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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Faenyx</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
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	<updated>2026-04-23T04:25:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=Factorio_talk:Wiki_rules&amp;diff=211901</id>
		<title>Factorio talk:Wiki rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Factorio_talk:Wiki_rules&amp;diff=211901"/>
		<updated>2025-02-26T20:11:13Z</updated>

		<summary type="html">&lt;p&gt;Faenyx: /* Clarification on a few items */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Translation of Templates ==&lt;br /&gt;
&lt;br /&gt;
Ssilk added informations for translation pages and naming these pages.&lt;br /&gt;
&lt;br /&gt;
How should we handle template pages? The same way like any other page or should we name them in the native language?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example: There is a template page called [https://wiki.factorio.com/index.php?title=Template:Machinery Template:Machinery] and today, someone created a copy of this page but translated to french. See here: [https://wiki.factorio.com/index.php?title=Template:Machinerie Template:Machinerie] -- [[User:TheGreenkey|TheGreenkey]] ([[User talk:TheGreenkey|talk]]) 23:07, 3 June 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Of course the same way: [https://wiki.factorio.com/index.php?title=Template:Machinery/de Template:Machinery/de] for example. :) 00:27, 9 June 2014 (CEST)�&lt;br /&gt;
&lt;br /&gt;
== Language, Page name capitalization ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Page names should only be capitalized at the first word, with some exceptions. Essentially, Petroleum gas, and not Petroleum Gas. This is both for readability and for the internal code of the wiki to work correctly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I would like to question this policy. I spent several months over on the FTB Wiki (and previously admin&#039;d the now dead GregTech Community Wiki), and on them we had the opposite policy: capitalize all words in page names, on the grounds that each page name is a full proper noun. We had this policy because it would actually improve readability, in that it makes it very clear that the term being discussed is the object that is defined on that other page, rather than the term being a more general word. (For example: &amp;quot;Steam engine&amp;quot; makes Steam significant but the word &amp;quot;engine&amp;quot; could be just an engine powered by steam; whereas &amp;quot;Steam Engine&amp;quot; makes it more clear that the full term is a proper noun that refers to the actual [[Steam engine|Steam Engine]].) [[User:PaladinOne|PaladinOne]] ([[User talk:PaladinOne|talk]]) 07:37, 30 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The wiki will continue to use &amp;quot;Upper lower lower&amp;quot; for the following reasons:&lt;br /&gt;
#It&#039;s consistent with the game which also uses Upper lower lower&lt;br /&gt;
#There should be no &amp;quot;Uppercase Links&amp;quot; or &amp;quot;Uppercase item names&amp;quot; in text (as a style guideline)&lt;br /&gt;
:I also have to disagree with your example, since the wiki is only about the game there should be no confusion there, and even if there is, there is a link to the right item pages to clear it up. -- [[User:Bilka|Bilka]] ([[User talk:Bilka|talk]]) - &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Admin&amp;lt;/span&amp;gt; 14:23, 30 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible typo? ==&lt;br /&gt;
&lt;br /&gt;
I believe there is a typo in list item 7 of the first numbered list of the section [[Factorio:Wiki_rules#Page_creation]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I believe the following sentence has a typo:&lt;br /&gt;
&lt;br /&gt;
    If the page is not related to the wiki, it has be related to Factorio, and may not be linked from outside sources, including the general wiki.&lt;br /&gt;
