt;br /&gt;
* 加宽配方选择栏。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.2.10|&lt;br /&gt;
* 科技项目的提示栏现在会显示所需的原料合计。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.2.9|&lt;br /&gt;
* 生产配方被分类。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.2.8|&lt;br /&gt;
* 制造队列中的中间产品会以不同颜色显示。&lt;br /&gt;
* 取消制造时会同时取消所有中间产品的制造。&lt;br /&gt;
}}&lt;br /&gt;
{{history|0.1.0|&lt;br /&gt;
* 加入游戏。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 参见 ==&lt;br /&gt;
* {{L|Electric system}}&lt;br /&gt;
* {{L|Assembling machine}}&lt;br /&gt;
* {{L|Furnace}}&lt;br /&gt;
&lt;br /&gt;
{{C|Main}}&lt;/div&gt;</summary>
		<author><name>NONE 65536</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Crafting&amp;diff=217120</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Crafting&amp;diff=217120"/>
		<updated>2026-01-30T04:03:43Z</updated>

		<summary type="html">&lt;p&gt;NONE 65536: /* Manual crafting */ Fixed the color of the word &amp;quot;orange&amp;quot; to look like orange&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
The process of &#039;crafting&#039; is to produce an end product off of input products using a recipe. The [[player]] or a variety of buildings like [[Assembling machine]]s can craft materials. Smelting is a particular kind of crafting that can only be done by [[furnace]]s. Since smelting cannot be done by the player, it is impossible to craft some items directly from raw resources.&lt;br /&gt;
&lt;br /&gt;
In the beginning of the game, it is easy to make everything manually, but as the game advances, manual crafting is less and less efficient of a way to create. Products that require liquids and a few others (such as engine units) cannot be manually crafted. This is to encourage automation. The more advanced or expensive an item is, the more [[time]] it may take to craft.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Achievement|lazy-bastard}}&lt;br /&gt;
&lt;br /&gt;
== Manual crafting ==&lt;br /&gt;
[[File:crafting_queue_anim.gif|left]]&lt;br /&gt;
Manual crafting is the most basic form of crafting, it is done directly in the player&#039;s inventory. To manually craft an object, open the player&#039;s inventory with {{keybinding|E}} ({{Keybinding|X}} on [[Nintendo Switch version|Nintendo Switch]]), and select an object to manually craft on the right. Left click for one, right click for five, and shift click to make as many as possible. If the image of the item is grayed out, ensure you have the materials necessary to craft the object. If you lack a resource, it will be shown highlighted in &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt; text if you mouse-over the product. Materials that you don&#039;t have but you can craft will be highlighted in &amp;lt;span style=&amp;quot;color:#E88A01&amp;quot;&amp;gt;orange&amp;lt;/span&amp;gt; text, and will be chain-crafted to reach the product you selected. This is an advantage over automatic crafting using machines, which do not automatically create intermediate ingredients.&lt;br /&gt;
&lt;br /&gt;
While manually crafting, there will be icons in the bottom left of the screen, which shows the current crafting operation. When an item is selected for crafting, the resources will be preemptively taken from the player&#039;s inventory. If that operation is then canceled, the items will be fully returned to the player.&lt;br /&gt;
&lt;br /&gt;
To cancel a manual crafting operation from the queue at the bottom left of the screen, left click (to cancel one operation), right click (to cancel five operations), or shift-left click to cancel all crafts of that item. This is useful if you accidentally queue the wrong product, or too many of a product. All the materials taken to craft the item will be returned to your inventory. Manual crafting can be canceled at any time, but already-crafted intermediate products will not be uncrafted.&lt;br /&gt;
&lt;br /&gt;
There are many kinds of materials which cannot be manually crafted and must be crafted by a machine:&lt;br /&gt;
&lt;br /&gt;
* Ores can only be smelted in a [[furnace]].&lt;br /&gt;
* Any recipe that involves liquids must be processed in a machine.&lt;br /&gt;
* [[Engine unit]]s must be crafted in an [[assembling machine]].&lt;br /&gt;
&lt;br /&gt;
If the result of any of these recipes is used as the input to something which can be manually crafted, the player must have that intermediate product in their inventory to craft the item.&lt;br /&gt;
&lt;br /&gt;
== Automated crafting ==&lt;br /&gt;
&lt;br /&gt;
Automated crafting is done outside of the player&#039;s inventory, allowing for multiple products to be produced at once, in synchronous harmony. This is where most crafting should take place.&lt;br /&gt;
&lt;br /&gt;
