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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Empirebuilder1</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Empirebuilder1"/>
	<link rel="alternate" type="text/html" href="https://wiki.factorio.com/Special:Contributions/Empirebuilder1"/>
	<updated>2026-06-23T03:16:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=Storage_tank&amp;diff=163787</id>
		<title>Storage tank</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Storage_tank&amp;diff=163787"/>
		<updated>2018-08-23T18:31:05Z</updated>

		<summary type="html">&lt;p&gt;Empirebuilder1: /* Usage */ Little rewrites for clarity and readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Infobox:Storage tank}}&lt;br /&gt;
[[File:storagetank.png|thumb|150px|Four storage tanks linked together to form a large storage facility.]]&lt;br /&gt;
The &#039;&#039;&#039;storage tank&#039;&#039;&#039; is a building that can store up to 25,000 units of a fluid. It is a passive storage—it has no input and no output, depending on pressure to fill it, essentially being a large pipe. &lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Storage tanks will only be filled to the same percentage of capacity as pipes that lead to it. A pipe that carries about 50 water will fill the tank to about 50% of its capacity. [[Pump]]s can be used to fill the entire tank from a low pressure source (such as distant [[pumpjack]]s).&lt;br /&gt;
&lt;br /&gt;
The storage tank is often used to store raw materials and excess products from [[Oil processing]], allowing a [[oil refinery|refinery]] to run without interruptions. It can also be connected to the [[circuit network]], sending the fluid contents as a signal to the network.&lt;br /&gt;
&lt;br /&gt;
The storage tank can be emptied by &#039;&#039;mining and rebuilding it&#039;&#039; (the fluid is destroyed) or by draining it with a [[pump]].&lt;br /&gt;
&lt;br /&gt;
== Usage as &amp;quot;Energy-tank&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See also: [[Electric system#Steam tanks as power storage|Steam tanks as power storage]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Storage tanks can also be used as a replacement for [[accumulator|accumulators]]. If steam consumption by [[steam engine]]s or [[steam turbine|turbines]] changes a lot over a daily cycle (for example due to [[solar panel]]s or [[laser turret]]s), storage tanks can be filled with steam during low power usage and then emptied during heavy load.&lt;br /&gt;
&lt;br /&gt;
A storage tank filled with [[heat exchanger]] 500°C steam stores around 2.4GJ; a storage tank filled with [[boiler]] 165°C steam stores 750MJ.&lt;br /&gt;
&lt;br /&gt;
=== Calculations ===&lt;br /&gt;
&lt;br /&gt;
* 1 &#039;&#039;&#039;Storage tank&#039;&#039;&#039; can store 25,000 units of 500ºC steam.&lt;br /&gt;
&lt;br /&gt;
* 1 [[Steam turbine]] can output 5,820kW = 5,820kJ/s using 60 units of 500ºC steam/s.&lt;br /&gt;
* 1 Storage tank can keep 1 steam turbine working at full capacity for 25,000 ∕ 60 ≈ 416.6667s&lt;br /&gt;
* A Storage tank can store up to 25,000 ∕ 60 × 5,820 = &#039;&#039;&#039;2,425,000kJ&#039;&#039;&#039; using 500ºC steam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 1 &#039;&#039;&#039;Storage tank&#039;&#039;&#039; can store 25,000 units of 165ºC steam.&lt;br /&gt;
&lt;br /&gt;
* 1 [[Steam engine]] can output 900kW = 900kJ/s using 30 units of 165ºC steam/s.&lt;br /&gt;
* 1 Storage tank can keep 1 steam engine working for 25,000 ∕ 30 ≈ 833.3333s&lt;br /&gt;
* A Storage tank can store up to 25,000 ∕ 30 × 900 = &#039;&#039;&#039;750,000kJ&#039;&#039;&#039; using 165ºC steam.&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* Multiplied all fluid amounts by 10.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.12|&lt;br /&gt;
* Fluid icon now scales with size of tank.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.0|&lt;br /&gt;
* Liquid inside can be seen through a small window.&lt;br /&gt;
* Now connectible to the circuit network.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.1|&lt;br /&gt;
* Now has double capacity and takes longer to mine.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Fluid system]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
{{C|Storage}}&lt;/div&gt;</summary>
		<author><name>Empirebuilder1</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Car&amp;diff=158837</id>
		<title>Car</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Car&amp;diff=158837"/>
		<updated>2018-05-03T04:03:47Z</updated>

