<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Allisonlastname</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Allisonlastname"/>
	<link rel="alternate" type="text/html" href="https://wiki.factorio.com/Special:Contributions/Allisonlastname"/>
	<updated>2026-04-23T03:16:32Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Chemical_plant&amp;diff=213150</id>
		<title>Chemical plant</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Chemical_plant&amp;diff=213150"/>
		<updated>2025-03-31T22:19:53Z</updated>

		<summary type="html">&lt;p&gt;Allisonlastname: /* Space Age Recipes */ add item count to holmium ore for holmium solution&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{languages}}&lt;br /&gt;
{{:Infobox:Chemical plant}}&lt;br /&gt;
The &#039;&#039;&#039;chemical plant&#039;&#039;&#039; is a building for processing fluids and solids, usually through chemical processes. Many recipes that either require or provide a fluid other than [[crude oil]] are produced here. The chemical plant has 2 inputs and 2 outputs in fixed positions (their positions can be flipped). Solid items can be both inserted and removed by [[inserters]] from any point (no need to target fluid input/output connections).&lt;br /&gt;
&lt;br /&gt;
When chemical plants are in the process of crafting an item, they will billow out smoke that matches the color of their input ingredients.&lt;br /&gt;
&lt;br /&gt;
== Base Game Recipes ==&lt;br /&gt;
&lt;br /&gt;
The Chemical plant has twelve available recipes in the base game, one of which must be set before it can begin processing.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Technology&amp;lt;br&amp;gt;required !! Input !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Sulfuric acid}} &lt;br /&gt;
| [[Sulfur processing (research)|Sulfur processing]]&lt;br /&gt;
| {{icon|Time|1}}{{icon|Iron plate|1}}{{icon|Sulfur|5}}{{icon|Water|100}}&lt;br /&gt;
| {{icon|Sulfuric acid|50}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Heavy oil cracking}} &lt;br /&gt;
| [[Advanced oil processing (research)|Advanced oil processing]]&lt;br /&gt;
| {{icon|Time|2}} {{icon|Water|30}} {{icon|Heavy oil|40}}&lt;br /&gt;
| {{icon|Light oil|30}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Light oil cracking}} &lt;br /&gt;
| [[Advanced oil processing (research)|Advanced oil processing]]&lt;br /&gt;
| {{icon|Time|2}} {{icon|Water|30}} {{icon|Light oil|30}} &lt;br /&gt;
| {{icon|Petroleum gas|20}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Solid fuel from light oil|Solid fuel}}&lt;br /&gt;
| [[Advanced oil processing (research)|Advanced oil processing]]&lt;br /&gt;
| {{icon|Time|2}} {{icon|Light oil|10}}&lt;br /&gt;
| {{icon|Solid fuel|1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Solid fuel from petroleum gas|Solid fuel}} &lt;br /&gt;
| [[Oil processing (research)|Oil processing]]&lt;br /&gt;
| {{icon|Time|2}} {{icon|Petroleum gas|20}} &lt;br /&gt;
| {{icon|Solid fuel|1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Solid fuel from heavy oil|Solid fuel}} &lt;br /&gt;
| [[Advanced oil processing (research)|Advanced oil processing]]&lt;br /&gt;
| {{icon|Time|2}} {{icon|Heavy oil|20}} &lt;br /&gt;
| {{icon|Solid fuel|1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Lubricant}}&lt;br /&gt;
| [[Lubricant (research)|Lubricant]]&lt;br /&gt;
| {{icon|Time|1}}{{icon|Heavy oil|10}}&lt;br /&gt;
| {{icon|Lubricant|10}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Plastic bar}} &lt;br /&gt;
| [[Plastics (research)|Plastics]]&lt;br /&gt;
| {{icon|Time|1}}{{icon|Coal|1}}{{icon|Petroleum gas|20}}&lt;br /&gt;
| {{icon|Plastic bar|2}} &lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Sulfur}} &lt;br /&gt;
| [[Sulfur processing (research)|Sulfur processing]] || {{icon|Time|1}}{{icon|Water|30}}{{icon|Petroleum gas|30}}||{{icon|Sulfur|2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Battery}} &lt;br /&gt;
| [[Battery (research)|Battery]]&lt;br /&gt;
| {{icon|Time|4}}{{icon|Iron plate|1}}{{icon|Copper plate|1}}{{icon|Sulfuric acid|20}}&lt;br /&gt;
