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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alexandr+e</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alexandr+e"/>
	<link rel="alternate" type="text/html" href="https://wiki.factorio.com/Special:Contributions/Alexandr_e"/>
	<updated>2026-07-09T11:19:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.factorio.com/index.php?title=Space_Age/fr&amp;diff=219117</id>
		<title>Space Age/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Space_Age/fr&amp;diff=219117"/>
		<updated>2026-07-07T13:19:39Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: Finished translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
[[File:Space-Age-logo.png|{{About/Space age}}]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Age&#039;&#039;&#039; est un DLC payant de &#039;&#039;Factorio&#039;&#039; sorti le 21 Octobre 2024. Il est composé de 4 nouveaux mods.&lt;br /&gt;
&lt;br /&gt;
Ces mods sont :&lt;br /&gt;
&lt;br /&gt;
* Space Age, proposant 4 nouvelles planètes, des plateformes spatiales, et un nouvel arbre de technologies&lt;br /&gt;
* Quality, permettant des améliorations importants des batiments et objets&lt;br /&gt;
* Elevated Rails, pour une circulation et des intersections encore plus performantes&lt;br /&gt;
* Recycler, ajoutant le {{L|Recycler}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Recycler&amp;quot; et &amp;quot;Elevated Rails&amp;quot; sont tous deux nécessaire à &amp;quot;Space Age&amp;quot;, mais peuvent aussi être activés séparément sans l&#039;extension complète. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Quality&amp;quot; est recommandé avec &amp;quot;Space Age&amp;quot;, mais pas obligatoire. &amp;quot;Recycler&amp;quot; est nécessaire pour activer &amp;quot;Quality&amp;quot; ou &amp;quot;Space Age&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vous pouvez retrouver le [https://factorio.com/space-age/content site officiel du DLC] ou regarder le [https://www.youtube.com/watch?v=OiczN-8QKDA&amp;amp;ab_channel=Factorio trailer de lancement officiel].&lt;br /&gt;
&lt;br /&gt;
Le DLC n&#039;est pas disponible sur la {{L|Nintendo Switch version| Nintendo Switch 1}} pour des contraintes d&#039;espace de stockage et de mémoire [https://factorio.com/blog/post/fff-434], et est excluvise à la Nintendo Switch 2.&lt;br /&gt;
&lt;br /&gt;
== Space Age ==&lt;br /&gt;
Space Age étend l&#039;arbre des technologies et ajoute 4 nouvelles planètes au joueur, chacune avec ses propres ressources, mécaniques de jeu, musiques originales et challenges.&lt;br /&gt;
&lt;br /&gt;
* {{IconLink|Vulcanus}}, un monde en fusion, sans eau, recouvert de lacs de lave pouvant être transformée en métal.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro Vulcanus.png|600px]]&lt;br /&gt;
&lt;br /&gt;
* {{IconLink|Fulgora}}, une planète désertique balayée par une foudre incessante où la seule ressource est des montagnes de déchets abandonnés par une civilisation extraterrestre.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro Fulgora.png|600px]]&lt;br /&gt;
&lt;br /&gt;
* {{IconLink|Gleba}}, un monde à l&#039;atmosphère humide et envahie par la végétation, donc les produits biologiques sourissent si abandonnés trop longtemps.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro Gleba.png|600px]]&lt;br /&gt;
&lt;br /&gt;
* {{IconLink|Aquilo}}, une planète glaciale et désolée, couverte d&#039;ammoniac liquide et où les machines gèlent si elles ne sont pas maintenue à température.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro Aquilo.png|600px]]&lt;br /&gt;
&lt;br /&gt;
Space Age ajoute 29 succès, 30 produits intermédiaires, 22 bâtiments, 8 heure de bande son originale, &lt;br /&gt;
Space Age adds 29 achievements, 30 intermediate products, 22 buildings, 8 hours of new original music, 5 {{L|science pack|packs de sciences}}, 5 armes, 4 planètes and 2 types d&#039;{{L|enemy}}. Au lieu de lancer une fusée, l&#039;objectif final de Space Age est de construire une {{L|plateforme spatiale}} capable d&#039;atteindre le {{L|solar system edge}}.&lt;br /&gt;
