<?xml version="1.0"?>
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	<id>https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=762x51mm</id>
	<title>Official Factorio Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.factorio.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=762x51mm"/>
	<link rel="alternate" type="text/html" href="https://wiki.factorio.com/Special:Contributions/762x51mm"/>
	<updated>2026-06-08T03:48:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Rich_text&amp;diff=170812</id>
		<title>Rich text</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Rich_text&amp;diff=170812"/>
		<updated>2019-03-19T14:42:20Z</updated>

		<summary type="html">&lt;p&gt;762x51mm: /* See also */ added a link to Data.raw for the exact syntax of some items.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}[[File:Fonts.png|right|frame|Different fonts displayed in-game.]]&lt;br /&gt;
Rich text formatting introduced in [[Version history#0.17.0|0.17.0]] allows the use of tags within most of the game&#039;s textboxes to change the visual formatting of text or to embed interactable images/entities. Predefined text tags are employed for this purpose.&lt;br /&gt;
&lt;br /&gt;
==Text modifiers==&lt;br /&gt;
&lt;br /&gt;
The color and font of text can be changed&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:20%&amp;quot;| Syntax&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot;| Example Input&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot;| Example Result&lt;br /&gt;
! style=&amp;quot;width:50%&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| [color=&amp;lt;i&amp;gt;rgb&amp;lt;/i&amp;gt;]...[/color]&lt;br /&gt;
| [color=red]Red[/color] text&lt;br /&gt;
[color=1,0,0]Red[/color] text&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: #ff0000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; text&lt;br /&gt;
| &amp;lt;i&amp;gt;rgb&amp;lt;/i&amp;gt; is a comma separated RGB color ranging from 0 to 1, or a color name&lt;br /&gt;
Available colors: default, red, green, blue, orange, yellow, pink, purple, white, black, gray, brown, cyan, acid.&lt;br /&gt;
|-&lt;br /&gt;
| [font&amp;lt;/i&amp;gt;=&amp;lt;i&amp;gt;font-name&amp;lt;/i&amp;gt;]...[/font]&lt;br /&gt;
| [font=default-bold]Bold text&lt;br /&gt;
| &amp;lt;b&amp;gt;Bold text&amp;lt;/b&amp;gt;&lt;br /&gt;
| &amp;lt;i&amp;gt;font-name&amp;lt;/i&amp;gt; is the name of the [[Data.raw#font|Factorio font]] to render&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tags==&lt;br /&gt;
&lt;br /&gt;
Tags are useful for sharing blueprints, marking map locations in chat or adding icons to map markers and train stations.&lt;br /&gt;
Ctrl+alt clicking the map or ground will automatically insert a gps tag and post it into chat.&lt;br /&gt;
&lt;br /&gt;
Shift clicking most things with the console open will insert a tag for that thing into chat.&lt;br /&gt;
&lt;br /&gt;
When used in chat, the tag image will be followed by a text description, except for the img tag.&lt;br /&gt;
Used elsewhere only the image is shown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:20%&amp;quot;| Syntax&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot;| Example Input&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot;| Example Result&lt;br /&gt;
! style=&amp;quot;width:50%&amp;quot;| Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [img=&amp;lt;i&amp;gt;class&amp;lt;/i&amp;gt;/&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
[img=&amp;lt;i&amp;gt;class&amp;lt;/i&amp;gt;.&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [img=item/iron-plate]&lt;br /&gt;
| [[File:Iron_plate.png|28px]]&lt;br /&gt;
| Embeds only a small inline game graphic. The period format must be used in game save names.&lt;br /&gt;
&amp;lt;i&amp;gt;class&amp;lt;/i&amp;gt; is any of: item, entity, technology, recipe, item-group, fluid, tile, virtual-signal or achievement&lt;br /&gt;
&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;: see below&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [item=&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [item=iron-plate]&lt;br /&gt;
| [[File:Iron_plate.png|28px]] [Item: Iron plate]&lt;br /&gt;
| &amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt; is the internal-name of the item&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [entity=&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [entity=small-biter]&lt;br /&gt;
| [[File:Small_biter.png|28px]] [Entity: Small biter]&lt;br /&gt;
| &amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt; is the internal-name of the entity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [technology=&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [technology=logistics]&lt;br /&gt;
| [[File:Logistics_(research).png|28px]] [Technology: Logistics]&lt;br /&gt;
| &amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt; is the internal-name of the technology&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [recipe=&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [recipe=basic-oil-processing]&lt;br /&gt;
| [[File:Basic_oil_processing.png|28px]] [Recipe: Basic oil processing]&lt;br /&gt;
| &amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt; is the internal-name of the recipe, usually the entity name&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [item-group=&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [item-group=combat]&lt;br /&gt;
| [[File:Item-group_military.png|28px]] [Item Group: Combat]&lt;br /&gt;
| &amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt; is any of: logistics, production, intermediate-products, combat, fluids or signals&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [fluid=&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [fluid=water]&lt;br /&gt;
| [[File:Water.png|28px]] [Fluid: Water]&lt;br /&gt;
| &amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt; is the internal name of the fluid&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [tile=&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [tile=grass-3]&lt;br /&gt;
| [[File:Grass_3.png|28px]] [Tile: Grass 3]&lt;br /&gt;
| &amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt; is the internal name of the tile, usually the lowercase name with hyphens replacing spaces as written from the map editor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [virtual-signal=&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [virtual-signal=signal-A]&lt;br /&gt;