		<summary type="html">&lt;p&gt;Empirebuilder1: /* History */ spelling fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Infobox:Car}}&lt;br /&gt;
&lt;br /&gt;
[[File:car-anim.gif|thumb|256px]]&lt;br /&gt;
[[File:carcolor.png|thumb|right|200px|In multiplayer, the car matches the color of the player inside.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;car&#039;&#039;&#039; is the earliest alternate form of transportation available to the player. Although it requires fuel, driving a car is much faster than running, letting the player scout out areas or outmaneuver [[Enemies#Biters|biters]]. Cars have a vehicle machine gun that can fire two tiles farther than the [[submachine gun]], 80 slots of storage and 450 health, letting the player use hit-and-run tactics against small groups of enemies.&lt;br /&gt;
&lt;br /&gt;
Cars can collide with objects. Both the car and the object collided with may take damage. The damage is dependent on the speed of the car and the health of the target; small biters and trees can be safely rammed but colliding with big biters can easily destroy the vehicle and its contents.&lt;br /&gt;
&lt;br /&gt;
In multiplayer it is possible for a player to enter a car alongside another player. The passenger can take control of the weapons of the car using a switch in the GUI of the car, but cannot steer the car.&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
{{Main|Keyboard bindings}}&lt;br /&gt;
&lt;br /&gt;
Accelerating opposite of the velocity of the car will cause it to brake. Held acceleration controls won&#039;t have any effect after a brake. The faster the car is going, the longer distance it will take to brake.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Action !! Non-vehicle control !! Default binding&lt;br /&gt;
|-&lt;br /&gt;
|Enter/exit vehicle || Enter/Leave vehicle || Return (AKA Enter, carriage return, etc)&lt;br /&gt;
|-&lt;br /&gt;
|Accelerate forward || Move up || W key&lt;br /&gt;
|-&lt;br /&gt;
|Accelerate backwards || Move down || S key&lt;br /&gt;
|-&lt;br /&gt;
|Steer right || Move right || D key&lt;br /&gt;
|-&lt;br /&gt;
|Steer left || Move left || A key&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Using cars as storage ==&lt;br /&gt;
Cars can store a tremendous amount of items, move along [[transport belt]]s and interact with [[inserter]]s. Because of that, cars may be used as large chests or even [http://www.factorioforums.com/forum/viewtopic.php?f=8&amp;amp;t=8805 as small trains].&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Achievement|steamrolled}}&lt;br /&gt;
{{Achievement|run-forrest-run}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{history|0.16.0|&lt;br /&gt;
* In multiplayer players can now ride as passengers in cars/tanks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.14.0|&lt;br /&gt;
* Added support for equipment grids in cars.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.26|&lt;br /&gt;
* Running into biters in peaceful mode will anger them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.2|&lt;br /&gt;
* Added filters to the car cargo inventory.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.0|&lt;br /&gt;
* Car ammo inventory is refilled from the trunk when depleted.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.12|&lt;br /&gt;
* Gates now open in time for the car to pass through.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.8|&lt;br /&gt;
* The car can now accepts fuel and ammo by inserter or shift/control click even when the burner/ammo slots are already full. The extra fuel and ammo will go into the trunk.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.6|&lt;br /&gt;
* New graphics of car&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.0|&lt;br /&gt;
* Cars collide with objects&lt;br /&gt;
* Disabled shooting from the car, however capsules can still be used&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.7.2|&lt;br /&gt;
* Smoother car acceleration and braking&lt;br /&gt;
* Sound effects for cars&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* Changed the recipe a little&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.7.2|&lt;br /&gt;
* Added a low graphics option for the car&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.7.0|&lt;br /&gt;
* Decreased the car health from 2000 to 500.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.6.0|&lt;br /&gt;
* New car graphics ([http://www.factorioforums.com/forum/3087 old])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.4.0|&lt;br /&gt;
* Car shows the &amp;quot;out of fuel&amp;quot; icon when out of fuel&lt;br /&gt;
* Car is now mine-able&lt;br /&gt;
* Made driving easier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.2.8|&lt;br /&gt;
* Health bar of car is now shown.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.1.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Railway]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
{{C|Transport}}&lt;/div&gt;</summary>
		<author><name>Empirebuilder1</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Infobox:Nuclear_fuel&amp;diff=158836</id>
		<title>Infobox:Nuclear fuel</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Infobox:Nuclear_fuel&amp;diff=158836"/>
		<updated>2018-05-03T03:40:03Z</updated>