&lt;br /&gt;
== Quality ==&lt;br /&gt;
:{{Main|Quality}}&lt;br /&gt;
&lt;br /&gt;
Le mod Quality introduit 4 tiers de qualités supérieures pour tous les objets, structures et équipement, leur offrant des statistiques améliorées. Le but de la qualité est d&#039;offrir une augmentation &amp;quot;verticale&amp;quot; de l&#039;usine, au lieu d&#039;une simple expansion en taille. Les objets de qualité supérieure sont créés occasionnellement en utilisant des {{L|quality module}}. Si ce mod est joué avec Space Age, l&#039;obtention des deux derniers tiers nécessite des technologies de Gleba et Aquilo.&lt;br /&gt;
&lt;br /&gt;
De surcroît, le mod Quality nécessite le mod {{L|Recycler}}, un bâtiment capable de récupérer les ingrédients nécessaire à la construction de la plupart des objets, en possédant néanmoins un taux de 75% de pertes.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro quality.png|600px]]&lt;br /&gt;
&lt;br /&gt;
== Elevated Rails ==&lt;br /&gt;
&lt;br /&gt;
Rajoute la {{L|rail ramp}}s{{SA}} et les {{L|rail support}}s{{SA}} pour construire un {{L|railway|réseau ferroviaire}} surélevé. Ce réseau se superpose aux rails déja présents sur le sol, et permettant la construction de la plupart des bâtiments sous les rails. Ces rails surélevés sont particulièrement efficaces pour construire des intersections plus efficaces, parcourir un terrain accidenté ou traverser les océans de Nauvis et Fulgora.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro elevated rail.png|600px]]&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Space_Age/fr&amp;diff=219114</id>
		<title>Space Age/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Space_Age/fr&amp;diff=219114"/>
		<updated>2026-07-07T08:41:04Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: Began the traduction, end not finished but soon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
[[File:Space-Age-logo.png|{{About/Space age}}]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Age&#039;&#039;&#039; est un DLC payant de &#039;&#039;Factorio&#039;&#039; sorti le 21 Octobre 2024. Il est composé de 4 nouveaux mods.&lt;br /&gt;
&lt;br /&gt;
Ces mods sont :&lt;br /&gt;
&lt;br /&gt;
* Space Age, proposant 4 nouvelles planètes, des plateformes spatiales, et un nouvel arbre de technologies&lt;br /&gt;
* Quality, permettant des améliorations importants des batiments et objets&lt;br /&gt;
* Elevated Rails, pour une circulation et des intersections encore plus performantes&lt;br /&gt;
* Recycler, ajoutant le {{L|Recycler}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Recycler&amp;quot; et &amp;quot;Elevated Rails&amp;quot; sont tous deux nécessaire à &amp;quot;Space Age&amp;quot;, mais peuvent aussi être activés séparément sans l&#039;extension complète. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Quality&amp;quot; est recommandé avec &amp;quot;Space Age&amp;quot;, mais pas obligatoire. &amp;quot;Recycler&amp;quot; est nécessaire pour activer &amp;quot;Quality&amp;quot; ou &amp;quot;Space Age&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vous pouvez retrouver le [https://factorio.com/space-age/content site officiel du DLC] ou regarder le [https://www.youtube.com/watch?v=OiczN-8QKDA&amp;amp;ab_channel=Factorio trailer de lancement officiel].&lt;br /&gt;
&lt;br /&gt;
Le DLC n&#039;est pas disponible sur la {{L|Nintendo Switch version| Nintendo Switch 1}} pour des contraintes d&#039;espace de stockage et de mémoire [https://factorio.com/blog/post/fff-434], et est excluvise à la Nintendo Switch 2.&lt;br /&gt;
&lt;br /&gt;
== Space Age ==&lt;br /&gt;
The Space Age mod expands the tech tree and adds four new planets for the player to travel to using [[space platform]]s, each with their own new resources, gameplay mechanics, original music, and unique challenges. &lt;br /&gt;
&lt;br /&gt;
* {{IconLink|Vulcanus}}, a molten, waterless planet whose pools of lava can be casted into metal.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro Vulcanus.png|600px]]&lt;br /&gt;
