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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MaanooAk</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
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	<updated>2026-04-23T01:32:30Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=Gleba&amp;diff=204596</id>
		<title>Gleba</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Gleba&amp;diff=204596"/>
		<updated>2024-11-03T06:18:36Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: Add fish breeding&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{About/Space age}}&lt;br /&gt;
[[File:gleba_preview.png|210px|right]]&#039;&#039;&#039;Gleba&#039;&#039;&#039; is a moist, agricultural planet with fungal hills and swampy lowlands.&lt;br /&gt;
&lt;br /&gt;
It is home to the [[pentapods]]{{SA}}, spider-like [[enemies]] who are attracted to the scent of biological processing, similar to the way that [[Nauvis]] creatures negatively respond to [[pollution]].&lt;br /&gt;
&lt;br /&gt;
=== Exclusive Items ===&lt;br /&gt;
The following items are unlocked on Gleba:&lt;br /&gt;
&lt;br /&gt;
* [[Agricultural tower]]{{SA}}&lt;br /&gt;
* [[Heating tower]]{{SA}}&lt;br /&gt;
* [[Biochamber]]{{SA}}&lt;br /&gt;
* [[Biolab]]{{SA}}&lt;br /&gt;
* [[Stack inserter]]{{SA}}&lt;br /&gt;
* [[Rocket turret]]{{SA}}&lt;br /&gt;
* [[Spidertron]]&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
=== Spoilage ===&lt;br /&gt;
Most biological products on Gleba are &amp;quot;spoilable&amp;quot;. A spoilable item has an inherent timer attached to it, which begins at the item&#039;s creation. When the timer reaches 0, the item is transformed into [[spoilage]],{{SA}} with a few exceptions. This process is inevitable and cannot be stopped.&lt;br /&gt;
&lt;br /&gt;
The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.&lt;br /&gt;
&lt;br /&gt;
When crafting with spoilable items, the final product will inherit the freshness value of the ingredients. The three exceptions are [[Iron Bacteria|iron]] and [[copper bacteria]] cultivation, [[pentapod eggs]] and [[fish]] breeding, whose recipes will always result in a 100% fresh product, regardless of the freshness of the ingredients.&lt;br /&gt;
&lt;br /&gt;
When crafting with two different spoilable items of different freshness values, like in the [[agricultural science pack]]{{SA}} and [[bioflux]]{{SA}} recipes, the final product&#039;s freshness is determined by the following formula&lt;br /&gt;
  &lt;br /&gt;
* (Larger freshness/2) + (Smaller freshness/1.5) = Final freshness value &amp;lt;!-- Please check this math --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The agricultural science pack does spoil, which will gradually decrease its research value, so the player is incentivized to build a fast space platform to bring them back to Nauvis. &lt;br /&gt;
&lt;br /&gt;
Spoilable items are used as ingredients in a few non-spoilable items, such as the [[biochamber]]{{SA}}. In these, the freshness value of the ingredients do not matter in the product being produced. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Spoilable Item Times&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Time !! Special effect on spoiling&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Agricultural science pack|space-age=yes}} || 1 hour ||&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Biter egg|space-age=yes}} || 30 minute || Spawns a Big Biter&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Bioflux|space-age=yes}} || 2 hours ||&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Copper bacteria|space-age=yes}} || 1 minute || Turns into [[copper ore]]&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Raw fish}} || 2 hours, 5 minutes, 50 seconds ||&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Iron bacteria|space-age=yes}} || 1 minute || Turns into [[iron ore]]&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Jelly|space-age=yes}} || 4 minutes ||&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Jellynut|space-age=yes}} || 1 hour ||&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Nutrients|space-age=yes}} || 5 minutes ||&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Pentapod egg|space-age=yes}} || 15 minutes || Spawns a wriggler&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Yumako|space-age=yes}} || 1 hour ||&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Yumako mash|space-age=yes}} || 3 minutes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Aquilo]]{{SA}}&lt;br /&gt;
* [[Fulgora]]{{SA}}&lt;br /&gt;
* [[Vulcanus]]{{SA}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
gleba_landscape.png|Example landscape of Gleba.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* In biology, a gleba is a fleshy, spore-filled inner mass of some fungi like the puffball.&lt;br /&gt;
* During development, Gleba was once named &#039;&#039;Bacchus&#039;&#039;, after the Roman god of fertility, orchards, and vegetation.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{history|2.0.7|&lt;br /&gt;
* Introduced in [[Space Age]]{{SA}} expansion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{C|Planets}}&lt;br /&gt;
{{SpaceNav}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Wall&amp;diff=173083</id>
		<title>Wall</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Wall&amp;diff=173083"/>
		<updated>2019-05-05T13:29:38Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Infobox:Wall}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Walls&#039;&#039;&#039; provide basic damage protection against [[enemies]]. They are used to protect fragile targets from advancing enemy forces, and extend the amount of time defensive structures like [[turret]]s have to kill the enemy.&lt;br /&gt;
&lt;br /&gt;
While walls block movement for both the player and enemies, [[gate]]s can be constructed to allow easy automatic passage for the player. Gates share the same health and resistances to walls, so no defensive power is lost.&lt;br /&gt;
&lt;br /&gt;
Walls do not block projectiles, however, allowing both the player and enemies to shoot over the walls at nearby targets. Ensure that all walls built are far enough away from precious machines so they cannot be damaged over the walls. Due to projectiles&#039; ability to fly over walls, [[turret]]s built behind walls will be able to shoot at enemies. This is optimal, as it allows turrets to avoid damage from melee fighters, which must break through the wall to attack targets behind it. Although, care should be taken as the game progresses and enemies evolve because [[Enemies#Biters|big and behemoth biters]] can attack 2 tiles away, meaning they can hit structures directly behind a single layer of walls. To prevent this, structures can be moved further back from the walls or a second layer of walls can be added.&lt;br /&gt;
&lt;br /&gt;
Due to the resistance of stone walls, they can take a long amount of time to destroy, despite having less health than most defensive structures. However, it may be necessary in some cases to double-layer walls or even place them in maze-like formations, to slow down enemies even more.&lt;br /&gt;
&lt;br /&gt;
Placing walls in four adjacent tiles forming a square will cause the inner space to be filled. This is only a visual property, the health and the rest of the properties of the walls are not affected.&lt;br /&gt;
 &lt;br /&gt;
[[File:Wall connections.png]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{History|0.15.0|&lt;br /&gt;
* Doubled stack size of walls, to 100.&lt;br /&gt;
* Walls with gates now can accept any signal type.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.13.5|&lt;br /&gt;
* Increased the collision box of walls slightly.}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.11.17|&lt;br /&gt;
* Now cannot be teleported.}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.11.2|&lt;br /&gt;
* Walls and [[gate]]s are now fast replaceable. }}&lt;br /&gt;
&lt;br /&gt;
{{History|0.11.0|&lt;br /&gt;
* Stone walls now need [[Research]] to unlock.}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.10.2|&lt;br /&gt;
* Repair speed is twice as fast.}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.10.0|&lt;br /&gt;