| {{icon|Battery|1}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Explosives}}&lt;br /&gt;
| [[Explosives (research)|Explosives]]&lt;br /&gt;
| {{icon|Time|4}}{{icon|Coal|1}}{{icon|Sulfur|1}}{{icon|Water|10}}&lt;br /&gt;
| {{icon|Explosives|2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Flamethrower ammo}}&lt;br /&gt;
| [[Flamethrower (research)|Flamethrower]]&lt;br /&gt;
| {{icon|Time|6}}{{icon|Steel plate|5}}{{icon|Crude oil|100}}&lt;br /&gt;
| {{icon|Flamethrower ammo|1}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Space Age Recipes ==&lt;br /&gt;
{{About/Space age}}&lt;br /&gt;
The Space Age Expansion adds eleven new recipes, some of which must be crafted on a specific planet. Most recipes are not exclusive to the chemical plant and can be crafted with other buildings, mostly the [[cryogenic plant]].&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Technology Required !! Input !! Output !! Exclusive&amp;lt;br&amp;gt;to !! Also crafted&amp;lt;br&amp;gt;in&lt;br /&gt;
|-&lt;br /&gt;
| | {{imagelink|Acid neutralisation}}&lt;br /&gt;
| [[Calcite processing (research)|Calcite processing]]&lt;br /&gt;
| {{icon|Time|5}}{{icon|Calcite|1}}{{icon|Sulfuric acid|1000}}&lt;br /&gt;
| {{icon|Steam|10000}}&lt;br /&gt;
| {{icon|Vulcanus}}&lt;br /&gt;
| {{icon|Cryogenic plant}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Steam condensation}} &lt;br /&gt;
| [[Calcite processing (research)|Calcite processing]]&lt;br /&gt;
| {{icon|Time|1}}{{icon|Steam|1000}}&lt;br /&gt;
| {{icon|Water|90}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Ice melting}} &lt;br /&gt;
| [[Space platform thruster (research)|Space platform thruster]]&lt;br /&gt;
| {{icon|Time|1}}{{icon|Ice|1}}&lt;br /&gt;
| {{icon|Water|20}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Carbon}} &lt;br /&gt;
| [[Tungsten carbide (research)|Tungsten carbide]]&lt;br /&gt;
| {{icon|Time|1}}{{icon|Coal|2}}{{icon|Sulfuric acid|20}}&lt;br /&gt;
| {{icon|Carbon|1}}&lt;br /&gt;
|&lt;br /&gt;
| {{icon|Cryogenic plant}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Coal synthesis}}&lt;br /&gt;
| [[Rocket turret (research)|Rocket turret]]&lt;br /&gt;
| {{icon|Time|2}}{{icon|Sulfur|1}}{{icon|Carbon|5}}{{icon|Water|5}}&lt;br /&gt;
| {{icon|Coal|1}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Holmium solution}}&lt;br /&gt;
| [[Holmium processing (research)|Holmium processing]]&lt;br /&gt;
| {{icon|Time|10}}{{icon|Stone|1}}{{icon|Holmium ore|2}}{{icon|Water|10}}&lt;br /&gt;
| {{icon|Holmium solution|100}}&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Fish breeding}}&lt;br /&gt;
| [[Fish breeding (research)|Fish breeding]]&lt;br /&gt;
| {{icon|Time|6}}{{icon|Raw fish|2}}{{icon|Nutrients|100}}{{icon|Water|100}}&lt;br /&gt;
| {{icon|Raw fish|3}}&lt;br /&gt;
| {{icon|Nauvis}}&lt;br /&gt;
| {{icon|Biochamber}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Ammoniacal solution separation}}&lt;br /&gt;
| [[Planet discovery Aquilo (research)|Planet discovery: Aquilo]]&lt;br /&gt;
| {{icon|Time|1}}{{icon|Ammoniacal solution|50}}&lt;br /&gt;
| {{icon|Ice|5}}{{icon|Ammonia|50}}&lt;br /&gt;
| {{icon|Aquilo}}&lt;br /&gt;
| {{icon|Cryogenic plant}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Solid fuel from ammonia}}&lt;br /&gt;
| [[Planet discovery Aquilo (research)|Planet discovery: Aquilo]]&lt;br /&gt;
| {{icon|Time|1}}{{icon|Ammonia|50}}{{icon|Crude oil|20}}&lt;br /&gt;
| {{icon|Solid fuel|1}}&lt;br /&gt;
| {{icon|Aquilo}}&lt;br /&gt;
| {{icon|Cryogenic plant}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Ammonia rocket fuel}}&lt;br /&gt;
| [[Planet discovery Aquilo (research)|Planet discovery: Aquilo]]&lt;br /&gt;
| {{icon|Time|10}}{{icon|Solid fuel|3}}{{icon|Water|50}}{{icon|Ammonia|500}}&lt;br /&gt;
| {{icon|Rocket fuel|1}}&lt;br /&gt;
| {{icon|Aquilo}}&lt;br /&gt;
| {{icon|Cryogenic plant}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|Lithium}}&lt;br /&gt;
| [[Lithium processing (research)|Lithium processing]]&lt;br /&gt;