&lt;br /&gt;
* {{IconLink|Fulgora}}, a lightning-prone desert planet where the only resource is piles of scrap left by an alien civilization.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro Fulgora.png|600px]]&lt;br /&gt;
&lt;br /&gt;
* {{IconLink|Gleba}}, a moist, overgrown world of plants and fungi whose biological products eventually degrade into spoilage.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro Gleba.png|600px]]&lt;br /&gt;
&lt;br /&gt;
* {{IconLink|Aquilo}}, a desolate, freezing globe of liquid ammonia where machines freeze without heating.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro Aquilo.png|600px]]&lt;br /&gt;
&lt;br /&gt;
Space Age adds 29 achievements, 30 intermediate products, 22 buildings, 8 hours of new original music, 5 [[science pack]]s, 5 weapons, 4 planets, and 2 [[enemy]] types. Instead of launching a rocket, the end goal of Space Age is to build a space platform capable of reaching the [[solar system edge]].&lt;br /&gt;
&lt;br /&gt;
== Quality ==&lt;br /&gt;
:{{Main|Quality}}&lt;br /&gt;
&lt;br /&gt;
The Quality mod introduces four higher quality tiers for all items, structures and equipment with improved attributes. The goal of quality is to allow vertical factory upgrading as alternative to expansion in size. Items of higher quality are created by chance when using the new [[quality module]]s in the producing structure. When enabled with the Space Age mod, the two highest quality tiers require technology from Gleba and Aquilo.&lt;br /&gt;
&lt;br /&gt;
In addition, the Quality mod also includes the [[recycler]]{{SA}}, a building capable of turning most items back into their ingredients, albeit at a 75% loss.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro quality.png|600px]]&lt;br /&gt;
&lt;br /&gt;
== Elevated Rails ==&lt;br /&gt;
&lt;br /&gt;
Adds [[rail ramp]]s{{SA}} and [[rail support]]s{{SA}} to build elevated [[railway|rails]]. Elevated rails act as a second layer of track above the ground, allowing most buildings to be placed underneath. Elevated rails are particularly useful at building more efficient intersections, crossing difficult terrain, or bridging the oceans of [[Nauvis]] or the oil oceans of Fulgora.&lt;br /&gt;
&lt;br /&gt;
[[File:Spaceage intro elevated rail.png|600px]]&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User_talk:Alexandr_e&amp;diff=219033</id>
		<title>User talk:Alexandr e</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User_talk:Alexandr_e&amp;diff=219033"/>
		<updated>2026-06-29T14:04:30Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User_talk:Alexandr_e&amp;diff=219032</id>
		<title>User talk:Alexandr e</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User_talk:Alexandr_e&amp;diff=219032"/>
		<updated>2026-06-29T14:04:18Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: /* test */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;test&lt;br /&gt;
&lt;br /&gt;
== test ==&lt;br /&gt;
&lt;br /&gt;
test&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User_talk:Alexandr_e&amp;diff=219031</id>
		<title>User talk:Alexandr e</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User_talk:Alexandr_e&amp;diff=219031"/>
		<updated>2026-06-29T14:04:04Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: Created page with &amp;quot;test&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;test&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Storage_tank&amp;diff=219030</id>
		<title>Storage tank</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Storage_tank&amp;diff=219030"/>
		<updated>2026-06-29T14:01:44Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: Scales with quality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{About|the liquid storage container|the armored combat vehicle|Tank}}&lt;br /&gt;
{{:Infobox:Storage tank}}&lt;br /&gt;