* Changed collision box logic. It is possible to walk between diagonal walls now, but not when connected.}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.7.5|&lt;br /&gt;
* Doubled the stack size of walls.}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.7.1|&lt;br /&gt;
* Walls now leave remnants when destroyed.}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.7.0|&lt;br /&gt;
* Increased wall health from 200 to 350.}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.4.0|&lt;br /&gt;
* Added textures for a single piece of wall.}}&lt;br /&gt;
&lt;br /&gt;
{{History|0.3.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
* [[Defense]]&lt;br /&gt;
* [[Gate]]&lt;br /&gt;
&lt;br /&gt;
{{CombatNav}}&lt;br /&gt;
{{C|Defense}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Wall_connections.png&amp;diff=173082</id>
		<title>File:Wall connections.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Wall_connections.png&amp;diff=173082"/>
		<updated>2019-05-05T13:24:28Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Programmable_speaker&amp;diff=173081</id>
		<title>Programmable speaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Programmable_speaker&amp;diff=173081"/>
		<updated>2019-05-05T13:23:19Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Infobox:Programmable speaker}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;programmable speaker&#039;&#039; is a circuit network entity that is capable of producing alerts in the form of sound, and elements on nearby players&#039; guis. It can be connected to the circuit network to produce an alert when a signal drops below a certain value, for example.&lt;br /&gt;
&lt;br /&gt;
== GUI and configuration ==&lt;br /&gt;
&lt;br /&gt;
[[File:Programmable_speaker_ui.png|250px]]&lt;br /&gt;
  	&lt;br /&gt;
It can be toggled whether the sound plays globally so that it can be heard anywhere on the map, or locally so it will only be audible in the immediate vicinity of the speaker. As a courtesy, only enable global play on multiplayer when it is important that all players be notified. Only 50 sounds can be heard at once due to a game limitation.&lt;br /&gt;
&lt;br /&gt;
The volume of the programmable speaker can be controlled in the GUI. This determines the audio volume, and the carry distance if global playback is unticked. The range at full volume appears to be 64 tiles.&lt;br /&gt;
&lt;br /&gt;
As well as playing a sound, it can also be set to send a GUI text alert so the player can see what has caused the alarm. Both text and an icon can be specified. In order to show an [[Alerts|alert]] in players&#039; GUIs, &amp;quot;Show alert&amp;quot; must be ticked. Additional options will be shown that allow the player to select an icon and text for the alert.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Allow polyphony&amp;quot; check-box determines whether more than one sound may be played at once. Essentially, when hooking up a constant signal to a programmable speaker, with polyphony enabled, sounds will repeat extremely rapidly. (10 per second or so) Without polyphony, this is limited to about 1 per half second. Disabling polyphony is useful to avoid alerts being spammed and causing hearing damage. However, if producing music, polyphony may be needed.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Circuit value is pitch&amp;quot; check-box allows dynamically changing the pitch of the sound created by changing the circuit value. This is useful for music production. If the player simply wants a sound to be created whenever the conditional is met, they should disable this check-box.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:Programmable speaker gui.png]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* Introduced&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Circuit network]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
{{C|Circuit network}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Express_splitter_gui.png&amp;diff=173079</id>
		<title>File:Express splitter gui.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Express_splitter_gui.png&amp;diff=173079"/>
		<updated>2019-05-05T13:07:00Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: MaanooAk uploaded a new version of File:Express splitter gui.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Screenshot}}The UI of splitters once you click on them.&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Fast_splitter_gui.png&amp;diff=173078</id>
		<title>File:Fast splitter gui.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Fast_splitter_gui.png&amp;diff=173078"/>
		<updated>2019-05-05T13:06:38Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: MaanooAk uploaded a new version of File:Fast splitter gui.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Screenshot}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Splitter_gui.png&amp;diff=173077</id>
		<title>File:Splitter gui.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Splitter_gui.png&amp;diff=173077"/>
		<updated>2019-05-05T13:04:25Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: MaanooAk uploaded a new version of File:Splitter gui.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Screenshot}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Artillery_wagon&amp;diff=152791</id>
		<title>Artillery wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Artillery_wagon&amp;diff=152791"/>
		<updated>2017-12-16T14:17:15Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: See also section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}{{:Infobox:Artillery wagon}}{{Stub}}&lt;br /&gt;
The &#039;&#039;&#039;artillery wagon&#039;&#039;&#039; is an end-game wagon that can be added to a train. It fires artillery shells over large distances, either automatically at nearby biter spawners and worms, or at manually designated targets. &lt;br /&gt;
&lt;br /&gt;
In automatic mode, when the train isn&#039;t moving, the artillery wagon will automatically scan for enemy buildings (biter nests and worms) and shoot at them. Tragets can be manually designated by clicking on the ground (or the map) using an [[artillery targeting remote]]. For each click, an artillery wagon in range will fire once at the target. Firing at the biters from far away isn&#039;t all consequence free, as they will run to the wagon and try to attack it.&lt;br /&gt;
&lt;br /&gt;
The artillery wagon can fire while stopped at a train stop, but &#039;&#039;&#039;not&#039;&#039;&#039; when stopped at a red signal or when moving. When a train with an artillery wagon is stopped at a train stop, aiming and shooting counts as activity for the purposes of &amp;quot;X seconds of inactivity&amp;quot; departure conditions in the train&#039;s schedule.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{history|0.16.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.factorio.com/blog/post/fff-220 Friday Facts #220 - The best Friday Facts ever]&lt;br /&gt;
* [[Artillery turret]]&lt;br /&gt;
* [[Artillery shell]]&lt;br /&gt;
* [[Artillery targeting remote]]&lt;br /&gt;
* [[Locomotive]]&lt;br /&gt;
* [[Railway]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
{{C|Transport}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Crafting&amp;diff=126151</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Crafting&amp;diff=126151"/>
		<updated>2016-07-17T22:27:03Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
[[File:Receipe-cheatsheet.jpg|400px|thumb|Recipe cheatsheet, taken from [https://www.factorio.com/blog/post/fff-6 Factorio Friday Facts #6].]]&lt;br /&gt;
Crafting means the production of new entities out of others by using a [[Recipe]]. The character or [[Assembling machine]]s craft. [[Furnace]]s smelt, which is not really crafting (cause it can&#039;t be done by the character/assemblies), even if smelting uses also recipes.&lt;br /&gt;
&lt;br /&gt;
In the beginning of the game, it is easy to make everything manually, but as the time advances manual crafting is less and less sufficient way to create stuff. Products that require liquids and a few others (such as engine units) cannot be manually crafted. Remember always: Factorio is a game about automation: Even if it look to much work, it is in most cases less work to built assemblies for doing the most important and nastiest stuff.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