		<summary type="html">&lt;p&gt;Empirebuilder1: Updated infobox with top speed %&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|internal-name = nuclear-fuel&lt;br /&gt;
|prototype-type = item&lt;br /&gt;
|category = Item&lt;br /&gt;
|fuel-value = 1.21 GJ burner&lt;br /&gt;
|vehicle-acceleration = 250%&lt;br /&gt;
|vehicle-top-speed = 115%&lt;br /&gt;
|stack-size = 1&lt;br /&gt;
|recipe = Time, 60 + Rocket fuel, 1 + Uranium-235, 1&lt;br /&gt;
|total-raw = Time, 90 + Solid fuel, 10 + Uranium-235, 1&lt;br /&gt;
|producers = Centrifuge&lt;br /&gt;
|used-as-fuel-by = Burner inserter + Burner mining drill + Boiler + Stone furnace + Steel furnace + Locomotive + Car + Tank&lt;br /&gt;
|required-technologies = Kovarex enrichment process&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Infobox page]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Empirebuilder1</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Infobox:Rocket_fuel&amp;diff=158835</id>
		<title>Infobox:Rocket fuel</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Infobox:Rocket_fuel&amp;diff=158835"/>
		<updated>2018-05-03T03:36:37Z</updated>

		<summary type="html">&lt;p&gt;Empirebuilder1: Updated infobox with top speed %&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox&lt;br /&gt;
|prototype-type = item&lt;br /&gt;
|internal-name = rocket-fuel&lt;br /&gt;
|category = Intermediate products&lt;br /&gt;
|fuel-value = 225 MJ burner&lt;br /&gt;
|vehicle-acceleration = 180%&lt;br /&gt;
|vehicle-top-speed = 115%&lt;br /&gt;
|stack-size   =10&lt;br /&gt;
|recipe = Time, 30 + Solid fuel, 10&lt;br /&gt;
|required-technologies =Rocket silo&lt;br /&gt;
|producers    =Manual + Assembling machine&lt;br /&gt;
|used-as-fuel-by = Burner inserter + Burner mining drill + Boiler + Stone furnace + Steel furnace + Locomotive + Car + Tank &lt;br /&gt;
|consumers = Nuclear fuel + Rocket part + Satellite&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Infobox page]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Empirebuilder1</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Infobox:Solid_fuel&amp;diff=158834</id>
		<title>Infobox:Solid fuel</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Infobox:Solid_fuel&amp;diff=158834"/>
		<updated>2018-05-03T03:35:25Z</updated>

		<summary type="html">&lt;p&gt;Empirebuilder1: Updated infobox with top speed %&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|prototype-type = item&lt;br /&gt;
|internal-name = solid-fuel&lt;br /&gt;
|category=Resources&lt;br /&gt;
|category-name=Resource&lt;br /&gt;
|mining-hardness=0.9&lt;br /&gt;
|stack-size=50&lt;br /&gt;
|mining-time=2&lt;br /&gt;
|fuel-value=25 MJ burner&lt;br /&gt;
|vehicle-acceleration = 120%&lt;br /&gt;
|vehicle-top-speed = 105%&lt;br /&gt;
|required-technologies = Oil processing&lt;br /&gt;
|producers = Chemical plant&lt;br /&gt;
|consumers = Rocket fuel&lt;br /&gt;
|used-as-fuel-by = Burner inserter + Boiler + Stone furnace + Steel furnace + Burner mining drill + Locomotive + Tank + Car&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Infobox page]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Empirebuilder1</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Assembling_machine_3&amp;diff=158833</id>
		<title>Assembling machine 3</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Assembling_machine_3&amp;diff=158833"/>
		<updated>2018-05-03T03:22:48Z</updated>

		<summary type="html">&lt;p&gt;Empirebuilder1: /* Trivia */ Changed max speed trivia to something more interesting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Infobox:Assembling machine 3}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Assembling Machine 3&#039;&#039;&#039; is the third and final tier of assembly machines. It can be used with recipes requiring up to 6 types of ingredients, which, as of version 0.14, includes all recipes that can be created with assembly machines. Like the [[Assembling machine 2]], it can use liquids in crafting.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* An Assembling machine 3 with max energy reduction (80%) needs less than half the energy of an [[Assembling machine 1]].&lt;br /&gt;
* It is the only assembling machine capable of crafting faster than the player (Crafting speed 1), without the use of modules. &lt;br /&gt;
* An assembler&#039;s maximum possible crafting speed is 11.25, using 12 [[beacon]]s filled with level 3 [[speed module]]s. This uses 2.5MW on the assembler alone, and requires 8.3MW in total to run.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.0|&lt;br /&gt;
* Assembling machine input slot can contain more than the usual stack size when the recipe requirement demands it.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.4|&lt;br /&gt;
* Assembling machine 3 has up to 6 ingredient slots, so it can make any recipe in its category.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.10.7|&lt;br /&gt;
* Fast replacing assembling machine keeps the direction of the original assembling machine.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.10.1|&lt;br /&gt;
* Update icons}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* Productivity modules can only be used in assembling machines producing intermediate products.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.8.0|&lt;br /&gt;
* Crafting speed of assembling machine is relative to manual crafting speed.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.7.3|&lt;br /&gt;
* Reset bonus production of machine when recipe is changed.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.6.0|&lt;br /&gt;
* Added support for modules.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.5.2|&lt;br /&gt;
* The assembling machine 2 speed is now slightly faster (from 1.5 to 2).}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.5.0|&lt;br /&gt;
* Update recipe tooltip for assembling machine output.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.2.1|&lt;br /&gt;
* Better graphics}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.1.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Assembling machine 2]]&lt;br /&gt;
* [[Electric system]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
{{ProductionNav}}&lt;br /&gt;
{{C|Producers}}&lt;/div&gt;</summary>
		<author><name>Empirebuilder1</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Template_talk:Infobox&amp;diff=158771</id>
		<title>Template talk:Infobox</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Template_talk:Infobox&amp;diff=158771"/>
		<updated>2018-04-30T22:26:24Z</updated>