| [[File:Signal-A.png|28px]] [Virtual Signal: Signal A]&lt;br /&gt;
| &amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt; is the word signal followed by either an uppercase letter, number, color, each, everything or anything&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [achievement=&amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [achievement=minions]&lt;br /&gt;
| [[File:Minions-achievement.png|28px]] [Achievement: Minions]&lt;br /&gt;
| &amp;lt;i&amp;gt;name&amp;lt;/i&amp;gt; is the internal-name of the achievement, usually the lowercase name with hyphens replacing spaces&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [gps=&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;,&amp;lt;i&amp;gt;y&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [gps=0,0]&lt;br /&gt;
| [[File:Map.png|28px]] [Location: 0,0]&lt;br /&gt;
| Embeds a map location and marks the location on the map of other players.&lt;br /&gt;
&amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt; is the x point coordinate&lt;br /&gt;
&amp;lt;i&amp;gt;y&amp;lt;/i&amp;gt; is the y point coordinate &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [special-item=&amp;lt;i&amp;gt;blueprint_string&amp;lt;/i&amp;gt;]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Blueprint.png|28px]] [Blueprint]&lt;br /&gt;
| Embeds a blueprint. Players can get a blueprint item by clicking the icon.&lt;br /&gt;
&amp;lt;i&amp;gt;blueprint_string&amp;lt;/i&amp;gt; is the blueprint string of a blueprint, deconstruction planner or upgrade planners&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [armor=&amp;lt;i&amp;gt;player&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [armor=Player] &lt;br /&gt;
| [[File:Power_armor_MK2.png|28px]] [Armor: Player]&lt;br /&gt;
| Embeds the armor of a player. Allows other players to see the equipment installed.&lt;br /&gt;
&amp;lt;i&amp;gt;player&amp;lt;/i&amp;gt; is the name of the player&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [train=&amp;lt;i&amp;gt;number&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [train=93] &lt;br /&gt;
| [[File:Locomotive.png|28px]] [Train: 2]&lt;br /&gt;
| Embeds a reference to a train. Clicking the icon will open the train GUI for that train.&lt;br /&gt;
&amp;lt;i&amp;gt;number&amp;lt;/i&amp;gt; is the internal unit number of the train&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [train-stop=&amp;lt;i&amp;gt;number&amp;lt;/i&amp;gt;]&lt;br /&gt;
| [train-stop=100]&lt;br /&gt;
| [[File:Train_stop.png|28px]] [Train Stop: Trangar]&lt;br /&gt;
| Embeds a reference to a train stop. Clicking the icon will open the GUI for that train stop.&lt;br /&gt;
&amp;lt;i&amp;gt;numbe&amp;lt;/i&amp;gt;r is the internal unit number of the train stop&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Console]]&lt;br /&gt;
* [[Data.raw]] for the list of internal names of recipes, technologies, fluids, etc.&lt;/div&gt;</summary>
		<author><name>762x51mm</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=User_talk:Gangsir&amp;diff=157644</id>
		<title>User talk:Gangsir</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=User_talk:Gangsir&amp;diff=157644"/>
		<updated>2018-03-23T13:42:52Z</updated>

		<summary type="html">&lt;p&gt;762x51mm: /* Version history/0.16.0 (from .28 to .34) */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
Original message for posterity:&lt;br /&gt;
&#039;&#039;&#039;Welcome to &#039;&#039;factorio&#039;&#039;!&#039;&#039;&#039;&lt;br /&gt;
We hope you will contribute much and well.&lt;br /&gt;
You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages].&lt;br /&gt;
Again, welcome and have fun! [[User:Mishka|Mishka]] ([[User talk:Mishka|talk]]) 09:56, 18 July 2016 (UTC)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hello, and welcome to my talk page. Feel free to click &amp;quot;Add topic&amp;quot; at the top to send me a message. I&#039;ll get back to you at the earliest opportunity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ratios section ==&lt;br /&gt;
&lt;br /&gt;
Hello Gangsir,&lt;br /&gt;
&lt;br /&gt;
I have an idea : create a new &amp;quot;ratios&amp;quot; section in the wiki &amp;quot;expert&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
This section concern ratios about day/night, energy, constructions, fabrications, thics, transport and so on...&lt;br /&gt;
&lt;br /&gt;
I could create it by myself, but i want your opinion before.&lt;br /&gt;
&lt;br /&gt;
do you think it&#039;s a good idea or not ?&lt;br /&gt;
&lt;br /&gt;
Thank you&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span class=&amp;quot;autosigned&amp;quot;&amp;gt;—&amp;amp;nbsp;Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[User:Scorpi|Scorpi]] ([[User talk:Scorpi|talk]] • [[Special:Contributions/Scorpi|contribs]]) &amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;!-- Template:Unsigned --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Sure, but what you&#039;re describing would be more of a tutorial, and would need to go in the Tutorial: namespace. Write it in your userspace, and then when you&#039;re finished you could move it into the tutorial namespace. --[[User:Gangsir|Gangsir]] ([[User talk:Gangsir|talk]]) - &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Admin&amp;lt;/span&amp;gt; 13:49, 5 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Changelog update for 0.16.x ==&lt;br /&gt;
&lt;br /&gt;
I was about to update the changelog for 0.16 when I saw the comment in the page source stating not to &amp;quot;waste&amp;quot; my time doing so, and to ping you instead because you have an automated method of doing it. Since patches for 0.16 have slowed down considerably in the weeks since the last changelog update, I figured now was as good a time as any to see about getting it updated from 0.16.15 to 0.16.24. — [[User:Dgw|dgw]] ([[User talk:Dgw|talk]]) 22:15, 18 February 2018 (UTC)&lt;br /&gt;
: Of course, thanks for the reminder. I&#039;ll do it now. --[[User:Gangsir|Gangsir]] ([[User talk:Gangsir|talk]]) - &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Admin&amp;lt;/span&amp;gt; 00:07, 19 February 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Version history/0.16.0 (from .28 to .34) ==&lt;br /&gt;
&lt;br /&gt;
Hello there, it&#039;s about the 0.16 changelog : https://wiki.factorio.com/Version_history/0.16.0&lt;br /&gt;
&lt;br /&gt;