Manual crafting:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| {{imagelink|iron-axe|Iron axe}} || Very useful.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|steel-axe|Steel axe}} || More useful.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|character-logistic-slots|Character logistic slots}} || Research how your character feels being like a [[Requester chest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Key structures in automated crafting are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| {{imagelink|electric-mining-drill|Mining drill|Mining drills}} || Collecting [[Items#resources|resources]] to provide them to the [[Transport network]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|stone-furnace|Furnace|Furnaces}} || Smelting [[Items#resources|resources]] to [[Items#Intermediate products|intermediate products]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|assembling-machine-1|Assembling machine|Assembling machines}} || Assemble [[Items#Intermediate products|intermediate products]] to [[Items|needed items]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic ==&lt;br /&gt;
&#039;&#039;&#039;Task&#039;&#039;&#039;: create [[Iron plate]]s.&lt;br /&gt;
&lt;br /&gt;
* Place a [[Burner mining drill]] on a [[Iron ore]] resource field.&lt;br /&gt;
* Place a [[Furnace]] directly in front of the output, so that the miner outputs the ore &#039;&#039;&#039;into&#039;&#039;&#039; the furnace.&lt;br /&gt;
* Fill both (burner and furnace) with [[Fuel]]&lt;br /&gt;
* Wait. After a few seconds, the first piece of [[Iron plate]] is smelted and available for collection.&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
Crafting by player: .... Todo ... How many items needed etc better explained as second task?&lt;br /&gt;
&lt;br /&gt;
Crafting of [[Items]] can be automated. Place the needed building, select the recipe and whenever all ingredients are stored in the building the recipe will be produced one after one. To keep up continuous production ingredients have to be provided via [[Transport network|belts]] and [[Inserters]]. The manufactured [[Items]] can also be extracted by [[Inserters]] and are then available for further usage.&lt;br /&gt;
&lt;br /&gt;
=== Tools/Cheatcheets ===&lt;br /&gt;
&lt;br /&gt;
There is a growing list of [[ToolCheatcheet|Tools and Cheatsheets]], to gain more control about the complex crafting processes.&lt;br /&gt;
&lt;br /&gt;
=== Factory chains ===&lt;br /&gt;
[[File:assembling-machine-example-1.png|thumb|256px|A factory chain producing [[Smart inserter]]s.]]&lt;br /&gt;
Sometimes an assembling machine requires so much input that there is more than one machine needed to supply enough material. In this case you may lose some efficiency when extracting the intermediate products on to a belt transport for only a few squares to insert them again into the final assembling machine. When using [[Inserters]] from machine to machine the [[Inserter item stack size]] bonus applies, saving power and time. &lt;br /&gt;
&lt;br /&gt;
This method is best used when the intermediate products are not needed anywhere else.&lt;br /&gt;
&lt;br /&gt;
See also [http://www.factorioforums.com/forum/viewtopic.php?f=18&amp;amp;t=5715 Deciding which items to re-make and which to keep on belts?].&lt;br /&gt;
&lt;br /&gt;
== Expert ==&lt;br /&gt;
=== Beacons ===&lt;br /&gt;
[[File:factorio-beacon.png|thumb|256px|A set of [[Furnace]]s affected by a beacon. Applies to [[Assembling machine]]s too.]]&lt;br /&gt;
To maximize the output or efficiency of assembling machines [[Beacon]]s provide an additional source for applying [[Modules|module]] effects.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Crafting menu]]&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
* [[Inserters]]&lt;br /&gt;
* [[Assembling machine]]&lt;br /&gt;
* [[Furnace]]&lt;br /&gt;
* [[Module]]s&lt;br /&gt;
* [[Beacon]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Networks]] [[Category: Transport network]] [[Category: Crafting network]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Talk:Main_Page&amp;diff=126142</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Talk:Main_Page&amp;diff=126142"/>
		<updated>2016-07-17T20:38:05Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: /* Change icons&amp;#039; image file names */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Adding Languages ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to see the other languages added to the Main Page. --[[User:Badg0n|Badg0n]] ([[User talk:Badg0n|talk]]) 14:25, 11 May 2016 (UTC)&lt;br /&gt;
:+1 --[[User:Bannert|Bannert]] ([[User talk:Bannert|talk]]) 11:32, 18 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Main Page Overhaul==&lt;br /&gt;
The Wiki Page needs to be reorganized. It currently is a confusing mess and should be more organized for easier navigation. As i do not have access to edit this page i&#039;ll continue to add to other pages but i believe the real fixing of this WIKI would need to start at the root.&lt;br /&gt;
--[[User:ACryInShame|ACryInShame]] ([[User talk:ACryInShame|Talk]]) -12 Feb 2015 10:15 (EST) -5hr&lt;br /&gt;
&lt;br /&gt;
:I read your forum-article and answered there http://factorioforums.com/forum/viewtopic.php?f=50&amp;amp;t=20029 [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 17:18, 12 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Adding Changelogs==&lt;br /&gt;
Shouldn&#039;t we add a changelog page and link it to the main one ?--[[User:Staxxy|Staxxy]] ([[User talk:Staxxy|talk]]) 22:53, 4 March 2013 (CET)&lt;br /&gt;
:It is actually linked on the main page as &amp;quot;Version History&amp;quot; under the &amp;quot;get the game&amp;quot; section. Not sure what the preference is on that name comparged to &amp;quot;Change Log&amp;quot;. - [[User:BenWo|BenWo]] ([[User talk:BenWo|talk]]) 12:46, 16 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Pages blueprint==&lt;br /&gt;
We would need to set up conventional presentations for pages depending of their topic.&lt;br /&gt;
For example, all pages covering weapons should be presented the same way, with the same organisation, ect...--[[User:Staxxy|Staxxy]] ([[User talk:Staxxy|talk]]) 23:14, 4 March 2013 (CET)&lt;br /&gt;
:I like this idea! We need standard templates for the big categories to make navigating easier. I&#039;ll certainly start work on this as time allows. [[User:BenWo|BenWo]] ([[User talk:BenWo|talk]]) 08:11, 15 May 2014 (CEST)&lt;br /&gt;
::Putting updates on my navbox work over on [[Talk:Wiki_To-do_List]] to save this for talk about the main page. - [[User:BenWo|BenWo]] ([[User talk:BenWo|talk]]) 12:35, 16 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==More content==&lt;br /&gt;
&lt;br /&gt;
I started doing a bit of tweaking on the Main page over on [[User:BenWo/Main_Page]] to try and fit some more of these items. I&#039;ve also moved all of the HTML off into some templates to keep it cleaner. Feel free to go over there and move bits around with whatever ideas you&#039;ve got. :) - [[User:BenWo|BenWo]] ([[User talk:BenWo|talk]]) 12:44, 16 May 2014 (CEST)&lt;br /&gt;
:Moved over the new version of the Main page I worked on, cleaning up the source a ton using some templates. There&#039;s empty space in the center cell for the GUIDES section (see To-Do talk page, now linked in lower-right main page cell). Any suggestions or whatnot, please discuss!! [[User:BenWo|BenWo]] ([[User talk:BenWo|talk]]) 13:54, 25 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
=== Top right box ===&lt;br /&gt;
&lt;br /&gt;
* Link to the list of News (Friday Facts, Random Ramblings...)&lt;br /&gt;
&lt;br /&gt;
=== Left box ===&lt;br /&gt;
&lt;br /&gt;
* What it is (short explanation)&lt;br /&gt;
&lt;br /&gt;
* [[Let&#039;s play]] page&lt;br /&gt;
http://www.factorioforums.com/forum/viewtopic.php?f=19&amp;amp;t=829&lt;br /&gt;
&lt;br /&gt;
* Beginners Guide&lt;br /&gt;
(Sub-pages:&lt;br /&gt;
