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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Frankie99</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
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	<updated>2026-05-17T22:16:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=Tank&amp;diff=136090</id>
		<title>Tank</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Tank&amp;diff=136090"/>
		<updated>2017-04-27T14:47:26Z</updated>

		<summary type="html">&lt;p&gt;Frankie99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{About|the armored combat vehicle|the liquid storage container|Storage tank}}&lt;br /&gt;
{{:Tank/infobox}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Tank&#039;&#039;&#039; is a heavy armored fighting vehicle added to the game in Alpha 0.11. It is a mid-game weapon with two guns; an integrated [[Submachine gun]] and a powerful cannon that uses [[cannon shells]]. It, along with the [[car]], are the two vehicles in Factorio.&lt;br /&gt;
&lt;br /&gt;
Since Engine units can only be built in Assembling machines, Tanks (like [[Car]]s) may not be built from by hand from their raw materials.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Main|Achievements}}&lt;br /&gt;
The tank is directly connected to the following achievement:&lt;br /&gt;
; Steamrolled&lt;br /&gt;
: Destroy 10 [[Enemies|spawners]] by impact.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
The tank is a strong fighting vehicle due to its large health pool and the very high damage of its main weapon, the cannon. Additionally, due to the ability to employ drones from within the vehicle, it can be used as a form of drone or capsule transport vehicle, with the player simply using capsules to fight their battles. The tank particularly shines in battle against [[Enemies|Worms]], as their unavoidable projectiles are much less of a problem for an entity with a high health pool.&lt;br /&gt;
&lt;br /&gt;
The tank lags behind in speed, however, compared to the player and the car. As a result, it may not perform as well in combat against melee enemies or enemies with shorter range than the player, as it has more difficulty dodging enemies. This may result in the tank being destroyed quickly, leaving the player in a tight spot.&lt;br /&gt;
&lt;br /&gt;
It is possible to use throwable items such as grenades, poisons, and follower robots while riding in the tank. This makes it possible to perform drive-by attacks on large bases with a reasonable area of effect. Since grenades and tank are available fairly early in the game this enables an effective means of early game expansion before the better known turret creep strategy becomes viable.&lt;br /&gt;
&lt;br /&gt;
==Movement==&lt;br /&gt;
&lt;br /&gt;
The tank is very robust, and unlike the car can move through and destroy [[Tree|trees]] with near impunity, even when not moving, simply driving into an entity is enough to damage it. This can also be employed as a weapon against [[Enemies]], although certain enemies and structures (nests in particular) will deal high damage to the tank in the process; requiring repair after skirmishes.&lt;br /&gt;
&lt;br /&gt;
The tank is slower than the car, but the freedom of being able to traverse tree-filled areas easily makes it a preferred vehicle among many players for exploring lands abroad. The tank can also rotate in place while standing still, which is useful for getting out of tight spots.&lt;br /&gt;
&lt;br /&gt;
==Capsules and Bots integration==&lt;br /&gt;
&lt;br /&gt;
[[Player#Capsules|Capsules]] can be used while inside the tank, including combat robots.  [[Construction robot]]s, including those from a [[personal roboport]] within range of the tank will repair damage if [[repair pack]]s are available. Also, [[Logistic robot]]s can still refill the player&#039;s inventory.  This can be very useful for reloading as new ammo dropped off to a player driving the tank will first be loaded into the tank if space is available.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* Added tank flamethrower}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.18|&lt;br /&gt;