I was about to do it then i read &amp;lt;&amp;lt;&#039;&#039;Please don&#039;t waste your time updating this page, User:Gangsir can do it automatically. If he forgets to do it, please message him about it.&#039;&#039;&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the message about it.&lt;br /&gt;
&lt;br /&gt;
--[[User:762x51mm|762x51mm]] ([[User talk:762x51mm|talk]]) 13:42, 23 March 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>762x51mm</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=138184</id>
		<title>Oil processing</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=138184"/>
		<updated>2017-05-24T00:13:32Z</updated>

		<summary type="html">&lt;p&gt;762x51mm: /* Recipes */ Fixed the time requried for oil cracking to 3s instead of 5s.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
Oil processing is a large part of Factorio. It was introduced in v0.9. Oil processing may refer to [[Oil processing (research)|the researched technology]], the recipe used in the [[oil refinery]], or the overall workings of oil.&lt;br /&gt;
&lt;br /&gt;
The values shown here are accurate for version 0.15. In 0.14, anything that produces, consumes, or stores any fluid does so at 1/10th of the quantities listed here. Solid items and ratios are unaffected; this is essentially just a cosmetic change of the displayed units.&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=7975 Oil Tutorial], http://youtu.be/uL1eLmOSftw&lt;br /&gt;
&lt;br /&gt;
=== Technologies ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Description&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|oil-gathering||Oil processing (research)}} [[Oil processing (research)|Oil processing]] || Allows the player to set up a basic facility to mine, process, and use oil.&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|sulfur||Sulfur processing}} [[Sulfur processing]] ||  A prerequisite for the research of the [[Battery]], which is used in a handful items later on, including the [[Science pack 3]].&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|plastics||Plastics}} [[Plastics]] || The [[Plastic bar]] is an ingredient in the [[Advanced circuit]], which is used often later on.&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|fluid-handling||Fluid handling}} [[Fluid handling]] || Allows better control over your liquids, with the [[Storage Tank]] and [[Small Pump]].&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|advanced-oil-processing-tech||Advanced oil processing (research)}} [[Advanced oil processing (research)|Advanced oil processing]] || Gives you a new recipe for use in the [[Oil refinery]], allowing you to get more useful products from your [[Crude Oil]].&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|coal liquefaction (research)||Coal liquefaction (research)}} [[Coal liquefaction (research)|Coal liquefaction]] || Gives you a refinery recipe to turn excess coal into oil products. Introduced in version 0.15.0.&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|flammables||Flammables}} [[Flammables]] &amp;lt;br /&amp;gt;{{icontech|flame-thrower||Flame thrower}} [[Flame thrower]] || Gives you access to the [[Flamethrower]] and [[Flamethrower ammo]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
There are various recipes that can be done regarding [[Oil processing]]. They are listed below.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|oil-gathering||Oil processing (research)}} [[Oil processing (research)|Oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|basic-oil-processing|Basic oil processing}} || {{icon|crude-oil|100|Crude Oil}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|30|Heavy oil}} {{icon|light-oil|30|Light oil}} {{icon|petroleum-gas|40|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-heavy-oil|Solid fuel}} || {{icon|heavy-oil|20|Heavy oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-light-oil|Solid fuel}} || {{icon|light-oil|10|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-petroleum-gas|Solid fuel}} || {{icon|petroleum-gas|20|Petroleum gas}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|lubricant|Lubricant}} || {{icon|heavy-oil|10|Heavy oil}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|lubricant|10|Lubricant}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|advanced-oil-processing-tech||Advanced oil processing (research)}} [[Advanced oil processing (research)|Advanced oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|advanced-oil-processing|Advanced oil processing}} || {{icon|crude-oil|100|Crude Oil}} {{icon|water|50|Water}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|10|Heavy oil}} {{icon|light-oil|45|Light oil}} {{icon|petroleum-gas|55|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|heavy-oil|40|Heavy oil}} {{icon|water|30|Water}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|light-oil|30|Light oil}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|light-oil|30|Light oil}} {{icon|water|30|Water}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|petroleum-gas|20|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|fluid-handling||Fluid handling}} [[Fluid handling]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|fill-crude-oil-barrel|Fill crude oil barrel}} || {{icon|barrel-empty|1|Empty barrel}} {{icon|crude-oil|250|Crude Oil}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|crude-oil-barrel|1|Crude oil barrel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|empty-crude-oil-barrel|Empty crude oil barrel}} || {{icon|crude-oil-barrel|1|Crude oil barrel}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|barrel-empty|1|Empty barrel}} {{icon|crude-oil|250|Crude Oil}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|sulfur||Sulfur processing}} [[Sulfur processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfur|Sulfur}} || {{icon|water|30|Water}} {{icon|petroleum-gas|30|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfur|2|Sulfur}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfuric-acid|Sulfuric Acid}} || {{icon|iron-plate|1|Iron plate}} {{icon|sulfur|5|Sulfur}} {{icon|water|100|Water}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfuric-acid|50|Sulfuric Acid}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|Advanced-electronics-research||Advanced electronics}} [[Advanced electronics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|processing-unit|Processing unit}} || {{icon|electronic-circuit|20|Electronic