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	<updated>2026-04-22T02:15:46Z</updated>
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		<id>https://wiki.factorio.com/index.php?title=Talk:Long-handed_inserter&amp;diff=136189</id>
		<title>Talk:Long-handed inserter</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Talk:Long-handed_inserter&amp;diff=136189"/>
		<updated>2017-04-29T14:24:28Z</updated>

		<summary type="html">&lt;p&gt;Kostermw: /* Functionality incorrect? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I made a change to the &amp;quot;range&amp;quot; of the long handed inserter and it&#039;s most common use case because I felt that the way the original writer counted the tiles was unintuitive. Originally it was written the [[long handed inserter]]s  are commonly used to drop off items on belts &#039;&#039;&#039;two&#039;&#039;&#039; tiles from an assembler. I think it is when the belts are &#039;&#039;&#039;three&#039;&#039;&#039; tiles from an assembler. I realize this is the difference between counting the tiles in the space &#039;&#039;between&#039;&#039; them and counting the tiles &#039;&#039;inclusive&#039;&#039; of where the belt is. &lt;br /&gt;
My way of counting would put a belt &amp;quot;one tile away&amp;quot; as directly adjacent, where the other way would be &amp;quot;zero tiles away&amp;quot;. I see both sides and was wondering how other people felt, because ultimately the idea is for this to be as understandable to as many people as possible. Maybe adding a screenshot would help? [[User:CapeD|CapeD]] ([[User talk:CapeD|talk]]) 20:12, 21 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Functionality incorrect? ==&lt;br /&gt;
&lt;br /&gt;
Currently it reads: Long handed &#039;&#039;inserters cannot grab moving items from blue belts.&#039;&#039;. I believe it is incorrect, these CAN grab from blue belts.&lt;/div&gt;</summary>
		<author><name>Kostermw</name></author>
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