| {{icon|Time|20}}{{icon|Holmium plate|1}}{{icon|Lithium brine|50}}{{icon|Ammonia|50}}&lt;br /&gt;
| {{icon|Lithium|5}}&lt;br /&gt;
| {{icon|Aquilo}}&lt;br /&gt;
| {{icon|Cryogenic plant}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Aquilo&#039;s recipes are able to be selected while on other planets, but because they require liquids that are exclusive to Aquilo and cannot be shipped off-planet, those recipes are effectively locked to the planet.&lt;br /&gt;
&lt;br /&gt;
== Fluid inputs ==&lt;br /&gt;
Unlike solid ingredients, which can be inserted anywhere, the fluid ingredients can only be added at the two fixed inputs. Furthermore, recipes which requires two fluid ingredients, will only accept each ingredient on a specific input. When the recipe that requires fluid ingredients is selected, the chemical plant will display icons on the inputs to show which ingredient goes to which input. These fluid inputs can be flipped with {{keybinding|H}} or {{keybinding|V}}.&lt;br /&gt;
&lt;br /&gt;
[[File:chemical_plant_smoke.png|thumb|540px|none|Colored smoke billowing from the plants.]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{history|2.0.7|&lt;br /&gt;
* Fluid inputs and outputs can now be flipped.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.18.0|&lt;br /&gt;
* Updated sound effects.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.17.0|&lt;br /&gt;
* Crafting speed decreased from 1.25 to 1.0.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* Module slots increased from 2 to 3.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.6|&lt;br /&gt;
* Oil refinery and chemical plant are now disconnected from pipes when the recipe is reset.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.10.0|&lt;br /&gt;
* Unused pipe connections don&#039;t connect to pipes.&lt;br /&gt;
* Fluid input amount is limited to 2× recipe cost.&lt;br /&gt;
* Fluid inputs for the chemical plant are now saved properly.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.1|&lt;br /&gt;
* Now accepts modules.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Fluid system]]&lt;br /&gt;
* [[Oil refinery]]&lt;br /&gt;
&lt;br /&gt;
{{ProductionNav}}&lt;br /&gt;
{{C|Producers}}&lt;/div&gt;</summary>
		<author><name>Allisonlastname</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Heating_tower&amp;diff=213080</id>
		<title>Heating tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Heating_tower&amp;diff=213080"/>
		<updated>2025-03-28T15:23:04Z</updated>

		<summary type="html">&lt;p&gt;Allisonlastname: fix units&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Infobox:Heating tower}}&lt;br /&gt;
{{About/Space age}}&lt;br /&gt;
The &#039;&#039;&#039;heating tower&#039;&#039;&#039; burns [[fuel]] to generate heat. Initially unlocked on [[Gleba]]{{SA}}, it is useful for burning off unneeded biological products as well as providing electrical power. It later becomes a vital source of heat against the cold of [[Aquilo]]{{SA}}. The heating tower has 250% efficiency, so it generates 2.5 times the fuel value in heat of any fuel given to it.&lt;br /&gt;
&lt;br /&gt;
The internal heat of heating towers is limited to 1000°C. Like a nuclear reactor, heating towers will continue to burn fuel even if they have reached their maximum heat. The fact that they burn fuel regardless of temperature makes them more useful than a [[boiler]] for destroying unneeded biological materials. Also like a reactor, you can read their heat and fuel status through the [[circuit network]].&lt;br /&gt;
&lt;br /&gt;
The heating tower has a heat capacity of 5 MJ/°C. Thus, they can buffer 2.5GJ of heat energy across their working range of 500°C to 1000°C, and they require 2.43 GJ of energy to warm up from 15°C to 500°C when initially placed. Because of the efficiency however, this means they only need 0.97 GJ of fuel to reach 500°C, which is slightly less than 10 [[rocket fuel]]. More fuel will be needed to bring the connected [[heat pipe]]s and [[heat exchanger]]s up to temperature.&lt;br /&gt;
