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	<title>Official Factorio Wiki - User contributions [en]</title>
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	<updated>2026-04-24T17:44:18Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.factorio.com/index.php?title=Mods&amp;diff=107447</id>
		<title>Mods</title>
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		<updated>2014-01-13T20:08:16Z</updated>

		<summary type="html">&lt;p&gt;DonutX3: /* List of user made mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== List of user made mods ==&lt;br /&gt;
&lt;br /&gt;
Process not defined. Please look into the discussion [[Talk:Mods]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Mod !! Latest release !! Compatible with Factorio !! Author !! Dependencies !! Link to Forum/Download page !! Additional notes/Info&lt;br /&gt;
|-&lt;br /&gt;
| {{subpage|DyTech}} || 1.3.0 || 0.8.4 and above || Dysoch || base || [http://www.factorioforums.com/forum/viewtopic.php?f=14&amp;amp;t=1563] || Usage together with Inserter mod is not recommended! Inserter Mod doesnt add anything when detecting DyTech, Dytech has better and other inserters added!&lt;br /&gt;
|-&lt;br /&gt;
| {{subpage|F-mod}} || 1.7.2 || 0.8.x || ficolas || base || [http://www.factorioforums.com/forum/viewtopic.php?f=14&amp;amp;t=390] || --&lt;br /&gt;
|-&lt;br /&gt;
| {{subpage|Inserters}} || 1.0.1 || 0.8.x || Heinrich, but maintained by Dysoch || base &amp;gt;= 0.7.1, ?DyTech || [http://www.factorioforums.com/forum/viewtopic.php?f=14&amp;amp;t=1631] || Usage together with DyTech is not recommended! Inserter Mod doesnt add anything when detecting DyTech, Dytech has better and other inserters added!&lt;br /&gt;
|-&lt;br /&gt;
| {{subpage|ExampleMod}} || 0.1 || 0.0.1 || [[User:Ssilk]] and others || base || [http://www.factorioforums.com/forum/] || you may use this {{subpage|ExampleMod|template}} to create a new mod&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| {{subpage|Treefarm}} || 0.8.4 || 0.8.x || drs9999 || base || [http://www.factorioforums.com/forum/viewtopic.php?f=14&amp;amp;t=522] || this mod add treefarm,cokery + woodprocessing and fertilizer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dependencies? ==&lt;br /&gt;
Dependencies are used to tell the game what order mods should be loaded. A mod that has dependency gets loaded after the mod it depends. The mod will not be active if it has dependency to a mod that is missing, disabled (by user) or invalid (by dependency of depended mod)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;base&#039;&#039;&#039; is the default game data that comes with Factorio.&lt;br /&gt;
[[Modding_overview#Mod_meta_information]]&lt;br /&gt;
&lt;br /&gt;
== How to use mods ==&lt;br /&gt;
&lt;br /&gt;
Using the mods is very easy.&lt;br /&gt;
&lt;br /&gt;
# Download the mod you would like and unzip it.&lt;br /&gt;
# Copy the mod into the game&#039;s mods directory. Mods directory locations depends on your operating system.&lt;br /&gt;
#* Windows: C:\Program Files\Factorio\mods&lt;br /&gt;
#* OSx: ~/Library/Application Support/factorio/mods&lt;br /&gt;
#* Linux: ~/.factorio/mods&lt;br /&gt;
# Run the game&lt;br /&gt;
# Open the Mods menu and make sure the mod is enabled (requires restart on changes)&lt;br /&gt;
# Enjoy your installed mod&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subpages ==&lt;br /&gt;
&lt;br /&gt;
{{Special:PrefixIndex/{{FULLPAGENAME}}/}}&lt;/div&gt;</summary>
		<author><name>DonutX3</name></author>
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