** Joseki (Good starting moves)&lt;br /&gt;
** The first day&lt;br /&gt;
** Exploring the map&lt;br /&gt;
** Electric Power&lt;br /&gt;
** Crafting&lt;br /&gt;
** Research&lt;br /&gt;
** Red&amp;amp;Green Potion&lt;br /&gt;
** Weapons&amp;amp;Armour&lt;br /&gt;
** Blue Potion&lt;br /&gt;
** Car&lt;br /&gt;
** Logistic Bots&lt;br /&gt;
** Train&lt;br /&gt;
** And bejond?)&lt;br /&gt;
&lt;br /&gt;
=== Center + right Box ===&lt;br /&gt;
&lt;br /&gt;
(Items, Networks, Special, Concept) is one big point in the center.&lt;br /&gt;
&lt;br /&gt;
=== Left lower box ===&lt;br /&gt;
&lt;br /&gt;
* FAQ&lt;br /&gt;
&lt;br /&gt;
* Map-Editor&lt;br /&gt;
** Convert map to Scenario&lt;br /&gt;
&lt;br /&gt;
* Game-Options&lt;br /&gt;
** Key-Defaults&lt;br /&gt;
&lt;br /&gt;
* Contributing&lt;br /&gt;
(&lt;br /&gt;
** For this wiki&lt;br /&gt;
** Link to mods&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Before you play&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The main page has &amp;quot;Console&amp;quot; under &amp;quot;Before you play&amp;quot;. I don&#039;t think it&#039;s appropriate for that section. --[[User:Glyph|Glyph]] ([[User talk:Glyph|talk]]) 15:27, 13 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Fixed. You are allowed to make such changes. This is a wiki. :) [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 23:40, 13 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Thanks! I am hesitant to edit the main page because I would start to move everything around and couldn&#039;t stop! --[[User:Glyph|Glyph]] ([[User talk:Glyph|talk]]) 09:55, 14 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: There is the &amp;quot;restore previous version&amp;quot;-button. :) Currrently I think the amount of links to other pages has reached a limit, the lower, the better. [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 19:39, 15 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
Suggestion: Remove the contributors (currently only the translators) from the main page and move it to &amp;quot;Contributors&amp;quot;-page.&lt;br /&gt;
&lt;br /&gt;
Anything against?&lt;br /&gt;
:Support - I indeed think this should not be on the main page, but also not on another page. A wiki is for people to work together, so everyone contributes to it, why only display a few names? [[User:TheWombatGuru|TheWombatGuru]] ([[User talk:TheWombatGuru|talk]]) 07:54, 29 August 2014 (CEST)&lt;br /&gt;
:: Indeed. I think removing the names is logical for a wiki, cause the changes can be seen in the history. I will put this into the forum, too and wait and if nobody has anything against I&#039;ll remove that... [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 13:12, 31 August 2014 (CEST)&lt;br /&gt;
::: I made a change to this section, is this a good alternative? [[User:TheWombatGuru|TheWombatGuru]] ([[User talk:TheWombatGuru|talk]]) 00:14, 4 October 2014 (CEST)&lt;br /&gt;
:::: I think yes, but now I have a question — how is it works? And what should I do to insert local names of the languages to the list? E.g. Czech lang is &amp;quot;Чеська&amp;quot;, English lang is &amp;quot;Англійська&amp;quot;, French is &amp;quot;Французька&amp;quot;, etc (by Ukrainian language). I was trying to use the new template in [[Main_Page/uk]] but the brackets after a language&#039;s self-name are empty... --[[User:Vitduo|Vitduo]] ([[User talk:Vitduo|talk]]) 16:16, 4 October 2014 (CEST)&lt;br /&gt;
::::: I saw you already figured out how, thanks for extending the template :) [[User:TheWombatGuru|TheWombatGuru]] ([[User talk:TheWombatGuru|talk]]) 16:35, 4 October 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== New &amp;quot;Around the game&amp;quot; introduced ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not so sure, if that was a good idea. My normal way would be to change it and then look at it in some days/weeks, but with more wikianers I could just ask. So maybe, this Main page gets a little bit to big now? If so, please make suggestions or change it. :) [[User:Ssilk|Ssilk]] ([[User talk:Ssilk|talk]]) 23:37, 18 October 2014 (CEST)&lt;br /&gt;
: I think it&#039;s good like this, good editing :) [[User:TheWombatGuru|TheWombatGuru]] ([[User talk:TheWombatGuru|talk]]) 00:50, 19 October 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Old News Showing If Not Logged In ==&lt;br /&gt;
&lt;br /&gt;
Users who are not logged in to the wiki are not seeing the latest news in the News block. You can confirm this by logging out and going to the [[Main Page]]. The latest piece of news visible is &amp;quot;Mar 18 FFF #130: Steam release side effects.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As soon as you log in, the current news from the [[News]] page is shown instead. Does anyone have any idea what needs to be fixed so that people aren&#039;t seeing out-of-date news?&lt;br /&gt;
&lt;br /&gt;
--[[User:CyberPhantom|CyberPhantom]] ([[User talk:CyberPhantom|talk]]) 16:32, 19 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::For the admins: this looks like it&#039;s being caused by the MediaWiki file cache. This cache only applies to anonymous (not logged in) users. According to [https://www.mediawiki.org/wiki/Manual:File_cache#Expiration the MediaWiki documentation], running the [https://wiki.factorio.com/index.php?title=Main_Page&amp;amp;action=purge purge action] should expire the cache and fix the problem. I tried that, and it didn&#039;t help. Maybe an admin needs to do it for it to work on the Main Page? Or maybe something else is preventing the file cache from clearing? --[[User:CyberPhantom|CyberPhantom]] ([[User talk:CyberPhantom|talk]])&lt;br /&gt;
&lt;br /&gt;
== Change icons&#039; image file names ==&lt;br /&gt;
&lt;br /&gt;
Change icons&#039; image file names from &amp;quot;fast-inserter.png&amp;quot; to &amp;quot;Fast inserter icon.png&amp;quot;. (for obvious reasons)&lt;br /&gt;
&lt;br /&gt;
Steps:&lt;br /&gt;
* This topic gets 5 +1 (so it&#039;s approved)&lt;br /&gt;
* Generate the renamed files (already done [https://drive.google.com/open?id=0B86I6c-Ld37oWjUtaGlGU1padVU]) and upload&lt;br /&gt;
* Change the code at the [[Template:Icon]] (I can make it backward compatible)&lt;br /&gt;
* Done&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Stack_filter_inserter.png&amp;diff=126141</id>
		<title>File:Stack filter inserter.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Stack_filter_inserter.png&amp;diff=126141"/>
		<updated>2016-07-17T20:20:51Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: {{game image}}

Category:Icons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game image}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icons]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Template:Icon&amp;diff=126134</id>
		<title>Template:Icon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Template:Icon&amp;diff=126134"/>
		<updated>2016-07-17T19:21:34Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;icon&amp;quot; style=&amp;quot;display:inline-block; margin:5px; position:relative; padding:3px; width:32px; height:32px; background-color:#{{{color|929292}}}; border:1px solid #4B4543;&amp;quot;&amp;gt;{{#ifexist: File:{{ConvertName|{{{1}}}}}.png | [[File:{{ConvertName|{{{1}}}}}.png{{!}}32px{{!}}link={{#if: {{{3|}}} |{{{3}}}|{{{1}}}{{If language suffix}}}}]] | [[File:Placeholder icon.png{{!}}link=]] &amp;lt;includeonly&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[File:{{{1}}}.png{{!}}32px]]&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;}}&amp;lt;div style=&amp;quot;position:absolute; bottom:0; right:3px; color:#fff; font-size:larger; font-weight: bold; text-shadow: 0px 1px 1px #000, 0px -1px 1px #000, 1px 0px 1px #000,-1px 0px 1px #000;&amp;quot;&amp;gt;{{{2|}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{icon|Logistics|2|Logistics_2}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Produces:&lt;br /&gt;
&lt;br /&gt;
{{icon|Logistics|2|Logistics_2}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Stack_inserter.png&amp;diff=126124</id>
		<title>File:Stack inserter.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Stack_inserter.png&amp;diff=126124"/>
		<updated>2016-07-17T17:35:22Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game image}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Stack_inserter.png&amp;diff=126123</id>