&lt;br /&gt;
Note that heating towers produce less pollution per unit energy produced than boilers. Boilers produce 3.6 MJ per pollution generated, while heating towers produce 24 MJ per pollution. This coupled with their efficiency makes them a more efficient and clean alternative to boilers on [[Nauvis]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{history|2.0.7|&lt;br /&gt;
* Introduced in [[Space Age]]{{SA}} expansion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Power production]]&lt;br /&gt;
* [[Gleba]]{{SA}}&lt;br /&gt;
* [[Aquilo]]{{SA}}&lt;br /&gt;
&lt;br /&gt;
{{ProductionNav}}&lt;br /&gt;
{{C|Environmental protection}}&lt;/div&gt;</summary>
		<author><name>Allisonlastname</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Rail&amp;diff=212992</id>
		<title>Rail</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Rail&amp;diff=212992"/>
		<updated>2025-03-26T23:13:32Z</updated>

		<summary type="html">&lt;p&gt;Allisonlastname: explain curve radius a bit better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Infobox:Rail}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rail&#039;&#039;&#039; is used for building a [[railway]] track for [[locomotive|trains]]. Unlike [[transport belt]]s, rail tracks can also be curved and placed diagonally. [[Train stop]]s, [[rail signal]]s and [[rail chain signal]]s can be placed on rails to better guide automated trains. [[Gate]]s can also be placed on rails, making them rail gates. In [[Space Age]]{{SA}}, rails can be connected to [[rail ramp]]s{{SA}} and [[rail support]]s{{SA}} to build elevated rails. Elevated rails allow trains to freely pass over obstacles.&lt;br /&gt;
&lt;br /&gt;
The minimum rail turning radius is 13, meaning the smallest possible 180° turn has 26 [[Map_structure#Tile|tile]]s between the centers of opposite rails. However, due to rails being two tiles wide, the actual footprint is 28 tiles wide.&lt;br /&gt;
&lt;br /&gt;
The [[rail planner]] can be used to automatically place rails. See the page for more info.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
Rails are directly related to the following achievements:&lt;br /&gt;
{{Achievement|trans-factorio-express}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{history|2.0.7|&lt;br /&gt;
* {{SA}} Added rail ramps, rail supports and elevated rails to build bridges. ([https://factorio.com/blog/post/fff-378 Friday Facts #378])&lt;br /&gt;
* New rail shapes, rail curves, 22.5 degree tracks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.0|&lt;br /&gt;
* Rail planner tool simplifies rail building.&lt;br /&gt;
* Improved the rail selection logic.&lt;br /&gt;
* Halved the mining time of rails.&lt;br /&gt;
* Removed the curved rail, &#039;&#039;rail&#039;&#039; is the only type now.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.11|&lt;br /&gt;
* Replaced entity type &#039;&#039;rail&#039;&#039; with types &#039;&#039;straight rail&#039;&#039; and &#039;&#039;curved rail&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.17|&lt;br /&gt;
* Increased the stack size of Straight Rails to 100 from 50.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.11.0|&lt;br /&gt;
* Gates built on rails now make them rail gates.&lt;br /&gt;
* Added end of track graphics.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* Rails are now crafted in pairs.&lt;br /&gt;
* Nicer rail diagonals/turns on minimap.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.7.1|&lt;br /&gt;
* Added remnants for destroyed rails.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.5.0|&lt;br /&gt;
* Rails are not minable when a train is on them.&lt;br /&gt;
* Rails recipe changed, now needs steel and stone&lt;br /&gt;
* Rails made more expensive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.2.8|&lt;br /&gt;
* Correction of bounding boxes of some built curved rails.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.2.1|&lt;br /&gt;