circuit}} {{icon|advanced-circuit|2|Advanced circuit}} {{icon|sulfuric-acid|5|Sulfuric acid}} {{icon|time icon|15|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|processing-unit|1|Processing unit}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|Battery-research||Battery (research)}} [[Battery (research)|Battery]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|battery|Battery}} || {{icon|iron-plate|1|Iron plate}} {{icon|copper-plate|1|Copper plate}} {{icon|sulfuric-acid|20|Sulfuric acid}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|battery|1|Battery}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|plastics||Plastics}} [[Plastics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|plastic-bar|Plastics}} || {{icon|coal|1|Coal}} {{icon|petroleum-gas|30|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|plastic-bar|2|Plastic bar}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|flammables||Flammables}} [[Flammables]] and {{icontech|flame-thrower||Flame thrower}} [[Flame thrower]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || {{icon|iron-plate|5|Iron plate}} {{icon|heavy-oil|25|Heavy oil}} {{icon|light-oil|25|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|flame-thrower-ammo|1|Flamethrower ammo}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|coal liquefaction||}} [[Coal liquefaction (research)|Coal liquefaction]], added in 0.15.0:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|coal liquefaction|Coal liquefaction (research)|Coal liquefaction}} || {{icon|coal|10|Coal}} {{icon|heavy-oil|25|Heavy oil}} {{icon|steam|50|Steam}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|35|Heavy oil}} {{icon|light-oil|15|Light oil}} {{icon|petroleum-gas|20|Petroleum gas}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mechanics &amp;amp; Usage==&lt;br /&gt;
To extract, process and use oil and its connected products, research, as shown above, is needed.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:Example-Oil-Refining.png|thumb|256px|Crude oil being drilled and refined.]] [[File:Example-Oil-Cracking.png|thumb|256px|Oil being cracked into lower forms.]] [[File:Example-Oil-Usage.png|thumb|256px|Oil being used to create plastic and batteries.]]&lt;br /&gt;
[[Pumpjack]]s need to be placed on top of the middle of the oil well. Given [[Electric network|electricity]] (90kW, upgradeable), [[Pumpjack]]s will produce a certain amount of [[Crude oil]] per second, shown on the right, at the bottom of the information panel. Over time this value will decrease down to a minimum of 0.1 oil/s, providing infinite oil at a very low rate. &lt;br /&gt;
&lt;br /&gt;
All liquids can be transported by [[Pipe]]s, only Crude oil can be filled into [[Barrel]]s and moved with the [[Railway network]] or other [[vehicle]]s.&lt;br /&gt;
&lt;br /&gt;
The Crude Oil then needs to be refined in an [[Oil refinery]]. The Oil refinery also needs Power provided by an [[Electric network]]. It has a much higher demand, at 420kW, but it is also upgradeable. The oil refinery needs to have a recipe set (see above for available recipes). Once it is set, the inputs and outputs show what needs to be, and what will be supplied. You cannot move the locations of these, only rotate the entire machine. Make sure that the products have somewhere to go (preferably [[Storage Tank|Storage Tanks]]), as the refinery will stop production of all products if one product output is full.&lt;br /&gt;
&lt;br /&gt;
Now you have the three basic products. [[Heavy Oil]], [[Light Oil]] and [[Petroleum Gas]]. Both Heavy Oil and Light Oil can be cracked to the next lower type in a [[Chemical plant]] (recipe above). This is useful if you&#039;ve got lots of Light Oil, but are lacking in [[Petroleum Gas]] (A common problem).&lt;br /&gt;
&lt;br /&gt;
From here, after some research, you can use the oil products to create various products. They are all listed above.&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
* [[Lubricant]]&lt;br /&gt;
** If you run your Heavy Oil pipe from the refineries past a Lubricant-making Chemical Plant before sending it to the cracking Chemical Plants, you can be sure that the Lubricant production will have priority over cracking.&lt;br /&gt;
** Most games will only ever need one lubricant-producing Chemical Plant and one Storage Tank for the lubricant.&lt;br /&gt;
** Since Lubricant is only used for blue belts and electric engines, and the only other use of Heavy Oil is flamethrower ammo (production of which is either best placed in your oil refinery or elided entirely) and cracking into Light Oil (the Heavy Oil to [[Solid fuel]] production ratio is terrible compared to cracking it first), you may want to consider placing your production of robots and belt assembly nearby your oil refineries, so lubricant doesn&#039;t need to be sent as far.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items to handle fluids ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pumpjack|Pumpjack}} || Pumpjacks mine the Crude Oil from the [[Oil field|oil fields]], and let you move it by Pipe.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|oil-refinery|Oil refinery}} || Refines Crude Oil into basic oil products (Heavy/Light Oil and Petroleum Gas).&lt;br /&gt;
|- &lt;br /&gt;
| {{imagelink|chemical-plant|Chemical plant}} || Like the Assembling machine, used to automate processing of liquids and crafting.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|storage-tank|Storage Tank}} || Stores up to 25000 units of any liquid.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|small-pump|Pump}} || Allows you to pump liquids from one area to another. Used inline (between pipes). Also used to pump fluids into [[fluid wagon]]s.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|offshore-pump|Offshore pump}} || Allows you to pump water up from a body of water.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|assembling-machine-2|Assembling machine 2}} &amp;lt;br/&amp;gt; {{imagelink|assembling-machine-3|Assembling machine 3}} || Allows you to craft items using liquids, used mainly for Barrels.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe|Pipe}} || Allows transporting of liquids from one location to another.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe-to-ground|Pipe to ground}} || A Pipe, but under the ground, acting similar to [[Underground belts]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|boiler|Boiler}} || Transforms [[water]] into [[steam]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|steam-engine|Steam engine}} || Destroys any fluid it receives. Can be used as a flare stack, a wasteful way to get rid of unused oil-products.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|fluid_wagon|Fluid wagon}} || Carries up to 75000 units of liquid by rail, in three tanks of 25000 each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