		<title>File:Stack inserter.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Stack_inserter.png&amp;diff=126123"/>
		<updated>2016-07-17T17:05:31Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=File:Time.png&amp;diff=126122</id>
		<title>File:Time.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=File:Time.png&amp;diff=126122"/>
		<updated>2016-07-17T16:47:01Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: MaanooAk uploaded a new version of File:Time icon.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game image}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icons]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Lamp&amp;diff=126121</id>
		<title>Lamp</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Lamp&amp;diff=126121"/>
		<updated>2016-07-17T12:56:57Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Machinery&lt;br /&gt;
|health       =55&lt;br /&gt;
|energy       =5.0 kW electric&lt;br /&gt;
|input        =time, 0.5 + electronic circuit + iron stick, 3 + iron plate&lt;br /&gt;
|raw          =time, 2.5 + iron plate, 3.5 + copper plate, 1.5&lt;br /&gt;
|technologies =optics&lt;br /&gt;
|producers    =manual + assembling machine 2 + assembling machine 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:lamp-example-1.png|thumb|256px]]&lt;br /&gt;
The lamp is a basic electric device providing light to a small area at night.&lt;br /&gt;
&lt;br /&gt;
== Color ==&lt;br /&gt;
&lt;br /&gt;
Lamp colors can be changed. The way it&#039;s done is by sending a color signal to the lamp. When the condition inside the lamp passes, instead of lighting up white, it will use that color.&lt;br /&gt;
&lt;br /&gt;
Available colors: red, green, blue, yellow, magenta, cyan, white, gray*, black*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(*) not implemented yet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Electric network]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Fuel&amp;diff=126120</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Fuel&amp;diff=126120"/>
		<updated>2016-07-17T12:51:11Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
[[Fuel]] can be inserted into [[burner devices]] and burned to power them. Different types of Fuel provide different amounts of energy, measured in megajoules (MJ).&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
This is a list of all [[Items]] usable as [[Fuel]] in burner devices, ordered by fuel value:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Fuel value !! Fuel value per raw total&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|wood|Wood}} || 2 MJ || 4 MJ per raw wood&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|raw-wood|Raw wood}} || 4 MJ || 4 MJ per raw wood&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|wooden-chest|Wooden chest}} || 6 MJ || 3 MJ per raw wood&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|coal|Coal}} || 8 MJ || 8 MJ per coal&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel|Solid fuel}} || 25 MJ || 20 MJ per unit of [[Crude oil]] *&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|small-electric-pole|Small electric pole}} || 4 MJ || 4MJ per raw wood&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|rocket-fuel|Rocket fuel}} || 225 MJ ** || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(*) This assumes the Crude oil is processed completely into Solid fuel, using [[Advanced oil processing]] and [[Heavy oil cracking]] as intermediate steps, but not [[Light oil cracking]]. Less efficient methods are possible.  In practice, the [[Petroleum Gas]] part of processed crude oil is more likely to be used for something other than Solid fuel.&lt;br /&gt;
&lt;br /&gt;
(**) Note that through version 0.12.35, [[Rocket fuel]] is not Fuel and cannot be used in burner devices.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Burner devices]]&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Fuel&amp;diff=126119</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Fuel&amp;diff=126119"/>
		<updated>2016-07-17T12:47:29Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
[[Fuel]] can be inserted into [[burner devices]] and burned to power them. Different types of Fuel provide different amounts of energy, measured in megajoules (MJ).&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
This is a list of all [[Items]] usable as [[Fuel]] in burner devices, ordered by fuel value:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Fuel value !! Fuel value per raw total&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|wood|Wood}} || 2 MJ || 4 MJ per raw wood&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|raw-wood|Raw wood}} || 4 MJ || 4 MJ per raw wood&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|wooden-chest|Wooden chest}} || 6 MJ || 3 MJ per raw wood&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|coal|Coal}} || 8 MJ || 8 MJ per coal&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel|Solid fuel}} || 25 MJ || 20 MJ per unit of [[Crude oil]] *&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|small-electric-pole|Small electric pole}} || 4 MJ || 4MJ per raw wood&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|rocket-fuel|Rocket fuel}} || 225 MJ || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(*) This assumes the Crude oil is processed completely into Solid fuel, using [[Advanced oil processing]] and [[Heavy oil cracking]] as intermediate steps, but not [[Light oil cracking]]. Less efficient methods are possible.  In practice, the [[Petroleum Gas]] part of processed crude oil is more likely to be used for something other than Solid fuel.&lt;br /&gt;
&lt;br /&gt;
Note that through version 0.12.35, [[Rocket fuel]] is not Fuel and cannot be used in burner devices.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Burner devices]]&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Assembling_machine_3&amp;diff=126118</id>
		<title>Assembling machine 3</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Assembling_machine_3&amp;diff=126118"/>
		<updated>2016-07-16T20:21:55Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Machinery&lt;br /&gt;
|health        =300&lt;br /&gt;
|energy        =210 kW electric&lt;br /&gt;
|craftingspeed =1.25&lt;br /&gt;
|pollution     =1.8&lt;br /&gt;
|modules       =4&lt;br /&gt;
|input         =Time, 0.5 + Assembling machine 2, 2 + Speed module, 4&lt;br /&gt;
|raw           =Time, 343 + Iron Plate, 148 + Copper Plate, 148 + Plastic bar, 40&lt;br /&gt;
|technologies  =Automation 3&lt;br /&gt;
|producers     =Manual + Assembling machine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Assembling machine capable of crafting recipies with up to 6 ingredients. Can be used to produce all of the items that require assembly currently in the game.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* An [[Assembling machine 3]] with max energy reduction (80%) needs half the enrgy of an [[Assembling machine 1]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Assembling machine]]&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Crafting network]]&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
* [[Modules]]&lt;br /&gt;
&lt;br /&gt;
{{MachineNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Crafting network]]&lt;br /&gt;
[[Category:Electric network]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Assembling_machine_2&amp;diff=126117</id>
		<title>Assembling machine 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Assembling_machine_2&amp;diff=126117"/>
		<updated>2016-07-16T20:11:23Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Machinery&lt;br /&gt;
|extra1        =Crafts items that require up to 4 ingredients.&lt;br /&gt;
|health        =250&lt;br /&gt;
|energy        =150 kW electric&lt;br /&gt;
|craftingspeed =0.75&lt;br /&gt;
|pollution     =2.4&lt;br /&gt;
|modules       =2&lt;br /&gt;
|input         =Time, 0.5 + Iron Plate, 9 + electronic circuit, 3 + Iron Gear Wheel, 5 + assembling machine 1&lt;br /&gt;
|raw           =Time, 13.5 + Iron Plate, 44 + Copper Plate, 9&lt;br /&gt;
|technologies  =Automation 2&lt;br /&gt;