&lt;br /&gt;
I believe the following revision fixes the typo:&lt;br /&gt;
&lt;br /&gt;
    If the page is not related to the wiki, it has to be related to Factorio, and may not be linked from outside sources, including the general wiki.&lt;br /&gt;
&lt;br /&gt;
[[User:Snayday|Snayday]] ([[User talk:Snayday|talk]]) 18:08, 20 July 2022 (UTC)&lt;br /&gt;
: Thanks for noticing and noting this, fixed! -- [[User:Bilka|Bilka]] ([[User talk:Bilka|talk]]) - &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Admin&amp;lt;/span&amp;gt; 19:17, 20 July 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clarification on a few items ==&lt;br /&gt;
&lt;br /&gt;
Hello team,&lt;br /&gt;
&lt;br /&gt;
I am looking to update the asteroids page with information on spawn rate since it is so obtuse currently.&lt;br /&gt;
&lt;br /&gt;
I found this page that includes sudo-code allegidly plulled from reverse engineering factorio code: https://www.reddit.com/r/factorio/comments/1gz08vz/asteroid_spawn_testing/&lt;br /&gt;
&lt;br /&gt;
The spawn rate testing from the OP definitely seems reliably enough to add as a &amp;quot;community testing shows&amp;quot; but I wanted to check if there were rules about linking to the reddit page for further reading or including information gained from reverse engineering the games code.&lt;/div&gt;</summary>
		<author><name>Faenyx</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Asteroids&amp;diff=206911</id>
		<title>Asteroids</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Asteroids&amp;diff=206911"/>
		<updated>2024-11-22T18:04:26Z</updated>

		<summary type="html">&lt;p&gt;Faenyx: Added note about Prometheon asteroids having double health of normal asteroids&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{About/Space age}}&lt;br /&gt;
[[File:asteroids_anim.gif|right]]&#039;&#039;&#039;Asteroids&#039;&#039;&#039; are floating minerals found in space. There are four types of asteroids in [[Space Age]]: metallic, carbon, oxide and promethium. Promethium asteroids are only encountered at the [[Shattered planet|Shattered Planet]]. Asteroids are immediately seen when the [[player]] is present at a [[space platform]]. If a space station is being boosted through space with a [[thruster]], asteroids are encountered much faster. When an [[asteroid collector]] is present at a space station, small [[Asteroids#Asteroid Chunks|asteroid chunks]] can be collected for its chunks of resources. The resources collected from asteroid chunks can be fed into a [[crusher]], grinding the chunks into useful resources.&lt;br /&gt;
&lt;br /&gt;
When traveling through space, the space platform can enter a dangerous asteroid field, where many asteroids can hit the player&#039;s platform and destroy it. This means that [[turret]]s with well-stocked ammunition and asteroid collectors should be properly placed around a platform to ward off the asteroids.&lt;br /&gt;
&lt;br /&gt;
The density of asteroids can be seen by going to the [[Remote View]] &amp;gt; &#039;&#039;&#039;Surfaces&#039;&#039;&#039; &amp;gt; &#039;&#039;&#039;Space Map&#039;&#039;&#039;  and alt-clicking on the interplanetary route to bring up the route in Factoriopedia, or by searching &amp;quot;route&amp;quot;. The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship&#039;s position when underway. &lt;br /&gt;
&lt;br /&gt;
== Asteroid Types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description !! Health !! [[Damage#Resistance|Resistances]]&lt;br /&gt;
|-&lt;br /&gt;
| Asteroid Chunks&lt;br /&gt;
| Can be grabbed by the [[asteroid collector|collectors]]. Do no damage upon contact with the space platform.&lt;br /&gt;
&lt;br /&gt;
Do not have health and are instantly destroyed on contact with the space platform.&lt;br /&gt;
&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Small Asteroids&lt;br /&gt;
| Do not spawn naturally. Produce chunks on destruction.&lt;br /&gt;
&lt;br /&gt;
Do small damage on contact with the space platform.&lt;br /&gt;
&lt;br /&gt;