Key structures in automated crafting are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2| Resource extraction&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Burner mining drill}} || rowspan=&amp;quot;3&amp;quot; | [[Mining|Mine]]s solid resources from surface deposits.&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Electric mining drill}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Big mining drill|space-age=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Offshore pump}} || Extracts unlimited quantities of [[water]] and other fluids{{SA}} from lakes, swamps and oceans.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Pumpjack}} || Extracts [[crude oil]] and other fluids{{SA}} from natural deposits.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Agricultural tower|space-age=yes}} || Plants [[seed]]s and harvests mature plants.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Captive biter spawner|space-age=yes}} || Produces [[biter egg]]s.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2| Furnaces&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Stone furnace}} || rowspan=&amp;quot;3&amp;quot; | Processes raw minerals to their base metal, by smelting.&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Steel furnace}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Electric furnace}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| {{Imagelink|Foundry|space-age=yes}} || Produces molten metal from lava (with stone as a byproduct) or ore.&lt;br /&gt;
|-&lt;br /&gt;
| Fabricates items from molten metal.&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Recycler|space-age=yes}} || Recycles items into their ingredients.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2| Production&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Assembling machine 1}} || Cannot handle fluid ingredients.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Assembling machine 2}} || rowspan=&amp;quot;4&amp;quot; | Can handle recipes requiring fluid ingredients.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Assembling machine 3}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Electromagnetic plant|space-age=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Biochamber|space-age=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Oil refinery}} || rowspan=&amp;quot;3&amp;quot; | Processes [[crude oil]] and other fluids.&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Chemical plant}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Imagelink|Cryogenic plant|space-age=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Centrifuge}} || Process [[uranium ore]] into more useful intermediate products.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic ==&lt;br /&gt;
As an introduction to crafting, let&#039;s craft some simple iron plates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;: create [[Iron plate]]s.&lt;br /&gt;
&lt;br /&gt;
Steps:&lt;br /&gt;
# Place a [[Burner mining drill]] onto an [[Iron ore]] resource field. This is a silvery patch that is fairly common.&lt;br /&gt;
# Place a [[Furnace]] directly in front of the output (press {{keybinding|Alt}} to show output arrow), so that the miner outputs the ore into the furnace, which can receive on any side.&lt;br /&gt;
# Fill both the miner and the furnace with [[Fuel]], such as coal or logs.&lt;br /&gt;
# Wait. After a few seconds, the first piece of [[Iron plate]] is smelted and available for collection. Either collect it manually, or pull it out with an [[Inserters|inserter]].&lt;br /&gt;
&lt;br /&gt;
This entire process is commonly referred to as &#039;smelting&#039;. [[Copper ore]] must also be smelted.&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
&lt;br /&gt;
Crafting of items can be automated. To automatically craft items, place a [[Assembling machine]], and select the recipe. Note that if the recipe is complicated enough, higher tiers of assembling machines may be necessary. Then, place all requested ingredients into the input slots, and the assembling machine should craft the item. Note that unlike manual crafting, each step of the craft requires another assembly machine. For example, crafting a [[lamp]] requires a machine to make [[copper cable]], a machine to make [[iron stick]]s, a machine to make [[electronic circuit]]s, etc. &#039;&#039;Assembly machines cannot automatically chain-craft like the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To keep up continuous production ingredients must be provided via [[belt transport system|belts]] and [[Inserters]]. The manufactured items can also be extracted by [[Inserters]] and are then available for further usage elsewhere in the factory.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* Crafting now pauses when the results cannot fit into the player&#039;s inventory.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.4|&lt;br /&gt;
* Surplus items are used for crafting further items, instead of being dropped into the inventory.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.0|&lt;br /&gt;
* Crafting counts are recorded per force.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.15|&lt;br /&gt;