|producers     =Manual + Assembling machine 2 + Assembling machine 3&lt;br /&gt;
|consumers     =assembling machine 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Assembling Machine 2&#039;&#039;&#039; is an upgraded version of the assembly machine. It can be used for recipes with up to four ingredients, consequently most of the items in the game can be made in it. It is also the first to support the addition of [[module|modules]] to increase the speed or efficiency of production.&lt;br /&gt;
&lt;br /&gt;
== Notes == &lt;br /&gt;
&lt;br /&gt;
* An [[Assembling machine 2]] with two [[Efficiency module]] needs less energy than one [[Assembling machine 1]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Assembling machine]]&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Crafting network]]&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
* [[Modules]]&lt;br /&gt;
&lt;br /&gt;
{{MachineNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Crafting network]]&lt;br /&gt;
[[Category:Electric network]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Template:Icon&amp;diff=126116</id>
		<title>Template:Icon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Template:Icon&amp;diff=126116"/>
		<updated>2016-07-16T12:46:00Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;icon&amp;quot; style=&amp;quot;display:inline-block; margin:5px; position:relative; padding:3px; width:32px; height:32px; background-color:#{{{color|929292}}}; border:1px solid #4B4543;&amp;quot;&amp;gt;{{#ifexist: File:{{ConvertName|{{{1}}}}}.png | [[File:{{ConvertName|{{{1}}}}}.png{{!}}32px{{!}}link={{#if: {{{3|}}} |{{{3}}}|{{{1}}}{{If language suffix}}}}]] | [[File:Placeholder icon.png{{!}}link=]] &amp;lt;includeonly&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[File:{{{1}}}.png{{!}}32px]]&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;}}&amp;lt;div style=&amp;quot;position:absolute; bottom:0; right:3px; color:#fff; font-size:larger; font-weight: bold; text-shadow: 0px 0px 1px #000;&amp;quot;&amp;gt;{{{2|}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{icon|Logistics|2|Logistics_2}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Produces:&lt;br /&gt;
&lt;br /&gt;
{{icon|Logistics|2|Logistics_2}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Template:Icon&amp;diff=126115</id>
		<title>Template:Icon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Template:Icon&amp;diff=126115"/>
		<updated>2016-07-16T12:43:07Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;icon&amp;quot; style=&amp;quot;display:inline-block; margin:5px; position:relative; padding:3px; width:32px; height:32px; background-color:#{{{color|929292}}}; border:1px solid #4B4543;&amp;quot;&amp;gt;{{#ifexist: File:{{ConvertName|{{{1}}}}}.png | [[File:{{ConvertName|{{{1}}}}}.png{{!}}32px{{!}}link={{#if: {{{3|}}} |{{{3}}}|{{{1}}}{{If language suffix}}}}]] | [[File:Placeholder icon.png{{!}}link=]] &amp;lt;includeonly&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[File:{{{1}}}.png{{!}}32px]]&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;}}&amp;lt;div style=&amp;quot;position:absolute; bottom:0; right:3px; color:#fff; font-size:larger; text-shadow: 0px 0px 1px #000;&amp;quot;&amp;gt;{{{2|}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{icon|Logistics|2|Logistics_2}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Produces:&lt;br /&gt;
&lt;br /&gt;
{{icon|Logistics|2|Logistics_2}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Bulk_inserter&amp;diff=126114</id>
		<title>Bulk inserter</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Bulk_inserter&amp;diff=126114"/>
		<updated>2016-07-16T12:41:12Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Machinery&lt;br /&gt;
|health=40&lt;br /&gt;
|energy=132 kW electric&lt;br /&gt;
|drain=1 kW electric&lt;br /&gt;
|input=Time, 0.5 + Iron Gear Wheel, 15 + Electronic Circuit, 15 + Advanced Circuit, 1 + Fast inserter&lt;br /&gt;
|raw=Time, 43.5 + Iron Plate, 55 + Copper Plate, 32 + Plastic bar, 2&lt;br /&gt;
|technologies=Stack inserter&lt;br /&gt;
|producers=Manual + Assembling machine 2 + Assembling machine 3&lt;br /&gt;
|consumers=Filter Stack inserter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Stack inserter]] is an electric inserter that can move more items at the same time. It was introduced in game version 0.13, replacing the [[Smart inserter]] that had been made unnecessary by changes to circuit and logistics functionality. &lt;br /&gt;
&lt;br /&gt;
Moving at the speed of the [[Fast inserter]], it transfers multiple items per cycle between containers to give it a material flow advantage at the cost of additional power consumption.&lt;br /&gt;
&lt;br /&gt;
== Stack size ==&lt;br /&gt;
&lt;br /&gt;
The stack size is increased by the [[Inserter capacity bonus]] technologies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Inserter capacity bonus&lt;br /&gt;
! Stack size bonus&lt;br /&gt;
! Total stack size&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| none || 0 || 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 1 || +1 || 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 2 || +1 || 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 3 || +1 || 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 4 || +1 || 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 5 || +2 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 6 || +2 || 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 7 || +2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Stack filter inserter]]&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Inserters]]&lt;br /&gt;
&lt;br /&gt;
{{MachineNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Transport network]]&lt;br /&gt;
[[Category:Crafting network]]&lt;br /&gt;
[[Category:Inserters]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Template:Icon&amp;diff=126113</id>
		<title>Template:Icon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Template:Icon&amp;diff=126113"/>
		<updated>2016-07-16T12:37:56Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;icon&amp;quot; style=&amp;quot;display:inline-block; margin:5px; position:relative; padding:3px; width:32px; height:32px; background-color:#{{{color|929292}}}; border:1px solid #4B4543;&amp;quot;&amp;gt;{{#ifexist: File:{{ConvertName|{{{1}}}}}.png | [[File:{{ConvertName|{{{1}}}}}.png{{!}}32px{{!}}link={{#if: {{{3|}}} |{{{3}}}|{{{1}}}{{If language suffix}}}}]] | [[File:Placeholder icon.png{{!}}link=]] &amp;lt;includeonly&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[File:{{{1}}}.png{{!}}32px]]&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;}}&amp;lt;div style=&amp;quot;position:absolute; bottom:0; right:3px; color:#fff; font-size:larger;&amp;quot;&amp;gt;{{{2|}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{icon|Logistics|2|Logistics_2}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Produces:&lt;br /&gt;
&lt;br /&gt;
{{icon|Logistics|2|Logistics_2}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Bulk_inserter&amp;diff=126068</id>
		<title>Bulk inserter</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Bulk_inserter&amp;diff=126068"/>
		<updated>2016-07-12T11:17:58Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: Created page with &amp;quot; {{Machinery |health=40 |energy=132 kW electric |drain=1 kW electric |input=Time, 0.5 + Iron Gear Wheel, 15 + Electronic Circuit, 15 + Advanced Circuit, 1 + Fast inserter |raw...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Machinery&lt;br /&gt;
|health=40&lt;br /&gt;
|energy=132 kW electric&lt;br /&gt;
|drain=1 kW electric&lt;br /&gt;
|input=Time, 0.5 + Iron Gear Wheel, 15 + Electronic Circuit, 15 + Advanced Circuit, 1 + Fast inserter&lt;br /&gt;
|raw=Time, 43.5 + Iron Plate, 55 + Copper Plate, 32 + Plastic bar, 2&lt;br /&gt;
|technologies=Stack inserter&lt;br /&gt;
|producers=Manual + Assembling machine 2 + Assembling machine 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Stack inserter]] is an electric inserter that can move more items at the same time.&lt;br /&gt;
&lt;br /&gt;
== Stack size ==&lt;br /&gt;
&lt;br /&gt;
The stack size is increased by the [[Inserter capacity bonus]] technologies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Inserter capacity bonus&lt;br /&gt;