| 100&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*Electric: 100%&lt;br /&gt;
*Explosion: 50%&lt;br /&gt;
*Fire: 100%&lt;br /&gt;
*Laser: 20%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Medium Asteroids&lt;br /&gt;
| Spawn in space and in orbit of planets other than [[Nauvis]]. Split into small asteroids when destroyed.&lt;br /&gt;
&lt;br /&gt;
Do medium damage. Can destroy several foundations before expiring.&lt;br /&gt;
&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*Electric: 100%&lt;br /&gt;
*Explosion: 30%&lt;br /&gt;
*Fire: 100%&lt;br /&gt;
*Laser: 90%&lt;br /&gt;
*Physical: 10%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Big Asteroids&lt;br /&gt;
| Spawn in space beyond [[Fulgora]]. Split into medium asteroids when destroyed.&lt;br /&gt;
&lt;br /&gt;
Do large amount of damage. Can go right through the space platform destroying everything on its path.&amp;lt;br&amp;gt;Because of the high flat physical resistance, [[gun turret]]s are ineffective against them.&lt;br /&gt;
&lt;br /&gt;
| 2000&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*Electric: 100%&lt;br /&gt;
*Explosion: 10%&lt;br /&gt;
*Fire: 100%&lt;br /&gt;
*Laser: 95%&lt;br /&gt;
*Physical: 2000/10%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Huge Asteroids&lt;br /&gt;
| Spawn in space beyond [[Aquilo]]. Split into large asteroids when destroyed.&lt;br /&gt;
&lt;br /&gt;
Will absolutely destroy the space platform if it is not equipped with a turret&amp;lt;br&amp;gt;that can overcome its enormous flat physical resistance, e.g. a [[railgun turret]].&lt;br /&gt;
&lt;br /&gt;
| 5000&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*Electric: 100%&lt;br /&gt;
*Explosion: 99%&lt;br /&gt;
*Fire: 100%&lt;br /&gt;
*Laser: 99%&lt;br /&gt;
*Physical: 3000/10%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Prometheon Asteroids have twice the health of the three standard asteroid types (200/800/4000/10000)&lt;br /&gt;
&lt;br /&gt;
== Asteroid Chunks ==&lt;br /&gt;
&#039;&#039;&#039;Asteroid chunks&#039;&#039;&#039; are the smallest asteroids in the game, serving as the sole resource source in space. Due to their size and low mass, these small chunks will not damage the player&#039;s space platform when colliding with it, as larger asteroids do. They will also slowly gravity to the space platform, as if the platform has a gravitational pull, making it easier to collect them. To maintain sustainability, space platforms should be equipped with both {{NavboxIconLink|asteroid collector}} and {{NavboxIconLink|crusher}}. These chunks come in four distinct varieties, each of which can be processed into valuable materials using crushers. [[Advanced asteroid processing research]] unlocks the ability to extract additional materials from these chunks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Asteroid Processing&lt;br /&gt;
|-&lt;br /&gt;
! [[Asteroids]] !! Processed Into !! Advanced Processing&lt;br /&gt;
|-&lt;br /&gt;
| {{NavboxIconLink|Metallic asteroid chunk}} {{SA}}|| {{NavboxIconLink|iron ore}}|| {{NavboxIconLink|copper ore}}&lt;br /&gt;
|-&lt;br /&gt;
| {{NavboxIconLink|Carbonic asteroid chunk}} {{SA}}|| {{NavboxIconLink|carbon}} {{SA}}|| {{NavboxIconLink|sulfur}}&lt;br /&gt;
|-&lt;br /&gt;
| {{NavboxIconLink|Oxide asteroid chunk}} {{SA}}|| {{NavboxIconLink|ice}} {{SA}}|| {{NavboxIconLink|calcite}}&lt;br /&gt;
|-&lt;br /&gt;
| {{NavboxIconLink|Promethium asteroid chunk}} {{SA}}|| cannot be processed, is a component to the {{NavboxIconLink|promethium science pack}}{{SA}}. || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:metallic_asteroid_entity.png|Metallic asteroids.&lt;br /&gt;
File:carbonic_asteroid_entity.png|Carbonic asteroids.&lt;br /&gt;
File:oxide_asteroid_entity.png|Oxide asteroids.&lt;br /&gt;
File:promethium_asteroid_entity.png|Promethium asteroids.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SpaceNav}}&lt;br /&gt;
{{C|Resource extraction}}&lt;/div&gt;</summary>
		<author><name>Faenyx</name></author>
	</entry>
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