		<summary type="html">&lt;p&gt;Empirebuilder1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I haven&#039;t found a parameter for the simple size (or area) of a machinery (like 3x3 for assembling machines...). I think we should add a parameter like &amp;lt;nowiki&amp;gt;{{Infobox/row|Size|{{{size|}}}|{{{size}}} {{Translation|tiles}} }}&amp;lt;/nowiki&amp;gt; --[[User:Lord joshi|Lord joshi]] ([[User talk:Lord joshi|talk]]) 12:34, 2 March 2017 (UTC)&lt;br /&gt;
:I had a look at the template and came to an agreement with the other admin: We&#039;ll be using the dimensions parameter. The format of the parameter should be (X-dimensions)x(Y-dimension) for entities that can&#039;t be rotated and (Bigger number)x(Smaller number) for entites that can be rotated, like the splitter. --[[User:Bilka|Bilka]] ([[User talk:Bilka|talk]]) 18:47, 2 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Appearance suggestion? ==&lt;br /&gt;
&lt;br /&gt;
Hey there! &lt;br /&gt;
&lt;br /&gt;
Strange question... do you think it&#039;d look nicer if the arrow for showing the internal name and prototype would look better if it was placed underneath the edit link (as in, aligned to the right, and approximately on the same line as the category)? In my opinion, I think it maybe might look better because right now it takes up so much extra space? I know nothing about UX! &amp;gt;.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:I made the change on [[Template:Infobox/sandbox]], however the arrow is much harder to &amp;quot;find&amp;quot;. Because of that the current decision is to not modify the position in the infobox. -- [[User:Bilka|Bilka]] ([[User talk:Bilka|talk]]) - &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Admin&amp;lt;/span&amp;gt; 19:44, 15 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Thanks for the amazingly quick response and the effort you put into checking it out though! This wiki is awesome because of you :D I&#039;ll try to read more into the style guides and how you like to run the wiki too. I&#039;ll definitely start by getting my pages to match the superb quality of the rest of the wiki. I also made the change to my user style if anyone is interested [[User:Lexxy_Fox/common.css]] --[[User:Lexxy Fox|Lexxy Fox]] ([[User talk:Lexxy Fox|talk]]) 00:33, 16 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vehicle top speed ===&lt;br /&gt;
Should probably have an extra Infobox line for vehicle top speed. As it stands right now, none of the pages on higher tier fuels (solid, rocket and nuclear) say anything about the fuel&#039;s top speed increase, which arguably is one of the most important reasons to actually switch to a higher tier fuel.  --[[User:Empirebuilder1|Empirebuilder1]] ([[User talk:Empirebuilder1|talk]]) 22:25, 30 April 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Empirebuilder1</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Uranium_fuel_cell&amp;diff=153949</id>
		<title>Uranium fuel cell</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Uranium_fuel_cell&amp;diff=153949"/>
		<updated>2018-01-11T14:49:02Z</updated>

		<summary type="html">&lt;p&gt;Empirebuilder1: added consumption time&lt;/p&gt;
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&lt;div&gt;{{Languages}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{:Infobox:Uranium fuel cell}}&lt;br /&gt;
The &#039;&#039;&#039;uranium fuel cell&#039;&#039;&#039; can be burned in a [[nuclear reactor]] to produce heat.  As it is a nuclear fuel source, is treated differently from other types of [[fuel]] and cannot be used in other burner devices or in [[vehicles]].&lt;br /&gt;
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At a consumption rate of 40MW, a single fuel cell can run a single [[nuclear reactor]] for 200 seconds.&lt;br /&gt;
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== History ==&lt;br /&gt;
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{{History|0.15.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
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== See also ==&lt;br /&gt;
* [[Power production#Nuclear power|Power production]]&lt;br /&gt;
* [[Uranium-235]]&lt;br /&gt;
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{{IntermediateNav}}&lt;br /&gt;
{{C|Components}}&lt;/div&gt;</summary>
		<author><name>Empirebuilder1</name></author>
	</entry>
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