* Increased tank machine gun range to 20 tiles.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.0|&lt;br /&gt;
* New icon for tank.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.26|&lt;br /&gt;
* Running biters over in a tank in peaceful mode will now anger them.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.21|&lt;br /&gt;
* When attacking a player in a tank, the tank will be attacked instead of the player directly.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.2|&lt;br /&gt;
* Tanks can now turn in place.&lt;br /&gt;
* Tank inventory can now be filtered.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.0|&lt;br /&gt;
* Updated sounds&lt;br /&gt;
* Added muzzle flash for tanks&lt;br /&gt;
* Tank ammo inventory is refilled from the trunk and player inventory when exhausted.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.6|&lt;br /&gt;
* Added a small scorch mark when heavy weaponry like the tank cannon fires.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
==Development data==&lt;br /&gt;
Weekly blogs concerning the Tank:&lt;br /&gt;
* https://www.factorio.com/blog/post/fff-56&lt;br /&gt;
* https://www.factorio.com/blog/post/fff-51&lt;br /&gt;
* https://www.factorio.com/blog/post/fff-48&lt;br /&gt;
* https://www.factorio.com/blog/post/fff-44&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
* [[Damage|Damage &amp;amp; resistances]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Burner Devices]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
&lt;br /&gt;
{{BurnerNav}}&lt;br /&gt;
{{LogisticsNav}}&lt;/div&gt;</summary>
		<author><name>Frankie99</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Sulfuric_acid&amp;diff=136062</id>
		<title>Sulfuric acid</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Sulfuric_acid&amp;diff=136062"/>
		<updated>2017-04-26T14:11:35Z</updated>

		<summary type="html">&lt;p&gt;Frankie99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{languages}}&lt;br /&gt;
{{:Sulfuric acid/infobox}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sulfuric Acid&#039;&#039;&#039; is a [[Liquid]] that is used to create [[Batteries]] and [[Processing unit]]s. It is converted, by the [[Chemical plant]], from [[Sulfur]], [[Water]], and [[Iron plate]]s.&lt;br /&gt;
From 0.15 it&#039;s used in the mining of [[Uranium ore]].&lt;br /&gt;
&lt;br /&gt;
==Optimal Ratio==&lt;br /&gt;
The optimal ratio for Sulfuric Acid production is two Sulfuric acid Chemical plants for every five Sulfur Chemical plants.&lt;br /&gt;
&lt;br /&gt;
Two Sulfuric acid Chemical plants produce enough Sulfuric acid for 25 Battery Chemical plants, or for 300 Processing unit assemblers (if Assembler 3 is used).&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Liquid network]]&lt;br /&gt;
* [[Oil processing]]&lt;br /&gt;
&lt;br /&gt;
{{IntermediateNav}}&lt;/div&gt;</summary>
		<author><name>Frankie99</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Achievements&amp;diff=128077</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Achievements&amp;diff=128077"/>
		<updated>2016-08-28T10:08:33Z</updated>

		<summary type="html">&lt;p&gt;Frankie99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Achievements&#039;&#039; are a new feature added in 0.13. They keep track of notable milestones obtained while playing. Achievements are available both in the [http://store.steampowered.com/app/427520/ Steam] and DRM-free versions of the game, such as downloading from the factorio site.&lt;br /&gt;
&lt;br /&gt;
== Disabling achievements ==&lt;br /&gt;
&lt;br /&gt;