The &#039;&#039;&#039;storage tank&#039;&#039;&#039; is a building that can store up to 25,000 units of a [[Fluid system|fluid]]. It is a passive [[storage]] — it has no input and no output, essentially acting as volume increase of the [[pipe]] segment it is connected to. &lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
The storage tank is often used to store raw materials and excess products from [[oil processing]], allowing a [[oil refinery|refinery]] to run without interruptions. It can be used as short term buffer to keep up throughput for high volume recipes such as [[acid neutralisation]]{{SA}} and [[steam condensation]]{{SA}} to avoid the machines getting full or empty. It can also be connected to the [[circuit network]], sending the fluid contents as a signal to the network.&lt;br /&gt;
&lt;br /&gt;
Storage tanks are part of the fluid segment they are connected to, so they are always filled to the same percentage of capacity as the pipes that lead to it. As there is no real flow in the pipes, a storage tank is always filled evenly with the segment it is connected to, regardless of how far away an inflow is. If there are multiple storage tanks connected to the same pipe segment, they all have exactly the same fill state.&lt;br /&gt;
&lt;br /&gt;
The fluid inside the storage tank can be destroyed by flushing the storage tank or the whole fluid system in the GUI, or by mining and rebuilding the storage tank. The storage tank can be emptied without destroying the contained fluid by draining it with a [[pump]]. Mining a storage tank will send its contents to the next nearest storage tanks, if the fluids match.&lt;br /&gt;
&lt;br /&gt;
== Usage as &amp;quot;Energy-tank&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See also: [[Electric system#Steam tanks as power storage|Steam tanks as power storage]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Storage tanks can also be used as a replacement for [[accumulator|accumulators]]. If steam consumption by [[steam engine]]s or [[steam turbine|turbines]] changes a lot over a daily cycle (for example due to [[solar panel]]s or [[laser turret]]s), storage tanks can be filled with steam during low power usage and then emptied during heavy load.&lt;br /&gt;
&lt;br /&gt;
A storage tank filled with [[heat exchanger]] 500°C steam stores around 2.4GJ; a storage tank filled with [[boiler]] 165°C steam stores 750MJ.&lt;br /&gt;
&lt;br /&gt;
=== Calculations ===&lt;br /&gt;
&lt;br /&gt;
* 1 &#039;&#039;&#039;Storage tank&#039;&#039;&#039; can store 25,000 units of 500ºC steam.&lt;br /&gt;
* 1 [[Steam turbine]] can output 5,820kW = 5,820kJ/s using 60 units of 500ºC steam/s.&lt;br /&gt;
* 1 Storage tank can keep 1 steam turbine working at full capacity for 25,000 ∕ 60 ≈ 416.6667s&lt;br /&gt;
* A Storage tank can store up to 25,000 ∕ 60 × 5,820 = &#039;&#039;&#039;2,425,000kJ&#039;&#039;&#039; using 500ºC steam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 1 &#039;&#039;&#039;Storage tank&#039;&#039;&#039; can store 25,000 units of 165ºC steam.&lt;br /&gt;
* 1 [[Steam engine]] can output 900kW = 900kJ/s using 30 units of 165ºC steam/s.&lt;br /&gt;
* 1 Storage tank can keep 1 steam engine working for 25,000 ∕ 30 ≈ 833.3333s&lt;br /&gt;
* A Storage tank can store up to 25,000 ∕ 30 × 900 = &#039;&#039;&#039;750,000kJ&#039;&#039;&#039; using 165ºC steam.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=320px heights=200px&amp;gt;&lt;br /&gt;
File:Storage tank GUI.png|The storage tank&#039;s GUI with the ability to clear the contained fluid.&lt;br /&gt;
File:storagetank.png|Four storage tanks linked together to form a large storage facility.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History == &lt;br /&gt;
{{history|2.1.7|&lt;br /&gt;
* Storage tank fluid count storage volume increases with quality.}}&lt;br /&gt;
{{history|0.15.7|&lt;br /&gt;
* Reduced the mining time of the storage tank from 3 seconds to 1.5 seconds.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.15.0|&lt;br /&gt;
* Multiplied all fluid amounts by 10.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.13.12|&lt;br /&gt;