* Rail building and selection boxes}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.1.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Locomotive]]&lt;br /&gt;
* [[Rail planner]]&lt;br /&gt;
* [[Railway]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
{{C|Railway}}&lt;/div&gt;</summary>
		<author><name>Allisonlastname</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Barrel&amp;diff=212613</id>
		<title>Barrel</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Barrel&amp;diff=212613"/>
		<updated>2025-03-16T19:39:50Z</updated>

		<summary type="html">&lt;p&gt;Allisonlastname: crafting empty barrels can accept productivity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&#039;&#039;&#039;Barrels&#039;&#039;&#039; can be used to store and transport 50 units of various fluids. Since they are solid objects, they can be used as an alternative to pipes, once [[fluid handling (research)|fluid handling]] is researched.  The barrels themselves are reusable once the fluids are drained.&lt;br /&gt;
&lt;br /&gt;
Barrels stack in groups of 10. A single [[cargo wagon]] can hold 400 barrels, which gives a capacity of 20,000 units per cargo wagon – 30,000 fewer units than the capacity of a [[fluid wagon]]. &lt;br /&gt;
&lt;br /&gt;
Empty barrels have a rocket capacity{{SA}} of 200. Full barrels, regardless of fluid, have a rocket capacity{{SA}} of 100. As such, a single rocket can carry 5000 units of any fluid which can be barrelled.&lt;br /&gt;
&lt;br /&gt;
== Empty barrels ==&lt;br /&gt;
&#039;&#039;&#039;Empty barrels&#039;&#039;&#039; can be crafted.  When barrels are emptied, the (required) [[assembling machine]] will also return an empty barrel.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Recipe:&#039;&#039;&#039; || {{icon|steel plate|1}} + {{icon|time|1}} → {{icon|Empty barrel|1}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Req. technology:&#039;&#039;&#039; || {{icontech|Fluid handling (research)|}} [[Fluid handling (research)|Fluid handling]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Empty crude oil barrel||}} Empty crude oil barrel || {{Icon|crude oil barrel|1|}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|Empty barrel|1|}} + {{icon|Crude oil|50}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Empty heavy oil barrel||}} Empty heavy oil barrel || {{Icon|heavy oil barrel|1|}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|Empty barrel|1|}} + {{icon|Heavy oil|50}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Empty light oil barrel||}} Empty light oil barrel || {{Icon|light oil barrel|1|}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|Empty barrel|1|}} + {{icon|light oil|50}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Empty lubricant barrel||}} Empty lubricant barrel || {{Icon|lubricant barrel|1|}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|Empty barrel|1|}} + {{icon|lubricant|50}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Empty petroleum gas barrel||}} Empty petroleum gas barrel || {{Icon|petroleum gas barrel|1|}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|Empty barrel|1|}} + {{icon|petroleum gas|50}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Icon|Empty sulfuric acid barrel||}} Empty sulfuric acid barrel || {{Icon|sulfuric acid barrel|1|}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|Empty barrel|1|}} + {{icon|sulfuric acid|50}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Empty water barrel||}} Empty water barrel || {{Icon|water barrel|1|}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|Empty barrel|1|}} + {{icon|water|50}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Empty fluoroketone (hot) barrel|space-age=yes||}} Empty fluoroketone (hot) barrel || {{Icon|fluoroketone (hot) barrel|1|}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{icon|Empty barrel|1|}} + {{icon|fluoroketone (hot)|50}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Empty fluoroketone (cold) barrel|space-age=yes||}} Empty fluoroketone (cold) barrel || {{Icon|fluoroketone (cold) barrel|1|}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{icon|Empty barrel|1|}} + {{icon|fluoroketone (cold)|50}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fill barrels ==&lt;br /&gt;