Achievements will be disabled on use of the [[Console]] or installing mods. If mods are installed, a separate instance of achievements will be used, and earned achievements will not register with Steam.&lt;br /&gt;
&lt;br /&gt;
== List of all achievements ==&lt;br /&gt;
&lt;br /&gt;
*Automated cleanup&lt;br /&gt;
:De-construct 100 objects with the [[construction robot]]s.&lt;br /&gt;
*Circuit veteran 1&lt;br /&gt;
:Produce 1.0k [[Advanced circuit]]s per hour.&lt;br /&gt;
*Computer age 1&lt;br /&gt;
:Produce 500 [[Processing unit]]s per hour.&lt;br /&gt;
*You&#039;ve got a package&lt;br /&gt;
:Supply the player by [[logistic robot]].&lt;br /&gt;
*Eco unfriendly&lt;br /&gt;
:Research [[Oil processing]].&lt;br /&gt;
*Iron throne 1&lt;br /&gt;
:Produce 20k [[Iron plate]]s per hour.&lt;br /&gt;
*It stinks and they don&#039;t like it&lt;br /&gt;
:Trigger an alien attack by pollution.&lt;br /&gt;
*Mass production 1&lt;br /&gt;
:Produce 10k [[Electronic circuit]]s.&lt;br /&gt;
*Solaris&lt;br /&gt;
:Produce more than 10 GJ energy per hour without the usage of [[Steam engine]].&lt;br /&gt;
*Automated construction&lt;br /&gt;
:Construct 100 machines using robots.&lt;br /&gt;
*Circuit veteran 2&lt;br /&gt;
:Produce 10k [[Advanced circuit]]s per hour.&lt;br /&gt;
*Circuit veteran 3&lt;br /&gt;
:Produce 25k [[Advanced circuit]]s per hour.&lt;br /&gt;
*Computer age 3&lt;br /&gt;
:Produce 5k [[Processing unit]]s per hour.&lt;br /&gt;
*Computer age 2&lt;br /&gt;
:Produce 1.0k [[Processing unit]]s per hour.&lt;br /&gt;
*Delivery service&lt;br /&gt;
:Supply the player with 10k items delivered by the [[logistic robot]]s.&lt;br /&gt;
*Getting on track&lt;br /&gt;
:Build a [[Diesel locomotive]].&lt;br /&gt;
*Getting on track like a pro&lt;br /&gt;
:Build a [[Diesel locomotive]] within first 1 hour and 30 minutes of the game.&lt;br /&gt;
*Golem&lt;br /&gt;
:Take 500 [[damage]] in one hit and survive.&lt;br /&gt;
*Iron throne 2&lt;br /&gt;
:Produce 200k [[Iron plate]]s per hour&lt;br /&gt;
*Iron throne 3&lt;br /&gt;
:Produce 400k [[Iron plate]]s per hour.&lt;br /&gt;
*Lazy bastard&lt;br /&gt;
:Win the game by crafting no more than 111 items manually.&lt;br /&gt;
*[[Logistic network]] embargo&lt;br /&gt;
:Win the game without building [[Active provider chest]] and [[requester chest]].&lt;br /&gt;
*Mass production 2&lt;br /&gt;
:Produce 1M [[electronic circuit]]s.&lt;br /&gt;
*Mass production 3&lt;br /&gt;
:Produce 20M [[Electronic circuit]]s.&lt;br /&gt;
*Minions&lt;br /&gt;
:Get 100 combat robots following you&lt;br /&gt;
*Smoke me a kipper, I&#039;ll be back for breakfast&lt;br /&gt;
:Finish the game.&lt;br /&gt;
*No time for chit-chat&lt;br /&gt;
:Finish the game in 15 hours&lt;br /&gt;
*There is no spoon&lt;br /&gt;
:Finish the game in 8 hours&lt;br /&gt;
*Pyromaniac&lt;br /&gt;
:Destroy 10k trees with fire&lt;br /&gt;
*Raining bullets&lt;br /&gt;
:Win the game without building [[Laser turret]].&lt;br /&gt;
*Run forrest run&lt;br /&gt;
:Destroy 100 trees by impact.&lt;br /&gt;
*So long and thanks for all the fish&lt;br /&gt;
:Launch the rocket with a fish inside.[UNCONFIRMED]&lt;br /&gt;
*Steam all the way&lt;br /&gt;
:Win the game without using a [[solar panel]].&lt;br /&gt;
*Streamrolled&lt;br /&gt;
:Destroy 10 [[Spawners]] by impact.&lt;br /&gt;
*Tech maniac&lt;br /&gt;
:Research all technologies&lt;br /&gt;
*Trans factorio express&lt;br /&gt;
:[[Train]] plans a path 1000 tiles long.&lt;br /&gt;
*Watch your step&lt;br /&gt;
:Get killed by moving Locomotive.&lt;br /&gt;
*You are doing it right!&lt;br /&gt;
:Construct more machines using robots than manually.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Console]]&lt;br /&gt;
* [https://www.factorio.com/blog/post/fff-125 Friday Facts #125 - Achievements]&lt;/div&gt;</summary>
		<author><name>Frankie99</name></author>
	</entry>
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