* Fluid icon now scales with size of tank.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.12.0|&lt;br /&gt;
* Liquid inside can be seen through a small window.&lt;br /&gt;
* Now connectible to the [[circuit network]].}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.1|&lt;br /&gt;
* Storage tank has 2.5 times bigger capacity (25000 litres) and takes longer to mine.}}&lt;br /&gt;
&lt;br /&gt;
{{history|0.9.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Fluid system]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
{{C|Storage}}&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Infobox:Storage_tank&amp;diff=219029</id>
		<title>Infobox:Storage tank</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Infobox:Storage_tank&amp;diff=219029"/>
		<updated>2026-06-29T14:00:45Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: Scales with quality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|mining-time = 0.5&lt;br /&gt;
|map-color = 80a2b8&lt;br /&gt;
|prototype-type = storage-tank&lt;br /&gt;
|internal-name = storage-tank&lt;br /&gt;
|recipe = Time, 3 + Iron plate, 20 + Steel plate, 5&lt;br /&gt;
|category = Logistics&lt;br /&gt;
|producers = Assembling machine + Player&lt;br /&gt;
|required-technologies=Fluid handling&lt;br /&gt;
|health = {{Quality|500|650|800|950|1250}}&lt;br /&gt;
|rocket-capacity = 50&lt;br /&gt;
|dimensions = 3×3&lt;br /&gt;
|image = Storage tank entity&lt;br /&gt;
|fluid-storage-volume = {{Quality|25000|32500|40000|47500|62500}}&lt;br /&gt;
|stack-size=50&lt;br /&gt;
|consumers = Fluid wagon&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Infobox page]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Fluid_wagon&amp;diff=219028</id>
		<title>Fluid wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Fluid_wagon&amp;diff=219028"/>
		<updated>2026-06-29T13:58:48Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: Content scales with quality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}{{:Infobox:Fluid wagon}}&lt;br /&gt;
The &#039;&#039;&#039;fluid wagon&#039;&#039;&#039;, also known as the &#039;&#039;&#039;rail tanker&#039;&#039;&#039;, is capable of transporting [[fluid system|fluids]] by [[rail]]. Fluids can be pumped in and out of the wagon using a [[pump]], each fluid wagon can have a maximum of 3 pumps attached at one time, 1 per tank section.&lt;br /&gt;
Similar to [[cargo wagon]]s, a [[locomotive]] is required to move the liquid wagon.&lt;br /&gt;
&lt;br /&gt;
The fluid wagon can carry 50,000 units of fluid. It weighs the same of the regular cargo wagon but holds more fluid; a cargo wagon filled with [[barrel]]s can carry 20,000 units of fluid.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
To get fluid into the fluid wagon, you need a [[Railway#Stations|train station]] with pumps.&lt;br /&gt;
&lt;br /&gt;
The wagon needs to be aligned with the rail grid; do this by using a [[train stop]] as a [[Railway#Train_schedule|train schedule]] destination, and a fueled locomotive.&lt;br /&gt;
&lt;br /&gt;
Also make sure that the [[rail]]s under the Fluid wagon are &#039;&#039;&#039;straight rails&#039;&#039;&#039; and not &#039;&#039;&#039;curved rails&#039;&#039;&#039;. The pumps will only work if the wagon is perfectly orthogonal to the grid.&lt;br /&gt;
&lt;br /&gt;
[[File:Fluid wagon load.gif|frame|none|Pump transferring fluids to a fluid wagon.]]&lt;br /&gt;
&lt;br /&gt;
== Load and unload times ==&lt;br /&gt;
Using more [[pump]]s per wagon reduces (un)loading time. A maximum of 3 pumps can be used for each wagon. Pump [[quality]]{{SA}} affects pumping speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|+ Time in seconds to transfer a full fluid-wagon&lt;br /&gt;
! Pump quality !! 1 pump !! 2 pumps !! 3 pumps&lt;br /&gt;
|-&lt;br /&gt;
| [[File:quality_normal.png|32px]] || 42 || 29 || 14&lt;br /&gt;
|-&lt;br /&gt;