&#039;&#039;&#039;Filled barrels&#039;&#039;&#039; cannot be crafted.  They are filled using the respective [[fluid system|fluids]]&#039;s &#039;&#039;&#039;Fill barrel&#039;&#039;&#039; process which consumes empty barrels.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Fill crude oil barrel||}} Fill crude oil barrel || {{Icon|Empty barrel|1|}} {{icon|Crude oil|50}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|crude oil barrel|1|}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Fill heavy oil barrel||}} Fill heavy oil barrel || {{Icon|empty barrel|1|}} {{icon|heavy oil|50}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|heavy oil barrel|1|}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Fill light oil barrel||}} Fill light oil barrel || {{Icon|empty barrel|1|}} {{icon|light oil|50}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|light oil barrel|1|}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Fill lubricant barrel||}} Fill lubricant barrel || {{Icon|empty barrel|1|}} {{icon|lubricant|50}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|lubricant barrel|1|}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Fill petroleum gas barrel||}} Fill petroleum gas barrel || {{Icon|empty barrel|1|}} {{icon|petroleum gas|50}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|petroleum gas barrel|1|}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Fill sulfuric acid barrel||}} Fill sulfuric acid barrel || {{Icon|empty barrel|1|}} {{icon|sulfuric acid|50}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|sulfuric acid barrel|1|}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Fill water barrel||}} Fill water barrel || {{Icon|empty barrel|1|}} {{icon|water|50}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|water barrel|1|}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Fill fluoroketone (hot) barrel|space-age=yes||}} Fill fluoroketone (hot) barrel || {{Icon|empty barrel|1|}} {{icon|fluoroketone (hot)|50}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|fluoroketone (hot) barrel|1|}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Icon|Fill fluoroketone (cold) barrel|space-age=yes||}} Fill fluoroketone (cold) barrel || {{Icon|empty barrel|1|}} {{icon|fluoroketone (cold)|50}} {{icon|time|0.2}} || {{icon|Assembling machine 2}} or {{icon|Assembling machine 3}} || {{Icon|fluoroketone (cold) barrel|1|}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Example of use ==&lt;br /&gt;
Barrels are useful in situations where pipes are not available or a bad option, such as oil production far away from your main factory, or when transporting fluids to another planet in [[Space Age]]{{SA}}.  Barrels can be transported with a [[belt transport system]] or [[railway]], by [[logistic robot]]s, via [[car]] or [[tank]], or in the [[player]]&#039;s inventory. A simple example with [[transport belts]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Crude-oil-barrel-handling-example.png]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Barrel filling and emptying recipes cannot accept [[productivity module]]s or [[quality module]]s.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{History|0.16.8|&lt;br /&gt;
* Lowered barrel fluid capacity from 250 to 50. (So cargo wagon with barrels holds 20k and logistic robots are not too strong alternative to carrying fluids.)&lt;br /&gt;
* Decreased barrelling crafting time from 1 second to 0.2 seconds.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* Added automatic barreling support for all fluids.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Fluid handling (research)|Fluid handling]]&lt;br /&gt;
* [[Oil processing]]&lt;br /&gt;
* [[Crude oil]]&lt;br /&gt;
&lt;br /&gt;
{{C|Intermediate products}}&lt;/div&gt;</summary>
		<author><name>Allisonlastname</name></author>
	</entry>
</feed>