<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IncitoScanea</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IncitoScanea"/>
	<link rel="alternate" type="text/html" href="https://wiki.factorio.com/Special:Contributions/IncitoScanea"/>
	<updated>2026-04-23T11:25:10Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Types/FluidBox&amp;diff=117685</id>
		<title>Types/FluidBox</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Types/FluidBox&amp;diff=117685"/>
		<updated>2015-02-05T00:53:41Z</updated>

		<summary type="html">&lt;p&gt;IncitoScanea: /* Basics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basics ==&lt;br /&gt;
All general properties of entities that involve pipes. Because this is an abstract class it cannot be created in game, rather, it acts like a guideline to which all other entities with pipe aspects follow.&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
=== fluid_box ===&lt;br /&gt;
Type: uknown&lt;br /&gt;
&lt;br /&gt;
This is the property to set the water amount an entity can hold, as well as the connection points for pipes leading into and out of the entity.&lt;br /&gt;
&lt;br /&gt;
Example: Assembly Machine 2 Fluid Box&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
fluid_boxes =&lt;br /&gt;
{&lt;br /&gt;
  {&lt;br /&gt;
    production_type = &amp;quot;input&amp;quot;,&lt;br /&gt;
    pipe_picture = assembler2pipepictures(),&lt;br /&gt;
    pipe_covers = pipecoverspictures(),&lt;br /&gt;
    base_area = 10,&lt;br /&gt;
    base_level = -1,&lt;br /&gt;
    pipe_connections = {{ type=&amp;quot;input&amp;quot;, position = {0, -2} }}&lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    production_type = &amp;quot;output&amp;quot;,&lt;br /&gt;
    pipe_picture = assembler2pipepictures(),&lt;br /&gt;
    pipe_covers = pipecoverspictures(),&lt;br /&gt;
    base_area = 10,&lt;br /&gt;
    base_level = 1,&lt;br /&gt;
    pipe_connections = {{ type=&amp;quot;output&amp;quot;, position = {0, 2} }}&lt;br /&gt;
  },&lt;br /&gt;
  off_when_no_fluid_recipe = true&lt;br /&gt;
},&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A base area of 1 will hold 10 units of water, 2 will hold 20, etc...&lt;/div&gt;</summary>
		<author><name>IncitoScanea</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Types/FluidBox&amp;diff=117684</id>
		<title>Types/FluidBox</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Types/FluidBox&amp;diff=117684"/>
		<updated>2015-02-05T00:49:58Z</updated>

		<summary type="html">&lt;p&gt;IncitoScanea: Created page with &amp;quot;== Basics == All general properties of entities that involve pipes.  == Properties == === fluid_box === Type: uknown  This is the property to set the water amount an entity ca...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basics ==&lt;br /&gt;
All general properties of entities that involve pipes.&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
=== fluid_box ===&lt;br /&gt;
Type: uknown&lt;br /&gt;
&lt;br /&gt;
This is the property to set the water amount an entity can hold, as well as the connection points for pipes leading into and out of the entity.&lt;br /&gt;
&lt;br /&gt;
Example: Assembly Machine 2 Fluid Box&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
fluid_boxes =&lt;br /&gt;
{&lt;br /&gt;
  {&lt;br /&gt;
    production_type = &amp;quot;input&amp;quot;,&lt;br /&gt;
    pipe_picture = assembler2pipepictures(),&lt;br /&gt;
    pipe_covers = pipecoverspictures(),&lt;br /&gt;
    base_area = 10,&lt;br /&gt;
    base_level = -1,&lt;br /&gt;
    pipe_connections = {{ type=&amp;quot;input&amp;quot;, position = {0, -2} }}&lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    production_type = &amp;quot;output&amp;quot;,&lt;br /&gt;
    pipe_picture = assembler2pipepictures(),&lt;br /&gt;
    pipe_covers = pipecoverspictures(),&lt;br /&gt;
    base_area = 10,&lt;br /&gt;
    base_level = 1,&lt;br /&gt;
    pipe_connections = {{ type=&amp;quot;output&amp;quot;, position = {0, 2} }}&lt;br /&gt;
  },&lt;br /&gt;
  off_when_no_fluid_recipe = true&lt;br /&gt;
},&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A base area of 1 will hold 10 units of water, 2 will hold 20, etc...&lt;/div&gt;</summary>
		<author><name>IncitoScanea</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Prototype/Generator&amp;diff=117683</id>
		<title>Prototype/Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Prototype/Generator&amp;diff=117683"/>
		<updated>2015-02-05T00:42:54Z</updated>