&lt;br /&gt;
=== Optimal ratio to produce petroleum gas ===&lt;br /&gt;
The optimal ratio is the ratio of buildings in which they can all work without jamming or having inactive superfluous. For example, when you apply &#039;&#039;&#039;1&#039;&#039;&#039; Oil Refinery to the optimal Advanced oil processing ratio [25 : 3 : 21], you get [&#039;&#039;&#039;1&#039;&#039;&#039; : 0.12 : 0.84]. Round that up to get [&#039;&#039;&#039;1&#039;&#039;&#039; : 1 : 1], which means:&lt;br /&gt;
* 1 Oil Refinery on Advanced oil processing&lt;br /&gt;
* 1 Chemical plant on Heavy oil cracking &lt;br /&gt;
* 1 Chemical plants on Light oil cracking&lt;br /&gt;
&lt;br /&gt;
Different ratios are close enough to the perfection such as [8 : 1 : 7].&lt;br /&gt;
&lt;br /&gt;
The setup above will not jam, but it will have temporarily inactive buildings. If you round down, it will no longer have inactive buildings, but it will jam (over time).&lt;br /&gt;
&lt;br /&gt;
This can be sped up with modules, but to prevent jams or inactive buildings, it is recommended to speed everything up evenly. When slowing down (by using [[Productivity module]]s) you are better off experimenting on altering the ratio or the speed on certain buildings, since these ratios are only mathematically correct if all the buildings have the same speed, and have 100% productivity (so no added bonuses).&lt;br /&gt;
&lt;br /&gt;
Calculating the optimal ratios is relatively challenging, since not all of the durations of the processes are the same (the crafting speed of a chemical plant is 1.25, but the refinery&#039;s is 1.0). If this were not taken in account, it will lead to (temporarily) inactive buildings, which is not optimal.&lt;br /&gt;
&lt;br /&gt;
==== Basic oil processing ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ratio !! Building !! Process !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 25 || {{imagelink|oil-refinery|Oil refinery}} || {{imagelink|basic-oil-processing|Basic oil processing}} || {{icon|time icon|5|Time}}{{icon|crude-oil|100|Crude Oil}} → {{icon|heavy-oil|30|Heavy Oil}}{{icon|light-oil|30|Light Oil}}{{icon|petroleum-gas|40|Petroleum Gas}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{imagelink|chemical-plant|Chemical plant}} || {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|time icon|3|Time}}{{icon|water|30|Water}}{{icon|heavy-oil|40|Heavy Oil}} → {{icon|light-oil|30|Light Oil}} &lt;br /&gt;
|-&lt;br /&gt;
| 21 || {{imagelink|chemical-plant|Chemical plant}} || {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|time icon|3|Time}}{{icon|water|30|Water}}{{icon|light-oil|30|Light Oil}} → {{icon|petroleum-gas|20|Petroleum Gas}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Buildings !! Input/s !! Output/s&lt;br /&gt;
|-&lt;br /&gt;
| {{icon|oil-refinery|25|Oil Refinery}}  {{icon|chemical-plant|30|Chemical plant}} || {{icon|water|825|Water}} {{icon|crude-oil|500|Crude Oil}} || {{icon|petroleum-gas|375|Petroleum Gas}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Advanced oil processing ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ratio !! Building !! Process !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 25 || {{imagelink|oil-refinery|Oil refinery}} || {{imagelink|advanced-oil-processing|Advanced oil processing}} || {{icon|time icon|5|Time}}{{icon|water|50|Water}}{{icon|crude-oil|100|Crude Oil}} → {{icon|heavy-oil|10|Heavy Oil}}{{icon|light-oil|45|Light Oil}}{{icon|petroleum-gas|55|Petroleum Gas}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{imagelink|chemical-plant|Chemical plant}} || {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|time icon|3|Time}}{{icon|water|30|Water}}{{icon|heavy-oil|40|Heavy Oil}} → {{icon|light-oil|30|Light Oil}} &lt;br /&gt;
|-&lt;br /&gt;
| 21 || {{imagelink|chemical-plant|Chemical plant}} || {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|time icon|3|Time}}{{icon|water|30|Water}}{{icon|light-oil|30|Light Oil}} → {{icon|petroleum-gas|20|Petroleum Gas}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Buildings !! Input/s !! Output/s&lt;br /&gt;
|-&lt;br /&gt;
| {{icon|oil-refinery|25|Oil Refinery}}  {{icon|chemical-plant|24|Chemical plant}} || {{icon|water|650|Water}} {{icon|crude-oil|500|Crude Oil}} || {{icon|petroleum-gas|450|Petroleum Gas}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crude oil transport ===&lt;br /&gt;
[[File:Pumping_station.jpg|thumb|256px|Autonomus installation for manual pickup of [[Crude oil barrel]]s.]]&lt;br /&gt;
Since oil fields practically can deplete, new sources will be demanded. There are many different ways to overcome this problem:&lt;br /&gt;
* Pipes/Belts&lt;br /&gt;
* Manual pick-up&lt;br /&gt;
* Trains&lt;br /&gt;
* Robots (Troublesome over long distances)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Liquids]]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&amp;amp;t=7057 Oil Production: What is more efficient?]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&amp;amp;t=7636 What to do with oil?]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=7842 Dump valve/Open pipe?]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8832 I did the Math on Oil Production]&lt;/div&gt;</summary>
		<author><name>762x51mm</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=138183</id>
		<title>Oil processing</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Oil_processing&amp;diff=138183"/>
		<updated>2017-05-24T00:11:52Z</updated>

		<summary type="html">&lt;p&gt;762x51mm: /* Optimal ratio to produce petroleum gas */ updated to 0.15.xx + fixed misakes for 0.15.xx (Warning, times set for oil cracking are 5s when they should be at 3s. Whole page is to check.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
Oil processing is a large part of Factorio. It was introduced in v0.9. Oil processing may refer to [[Oil processing (research)|the researched technology]], the recipe used in the [[oil refinery]], or the overall workings of oil.&lt;br /&gt;
&lt;br /&gt;