| [[File:quality_uncommon.png|32px]] || 33 || 17 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:quality_rare.png|32px]] || 27 || 14 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:quality_epic.png|32px]] || 22 || 11 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:quality_legendary.png|32px]]  || 17 || 9 || 6&lt;br /&gt;
|}&lt;br /&gt;
Times given are rounded up.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{history|2.1.7|&lt;br /&gt;
* Fluid wagon fluid count storage volume increases with quality.}}&lt;br /&gt;
{{History|2.0.7|&lt;br /&gt;
* Capacity increased from 25000 to 50000 to make fluid wagons more compelling compared to the new pipe mechanics.&lt;br /&gt;
}}&lt;br /&gt;
{{History|0.16.8|&lt;br /&gt;
* Changed fluid wagon capacity from 75k to 25k (same as storage tank).&lt;br /&gt;
* Lowered fluid wagon weight from 3000 to 1000 (same as cargo wagon).&lt;br /&gt;
* Changed fluid wagon recipe so it requires just 1 storage tank instead of 3.}}&lt;br /&gt;
{{History|0.16.7|&lt;br /&gt;
* Simplified to contain just 1 fluid instead of having 3 different fluid tanks.}}&lt;br /&gt;
{{History|0.15.0|&lt;br /&gt;
* Introduced}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Locomotive]]&lt;br /&gt;
* [[Cargo wagon]]&lt;br /&gt;
* [[Railway]]&lt;br /&gt;
&lt;br /&gt;
{{LogisticsNav}}&lt;br /&gt;
{{C|Railway}}&lt;br /&gt;
{{C|Rolling stock}}&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Infobox:Fluid_wagon&amp;diff=219027</id>
		<title>Infobox:Fluid wagon</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Infobox:Fluid_wagon&amp;diff=219027"/>
		<updated>2026-06-29T13:54:59Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: Update fluid count scaling with size in 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|resistance = {{Translation|Acid}}: 3/20%&amp;lt;br&amp;gt;{{Translation|Explosion}}: 15/30%&amp;lt;br&amp;gt;{{Translation|Fire}}: 15/50%&amp;lt;br&amp;gt;{{Translation|Impact}}: 50/60%&amp;lt;br&amp;gt;{{Translation|Physical}}: 15/30%&lt;br /&gt;
|mining-time = 0.5&lt;br /&gt;
|prototype-type = fluid-wagon&lt;br /&gt;
|internal-name = fluid-wagon&lt;br /&gt;
|total-raw = Time, 13.5 + Iron plate, 48 + Steel plate, 21&lt;br /&gt;
|recipe = Time, 1.5 + Iron gear wheel, 10 + Pipe, 8 + Steel plate, 16 + Storage tank, 1&lt;br /&gt;
|category = Logistics&lt;br /&gt;
|map-icon = [[File:fluid_wagon_map_icon.png]]&lt;br /&gt;
|image= fluid_wagon_entity&lt;br /&gt;
|health={{Quality|600|780|960|1140|1500}}&lt;br /&gt;
|stack-size= 5&lt;br /&gt;
|dimensions=2×6&lt;br /&gt;
|fluid-storage-volume = {{Quality|50000|65000|80000|95000|125000}}&lt;br /&gt;
|vehicle-weight = 1000&lt;br /&gt;
|required-technologies = Fluid wagon&lt;br /&gt;
|boosting-technologies = Braking force&lt;br /&gt;
|producers = Assembling machine + Player&lt;br /&gt;
|rocket-capacity = 5 (1 {{Translation|stack}})&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Infobox page]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Carbon_fiber/fr&amp;diff=218472</id>
		<title>Carbon fiber/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Carbon_fiber/fr&amp;diff=218472"/>
		<updated>2026-05-13T12:18:26Z</updated>

		<summary type="html">&lt;p&gt;Alexandr e: My first edit, i dont know if there is a way of reoving the &amp;quot;/fr&amp;quot; from the link to the pages that havent been created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{{:Infobox:Carbon fiber}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{About/Space age}}&lt;br /&gt;
La &#039;&#039;&#039;fibre de carbone&#039;&#039;&#039; est un [[Items/fr#Produits intermédiaires|produit intermédiaire]] créé sur [[Gleba]]. Elle est utilisée pour une grande variété de produits, comme par exemple le [[portable fusion reactor/fr]], les [[rocket turret/fr]] et les [[railgun/fr]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{history|2.0.7|&lt;br /&gt;
* Introduit dans l&#039;expansion [[Space Age]]{{SA}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Gleba/fr]]{{SA}}&lt;br /&gt;
&lt;br /&gt;
{{IntermediateNav}}&lt;br /&gt;
{{C|Materials}}&lt;/div&gt;</summary>
		<author><name>Alexandr e</name></author>
	</entry>
</feed>