! Stack size bonus&lt;br /&gt;
! Total stack size&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| none || 0 || 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 1 || +1 || 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 2 || +1 || 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 3 || +1 || 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 4 || +1 || 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 5 || +2 || 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 6 || +2 || 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| 7 || +2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Transport network]]&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Inserters]]&lt;br /&gt;
&lt;br /&gt;
{{MachineNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Transport network]]&lt;br /&gt;
[[Category:Crafting network]]&lt;br /&gt;
[[Category:Inserters]]&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Cargo_wagon&amp;diff=126066</id>
		<title>Cargo wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Cargo_wagon&amp;diff=126066"/>
		<updated>2016-07-12T10:34:37Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: /* Positions of wagons and inserters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Machinery&lt;br /&gt;
|health        =600&lt;br /&gt;
|storage       =30&lt;br /&gt;
|energy        =&lt;br /&gt;
|pollution     =&lt;br /&gt;
|input        =time, 0.5 + iron plate, 20 + steel plate, 20 + iron gear wheel, 10&lt;br /&gt;
|raw          =time, 5.5 + iron plate, 40 + steel plate, 20&lt;br /&gt;
|technologies =Automated rail transportation&lt;br /&gt;
|producers    =Manual + Assembling machine 2 + Assembling machine 3&lt;br /&gt;
|consumers    =&lt;br /&gt;
}}&lt;br /&gt;
The [[Cargo wagon]] is used in conjunction with [[Diesel locomotive]]s to form trains for the [[Railway network]].&lt;br /&gt;
&lt;br /&gt;
Please look into [[Vehicle/Train/Wagon]] for general information about this.&lt;br /&gt;
&lt;br /&gt;
A wagon is used to transport items by train and can be filled/unfilled at [[Railway network/Train station|train stations]] like a chest, but with many more inserters at the same time. Up to 12 inserters per wagon are possible (from both sides).&lt;br /&gt;
The [[Inserter item stack size]] is important to fill the wagon fast!&lt;br /&gt;
&lt;br /&gt;
== Stack limitation ==&lt;br /&gt;
&lt;br /&gt;
Wagons have a [[Storage/Stack#Stack limitation|stack limitation]]. Use it to limit the number of items, that can be inserted. This is useful, if you want to limit the number of transported items for some cases.&lt;br /&gt;
&lt;br /&gt;
== Stack filter ==&lt;br /&gt;
&lt;br /&gt;
Each stack in the cargo wagon can be filtered. This works in the same way as with your quick bar (the toolbelt), default is pressing middle mouse button.&lt;br /&gt;
&lt;br /&gt;
This can be used to transport some different items in one wagon, without overfilling it. Best example is for transporting empty and full oil barrels in one wagon and at the train stations the barrels are exchanged by smart inserters.&lt;br /&gt;
&lt;br /&gt;
See for example [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=68288&amp;amp;p=53467&amp;amp;hilit=Filter#p53467 Tired of babysitting expansions? Auto-supply w/ trains!].&lt;br /&gt;
&lt;br /&gt;
== Compressing items ==&lt;br /&gt;
&lt;br /&gt;
A cargo wagon can be filled with 2000 items of ores ([[Copper ore|copper]], [[Iron ore|iron]], [[Coal|coal]]...) or 4000 item of processed plates ([[Copper plate|copper plates]], [[Iron plate|iron plates]], [[Steel bar|steel]]), which makes it a eventually a useful strategy to process the iron &amp;quot;in place&amp;quot;, where you mine it, before you transport it to your factory. There are also [[Transport/Compress by Pre-production|other strategies of compressing the cargo before load]].&lt;br /&gt;
&lt;br /&gt;
== Positions of wagons and inserters ==&lt;br /&gt;
&lt;br /&gt;
The wagons can be filled/emptied at [[Railway network/Train station|train stations]].&lt;br /&gt;
&lt;br /&gt;
== Using as big chest (&amp;quot;multi-inserter chest&amp;quot;) ==&lt;br /&gt;
&lt;br /&gt;
It is possible to use the cargo wagon as a &amp;quot;big chest&amp;quot;: Place rails, put a wagon on it and inserters around. The advantage of this construction is&lt;br /&gt;
* you can feed/unload the wagon with much more inserters (from/to a belt), and from here into/from another stack based system (a chest, assembly). This goes around the limitations of [[Inserter item stack size bonus|inserter stack size bonus]].&lt;br /&gt;
* You can &amp;quot;transport&amp;quot; items over up to 14 (?) tiles (size of wagon plus length of long arm inserters).&lt;br /&gt;
See&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3537 Solar panel factory]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=7568 Cargo wagon sourced RGB circuits production facility]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=8551 Mass production with ZERO belts and robots]&lt;br /&gt;
&lt;br /&gt;
http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3537&lt;br /&gt;
&lt;br /&gt;
Using the wagon as storage chest enables to have more throughput at small space:&lt;br /&gt;
:[[File:PanelAM2b.jpg|600px|]]&lt;br /&gt;
&lt;br /&gt;
Here in detail how this works: Many inserters put items into the wagons and only some out. This is only possible because [[Inserter_item_stack_size]] is researched&lt;br /&gt;
:[[File:FeedingAM2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to use a fully upgrade assembly3 with speed modules, but this isn&#039;t able to feed quick enough.&lt;br /&gt;
:[[File:PanelAM3maxSpeed.png|400px]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Diesel locomotive]]&lt;br /&gt;
* [[Railway network]]&lt;br /&gt;
* [[Vehicle/Train/Wagon]]&lt;br /&gt;
* [[Vehicle/Train/Locomotive]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
{{C|Railway network}}&lt;br /&gt;
{{C|Vehicle}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Cargo_wagon&amp;diff=126065</id>
		<title>Cargo wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Cargo_wagon&amp;diff=126065"/>
		<updated>2016-07-12T10:33:32Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Machinery&lt;br /&gt;
|health        =600&lt;br /&gt;
|storage       =30&lt;br /&gt;
|energy        =&lt;br /&gt;
|pollution     =&lt;br /&gt;
|input        =time, 0.5 + iron plate, 20 + steel plate, 20 + iron gear wheel, 10&lt;br /&gt;
|raw          =time, 5.5 + iron plate, 40 + steel plate, 20&lt;br /&gt;
|technologies =Automated rail transportation&lt;br /&gt;
|producers    =Manual + Assembling machine 2 + Assembling machine 3&lt;br /&gt;
|consumers    =&lt;br /&gt;
}}&lt;br /&gt;
The [[Cargo wagon]] is used in conjunction with [[Diesel locomotive]]s to form trains for the [[Railway network]].&lt;br /&gt;
&lt;br /&gt;
Please look into [[Vehicle/Train/Wagon]] for general information about this.&lt;br /&gt;
&lt;br /&gt;
A wagon is used to transport items by train and can be filled/unfilled at [[Railway network/Train station|train stations]] like a chest, but with many more inserters at the same time. Up to 12 inserters per wagon are possible (from both sides).&lt;br /&gt;
The [[Inserter item stack size]] is important to fill the wagon fast!&lt;br /&gt;
&lt;br /&gt;
== Stack limitation ==&lt;br /&gt;
&lt;br /&gt;
Wagons have a [[Storage/Stack#Stack limitation|stack limitation]]. Use it to limit the number of items, that can be inserted. This is useful, if you want to limit the number of transported items for some cases.&lt;br /&gt;
&lt;br /&gt;
== Stack filter ==&lt;br /&gt;
&lt;br /&gt;
Each stack in the cargo wagon can be filtered. This works in the same way as with your quick bar (the toolbelt), default is pressing middle mouse button.&lt;br /&gt;
&lt;br /&gt;
This can be used to transport some different items in one wagon, without overfilling it. Best example is for transporting empty and full oil barrels in one wagon and at the train stations the barrels are exchanged by smart inserters.&lt;br /&gt;
&lt;br /&gt;