The values shown here are accurate for version 0.15. In 0.14, anything that produces, consumes, or stores any fluid does so at 1/10th of the quantities listed here. Solid items and ratios are unaffected; this is essentially just a cosmetic change of the displayed units.&lt;br /&gt;
&lt;br /&gt;
== Beginner ==&lt;br /&gt;
=== Tutorial ===&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=7975 Oil Tutorial], http://youtu.be/uL1eLmOSftw&lt;br /&gt;
&lt;br /&gt;
=== Technologies ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Technology !! Description&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|oil-gathering||Oil processing (research)}} [[Oil processing (research)|Oil processing]] || Allows the player to set up a basic facility to mine, process, and use oil.&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|sulfur||Sulfur processing}} [[Sulfur processing]] ||  A prerequisite for the research of the [[Battery]], which is used in a handful items later on, including the [[Science pack 3]].&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|plastics||Plastics}} [[Plastics]] || The [[Plastic bar]] is an ingredient in the [[Advanced circuit]], which is used often later on.&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|fluid-handling||Fluid handling}} [[Fluid handling]] || Allows better control over your liquids, with the [[Storage Tank]] and [[Small Pump]].&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|advanced-oil-processing-tech||Advanced oil processing (research)}} [[Advanced oil processing (research)|Advanced oil processing]] || Gives you a new recipe for use in the [[Oil refinery]], allowing you to get more useful products from your [[Crude Oil]].&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|coal liquefaction (research)||Coal liquefaction (research)}} [[Coal liquefaction (research)|Coal liquefaction]] || Gives you a refinery recipe to turn excess coal into oil products. Introduced in version 0.15.0.&lt;br /&gt;
|-&lt;br /&gt;
| {{icontech|flammables||Flammables}} [[Flammables]] &amp;lt;br /&amp;gt;{{icontech|flame-thrower||Flame thrower}} [[Flame thrower]] || Gives you access to the [[Flamethrower]] and [[Flamethrower ammo]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
There are various recipes that can be done regarding [[Oil processing]]. They are listed below.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|oil-gathering||Oil processing (research)}} [[Oil processing (research)|Oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|basic-oil-processing|Basic oil processing}} || {{icon|crude-oil|100|Crude Oil}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|30|Heavy oil}} {{icon|light-oil|30|Light oil}} {{icon|petroleum-gas|40|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-heavy-oil|Solid fuel}} || {{icon|heavy-oil|20|Heavy oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-light-oil|Solid fuel}} || {{icon|light-oil|10|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|solid-fuel-from-petroleum-gas|Solid fuel}} || {{icon|petroleum-gas|20|Petroleum gas}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|solid-fuel|1|Solid fuel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|lubricant|Lubricant}} || {{icon|heavy-oil|10|Heavy oil}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|lubricant|10|Lubricant}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|advanced-oil-processing-tech||Advanced oil processing (research)}} [[Advanced oil processing (research)|Advanced oil processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|advanced-oil-processing|Advanced oil processing}} || {{icon|crude-oil|100|Crude Oil}} {{icon|water|50|Water}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|10|Heavy oil}} {{icon|light-oil|45|Light oil}} {{icon|petroleum-gas|55|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|heavy-oil|40|Heavy oil}} {{icon|water|30|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|light-oil|30|Light oil}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|light-oil|30|Light oil}} {{icon|water|30|Water}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|petroleum-gas|20|Petroleum gas}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|fluid-handling||Fluid handling}} [[Fluid handling]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|fill-crude-oil-barrel|Fill crude oil barrel}} || {{icon|barrel-empty|1|Empty barrel}} {{icon|crude-oil|250|Crude Oil}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|crude-oil-barrel|1|Crude oil barrel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|empty-crude-oil-barrel|Empty crude oil barrel}} || {{icon|crude-oil-barrel|1|Crude oil barrel}} {{icon|time icon|1|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|barrel-empty|1|Empty barrel}} {{icon|crude-oil|250|Crude Oil}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|sulfur||Sulfur processing}} [[Sulfur processing]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfur|Sulfur}} || {{icon|water|30|Water}} {{icon|petroleum-gas|30|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfur|2|Sulfur}}&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|sulfuric-acid|Sulfuric Acid}} || {{icon|iron-plate|1|Iron plate}} {{icon|sulfur|5|Sulfur}} {{icon|water|100|Water}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|sulfuric-acid|50|Sulfuric Acid}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|Advanced-electronics-research||Advanced electronics}} [[Advanced electronics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|processing-unit|Processing unit}} || {{icon|electronic-circuit|20|Electronic circuit}} {{icon|advanced-circuit|2|Advanced circuit}} {{icon|sulfuric-acid|5|Sulfuric acid}} {{icon|time icon|15|Time}} || {{icon|assembling-machine-2||Assembling machine 2}} or {{icon|assembling-machine-3||Assembling machine 3}} || {{icon|processing-unit|1|Processing unit}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|Battery-research||Battery (research)}} [[Battery (research)|Battery]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|battery|Battery}} || {{icon|iron-plate|1|Iron plate}} {{icon|copper-plate|1|Copper plate}} {{icon|sulfuric-acid|20|Sulfuric acid}} {{icon|time icon|5|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|battery|1|Battery}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|plastics||Plastics}} [[Plastics]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|plastic-bar|Plastics}} || {{icon|coal|1|Coal}} {{icon|petroleum-gas|30|Petroleum gas}} {{icon|time icon|1|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|plastic-bar|2|Plastic bar}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|flammables||Flammables}} [[Flammables]] and {{icontech|flame-thrower||Flame thrower}} [[Flame thrower]]:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|flame-thrower-ammo|Flamethrower ammo}} || {{icon|iron-plate|5|Iron plate}} {{icon|heavy-oil|25|Heavy oil}} {{icon|light-oil|25|Light oil}} {{icon|time icon|3|Time}} || {{icon|chemical-plant||Chemical plant}} || {{icon|flame-thrower-ammo|1|Flamethrower ammo}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|After researching {{icontech|coal liquefaction||}} [[Coal liquefaction (research)|Coal liquefaction]], added in 0.15.0:&lt;br /&gt;