		<summary type="html">&lt;p&gt;IncitoScanea: /* effectivity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Properties ==&lt;br /&gt;
This prototype inherits all the properties from [[Prototype/EntityWithHealth]]&lt;br /&gt;
&lt;br /&gt;
=== effectivity ===&lt;br /&gt;
Type: [[Types/unsigned]]&lt;br /&gt;
&lt;br /&gt;
The effectivity of the generator with 0.5 being half as effective as a regular steam-engine generator.&lt;br /&gt;
&lt;br /&gt;
=== fluid_usage_per_tick ===&lt;br /&gt;
Type: [[Types/unsigned]]&lt;br /&gt;
&lt;br /&gt;
The number of water units the generator uses per tick.&lt;br /&gt;
&lt;br /&gt;
=== energy_source ===&lt;br /&gt;
Type: [[Types/EnergySource]]&lt;br /&gt;
&lt;br /&gt;
Defines how the generator is powered.&lt;/div&gt;</summary>
		<author><name>IncitoScanea</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Prototype/Generator&amp;diff=117682</id>
		<title>Prototype/Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Prototype/Generator&amp;diff=117682"/>
		<updated>2015-02-05T00:42:36Z</updated>

		<summary type="html">&lt;p&gt;IncitoScanea: Created page with &amp;quot;== Properties == This prototype inherits all the properties from Prototype/EntityWithHealth  == effectivity == Type: Types/unsigned  The effectivity of the generator w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Properties ==&lt;br /&gt;
This prototype inherits all the properties from [[Prototype/EntityWithHealth]]&lt;br /&gt;
&lt;br /&gt;
== effectivity ==&lt;br /&gt;
Type: [[Types/unsigned]]&lt;br /&gt;
&lt;br /&gt;
The effectivity of the generator with 0.5 being half as effective as a regular steam-engine generator.&lt;br /&gt;
&lt;br /&gt;
=== fluid_usage_per_tick ===&lt;br /&gt;
Type: [[Types/unsigned]]&lt;br /&gt;
&lt;br /&gt;
The number of water units the generator uses per tick.&lt;br /&gt;
&lt;br /&gt;
=== energy_source ===&lt;br /&gt;
Type: [[Types/EnergySource]]&lt;br /&gt;
&lt;br /&gt;
Defines how the generator is powered.&lt;/div&gt;</summary>
		<author><name>IncitoScanea</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Solar_panel&amp;diff=117636</id>
		<title>Solar panel</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Solar_panel&amp;diff=117636"/>
		<updated>2015-01-29T23:28:48Z</updated>

		<summary type="html">&lt;p&gt;IncitoScanea: Added solar panel setup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{languages}}&lt;br /&gt;
Solar panels are an infinite source of free energy, [[research]] of [[Solar energy]] enables production. During daylight hours every panel provides the maximum power level, 60kW. Generated power will increase/decrease linearly during dusk and dawn, and no power is produced at night. When placed, the Solar Panel takes up 9 spaces, in a 3x3 area.&lt;br /&gt;
&lt;br /&gt;
[[File:Solar-Panel-0.9.8.png|thumb|350px|8 Solar Panels]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|copper-plate|5|copper_plate}} + {{icon|steel-bar|5|Steel_bar}} + {{icon|electronic-circuit|15|electronic_circuit}} + {{icon|time icon|0.5|time}} =&amp;gt; {{icon|solar-panel|1|electrical network#Solar panel|Solar Panel}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total raw:&#039;&#039;&#039; || {{icon|iron-plate|15|iron_plate}} {{icon|copper-plate|27.5|copper_plate}} {{icon|steel-bar|5|Steel_bar}} {{icon|time icon|19.3|time}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Max Output:&#039;&#039;&#039; || 60kW (Full Daylight)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Req. Technology:&#039;&#039;&#039; || {{icontech|solar-energy||Solar energy}} [[Solar energy]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:SolarPanelSetUp.png|350px|thumb|left|An efficient solar panel set up.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Electric network]]&lt;br /&gt;
* [[Basic accumulator]]&lt;br /&gt;
* [[Power production/Special accumulator usages]]&lt;br /&gt;
* About [[Power production/Optimal ratios#Solar/Accu|calculating the optimal ratios for solar/accu]]&lt;br /&gt;
* [[Power production/Dealing with priorities#How_to_switch_off_steam_engines_in_the_night.2C_when_enough_accumulator_capacity_is_available.3F|How to switch off steam engines in the night, when enough accumulator capacity is available?]]&lt;br /&gt;
* [[Game-day]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MachineNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]] [[Category: Electric network]]&lt;/div&gt;</summary>
		<author><name>IncitoScanea</name></author>
	</entry>
</feed>