See for example [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=68288&amp;amp;p=53467&amp;amp;hilit=Filter#p53467 Tired of babysitting expansions? Auto-supply w/ trains!].&lt;br /&gt;
&lt;br /&gt;
== Compressing items ==&lt;br /&gt;
&lt;br /&gt;
A cargo wagon can be filled with 2000 items of ores ([[Copper ore|copper]], [[Iron ore|iron]], [[Coal|coal]]...) or 4000 item of processed plates ([[Copper plate|copper plates]], [[Iron plate|iron plates]], [[Steel bar|steel]]), which makes it a eventually a useful strategy to process the iron &amp;quot;in place&amp;quot;, where you mine it, before you transport it to your factory. There are also [[Transport/Compress by Pre-production|other strategies of compressing the cargo before load]].&lt;br /&gt;
&lt;br /&gt;
== Positions of wagons and inserters ==&lt;br /&gt;
&lt;br /&gt;
The wagons can be filled/emptied at [[Railway network/Train station|train stations]] and you need to keep in mind, that the [[Railway network/Train station/Positions|inserter positions]] differs a bit, depending on, if you load vertical or horizontal.&lt;br /&gt;
&lt;br /&gt;
== Using as big chest (&amp;quot;multi-inserter chest&amp;quot;) ==&lt;br /&gt;
&lt;br /&gt;
It is possible to use the cargo wagon as a &amp;quot;big chest&amp;quot;: Place rails, put a wagon on it and inserters around. The advantage of this construction is&lt;br /&gt;
* you can feed/unload the wagon with much more inserters (from/to a belt), and from here into/from another stack based system (a chest, assembly). This goes around the limitations of [[Inserter item stack size bonus|inserter stack size bonus]].&lt;br /&gt;
* You can &amp;quot;transport&amp;quot; items over up to 14 (?) tiles (size of wagon plus length of long arm inserters).&lt;br /&gt;
See&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3537 Solar panel factory]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=7568 Cargo wagon sourced RGB circuits production facility]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=8551 Mass production with ZERO belts and robots]&lt;br /&gt;
&lt;br /&gt;
http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3537&lt;br /&gt;
&lt;br /&gt;
Using the wagon as storage chest enables to have more throughput at small space:&lt;br /&gt;
:[[File:PanelAM2b.jpg|600px|]]&lt;br /&gt;
&lt;br /&gt;
Here in detail how this works: Many inserters put items into the wagons and only some out. This is only possible because [[Inserter_item_stack_size]] is researched&lt;br /&gt;
:[[File:FeedingAM2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to use a fully upgrade assembly3 with speed modules, but this isn&#039;t able to feed quick enough.&lt;br /&gt;
:[[File:PanelAM3maxSpeed.png|400px]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Diesel locomotive]]&lt;br /&gt;
* [[Railway network]]&lt;br /&gt;
* [[Vehicle/Train/Wagon]]&lt;br /&gt;
* [[Vehicle/Train/Locomotive]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
{{C|Railway network}}&lt;br /&gt;
{{C|Vehicle}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Cargo_wagon&amp;diff=126064</id>
		<title>Cargo wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Cargo_wagon&amp;diff=126064"/>
		<updated>2016-07-12T10:30:25Z</updated>

		<summary type="html">&lt;p&gt;MaanooAk: /* Compressing items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Machinery&lt;br /&gt;
|health        =600&lt;br /&gt;
|storage       =30&lt;br /&gt;
|energy        =&lt;br /&gt;
|pollution     =&lt;br /&gt;
|input        =time, 0.5 + iron plate, 20 + steel plate, 20 + iron gear wheel, 10&lt;br /&gt;
|raw          =time, 5.5 + iron plate, 40 + steel plate, 20&lt;br /&gt;
|technologies =Automated rail transportation&lt;br /&gt;
|producers    =Manual + Assembling machine 2 + Assembling machine 3&lt;br /&gt;
|consumers    =&lt;br /&gt;
}}&lt;br /&gt;
The [[Cargo wagon]] is used in conjuction with [[Diesel locomotive]]s to form trains for the [[Railway network]].&lt;br /&gt;
&lt;br /&gt;
Please look into [[Vehicle/Train/Wagon]] for general information about this.&lt;br /&gt;
&lt;br /&gt;
A wagon is used to transport items by train and can be filled/unfilled at [[Railway network/Train station|train stations]] like a chest, but with many more inserters at the same time. Up to 12 (or 14?) inserters per wagon are possible (from both sides).&lt;br /&gt;
The [[Inserter item stack size]] is important to fill the wagon fast!&lt;br /&gt;
&lt;br /&gt;
== Stack limitation ==&lt;br /&gt;
&lt;br /&gt;
Wagons have a [[Storage/Stack#Stack limitation|stack limitation]]. Use it to limit the number of items, that can be inserted. This is useful, if you want to limit the number of transported items for some cases.&lt;br /&gt;
&lt;br /&gt;
== Stack filter ==&lt;br /&gt;
&lt;br /&gt;
Each stack in the cargo wagon can be filtered. This works in the same way as with your quick bar (the toolbelt), default is pressing middle mouse button.&lt;br /&gt;
&lt;br /&gt;
This can be used to transport some different items in one wagon, without overfilling it. Best example is for transporting empty and full oil barrels in one wagon and at the train stations the barrels are exchanged by smart inserters.&lt;br /&gt;
&lt;br /&gt;
See for example [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=68288&amp;amp;p=53467&amp;amp;hilit=Filter#p53467 Tired of babysitting expansions? Auto-supply w/ trains!].&lt;br /&gt;
&lt;br /&gt;
== Compressing items ==&lt;br /&gt;
&lt;br /&gt;
A cargo wagon can be filled with 2000 items of ores ([[Copper ore|copper]], [[Iron ore|iron]], [[Coal|coal]]...) or 4000 item of processed plates ([[Copper plate|copper plates]], [[Iron plate|iron plates]], [[Steel bar|steel]]), which makes it a eventually a useful strategy to process the iron &amp;quot;in place&amp;quot;, where you mine it, before you transport it to your factory. There are also [[Transport/Compress by Pre-production|other strategies of compressing the cargo before load]].&lt;br /&gt;
&lt;br /&gt;
== Positions of wagons and inserters ==&lt;br /&gt;
&lt;br /&gt;
The wagons can be filled/emptied at [[Railway network/Train station|train stations]] and you need to keep in mind, that the [[Railway network/Train station/Positions|inserter positions]] differs a bit, depending on, if you load vertical or horizontal.&lt;br /&gt;
&lt;br /&gt;
== Using as big chest (&amp;quot;multi-inserter chest&amp;quot;) ==&lt;br /&gt;
&lt;br /&gt;
It is possible to use the cargo wagon as a &amp;quot;big chest&amp;quot;: Place rails, put a wagon on it and inserters around. The advantage of this construction is&lt;br /&gt;
* you can feed/unload the wagon with much more inserters (from/to a belt), and from here into/from another stack based system (a chest, assembly). This goes around the limitations of [[Inserter item stack size bonus|inserter stack size bonus]].&lt;br /&gt;
* You can &amp;quot;transport&amp;quot; items over up to 14 (?) tiles (size of wagon plus length of long arm inserters).&lt;br /&gt;
See&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3537 Solar panel factory]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=7568 Cargo wagon sourced RGB circuits production facility]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=8551 Mass production with ZERO belts and robots]&lt;br /&gt;
&lt;br /&gt;
http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=3537&lt;br /&gt;
&lt;br /&gt;
Using the wagon as storage chest enables to have more throughput at small space:&lt;br /&gt;
:[[File:PanelAM2b.jpg|600px|]]&lt;br /&gt;
&lt;br /&gt;
Here in detail how this works: Many inserters put items into the wagons and only some out. This is only possible because [[Inserter_item_stack_size]] is researched&lt;br /&gt;
:[[File:FeedingAM2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to use a fully upgrade assembly3 with speed modules, but this isn&#039;t able to feed quick enough.&lt;br /&gt;
:[[File:PanelAM3maxSpeed.png|400px]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Diesel locomotive]]&lt;br /&gt;
* [[Railway network]]&lt;br /&gt;
* [[Vehicle/Train/Wagon]]&lt;br /&gt;
* [[Vehicle/Train/Locomotive]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
{{C|Railway network}}&lt;br /&gt;
{{C|Vehicle}}&lt;/div&gt;</summary>
		<author><name>MaanooAk</name></author>
	</entry>
</feed>