|-&lt;br /&gt;
! Process !! Input !! Machine !! Output&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|coal liquefaction|Coal liquefaction (research)|Coal liquefaction}} || {{icon|coal|10|Coal}} {{icon|heavy-oil|25|Heavy oil}} {{icon|steam|50|Steam}} {{icon|time icon|5|Time}} || {{icon|oil-refinery||Oil refinery}} || {{icon|heavy-oil|35|Heavy oil}} {{icon|light-oil|15|Light oil}} {{icon|petroleum-gas|20|Petroleum gas}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mechanics &amp;amp; Usage==&lt;br /&gt;
To extract, process and use oil and its connected products, research, as shown above, is needed.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:Example-Oil-Refining.png|thumb|256px|Crude oil being drilled and refined.]] [[File:Example-Oil-Cracking.png|thumb|256px|Oil being cracked into lower forms.]] [[File:Example-Oil-Usage.png|thumb|256px|Oil being used to create plastic and batteries.]]&lt;br /&gt;
[[Pumpjack]]s need to be placed on top of the middle of the oil well. Given [[Electric network|electricity]] (90kW, upgradeable), [[Pumpjack]]s will produce a certain amount of [[Crude oil]] per second, shown on the right, at the bottom of the information panel. Over time this value will decrease down to a minimum of 0.1 oil/s, providing infinite oil at a very low rate. &lt;br /&gt;
&lt;br /&gt;
All liquids can be transported by [[Pipe]]s, only Crude oil can be filled into [[Barrel]]s and moved with the [[Railway network]] or other [[vehicle]]s.&lt;br /&gt;
&lt;br /&gt;
The Crude Oil then needs to be refined in an [[Oil refinery]]. The Oil refinery also needs Power provided by an [[Electric network]]. It has a much higher demand, at 420kW, but it is also upgradeable. The oil refinery needs to have a recipe set (see above for available recipes). Once it is set, the inputs and outputs show what needs to be, and what will be supplied. You cannot move the locations of these, only rotate the entire machine. Make sure that the products have somewhere to go (preferably [[Storage Tank|Storage Tanks]]), as the refinery will stop production of all products if one product output is full.&lt;br /&gt;
&lt;br /&gt;
Now you have the three basic products. [[Heavy Oil]], [[Light Oil]] and [[Petroleum Gas]]. Both Heavy Oil and Light Oil can be cracked to the next lower type in a [[Chemical plant]] (recipe above). This is useful if you&#039;ve got lots of Light Oil, but are lacking in [[Petroleum Gas]] (A common problem).&lt;br /&gt;
&lt;br /&gt;
From here, after some research, you can use the oil products to create various products. They are all listed above.&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
* [[Lubricant]]&lt;br /&gt;
** If you run your Heavy Oil pipe from the refineries past a Lubricant-making Chemical Plant before sending it to the cracking Chemical Plants, you can be sure that the Lubricant production will have priority over cracking.&lt;br /&gt;
** Most games will only ever need one lubricant-producing Chemical Plant and one Storage Tank for the lubricant.&lt;br /&gt;
** Since Lubricant is only used for blue belts and electric engines, and the only other use of Heavy Oil is flamethrower ammo (production of which is either best placed in your oil refinery or elided entirely) and cracking into Light Oil (the Heavy Oil to [[Solid fuel]] production ratio is terrible compared to cracking it first), you may want to consider placing your production of robots and belt assembly nearby your oil refineries, so lubricant doesn&#039;t need to be sent as far.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items to handle fluids ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pumpjack|Pumpjack}} || Pumpjacks mine the Crude Oil from the [[Oil field|oil fields]], and let you move it by Pipe.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|oil-refinery|Oil refinery}} || Refines Crude Oil into basic oil products (Heavy/Light Oil and Petroleum Gas).&lt;br /&gt;
|- &lt;br /&gt;
| {{imagelink|chemical-plant|Chemical plant}} || Like the Assembling machine, used to automate processing of liquids and crafting.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|storage-tank|Storage Tank}} || Stores up to 25000 units of any liquid.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|small-pump|Pump}} || Allows you to pump liquids from one area to another. Used inline (between pipes). Also used to pump fluids into [[fluid wagon]]s.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|offshore-pump|Offshore pump}} || Allows you to pump water up from a body of water.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|assembling-machine-2|Assembling machine 2}} &amp;lt;br/&amp;gt; {{imagelink|assembling-machine-3|Assembling machine 3}} || Allows you to craft items using liquids, used mainly for Barrels.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe|Pipe}} || Allows transporting of liquids from one location to another.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|pipe-to-ground|Pipe to ground}} || A Pipe, but under the ground, acting similar to [[Underground belts]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|boiler|Boiler}} || Transforms [[water]] into [[steam]].&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|steam-engine|Steam engine}} || Destroys any fluid it receives. Can be used as a flare stack, a wasteful way to get rid of unused oil-products.&lt;br /&gt;
|-&lt;br /&gt;
| {{imagelink|fluid_wagon|Fluid wagon}} || Carries up to 75000 units of liquid by rail, in three tanks of 25000 each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
&lt;br /&gt;
=== Optimal ratio to produce petroleum gas ===&lt;br /&gt;