* Order of inputs/outputs for fluid in machines is now constant.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.9|&lt;br /&gt;
* Inventory now sorts properly when god mode crafting.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.0|&lt;br /&gt;
* Event &amp;quot;on_player_crafted_item&amp;quot; is now called for every single finished item.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.10.3|&lt;br /&gt;
* Crafting GUI now supports scrolling.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.4|&lt;br /&gt;
* Recipes can now be hidden, so they don&#039;t appear in the player crafting screen.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.2|&lt;br /&gt;
* Crafting GUI now resizes dynamically to fit the largest size.&lt;br /&gt;
* Only play crafting sound when final product is finished.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* Updated/added sounds for crafting.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.8.0|&lt;br /&gt;
* Unified crafting time, crafting time is now 1:1 with manual crafting.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.5.0|&lt;br /&gt;
* Recipes categorized better.&lt;br /&gt;
* Recipes can now cost nothing but time.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.4.0|&lt;br /&gt;
* Wider item selection screen.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.2.10|&lt;br /&gt;
* Tool tip in technology preview now shows total raw.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.2.9|&lt;br /&gt;
* Recipes are categorized.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.2.8|&lt;br /&gt;
* Intermediate items in the crafting queue now show in a different color.&lt;br /&gt;
* Canceling crafting now cascades to all ingredients.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.1.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Electric system]]&lt;br /&gt;
* [[Assembling machine]]&lt;br /&gt;
* [[Furnace]]&lt;br /&gt;
&lt;br /&gt;
{{C|Main}}&lt;/div&gt;</summary>
		<author><name>NONE 65536</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Ice/zh&amp;diff=217085</id>
		<title>Ice/zh</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Ice/zh&amp;diff=217085"/>
		<updated>2026-01-27T02:39:50Z</updated>

		<summary type="html">&lt;p&gt;NONE 65536: /* 可选配方 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Infobox:Ice}}&lt;br /&gt;
{{About/Space age}}&lt;br /&gt;
&#039;&#039;&#039;{{Translation|Ice}}&#039;&#039;&#039;是{{L|Space Age}}扩展包中新增的一种资源，它的最常见用途是[[Ice melting/zh|融化]]以制造{{L|Water}}。&lt;br /&gt;
&lt;br /&gt;
冰可以通过多种方式获得。在{{L|Space platform}}上，可以通过[[crusher/zh|粉碎]]{{L|Oxide asteroid chunk}}获得。在{{L|Fulgora}}上，回收{{L|Scrap}}会产出冰。在{{L|Aquilo}}上，{{L|Ammoniacal solution}}可被分离为{{L|Ammonia}}和冰。在上述三个地点，冰也是当地的唯一水源。&lt;br /&gt;
&lt;br /&gt;
== 可选配方 ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 配方 !! 原料 !! 产品 !! 生产设施 !! 需求科技&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Oxide asteroid crushing}}&lt;br /&gt;
| {{Icon|Time|2}} + {{Icon|Oxide asteroid chunk|1}}&lt;br /&gt;
| {{Icon|Ice|5}} + {{Icon|Oxide asteroid chunk|0.2}}&lt;br /&gt;
| {{Icon|Crusher}} &lt;br /&gt;
| {{Icontech|Space platform (research)}}{{L|Space platform (research)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Advanced oxide asteroid crushing}}&lt;br /&gt;
| {{Icon|Time|5}} + {{Icon|Oxide asteroid chunk|1}}&lt;br /&gt;
| {{Icon|Ice|3}} + {{Icon|Calcite|2}} + {{Icon|Oxide asteroid chunk|0.05}}&lt;br /&gt;
| {{Icon|Crusher}}&lt;br /&gt;
| {{Icontech|Advanced asteroid processing (research)}}{{L|Advanced asteroid processing (research)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Scrap recycling}}&lt;br /&gt;
| {{icon|Time|1}} + {{icon|scrap}}&lt;br /&gt;
| {{icon|Advanced circuit|0.03}} + {{icon|Battery|0.04}} + {{icon|Concrete|0.06}} + {{icon|Copper cable|0.03}} +&lt;br /&gt;
&amp;lt;br&amp;gt;{{icon|Holmium ore|0.01}} + {{icon|Ice|0.05}} + {{icon|Iron gear wheel|0.2}} + {{icon|Low density structure|0.01}} +&lt;br /&gt;
&amp;lt;br&amp;gt;{{icon|Processing unit|0.02}} + {{icon|Solid fuel|0.07}} + {{icon|Steel plate|0.04}} + {{icon|Stone|0.04}}&lt;br /&gt;
| {{icon|recycler}}{{icon|Player}}&lt;br /&gt;
| {{icontech|Recycling (research)}}{{L|Recycling (research)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Ammoniacal solution separation}}&lt;br /&gt;
| {{icon|Time|1}} + {{icon|Ammoniacal solution|50}}&lt;br /&gt;
| {{icon|Ice|5}} + {{icon|Ammonia|50}}&lt;br /&gt;
| {{icon|Chemical plant}} {{icon|Cryogenic plant}}&lt;br /&gt;
| {{icontech|Planet discovery Aquilo (research)}}{{L|Planet discovery Aquilo (research)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 更新历史 ==&lt;br /&gt;
{{history|2.0.7|&lt;br /&gt;
* 加入{{L|Space Age}}{{SA}}扩展包。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{IntermediateNav}}&lt;br /&gt;
{{C|Components}}&lt;/div&gt;</summary>
		<author><name>NONE 65536</name></author>
	</entry>
</feed>