The optimal ratio is the ratio of buildings in which they can all work without jamming or having inactive superfluous. For example, when you apply &#039;&#039;&#039;1&#039;&#039;&#039; Oil Refinery to the optimal Advanced oil processing ratio [25 : 3 : 21], you get [&#039;&#039;&#039;1&#039;&#039;&#039; : 0.12 : 0.84]. Round that up to get [&#039;&#039;&#039;1&#039;&#039;&#039; : 1 : 1], which means:&lt;br /&gt;
* 1 Oil Refinery on Advanced oil processing&lt;br /&gt;
* 1 Chemical plant on Heavy oil cracking &lt;br /&gt;
* 1 Chemical plants on Light oil cracking&lt;br /&gt;
&lt;br /&gt;
Different ratios are close enough to the perfection such as [8 : 1 : 7].&lt;br /&gt;
&lt;br /&gt;
The setup above will not jam, but it will have temporarily inactive buildings. If you round down, it will no longer have inactive buildings, but it will jam (over time).&lt;br /&gt;
&lt;br /&gt;
This can be sped up with modules, but to prevent jams or inactive buildings, it is recommended to speed everything up evenly. When slowing down (by using [[Productivity module]]s) you are better off experimenting on altering the ratio or the speed on certain buildings, since these ratios are only mathematically correct if all the buildings have the same speed, and have 100% productivity (so no added bonuses).&lt;br /&gt;
&lt;br /&gt;
Calculating the optimal ratios is relatively challenging, since not all of the durations of the processes are the same (the crafting speed of a chemical plant is 1.25, but the refinery&#039;s is 1.0). If this were not taken in account, it will lead to (temporarily) inactive buildings, which is not optimal.&lt;br /&gt;
&lt;br /&gt;
==== Basic oil processing ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ratio !! Building !! Process !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 25 || {{imagelink|oil-refinery|Oil refinery}} || {{imagelink|basic-oil-processing|Basic oil processing}} || {{icon|time icon|5|Time}}{{icon|crude-oil|100|Crude Oil}} → {{icon|heavy-oil|30|Heavy Oil}}{{icon|light-oil|30|Light Oil}}{{icon|petroleum-gas|40|Petroleum Gas}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{imagelink|chemical-plant|Chemical plant}} || {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|time icon|3|Time}}{{icon|water|30|Water}}{{icon|heavy-oil|40|Heavy Oil}} → {{icon|light-oil|30|Light Oil}} &lt;br /&gt;
|-&lt;br /&gt;
| 21 || {{imagelink|chemical-plant|Chemical plant}} || {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|time icon|3|Time}}{{icon|water|30|Water}}{{icon|light-oil|30|Light Oil}} → {{icon|petroleum-gas|20|Petroleum Gas}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Buildings !! Input/s !! Output/s&lt;br /&gt;
|-&lt;br /&gt;
| {{icon|oil-refinery|25|Oil Refinery}}  {{icon|chemical-plant|30|Chemical plant}} || {{icon|water|825|Water}} {{icon|crude-oil|500|Crude Oil}} || {{icon|petroleum-gas|375|Petroleum Gas}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Advanced oil processing ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ratio !! Building !! Process !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 25 || {{imagelink|oil-refinery|Oil refinery}} || {{imagelink|advanced-oil-processing|Advanced oil processing}} || {{icon|time icon|5|Time}}{{icon|water|50|Water}}{{icon|crude-oil|100|Crude Oil}} → {{icon|heavy-oil|10|Heavy Oil}}{{icon|light-oil|45|Light Oil}}{{icon|petroleum-gas|55|Petroleum Gas}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{imagelink|chemical-plant|Chemical plant}} || {{imagelink|heavy-oil-cracking|Heavy oil cracking}} || {{icon|time icon|3|Time}}{{icon|water|30|Water}}{{icon|heavy-oil|40|Heavy Oil}} → {{icon|light-oil|30|Light Oil}} &lt;br /&gt;
|-&lt;br /&gt;
| 21 || {{imagelink|chemical-plant|Chemical plant}} || {{imagelink|light-oil-cracking|Light oil cracking}} || {{icon|time icon|3|Time}}{{icon|water|30|Water}}{{icon|light-oil|30|Light Oil}} → {{icon|petroleum-gas|20|Petroleum Gas}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Buildings !! Input/s !! Output/s&lt;br /&gt;
|-&lt;br /&gt;
| {{icon|oil-refinery|25|Oil Refinery}}  {{icon|chemical-plant|24|Chemical plant}} || {{icon|water|650|Water}} {{icon|crude-oil|500|Crude Oil}} || {{icon|petroleum-gas|450|Petroleum Gas}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crude oil transport ===&lt;br /&gt;
[[File:Pumping_station.jpg|thumb|256px|Autonomus installation for manual pickup of [[Crude oil barrel]]s.]]&lt;br /&gt;
Since oil fields practically can deplete, new sources will be demanded. There are many different ways to overcome this problem:&lt;br /&gt;
* Pipes/Belts&lt;br /&gt;
* Manual pick-up&lt;br /&gt;
* Trains&lt;br /&gt;
* Robots (Troublesome over long distances)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Liquids]]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&amp;amp;t=7057 Oil Production: What is more efficient?]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&amp;amp;t=7636 What to do with oil?]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=6&amp;amp;t=7842 Dump valve/Open pipe?]&lt;br /&gt;
* [http://www.factorioforums.com/forum/viewtopic.php?f=5&amp;amp;t=8832 I did the Math on Oil Production]&lt;/div&gt;</summary>
		<author><name>762x51mm</name></author>
	</entry>
	<entry>
		<id>https://wiki.factorio.com/index.php?title=Infobox:Rocket_silo&amp;diff=135241</id>
		<title>Infobox:Rocket silo</title>
		<link rel="alternate" type="text/html" href="https://wiki.factorio.com/index.php?title=Infobox:Rocket_silo&amp;diff=135241"/>
		<updated>2017-03-23T17:07:58Z</updated>

		<summary type="html">&lt;p&gt;762x51mm: Added amount of modules slots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
| category = Machinery&lt;br /&gt;
| category-name = Machine&lt;br /&gt;
|health       =5000&lt;br /&gt;
|stack-size=1&lt;br /&gt;
|energy       =4.0 MW electric&lt;br /&gt;
|modules=4&lt;br /&gt;
|dimensions   =9x10&lt;br /&gt;
|required-technologies =rocket silo&lt;br /&gt;
|recipe        =time, 30 + steel plate, 1000 + concrete, 1000 + pipe, 100 + processing unit, 200 + electric engine unit, 200&lt;br /&gt;
|total-raw          =time, 80 + concrete, 1000 + iron plate, 100 + steel plate, 1000 + processing unit, 200 + electric engine unit, 200&lt;br /&gt;
|producers    =manual + assembling machine 3&lt;br /&gt;
|crafting-speed = 1&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Infobox page]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>762x51mm</name></author>
	</entry>
</feed>